@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
Thank God I can play.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - France
France spend 0 on tech rolls
France roll 1,3,6,4 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
4 colonials and 2 field_guns moved from Rhone to Burgundy
1 heavy_gun and 1 infantry moved from Brittany to Burgundy
1 field_gun moved from Brittany to Burgundy
1 field_gun and 3 infantry moved from Paris to Picardy
1 fighter moved from Paris to Picardy
1 cavalry moved from Marseilles to Burgundy
1 infantry moved from Paris to Burgundy
1 infantry moved from Western Sudan to Uganda
Britain take Uganda from Germany
2 infantry moved from Travancore to Sea Zone 79 Arabian Sea
2 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf
2 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
France take Al-Dammam from Turkey
Purchase Units - France
France buy 3 colonials, 2 field_guns, 4 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Burgundy
France attack with 1 cavalry, 4 colonials, 3 field_guns, 1 heavy_gun and 2 infantry
Germany defend with 5 field_guns and 3 infantry
France roll dice for 1 cavalry, 4 colonials, 3 field_guns, 1 heavy_gun and 2 infantry in Burgundy, round 2 : 4/11 hits, 3.83 expected hits
Germany roll dice for 5 field_guns and 3 infantry in Burgundy, round 2 : 2/8 hits, 2.67 expected hits
1 field_gun owned by the Germany, 3 infantry owned by the Germany, 1 infantry owned by the France and 1 cavalry owned by the France lost in Burgundy
France roll dice for 4 colonials, 3 field_guns, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 4/9 hits, 3.50 expected hits
Germany roll dice for 4 field_guns in Burgundy, round 3 : 0/4 hits, 1.33 expected hits
4 field_guns owned by the Germany lost in Burgundy
France win, taking Burgundy from Germany with 4 colonials, 3 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 22
Casualties for France: 1 cavalry and 1 infantry
Casualties for Germany: 5 field_guns and 3 infantry
Battle in Picardy
France attack with 1 field_gun, 1 fighter and 3 infantry
Germany defend with 1 field_gun and 1 infantry
France roll dice for 1 field_gun, 1 fighter and 3 infantry in Picardy, round 2 : 3/5 hits, 1.50 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for France: 1 infantry
Casualties for Germany: 1 field_gun and 1 infantry
Non Combat Move - France
1 fighter moved from Picardy to Paris
3 colonials, 2 field_guns and 1 heavy_gun moved from Marseilles to Rhone
2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
1 cavalry moved from Algeria to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
1 cavalry, 2 colonials and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
1 cavalry and 2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
4 colonials and 2 heavy_guns moved from Greece to Albania
2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
1 cruiser and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 127 Gulf of Thailand
1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand
1 colonial, 1 cruiser and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 126 Java Sea
1 colonial moved from Sea Zone 126 Java Sea to Singapore
Place Units - France
2 heavy_guns, 6 infantry and 3 trenchs placed in Paris
2 colonials placed in Algiers
1 colonial and 1 heavy_gun placed in Tobruk
1 heavy_gun and 2 infantry placed in Brittany
2 field_guns and 1 infantry placed in Marseilles
Activate Technology - France
France activating bunkers
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
France : 2.17
Germany : -1.67
Territory Summary for France :
Kamerun : 1 flag
Shanghai 1 : 1 flag
Togo : 1 flag
Tsingtao : 1 flag
Algiers : 1 Factory and 2 colonials
Auvergne : 1 infantry
Brittany : 1 Factory, 1 heavy_gun and 2 infantry
Burgundy : 4 colonials, 3 field_guns, 1 heavy_gun and 1 infantry
Madagascar : 1 infantry
Marseilles : 1 Factory, 1 cavalry, 2 colonials, 2 field_guns and 1 infantry
Paris : 1 Factory, 2 cavalrys, 2 field_guns, 1 fighter, 13 heavy_guns, 46 infantry and 15 trenchs
Picardy : 1 field_gun and 2 infantry
Rhone : 3 colonials, 2 field_guns and 1 heavy_gun
Tobruk : 1 Factory, 1 colonial and 1 heavy_gun
Yanaon : 1 Factory
Albania : 4 colonials and 2 heavy_guns
Greece : 2 colonials
Al-Dammam : 1 flag, 2 infantry
British East Africa : 1 cavalry
Singapore : 1 colonial
Uganda : 1 infantry
Sea Zone 56 Gulf of Lyon : 1 cruiser and 2 transports
Sea Zone 58 Tyrrhenian Sea : 1 battlecruiser
Sea Zone 60 Central Mediterranean : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Sea Zone 72 Persian Gulf : 1 transport
Sea Zone 126 Java Sea : 1 cruiser and 1 transport
Majorca : 1 flag
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 13
Austria : 82 / 83
Italy : 28 / 28
Arabia : 9 / 12
Turkey : 55 / 62
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Serbia
4 infantry moved from Greece to Albania
Place Units - Serbia
1 trench placed in Macedonia
1 trench placed in Albania
1 field_gun and 1 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Serbia :
Albania : 5 infantry and 1 trench
Greece : 1 Factory, 1 field_gun, 1 infantry and 1 trench
Macedonia : 2 heavy_guns, 5 infantry and 1 trench
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 83
Italy : 28 / 28
Arabia : 9 / 12
Turkey : 55 / 62
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
@redrum said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@Private-Panic Cheater!
Ok, unfortunately, I believe it won’t reverse the tank being added to your production list as the trigger already fired. So you’ll need to just refrain from buying tanks until you research it fair and square :)
Yes. I had this happen to me before so I know.
@Wittmann said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@redrum my friend will be chafing at the bit.
Should habe come fir Tanks from R1. But did he listen to me!
That from the man who went all naval with Germany!
@Private-Panic mad it was a good tactic . The allies cent land in Germany, if the Germans have a better fleet.
I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 1,6,2 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover victoryBonds
Combat Move - Austria
2 infantry moved from Tyrol to Milan
1 fighter moved from Venice to Milan
3 fighters and 3 infantry moved from Galicia to Odessa
Purchase Units - Austria
Austria buy 6 field_guns and 19 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 1 fighter and 2 infantry
Italy defend with 1 infantry
Austria roll dice for 1 fighter and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits
Italy roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italy: 1 infantry
Battle in Odessa
Austria attack with 3 fighters and 3 infantry
Russia defend with 2 conscripts, 1 heavy_gun and 1 trench
Austria roll dice for 3 fighters and 3 infantry in Odessa, round 2 : 3/6 hits, 2.00 expected hits
Russia roll dice for 2 conscripts, 1 heavy_gun and 1 trench in Odessa, round 2 : 1/3 hits, 1.00 expected hits
1 trench owned by the Russia, 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Odessa
Austria roll dice for 3 fighters and 2 infantry in Odessa, round 3 : 1/5 hits, 1.67 expected hits
Russia roll dice for 1 conscript and 1 heavy_gun in Odessa, round 3 : 0/2 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Odessa
2 infantry owned by the Austria retreated to Galicia
Russia win with 1 heavy_gun remaining. Battle score for attacker is 4
Casualties for Austria: 1 infantry
Casualties for Russia: 2 conscripts and 1 trench
Non Combat Move - Austria
3 fighters moved from Odessa to Galicia
2 field_guns and 3 infantry moved from Transylvania to Galicia
4 field_guns moved from Montenegro to Serbia
1 heavy_gun moved from Montenegro to Serbia
1 infantry moved from Montenegro to Serbia
4 infantry moved from Bulgaria to Serbia
2 infantry moved from Belgrade to Serbia
1 field_gun moved from Belgrade to Serbia
1 infantry moved from Belgrade to Serbia
2 field_guns moved from Hungary to Transylvania
5 infantry moved from Hungary to Transylvania
2 infantry moved from Vienna to Carpathia
1 infantry moved from Tyrol to Venice
1 field_gun and 5 infantry moved from Trieste to Venice
1 fighter moved from Milan to Venice
Place Units - Austria
1 field_gun and 3 infantry placed in Venice
1 field_gun and 5 infantry placed in Trieste
1 field_gun and 3 infantry placed in Belgrade
3 field_guns and 4 infantry placed in Hungary
4 infantry placed in Vienna
Activate Technology - Austria
Austria activating victoryBonds
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 85 PUs; end with 87 PUs
Austria collect 6 PUs from War Bonds; end with 93 PUs
Combat Hit Differential Summary :
Austria : 0.50
Italy : -0.33
Russia : -0.83
Territory Summary for Austria :
Belgrade : 1 flag, 1 Factory, 1 field_gun and 3 infantry
Montenegro : 1 flag, 1 infantry
Serbia : 1 flag, 5 field_guns, 1 heavy_gun and 9 infantry
Bulgaria : 2 trenchs
Carpathia : 2 infantry
Galicia : 4 cavalrys, 5 field_guns, 3 fighters, 1 heavy_gun, 14 infantry and 9 trenchs
Hungary : 1 Factory, 3 field_guns and 4 infantry
Transylvania : 2 field_guns and 5 infantry
Trieste : 1 Factory, 1 field_gun and 5 infantry
Vienna : 1 Factory and 4 infantry
Milan : 1 flag, 2 infantry
Venice : 1 flag, 1 Factory, 9 field_guns, 1 fighter and 27 infantry
@Private-Panic said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?
Can @Degrasse please edit this change in for me if it is acceptable. Take the 3 inf out of Vienna and add them to Galicia. Thanks.
@Degrasse I mean add the 3 trenches to Galicia.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 2,1 and gets 0 hits
Combat Move - Italy
Turning on Edit Mode
EDIT: Removing units owned by Austria from Venice: 3 infantry
EDIT: Adding units owned by Austria to Galicia: 3 trenchs
EDIT: Turning off Edit Mode
2 field_guns and 2 infantry moved from Tripolitania to Cyrenaica
1 field_gun and 2 infantry moved from Piedmont to Milan
1 field_gun and 1 infantry moved from Piedmont to Milan
1 field_gun and 1 infantry moved from Latium to Tuscany
1 heavy_gun and 1 infantry moved from Rome to Naples
2 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 2 field_guns and 3 infantry
Austria defend with 2 infantry
Italy roll dice for 2 field_guns and 3 infantry in Milan, round 2 : 1/5 hits, 1.50 expected hits
Austria roll dice for 2 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Austria lost in Milan
Italy roll dice for 2 field_guns and 3 infantry in Milan, round 3 : 1/5 hits, 1.50 expected hits
Austria roll dice for 1 infantry in Milan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6
Casualties for Austria: 2 infantry
Non Combat Move - Italy
2 infantry moved from Piedmont to Tuscany
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun and 2 infantry placed in Piedmont
1 field_gun placed in Rome
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Italy
Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Austria : -1.00
Italy : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Combat Move - Arabia
Purchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs;
Combat - Arabia
Place Units - Arabia
1 trench placed in Hejaz
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey roll 6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Arabia
3 gass moved from Baghdad to Hejaz
1 field_gun moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 field_gun moved from Jordan to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Jordan to Hejaz
Purchase Units - Turkey
Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 2 field_guns, 3 gass and 4 infantry
Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Britain lost in Hejaz
3 gass owned by the Turkey lost in Hejaz
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Arabia
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
Casualties for Britain: 2 field_guns and 2 infantry
Casualties for Turkey: 3 gass and 1 infantry
Casualties for Arabia: 1 trench
Battle in Al-Dammam
Turkey attack with 1 fighter and 4 infantry
France defend with 2 infantry
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
retreated to Al-Dammam
France win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Turkey: 4 infantry
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Arabia
1 field_gun moved from Damascus to Palestine
1 field_gun moved from Jordan to Arabia
1 field_gun moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
1 infantry moved from Syria to Mesopotamia
1 field_gun moved from Syria to Mesopotamia
1 field_gun moved from Damascus to Jordan
1 field_gun and 2 infantry moved from Smyrna to Syria
2 infantry moved from Syria to Mesopotamia
2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
1 fighter moved from Constantinople to Palestine
1 field_gun moved from Damascus to Jordan
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
Place Units - Turkey
2 field_guns and 1 infantry placed in Damascus
1 field_gun, 1 gas and 1 infantry placed in Baghdad
2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Turkey collect 6 PUs from War Bonds; end with 66 PUs
Combat Hit Differential Summary :
Turkey : -5.67
Arabia : -1.33
France : 0.67
Territory Summary for Turkey :
Bulgaria : 1 infantry
Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
Hejaz : 1 flag, 2 field_guns and 3 infantry
Yemen : 1 flag, 1 infantry
Baghdad : 1 Factory, 1 field_gun, 1 gas and 1 infantry
Constantinople : 1 Factory, 2 fighters, 2 gass, 1 heavy_gun, 3 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 2 field_guns, 1 infantry and 1 trench
Dardanelles : 1 field_gun, 2 infantry and 1 trench
Jordan : 2 field_guns
Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
Oman : 1 infantry
Palestine : 1 field_gun, 1 fighter, 1 heavy_gun, 3 infantry and 6 trenchs
Qatar : 2 trenchs
Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
Syria : 1 field_gun, 2 infantry and 1 trench
Trucial Coast : 1 infantry
Basra : 1 flag
Kuwait : 1 flag
Azerbaijan : 1 flag, 1 infantry
Georgia : 1 flag, 1 field_gun and 5 infantry
Sea Zone 67 Black Sea : 1 cruiser
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 93
Italy : 28 / 29
Arabia : 4 / 10
Turkey : 60 / 66
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey roll 6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Arabia
3 gass moved from Baghdad to Hejaz
1 field_gun moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 field_gun moved from Jordan to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Jordan to Hejaz
Purchase Units - Turkey
Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 2 field_guns, 3 gass and 4 infantry
Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Britain lost in Hejaz
3 gass owned by the Turkey lost in Hejaz
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Arabia
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
Casualties for Britain: 2 field_guns and 2 infantry
Casualties for Turkey: 3 gass and 1 infantry
Casualties for Arabia: 1 trench
Battle in Al-Dammam
Turkey attack with 1 fighter and 4 infantry
France defend with 2 infantry
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
retreated to Al-Dammam
France win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Turkey: 4 infantry
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Arabia
1 field_gun moved from Damascus to Palestine
1 field_gun moved from Jordan to Arabia
1 field_gun moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
1 infantry moved from Syria to Mesopotamia
1 field_gun moved from Syria to Mesopotamia
1 field_gun moved from Damascus to Jordan
1 field_gun and 2 infantry moved from Smyrna to Syria
2 infantry moved from Syria to Mesopotamia
2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
1 fighter moved from Constantinople to Palestine
1 field_gun moved from Damascus to Jordan
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
Place Units - Turkey
2 field_guns and 1 infantry placed in Damascus
1 field_gun, 1 gas and 1 infantry placed in Baghdad
2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Turkey collect 6 PUs from War Bonds; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Palestine: 1 fighter
EDIT: Adding units owned by Turkey to Damascus: 1 fighter
EDIT: Removing units owned by Turkey from Constantinople: 1 gas
EDIT: Adding units owned by Turkey to Baghdad: 1 gas
EDIT: Removing units owned by Turkey from Baghdad: 1 infantry
EDIT: Adding units owned by Turkey to Constantinople: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : -5.67
Arabia : -1.33
France : 0.67
Territory Summary for Turkey :
Bulgaria : 1 infantry
Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
Hejaz : 1 flag, 2 field_guns and 3 infantry
Yemen : 1 flag, 1 infantry
Baghdad : 1 Factory, 1 field_gun and 2 gass
Constantinople : 1 Factory, 2 fighters, 1 gas, 1 heavy_gun, 4 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 2 field_guns, 1 fighter, 1 infantry and 1 trench
Dardanelles : 1 field_gun, 2 infantry and 1 trench
Jordan : 2 field_guns
Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
Oman : 1 infantry
Palestine : 1 field_gun, 1 heavy_gun, 3 infantry and 6 trenchs
Qatar : 2 trenchs
Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
Syria : 1 field_gun, 2 infantry and 1 trench
Trucial Coast : 1 infantry
Basra : 1 flag
Kuwait : 1 flag
Azerbaijan : 1 flag, 1 infantry
Georgia : 1 flag, 1 field_gun and 5 infantry
Sea Zone 67 Black Sea : 1 cruiser
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 93
Italy : 28 / 29
Arabia : 4 / 10
Turkey : 60 / 66
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 1,4,2,5 and gets 0 hits
Combat Move - Britain
2 colonials and 2 field_guns moved from Normandy to Paris
2 fighters moved from England to London
1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
2 colonials moved from Sea Zone 24 Irish Sea to England
1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
2 colonials moved from New South Wales to Queensland
1 field_gun and 1 infantry moved from Madura to Madras
1 colonial moved from Nagpur to Madras
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 cavalry moved from Transvaal to Bechuanaland
Britain take Bechuanaland from Germany
1 cavalry moved from Bechuanaland to Pretoria
Britain take Pretoria from Germany
1 infantry moved from Chad to Western Sudan
1 colonial moved from Congo to Western Sudan
2 field_guns moved from London to England
Purchase Units - Britain
Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Britain
Battle in Marshall Islands
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - Britain
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cape Town
1 field_gun and 1 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 transports placed in Sea Zone 115 Tasman Sea
1 transport placed in Sea Zone 22 Mid Atlantic
1 colonial placed in Nova Scotia
2 infantry placed in Singapore
1 field_gun and 4 infantry placed in London
1 colonial placed in Ottawa-Montreal
Activate Technology - Britain
Trigger RussiaT1: buyfield_gun_w added to productionRussia
Trigger RussiaT1: buyheavy_gun_w added to productionRussia
Trigger RussiaT1: buyfield_gun removed from productionRussia
Trigger RussiaT1: buyheavy_gun removed from productionRussia
Trigger RussiaT1: buygas_w added to productionRussia
Trigger RussiaT1: buyfighter_w added to productionRussia
Trigger RussiaT1: buygas removed from productionRussia
Trigger RussiaT1: buyfighter removed from productionRussia
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Britain
Britain collect 81 PUs; end with 81 PUs
Britain collect 6 PUs from War Bonds; end with 87 PUs
Combat Hit Differential Summary :
Britain : -0.33
Germany : 0.67
@redrum Just occurred to me! Having edited out Armour tech I should still have a research token. Can you edit one in for me? If not then 5 PUs I guess. Ta!
@Private-Panic Ok, I’ll make sure to do that. I think we’ll have a few edits on UK’s NCM/placements as well as I think @Degrasse missed our messages before playing UK’s turn.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 1,4,2,5 and gets 0 hits
Combat Move - Britain
2 colonials and 2 field_guns moved from Normandy to Paris
2 fighters moved from England to London
1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
2 colonials moved from Sea Zone 24 Irish Sea to England
1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 18 North Atlantic
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 cruiser moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 24 Irish Sea
1 destroyer moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
1 field_gun and 1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 battlecruiser moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 destroyer moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
2 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 132 Pacific Ocean to Marshall Islands
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
1 cavalry and 1 infantry moved from Sea Zone 120 Arafura Sea to Bismarck Islands
Britain take Bismarck Islands from Germany
2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 123 Banda Sea to Sea Zone 120 Arafura Sea
2 colonials moved from New South Wales to Queensland
1 field_gun and 1 infantry moved from Madura to Madras
1 colonial moved from Nagpur to Madras
2 transports moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 transports moved from Sea Zone 75 Red Sea to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
1 cavalry moved from Transvaal to Bechuanaland
Britain take Bechuanaland from Germany
1 cavalry moved from Bechuanaland to Pretoria
Britain take Pretoria from Germany
1 infantry moved from Chad to Western Sudan
1 colonial moved from Congo to Western Sudan
2 field_guns moved from London to England
Purchase Units - Britain
Britain buy 2 colonials, 4 field_guns, 2 heavy_guns, 9 infantry, 3 transports and 3 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Britain
Battle in Marshall Islands
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
Britain roll dice for 1 battlecruiser in Marshall Islands, round 2 : 0/1 hits, 0.67 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Britain lost in Marshall Islands
Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - Britain
1 battlecruiser, 2 cruisers and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 60 Central Mediterranean
2 battlecruisers and 3 cruisers moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean
1 cruiser and 1 destroyer moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
1 battleship and 1 cruiser moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 destroyer moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
Place Units - Britain
2 heavy_guns and 3 trenchs placed in Cape Town
1 field_gun and 1 infantry placed in Cairo-Suez
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
2 transports placed in Sea Zone 115 Tasman Sea
1 transport placed in Sea Zone 22 Mid Atlantic
1 colonial placed in Nova Scotia
2 infantry placed in Singapore
1 field_gun and 4 infantry placed in London
1 colonial placed in Ottawa-Montreal
Activate Technology - Britain
Trigger RussiaT1: buyfield_gun_w added to productionRussia
Trigger RussiaT1: buyheavy_gun_w added to productionRussia
Trigger RussiaT1: buyfield_gun removed from productionRussia
Trigger RussiaT1: buyheavy_gun removed from productionRussia
Trigger RussiaT1: buygas_w added to productionRussia
Trigger RussiaT1: buyfighter_w added to productionRussia
Trigger RussiaT1: buygas removed from productionRussia
Trigger RussiaT1: buyfighter removed from productionRussia
Trigger BritainP: Britain has 3 infantry placed in London
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - Britain
Britain collect 81 PUs; end with 81 PUs
Britain collect 6 PUs from War Bonds; end with 87 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germany from 132 to 147
EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 18 North Atlantic: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 cruiser, 2 destroyers and 1 submarine
EDIT: Adding units owned by Britain to Sea Zone 15 English Channel: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 1 transport
EDIT: Adding units owned by Britain to Normandy: 1 colonial and 1 field_gun
EDIT: Removing units owned by Britain from England: 1 colonial and 1 field_gun
EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 2 transports
EDIT: Removing units owned by Britain from Sea Zone 24 Irish Sea: 2 transports
EDIT: Adding units owned by Britain to Normandy: 2 colonials
EDIT: Removing units owned by Britain from England: 2 colonials
EDIT: Adding units owned by Britain to Congo: 1 colonial
EDIT: Removing units owned by Britain from Western Sudan: 1 colonial
EDIT: Adding units owned by Britain to Calcutta: 2 infantry
EDIT: Removing units owned by Britain from London: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Britain : -0.33
Germany : 0.67
@Private-Panic Actually you get 15 PUs back for Germany and just need to use those to buy 3 tokens next turn as that’s how many you already had. Unless you’d like to donate those to the Allied cause? :)
I made a few NCM/placement edits and posted above. The biggest one is moving the UK fleet to the channel as UK/USA are going to combine fleets there.
@redrum nobody likes you.