NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4

  • TripleA

    @Wittmann Maybe Adam can give you some advice on how to play the Turks and Communists :)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I have played a poor game and thought I could rescue it, by sinking 3 It ships fir the loss of one Cruiser. Should have attacked with 5/6 ships. 6 was too close to 4 potential hits (20). Did not add up the attack potential.

  • TripleA

    @Wittmann Yeah, I realized you were trying to strafe and got the 6/6 hits :)

    Though Italy really shouldn’t have moved all 4 ships there and just put 1 blocker.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @redrum I would rather boil my head in oil, than ask Sadam for advice.

  • 25 24 23 22 21 20 19 18 17 16

    @Wittmann I would rather boil your head in oil too!

  • TripleA

    @Wittmann Btw, Communists are up!


  • Will be tomorrow.
    Al amd I have been up watching: Mrs. Wilson on Netflix.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary: Communists round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - Communists
                Communists roll 1,5 and gets 0 hits
    
        Combat Move - Communists
            1 conscript moved from Magadan to Chukotka
                  Communists take Chukotka from Russia
            3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Aldan
            1 conscript moved from Sakhe to Magadan
            4 cavalrys moved from Magadan to Aldan
            1 conscript moved from Aldan to Khabarovsk
            1 infantry moved from Aldan to Khabarovsk
            2 cavalrys moved from Yakutsk to Aldan
            1 conscript moved from Aldan to Khabarovsk
    
        Purchase Units - Communists
            Communists buy 1 conscript, 2 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - Communists
    
        Non Combat Move - Communists
    
        Place Units - Communists
            2 trenchs placed in Aldan
            1 trench placed in Khabarovsk
            1 conscript, 2 field_guns and 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Communists :

    Aldan : 1 flag, 6 cavalrys, 8 conscripts, 7 field_guns, 5 infantry and 3 trenchs
    Amur : 1 flag
    Chita : 1 flag, 1 conscript
    Chukotka : 1 flag, 1 conscript
    Khabarovsk : 1 flag, 5 conscripts, 3 infantry and 2 trenchs
    Magadan : 1 flag, 2 conscripts and 1 field_gun
    Sakhe : 1 flag, 1 trench
    Tiksi : 1 flag, 1 conscript
    Yakutsk : 1 Factory, 1 conscript, 2 field_guns and 3 infantry
    

    Production/PUs Summary :

    Germany : 122 / 134
    France : 71 / 71
    Serbia : 13 / 15
    Austria : 81 / 84
    Italy : 28 / 28
    Arabia : 10 / 14
    Turkey : 58 / 60
    Britain : 82 / 91
    Russia : 85 / 91
    Communists : 29 / 29
    USA : 70 / 71
    

    Savegame

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Degrasse I just saw that you won in Goa, with 6 ground out of 8 remaining. You won over the odds in both battles then. What a shit turn for me.

  • 21 19 18 17 16

    To quote my buddy here in Florida, “Dice beat skill.”

  • TripleA

    @Wittmann Communists are supposed to be attacking and expanding. @Private-Panic I think he needs some guidance…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @redrum F off!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    @Wittmann 8 rolls, no Tech, hasn’t helped.

  • TripleA

    @Wittmann I think Germany stole your techs.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    He is a sneaky one, our Fritz Von Adam.

  • 25 24 23 22 21 20 19 18 17 16

    @redrum Why waste valuable technology on those losers!

    With Turkey and the Commies struggling it will be interesting to see whether G & A can make headway in this game ……


  • @Private-Panic I believe in you even if @Wittmann doesn’t :)

  • 23 21 20 19 17 16 15 13

    Time for the US to go!


  • @captainwalker Yeah, I should get to it tonight still at work.

  • TripleA

    TripleA Turn Summary: USA round 4

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4

    Game History

    Round: 4
    
        Research Technology - USA
            USA spend 0 on tech rolls
                USA roll 1,5 and gets 0 hits
    
        Combat Move - USA
            1 gas moved from Chihuahua to San Francisco
                  USA take San Francisco from Germany
            4 infantry moved from New Mexico to California
            1 cavalry moved from Guadalahara to Chihuahua
            1 field_gun and 2 infantry moved from Azores to Sea Zone 32 Sargasso Sea
            1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 34 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 33 Mid Atlantic to Madeira
            1 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
    
        Purchase Units - USA
            USA buy 1 Factory, 3 cruisers and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - USA
            Battle in Madeira
                USA attack with 1 field_gun and 2 infantry
                Neutral defend with 1 infantry
                    USA roll dice for 1 field_gun and 2 infantry in Madeira, round 2 : 0/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
                    USA roll dice for 1 field_gun and 2 infantry in Madeira, round 3 : 3/3 hits, 0.83 expected hits
                    Neutral roll dice for 1 infantry in Madeira, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Madeira
                USA loses 0 PUs for violating Madeiras neutrality.
                USA win, taking Madeira from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0
                Casualties for USA: 1 infantry
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
            1 battleship and 3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 28 Sargasso Sea
            2 submarines moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
            1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 28 Sargasso Sea
    
        Place Units - USA
            1 Factory placed in Azores
            3 cruisers and 1 submarine placed in Sea Zone 29 Mid Atlantic
            2 submarines placed in Sea Zone 30 Mid Atlantic
    
        Turn Complete - USA
            USA collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Neutral : 0.33
    USA : 1.33
    

    Savegame

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