LennardF +21 Allies -VS- The Shrike Axis


  • Huh; it would only let me retreat from whence I came. it’s okay; I would have brought the tanks if I knew it wouldn’t let me do it and in that case probably would have zapped all five infantry in one go, and lost less infantry myself as well, but we can’t change history. If the leap frog maneuver is supposed to be legal, I will move what remained one territiory forward if you don’t mind, was 2 inf and 2 art I believe.


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 armour moved from Slovakia Hungary to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 battleship, 2 cruisers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
    
        Combat - Italians
            Battle in Tanganyika Territory
                Italians attack with 1 artillery and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Tanganyika Territory
                    Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 3 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Tanganyika Territory, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Greece to Romania
            1 artillery and 4 infantry moved from Greece to Albania
            1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 aaGun moved from Northern Italy to Southern France
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.00
    

    Savegame


  • @TheShrike Yeah, that was the issue, you can only retreat from areas you have come from - sometimes you want to build your routes specifically for the purpose of a strategic retreat.


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            2 infantry moved from Morocco to Algeria
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 99 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 bombers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
            1 artillery and 5 infantry moved from Vyborg to Novgorod
            6 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
            2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 6 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Novgorod : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 6 armour, 1 artillery, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 10/28 hits, 11.67 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 11/23 hits, 8.67 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
                    Germans roll dice for 6 armour, 2 bombers, 5 fighters and 4 tactical_bombers in Novgorod, round 3 : 11/17 hits, 9.50 expected hits
                    Russians roll dice for 1 armour, 6 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 7/15 hits, 6.00 expected hits
                    1 mech_infantry owned by the Russians, 4 infantry owned by the Russians, 6 artilleries owned by the Russians, 1 fighter owned by the Germans, 5 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                    Germans roll dice for 1 armour, 2 bombers, 4 fighters and 3 tactical_bombers in Novgorod, round 4 : 7/10 hits, 5.83 expected hits
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 5 armour, 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 bombers moved from Novgorod to Eastern Poland
            3 fighters and 2 tactical_bombers moved from Novgorod to Karelia
            2 infantry moved from Finland to Karelia
            10 armour and 9 mech_infantrys moved from Germany to Eastern Poland
            1 armour and 5 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Western Germany to Denmark
            5 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            2 bombers and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 3.00
    AA fire in Novgorod : : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Olgiy to Timguska
            6 infantry moved from Yenisey to Timguska
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Yenisey
            12 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Bryansk to Tambov
            1 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
    
        Non Combat Move - Russians
            2 aaGuns moved from Bryansk to Russia
            2 aaGuns moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            2 armour placed in Volgograd
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour and 1 artillery moved from Philippines to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to India
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 44 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Siam
            2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            3 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    

    Savegame


  • Scramble for the SBR in India?


  • Yes, both fighters will intercept.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Borneo to 43 Sea Zone
            1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour and 1 artillery moved from Philippines to 35 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to India
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 44 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from French Indo China to Siam
            2 fighters and 2 tactical_bombers moved from Kwangsi to Siam
            1 infantry moved from Hopei to Shensi
            1 fighter moved from Kwangsi to Shensi
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            3 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                UK_Pacific launches 2 interceptors out of India
                    Attackers Fire,  : 0/2 hits, 0.33 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 bomber owned by the Japanese lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Java
            Battle in Sumatra
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Siam
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Shensi to Hopei
            1 bomber moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
            2 fighters moved from Kwangsi to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Siam to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Kweichow
            2 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Chahar to Hopei
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
            1 fighter moved from 45 Sea Zone to 44 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 factory_minor placed in French Indo China
            1 artillery and 3 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : 0.33
    Americans : -0.17
    Chinese : 0.00
    Attackers Fire,  : : -0.33
    UK_Pacific : 0.67
    AA fire in India : : -0.17
    Japanese : -3.00
    

    Savegame


  • I think I forgot to hit post again, here’s the file.UK3PostCombat.tsvg


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Research Technology - Italians
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            1 battleship moved from 95 Sea Zone to 96 Sea Zone
            1 cruiser moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 cruiser moved from 95 Sea Zone to 96 Sea Zone
            1 bomber moved from Eastern Poland to Russia
    
        Combat - Italians
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in 99 Sea Zone
                Italians attack with 1 cruiser, 2 fighters, 1 submarine and 1 transport
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Cyprus
            Battle in Malta
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Cyprus from British, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
            1 armour moved from Romania to Belarus
            2 armour moved from Western Ukraine to Belarus
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.83
    Italians : 1.00
    British : -0.33
    French : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
            2 infantry moved from Algeria to Tunisia
                  French take Tunisia from Italians
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Belarus
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            2 bombers moved from Eastern Poland to Russia
            3 fighters and 2 tactical_bombers moved from Karelia to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            2 bombers moved from Western Germany to Bryansk
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Bryansk
                Germans attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 3/8 hits, 4.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Western Ukraine
            2 bombers, 3 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
            3 aaGuns, 10 armour, 4 artilleries, 20 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 5 mech_infantrys moved from Poland to Western Ukraine
            1 aaGun moved from Western Germany to Denmark
            1 artillery and 1 infantry moved from France to Western Germany
            2 infantry moved from Karelia to Finland
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            2 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -1.33
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 7x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 armour moved from Volgograd to Russia
            2 infantry moved from Tambov to Russia
            8 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 13 infantry moved from Yenisey to Timguska
            3 infantry moved from Central Mongolia to Ulaanbaatar
    
        Place Units - Russians
            9 infantry placed in Russia
            1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 fighter moved from Hopei to Ulaanbaatar
            3 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 bomber, 3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 armour, 2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
            1 battleship moved from 44 Sea Zone to 35 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 3 transports moved from 44 Sea Zone to 45 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 battleship and 1 destroyer moved from 41 Sea Zone to 45 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Malaya
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking Malaya from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Ulaanbaatar
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 3 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Ulaanbaatar, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Ulaanbaatar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
                    Japanese roll dice for 1 fighter and 2 infantry in Ulaanbaatar, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Ulaanbaatar, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Ulaanbaatar
                    Japanese roll dice for 1 fighter and 1 infantry in Ulaanbaatar, round 5 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Ulaanbaatar, round 5 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.67 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in Ulaanbaatar and was removed
            1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Kiangsu to Hopei
            1 aaGun, 1 artillery and 4 infantry moved from Chahar to Hopei
            2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            2 carriers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.33
    Russians : -1.00
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to 37 Sea Zone
            2 infantry moved from Burma to Shan State
            3 fighters moved from India to Shan State
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
            1 fighter moved from Egypt to 96 Sea Zone
            2 fighters moved from 98 Sea Zone to 96 Sea Zone
            2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            2 cruisers moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to 98 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
            1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 99 Sea Zone
                British attack with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Italians with 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
            Battle in 96 Sea Zone
                British attack with 1 bomber, 2 cruisers, 3 destroyers, 3 fighters and 1 transport
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 bomber, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    2 destroyers owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 23
                Casualties for British: 2 destroyers
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in Greece
            Battle in Shan State
                British attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Greece from Italians, taking Shan State from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
    
        Non Combat Move - British
            1 bomber moved from 96 Sea Zone to Egypt
            3 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 99 Sea Zone to Persia
            1 artillery moved from 112 Sea Zone to Norway
            2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            3 fighters moved from Shan State to Sikang
            1 tactical_bomber moved from 37 Sea Zone to Burma
            3 aaGuns, 5 artilleries and 7 infantry moved from India to Burma
    
        Place Units - British
            3 fighters placed in Persia
            1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery and 1 fighter
    

    Combat Hit Differential Summary :

    British : -0.33
    Italians : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Belarus to Tambov
                  Italians take Tambov from Russians
            4 armour moved from Belarus to Nenetsia
                  Italians take Nenetsia from Russians
            1 artillery and 4 infantry moved from Albania to Greece
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 artillery and 2 infantry moved from Belgian Congo to French Equatorial Africa
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 artillery and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Greece, round 2 : 1/5 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 marine
                    Italians roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in French Equatorial Africa
                Italians attack with 1 artillery and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 2/3 hits, 0.83 expected hits
                    French roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Northern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,3,6,6,1,5,6,2,5,3
            Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : -0.33
    French : -0.67
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Persia to Northwest Persia
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 bombers moved from Western Ukraine to Russia
            1 artillery, 2 fighters and 1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 4,5,5 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to Germany
            1 aaGun moved from Western Germany to Germany
            3 bombers moved from Russia to Bryansk
            3 armour moved from Ukraine to Bryansk
            3 aaGuns, 11 armour, 4 artilleries, 3 fighters, 20 infantry, 13 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
            1 armour moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 infantry moved from Finland to Karelia
    
        Place Units - Germans
            1 infantry and 2 mech_infantrys placed in Ukraine
            10 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -1.67
    Americans : -0.67
    

    Savegame

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