LennardF +21 Allies -VS- The Shrike Axis


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 armour moved from Slovakia Hungary to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 3 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Greece to Romania
            1 artillery and 4 infantry moved from Greece to Albania
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.00
    

    Savegame


  • @TheShrike Yeah, that was the issue, you can only retreat from areas you have come from - sometimes you want to build your routes specifically for the purpose of a strategic retreat.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            1 artillery and 5 infantry moved from Vyborg to Novgorod
            6 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 6 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Novgorod : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 6 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 10/28 hits, 11.67 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 11/23 hits, 8.67 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 6 armour, 2 bombers, 5 fighters and 4 tactical_bombers in Novgorod, round 3 : 11/17 hits, 9.50 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 7/15 hits, 6.00 expected hits
                    1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 6 artilleries owned by the Russians, 1 fighter owned by the Germans, 5 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 2 bombers, 4 fighters and 3 tactical_bombers in Novgorod, round 4 : 7/10 hits, 5.83 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 5 armour, 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 bombers moved from Novgorod to Eastern Poland
            3 fighters and 2 tactical_bombers moved from Novgorod to Karelia
            2 infantry moved from Finland to Karelia
            10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 5 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to Denmark
            5 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            2 bombers and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 3.00
    AA fire in Novgorod : : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Olgiy to Timguska
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Yenisey
            12 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Bryansk to Tambov
            1 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 armour placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour and 1 artillery moved from Philippines to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to India
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 44 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Siam
            2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            3 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    

    Savegame


  • Scramble for the SBR in India?


  • Yes, both fighters will intercept.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour and 1 artillery moved from Philippines to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to India
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 44 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Siam
            2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            3 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Japanese lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Siam
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Shensi to Hopei
            1 bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
            2 fighters moved from Kwangsi to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Siam to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Hopei
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
            1 fighter moved from 45 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 artillery and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.33
    Americans : -0.17
    Chinese : 0.00
    Attackers Fire,  : : -0.33
    UK_Pacific : 0.67
    AA fire in India : : -0.17
    Japanese : -3.00
    

    Savegame


  • I think I forgot to hit post again, here’s the file.UK3PostCombat.tsvg


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Research Technology - Italians
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Eastern Poland to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in 99 Sea Zone
                Italians attack with 1 cruiser, 2 fighters, 1 submarine and 1 transport
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Cyprus
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Cyprus from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
            1 armour moved from Romania to Belarus
            2 armour moved from Western Ukraine to Belarus
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.83
    Italians : 1.00
    British : -0.33
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Eastern Poland to Russia
            3 fighters and 2 tactical_bombers moved from Karelia to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            2 bombers moved from Western Germany to Bryansk
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Bryansk
                Germans attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Western Ukraine
            2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
            3 aaGuns, 10 armour, 4 artilleries, 20 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun moved from Western Germany to Denmark
            1 artillery and 1 infantry moved from France to Western Germany
            2 infantry moved from Karelia to Finland
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 armour moved from Volgograd to Russia
            2 infantry moved from Tambov to Russia
            8 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 13 infantry moved from Yenisey to Timguska
            3 infantry moved from Central Mongolia to Ulaanbaatar
    
        Place Units - Russians
            9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from Hopei to Ulaanbaatar
            3 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 armour, 2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 44 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 battleship and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Malaya
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking Malaya from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Ulaanbaatar
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Ulaanbaatar, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese roll dice for 1 fighter and 2 infantry in Ulaanbaatar, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Ulaanbaatar, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese roll dice for 1 fighter and 1 infantry in Ulaanbaatar, round 5 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in Ulaanbaatar and was removed
            1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Kiangsu to Hopei
            1 aaGun, 1 artillery and 4 infantry moved from Chahar to Hopei
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.33
    Russians : -1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to 37 Sea Zone
            2 infantry moved from Burma to Shan State
            3 fighters moved from India to Shan State
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Egypt to 96 Sea Zone
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
            2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            2 cruisers moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to 98 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 99 Sea Zone
                British attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                British attack with 1 bomber, 2 cruisers, 3 destroyers, 3 fighters and 1 transport
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    2 destroyers owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 23
                Casualties for British: 2 destroyers
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in Greece
            Battle in Shan State
                British attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Greece from Italians, taking Shan State from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Egypt
            3 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Persia
            1 artillery moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            3 fighters moved from Shan State to Sikang
            1 tactical_bomber moved from 37 Sea Zone to Burma
            3 aaGuns, 5 artilleries and 7 infantry moved from India to Burma
    
        Place Units - British
            3 fighters placed in Persia
            1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 fighter
    

    Combat Hit Differential Summary :

    British : -0.33
    Italians : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Belarus to Tambov
                  Italians take Tambov from Russians
            4 armour moved from Belarus to Nenetsia
                  Italians take Nenetsia from Russians
            1 artillery and 4 infantry moved from Albania to Greece
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from Belgian Congo to French Equatorial Africa
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Greece, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 marine
                    Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in French Equatorial Africa
                Italians attack with 1 artillery and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Northern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,6,6,1,5,6,2,5,3
            Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : -0.33
    French : -0.67
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Persia to Northwest Persia
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Western Ukraine to Russia
            1 artillery, 2 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 4,5,5 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to Germany
            1 aaGun moved from Western Germany to Germany
            3 bombers moved from Russia to Bryansk
            3 armour moved from Ukraine to Bryansk
            3 aaGuns, 11 armour, 4 artilleries, 3 fighters, 20 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
            1 armour moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Ukraine
            10 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -1.67
    Americans : -0.67
    

    Savegame


  • Forgot to hit post again, here’s the file.R5PostCombat.tsvg

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