I am germany
I will move today
@Private-Panic mad it was a good tactic . The allies cent land in Germany, if the Germans have a better fleet.
I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 1,6,2 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover victoryBonds
Combat Move - Austria
2 infantry moved from Tyrol to Milan
1 fighter moved from Venice to Milan
3 fighters and 3 infantry moved from Galicia to Odessa
Purchase Units - Austria
Austria buy 6 field_guns and 19 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 1 fighter and 2 infantry
Italy defend with 1 infantry
Austria roll dice for 1 fighter and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits
Italy roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italy: 1 infantry
Battle in Odessa
Austria attack with 3 fighters and 3 infantry
Russia defend with 2 conscripts, 1 heavy_gun and 1 trench
Austria roll dice for 3 fighters and 3 infantry in Odessa, round 2 : 3/6 hits, 2.00 expected hits
Russia roll dice for 2 conscripts, 1 heavy_gun and 1 trench in Odessa, round 2 : 1/3 hits, 1.00 expected hits
1 trench owned by the Russia, 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Odessa
Austria roll dice for 3 fighters and 2 infantry in Odessa, round 3 : 1/5 hits, 1.67 expected hits
Russia roll dice for 1 conscript and 1 heavy_gun in Odessa, round 3 : 0/2 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Odessa
2 infantry owned by the Austria retreated to Galicia
Russia win with 1 heavy_gun remaining. Battle score for attacker is 4
Casualties for Austria: 1 infantry
Casualties for Russia: 2 conscripts and 1 trench
Non Combat Move - Austria
3 fighters moved from Odessa to Galicia
2 field_guns and 3 infantry moved from Transylvania to Galicia
4 field_guns moved from Montenegro to Serbia
1 heavy_gun moved from Montenegro to Serbia
1 infantry moved from Montenegro to Serbia
4 infantry moved from Bulgaria to Serbia
2 infantry moved from Belgrade to Serbia
1 field_gun moved from Belgrade to Serbia
1 infantry moved from Belgrade to Serbia
2 field_guns moved from Hungary to Transylvania
5 infantry moved from Hungary to Transylvania
2 infantry moved from Vienna to Carpathia
1 infantry moved from Tyrol to Venice
1 field_gun and 5 infantry moved from Trieste to Venice
1 fighter moved from Milan to Venice
Place Units - Austria
1 field_gun and 3 infantry placed in Venice
1 field_gun and 5 infantry placed in Trieste
1 field_gun and 3 infantry placed in Belgrade
3 field_guns and 4 infantry placed in Hungary
4 infantry placed in Vienna
Activate Technology - Austria
Austria activating victoryBonds
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 85 PUs; end with 87 PUs
Austria collect 6 PUs from War Bonds; end with 93 PUs
Combat Hit Differential Summary :
Austria : 0.50
Italy : -0.33
Russia : -0.83
Territory Summary for Austria :
Belgrade : 1 flag, 1 Factory, 1 field_gun and 3 infantry
Montenegro : 1 flag, 1 infantry
Serbia : 1 flag, 5 field_guns, 1 heavy_gun and 9 infantry
Bulgaria : 2 trenchs
Carpathia : 2 infantry
Galicia : 4 cavalrys, 5 field_guns, 3 fighters, 1 heavy_gun, 14 infantry and 9 trenchs
Hungary : 1 Factory, 3 field_guns and 4 infantry
Transylvania : 2 field_guns and 5 infantry
Trieste : 1 Factory, 1 field_gun and 5 infantry
Vienna : 1 Factory and 4 infantry
Milan : 1 flag, 2 infantry
Venice : 1 flag, 1 Factory, 9 field_guns, 1 fighter and 27 infantry
@Private-Panic said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?
Can @Degrasse please edit this change in for me if it is acceptable. Take the 3 inf out of Vienna and add them to Galicia. Thanks.
@Degrasse I mean add the 3 trenches to Galicia.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 2,1 and gets 0 hits
Combat Move - Italy
Turning on Edit Mode
EDIT: Removing units owned by Austria from Venice: 3 infantry
EDIT: Adding units owned by Austria to Galicia: 3 trenchs
EDIT: Turning off Edit Mode
2 field_guns and 2 infantry moved from Tripolitania to Cyrenaica
1 field_gun and 2 infantry moved from Piedmont to Milan
1 field_gun and 1 infantry moved from Piedmont to Milan
1 field_gun and 1 infantry moved from Latium to Tuscany
1 heavy_gun and 1 infantry moved from Rome to Naples
2 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 2 field_guns and 3 infantry
Austria defend with 2 infantry
Italy roll dice for 2 field_guns and 3 infantry in Milan, round 2 : 1/5 hits, 1.50 expected hits
Austria roll dice for 2 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Austria lost in Milan
Italy roll dice for 2 field_guns and 3 infantry in Milan, round 3 : 1/5 hits, 1.50 expected hits
Austria roll dice for 1 infantry in Milan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6
Casualties for Austria: 2 infantry
Non Combat Move - Italy
2 infantry moved from Piedmont to Tuscany
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun and 2 infantry placed in Piedmont
1 field_gun placed in Rome
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Italy
Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Austria : -1.00
Italy : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Combat Move - Arabia
Purchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs;
Combat - Arabia
Place Units - Arabia
1 trench placed in Hejaz
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey roll 6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Arabia
3 gass moved from Baghdad to Hejaz
1 field_gun moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 field_gun moved from Jordan to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Jordan to Hejaz
Purchase Units - Turkey
Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 2 field_guns, 3 gass and 4 infantry
Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Britain lost in Hejaz
3 gass owned by the Turkey lost in Hejaz
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Arabia
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
Casualties for Britain: 2 field_guns and 2 infantry
Casualties for Turkey: 3 gass and 1 infantry
Casualties for Arabia: 1 trench
Battle in Al-Dammam
Turkey attack with 1 fighter and 4 infantry
France defend with 2 infantry
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
retreated to Al-Dammam
France win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Turkey: 4 infantry
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Arabia
1 field_gun moved from Damascus to Palestine
1 field_gun moved from Jordan to Arabia
1 field_gun moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
1 infantry moved from Syria to Mesopotamia
1 field_gun moved from Syria to Mesopotamia
1 field_gun moved from Damascus to Jordan
1 field_gun and 2 infantry moved from Smyrna to Syria
2 infantry moved from Syria to Mesopotamia
2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
1 fighter moved from Constantinople to Palestine
1 field_gun moved from Damascus to Jordan
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
Place Units - Turkey
2 field_guns and 1 infantry placed in Damascus
1 field_gun, 1 gas and 1 infantry placed in Baghdad
2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Turkey collect 6 PUs from War Bonds; end with 66 PUs
Combat Hit Differential Summary :
Turkey : -5.67
Arabia : -1.33
France : 0.67
Territory Summary for Turkey :
Bulgaria : 1 infantry
Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
Hejaz : 1 flag, 2 field_guns and 3 infantry
Yemen : 1 flag, 1 infantry
Baghdad : 1 Factory, 1 field_gun, 1 gas and 1 infantry
Constantinople : 1 Factory, 2 fighters, 2 gass, 1 heavy_gun, 3 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 2 field_guns, 1 infantry and 1 trench
Dardanelles : 1 field_gun, 2 infantry and 1 trench
Jordan : 2 field_guns
Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
Oman : 1 infantry
Palestine : 1 field_gun, 1 fighter, 1 heavy_gun, 3 infantry and 6 trenchs
Qatar : 2 trenchs
Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
Syria : 1 field_gun, 2 infantry and 1 trench
Trucial Coast : 1 infantry
Basra : 1 flag
Kuwait : 1 flag
Azerbaijan : 1 flag, 1 infantry
Georgia : 1 flag, 1 field_gun and 5 infantry
Sea Zone 67 Black Sea : 1 cruiser
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 93
Italy : 28 / 29
Arabia : 4 / 10
Turkey : 60 / 66
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey roll 6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Arabia
3 gass moved from Baghdad to Hejaz
1 field_gun moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 field_gun moved from Jordan to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Jordan to Hejaz
Purchase Units - Turkey
Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 2 field_guns, 3 gass and 4 infantry
Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Britain lost in Hejaz
3 gass owned by the Turkey lost in Hejaz
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Arabia
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
Casualties for Britain: 2 field_guns and 2 infantry
Casualties for Turkey: 3 gass and 1 infantry
Casualties for Arabia: 1 trench
Battle in Al-Dammam
Turkey attack with 1 fighter and 4 infantry
France defend with 2 infantry
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
retreated to Al-Dammam
France win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Turkey: 4 infantry
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Arabia
1 field_gun moved from Damascus to Palestine
1 field_gun moved from Jordan to Arabia
1 field_gun moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
1 infantry moved from Syria to Mesopotamia
1 field_gun moved from Syria to Mesopotamia
1 field_gun moved from Damascus to Jordan
1 field_gun and 2 infantry moved from Smyrna to Syria
2 infantry moved from Syria to Mesopotamia
2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
1 fighter moved from Constantinople to Palestine
1 field_gun moved from Damascus to Jordan
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
Place Units - Turkey
2 field_guns and 1 infantry placed in Damascus
1 field_gun, 1 gas and 1 infantry placed in Baghdad
2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Turkey collect 6 PUs from War Bonds; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Palestine: 1 fighter
EDIT: Adding units owned by Turkey to Damascus: 1 fighter
EDIT: Removing units owned by Turkey from Constantinople: 1 gas
EDIT: Adding units owned by Turkey to Baghdad: 1 gas
EDIT: Removing units owned by Turkey from Baghdad: 1 infantry
EDIT: Adding units owned by Turkey to Constantinople: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : -5.67
Arabia : -1.33
France : 0.67
Territory Summary for Turkey :
Bulgaria : 1 infantry
Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
Hejaz : 1 flag, 2 field_guns and 3 infantry
Yemen : 1 flag, 1 infantry
Baghdad : 1 Factory, 1 field_gun and 2 gass
Constantinople : 1 Factory, 2 fighters, 1 gas, 1 heavy_gun, 4 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 2 field_guns, 1 fighter, 1 infantry and 1 trench
Dardanelles : 1 field_gun, 2 infantry and 1 trench
Jordan : 2 field_guns
Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
Oman : 1 infantry
Palestine : 1 field_gun, 1 heavy_gun, 3 infantry and 6 trenchs
Qatar : 2 trenchs
Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
Syria : 1 field_gun, 2 infantry and 1 trench
Trucial Coast : 1 infantry
Basra : 1 flag
Kuwait : 1 flag
Azerbaijan : 1 flag, 1 infantry
Georgia : 1 flag, 1 field_gun and 5 infantry
Sea Zone 67 Black Sea : 1 cruiser
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 93
Italy : 28 / 29
Arabia : 4 / 10
Turkey : 60 / 66
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 1,4,2,5 and gets 0 hits
Combat Move - Britain
2 colonials and 2 field_guns moved from Normandy to Paris
2 fighters moved from England to London
1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
2 colonials moved from Sea Zone 24 Irish Sea to England
1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
2 colonials moved from New South Wales to Queensland
1 field_gun and 1 infantry moved from Madura to Madras
1 colonial moved from Nagpur to Madras
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 cavalry moved from Transvaal to Bechuanaland
Britain take Bechuanaland from Germany
1 cavalry moved from Bechuanaland to Pretoria
Britain take Pretoria from Germany
1 infantry moved from Chad to Western Sudan
1 colonial moved from Congo to Western Sudan
2 field_guns moved from London to England
Purchase Units - Britain
Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Britain
Battle in Marshall Islands
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - Britain
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cape Town
1 field_gun and 1 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 transports placed in Sea Zone 115 Tasman Sea
1 transport placed in Sea Zone 22 Mid Atlantic
1 colonial placed in Nova Scotia
2 infantry placed in Singapore
1 field_gun and 4 infantry placed in London
1 colonial placed in Ottawa-Montreal
Activate Technology - Britain
Trigger RussiaT1: buyfield_gun_w added to productionRussia
Trigger RussiaT1: buyheavy_gun_w added to productionRussia
Trigger RussiaT1: buyfield_gun removed from productionRussia
Trigger RussiaT1: buyheavy_gun removed from productionRussia
Trigger RussiaT1: buygas_w added to productionRussia
Trigger RussiaT1: buyfighter_w added to productionRussia
Trigger RussiaT1: buygas removed from productionRussia
Trigger RussiaT1: buyfighter removed from productionRussia
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Britain
Britain collect 81 PUs; end with 81 PUs
Britain collect 6 PUs from War Bonds; end with 87 PUs
Combat Hit Differential Summary :
Britain : -0.33
Germany : 0.67
@redrum Just occurred to me! Having edited out Armour tech I should still have a research token. Can you edit one in for me? If not then 5 PUs I guess. Ta!
@Private-Panic Ok, I’ll make sure to do that. I think we’ll have a few edits on UK’s NCM/placements as well as I think @Degrasse missed our messages before playing UK’s turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 1,4,2,5 and gets 0 hits
Combat Move - Britain
2 colonials and 2 field_guns moved from Normandy to Paris
2 fighters moved from England to London
1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
2 colonials moved from Sea Zone 24 Irish Sea to England
1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
2 colonials moved from New South Wales to Queensland
1 field_gun and 1 infantry moved from Madura to Madras
1 colonial moved from Nagpur to Madras
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 cavalry moved from Transvaal to Bechuanaland
Britain take Bechuanaland from Germany
1 cavalry moved from Bechuanaland to Pretoria
Britain take Pretoria from Germany
1 infantry moved from Chad to Western Sudan
1 colonial moved from Congo to Western Sudan
2 field_guns moved from London to England
Purchase Units - Britain
Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Britain
Battle in Marshall Islands
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - Britain
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cape Town
1 field_gun and 1 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 transports placed in Sea Zone 115 Tasman Sea
1 transport placed in Sea Zone 22 Mid Atlantic
1 colonial placed in Nova Scotia
2 infantry placed in Singapore
1 field_gun and 4 infantry placed in London
1 colonial placed in Ottawa-Montreal
Activate Technology - Britain
Trigger RussiaT1: buyfield_gun_w added to productionRussia
Trigger RussiaT1: buyheavy_gun_w added to productionRussia
Trigger RussiaT1: buyfield_gun removed from productionRussia
Trigger RussiaT1: buyheavy_gun removed from productionRussia
Trigger RussiaT1: buygas_w added to productionRussia
Trigger RussiaT1: buyfighter_w added to productionRussia
Trigger RussiaT1: buygas removed from productionRussia
Trigger RussiaT1: buyfighter removed from productionRussia
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Britain
Britain collect 81 PUs; end with 81 PUs
Britain collect 6 PUs from War Bonds; end with 87 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germany from 132 to 147
EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 18 North Atlantic: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 transport
EDIT: Adding units owned by Britain to Normandy: 1 colonial and 1 field_gun
EDIT: Removing units owned by Britain from England: 1 colonial and 1 field_gun
EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 2 transports
EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 2 transports
EDIT: Adding units owned by Britain to Normandy: 2 colonials
EDIT: Removing units owned by Britain from England: 2 colonials
EDIT: Adding units owned by Britain to Congo: 1 colonial
EDIT: Removing units owned by Britain from Western Sudan: 1 colonial
EDIT: Adding units owned by Britain to Calcutta: 2 infantry
EDIT: Removing units owned by Britain from London: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Britain : -0.33
Germany : 0.67
@Private-Panic Actually you get 15 PUs back for Germany and just need to use those to buy 3 tokens next turn as that’s how many you already had. Unless you’d like to donate those to the Allied cause? :)
I made a few NCM/placement edits and posted above. The biggest one is moving the UK fleet to the channel as UK/USA are going to combine fleets there.
@redrum nobody likes you.
@Wittmann That’s ok. Most people don’t like politicians either but they get lots of donations :)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Russia
Russia spend 5 on tech rolls
Russia roll 1,1 and gets 0 hits
Combat Move - Russia
14 conscripts, 2 field_guns, 14 heavy_guns and 11 infantry moved from Eastern Poland to Western Poland
1 heavy_gun and 1 infantry moved from Warsaw to Western Poland
1 heavy_gun and 1 infantry moved from East Prussia to Western Poland
1 cavalry, 18 conscripts, 2 field_guns and 10 heavy_guns moved from Bratsk to Tiksi
1 cavalry moved from Novosibirsk to Western Siberian Lowlands
1 conscript moved from Novosibirsk to Krasnoyarsk
3 cavalrys moved from Novosibirsk to Tiksi
1 conscript moved from Novosibirsk to Perm
2 conscripts moved from Omsk to Novosibirsk
1 conscript moved from Irkutsk to Bratsk
2 heavy_guns moved from Irkutsk to Buryatia
3 conscripts moved from Vladivostok to Primorsky
Purchase Units - Russia
Russia buy 14 conscripts, 8 field_guns, 6 heavy_guns and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Tiksi
Russia attack with 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns
Communists defend with 1 conscript
Russia roll dice for 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns in Tiksi, round 2 : 12/28 hits, 6.67 expected hits
Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Tiksi
Russia win, taking Tiksi from Communists with 4 cavalrys, 18 conscripts, 2 field_guns and 10 heavy_guns remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Western Poland
Russia attack with 14 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry
Germany defend with 1 infantry and 3 trenchs
Russia roll dice for 14 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry in Western Poland, round 2 : 11/45 hits, 11.17 expected hits
Germany roll dice for 1 infantry and 3 trenchs in Western Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany, 3 trenchs owned by the Germany and 1 conscript owned by the Russia lost in Western Poland
Russia win, taking Western Poland from Germany with 13 conscripts, 2 field_guns, 16 heavy_guns and 13 infantry remaining. Battle score for attacker is 10
Casualties for Russia: 1 conscript
Casualties for Germany: 1 infantry and 3 trenchs
Non Combat Move - Russia
1 heavy_gun moved from Belarus to Eastern Poland
1 heavy_gun moved from Odessa to Belarus
3 heavy_guns moved from Minsk to Belarus
1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa
3 conscripts moved from Don to Belarus
3 conscripts moved from Moscow to Don
2 conscripts moved from Latvia to Lithuania
2 conscripts moved from Latvia to Belarus
5 conscripts moved from Pskov to Latvia
2 conscripts moved from St. Petersburg to Finland
2 conscripts moved from St. Petersburg to Pskov
1 cavalry moved from Belarus to Warsaw
Place Units - Russia
2 heavy_guns and 1 trench placed in Warsaw
1 trench placed in Odessa
3 heavy_guns placed in Belarus
2 conscripts and 1 heavy_gun placed in Kiev
3 field_guns placed in Minsk
3 conscripts placed in Moscow
3 field_guns placed in Irkutsk
2 conscripts placed in Omsk
3 conscripts placed in Vladivostok
4 conscripts and 2 field_guns placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Russia
Russia collect 91 PUs; end with 91 PUs
Russia collect 8 PUs from War Bonds; end with 99 PUs
Combat Hit Differential Summary :
Communists : -0.17
Germany : 0.67
Russia : 5.17
The march to Berlin begins!
@redrum I am sorry that @Private-Panic is such a roll over .
@redrum said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@Private-Panic Actually you get 15 PUs back for Germany and just need to use those to buy 3 tokens next turn as that’s how many you already had. Unless you’d like to donate those to the Allied cause? :)
Okay. Thanks very much. Will try to remember.