@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Axis) vs OwlGod (Allies) BML20
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 16 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 3 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Nigeria to French Central Africa British take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from British Guiana to French West Africa 2 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 2 infantry owned by the British retreated to India Japanese win with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French West Africa British attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 bomber moved from French West Africa to French Equatorial Africa 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Burma to India 1 transport moved from 82 Sea Zone to 71 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 3 infantry placed in Egypt 1 destroyer and 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3 British collect 30 PUs (6 lost to blockades); end with 30 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : -0.33 Americans : 0.00 Neutral_Axis : 0.67 Japanese : 0.00 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 bomber moved from Western Germany to United Kingdom 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 96 Sea Zone Italians attack with 1 destroyer and 1 fighter French defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber could not land in United Kingdom and was removed 1 fighter moved from 96 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry and 1 marine moved from Crete to 99 Sea Zone 1 infantry and 1 marine moved from Cyprus to 99 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Yugoslavia to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 battleship moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 armour and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.17 French : -0.33 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 63 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from South Australia to 33 Sea Zone 1 cruiser and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to New South Wales 1 armour moved from South Australia to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.17 Japanese : 0.67 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Vyborg to Novgorod 1 artillery and 1 infantry moved from Poland to Baltic States 1 mech_infantry moved from Poland to Baltic States 1 artillery moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 tactical_bomber moved from Poland to Baltic States 1 fighter moved from Poland to Eastern Poland 2 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 8 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 4 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 2 artilleries and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 artilleries and 1 fighter in Eastern Poland, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 1 fighter in Eastern Poland, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport EDIT: Turning off Edit Mode Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France 3 aaGuns, 14 armour, 4 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland 4 mech_infantrys moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 bomber moved from Morocco to 87 Sea Zone 1 bomber moved from 87 Sea Zone to Tunisia 1 bomber moved from Morocco to Western Germany 1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 infantry moved from Tunisia to Algeria 1 infantry moved from Libya to Tobruk 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter moved from Eastern Poland to Romania Place Units - Germans 1 submarine placed in 112 Sea Zone 1 tactical_bomber placed in Western Germany 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : -1.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 9 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Ukraine 3 infantry moved from Rostov to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Baltic States 1 tactical_bomber moved from Bryansk to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 2 armour Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 3 infantry moved from Volgograd to Rostov 10 infantry moved from Russia to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.50 Russians : 1.67 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 4 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Tsinghai 2 bombers moved from Kweichow to Tsinghai 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 transport moved from 35 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 infantry moved from 47 Sea Zone to New Britain Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Tsinghai Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Tsinghai to French Indo China 3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Hopei 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Szechwan to Kweichow 2 tactical_bombers moved from Kweichow to French Indo China 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hunan to Anhwe 1 artillery moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Szechwan to Yunnan 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 16 Sea Zone to 23 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 fighter moved from French Indo China to Philippines 1 fighter moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 61 Sea Zone to 57 Sea Zone Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 2 destroyers placed in 6 Sea Zone 2 fighters placed in Japan 1 artillery and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Malaya 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : 0.33 -
having issues posting
-
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 2 marines moved from Syria to 99 Sea Zone 2 cruisers and 2 marines moved from 99 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from French 2 marines moved from 98 Sea Zone to Trans-Jordan 2 artilleries and 5 infantry moved from Syria to Trans-Jordan 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 armour moved from Tobruk to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan 1 bomber moved from Western Germany to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 marines British defend with 4 artilleries and 5 infantry Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 marines in Trans-Jordan, round 2 : 4/13 hits, 4.67 expected hits British roll dice for 4 artilleries and 5 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits 1 artillery owned by the British, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines in Trans-Jordan, round 3 : 4/10 hits, 4.17 expected hits British roll dice for 3 artilleries in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits 3 artilleries owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 19 Casualties for Italians: 4 infantry Casualties for British: 4 artilleries and 5 infantry Non Combat Move - Italians 2 fighters moved from Trans-Jordan to Syria 1 bomber moved from Trans-Jordan to Syria 1 battleship and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 fighters placed in Southern Italy 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.17 British : 0.00 -
still having issues…
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Tunisia to Egypt 1 bomber moved from Western Germany to Egypt 1 fighter moved from Southern Italy to 81 Sea Zone 1 tactical_bomber moved from Southern Italy to Alexandria 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 armour moved from Tobruk to Alexandria 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 0/2 hits, 0.33 expected hits Bombing raid in Egypt rolls: 3,6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in 81 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Alexandria Germans attack with 1 armour, 3 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Alexandria Germans win, taking Alexandria from British with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Alexandria to Tobruk 2 bombers moved from Egypt to Syria 1 fighter moved from 81 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Western Germany to Trans-Jordan 1 fighter moved from Romania to Trans-Jordan 1 tactical_bomber moved from Western Ukraine to Eastern Poland 3 aaGuns, 14 armour, 6 artilleries, 18 infantry and 18 mech_infantrys moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 6 infantry moved from Novgorod to Belarus 3 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria Place Units - Germans 1 destroyer and 1 submarine placed in 93 Sea Zone 10 mech_infantrys placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 2.50 British : -0.33 AA fire in Egypt : : -0.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 16 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 infantry moved from Ukraine to Western Ukraine 2 mech_infantrys moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Bryansk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 6 infantry moved from Samara to Russia 7 infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Novosibirsk to Vologda 3 infantry moved from Rostov to Bryansk 1 artillery moved from Ukraine to Bryansk 3 infantry moved from Volgograd to Tambov Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 31 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 1.67 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 bomber moved from French Indo China to Burma 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 57 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Caroline Islands from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win with 1 infantry remaining. Battle score for attacker is -16 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Burma to French Indo China 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone 1 destroyer moved from 22 Sea Zone to 33 Sea Zone 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 2 mech_infantrys moved from Malaya to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kweichow to Hunan 1 mech_infantry moved from Kiangsu to Jehol 1 submarine moved from 79 Sea Zone to 80 Sea Zone 2 fighters moved from Japan to Philippines 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 1 artillery placed in French Indo China 1 artillery and 1 infantry placed in Malaya 1 destroyer placed in 37 Sea Zone 2 armour and 1 mech_infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 2.00 UK_Pacific : -0.33 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 destroyers, 5 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from French Guiana to Gibraltar 1 submarine moved from 30 Sea Zone to 49 Sea Zone 2 fighters moved from 30 Sea Zone to 49 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from 54 Sea Zone to 49 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 49 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 armour, 1 infantry and 1 tactical_bomber Germans defend with 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Gibraltar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 2 infantry Non Combat Move - Americans 4 fighters moved from Eastern United States to 91 Sea Zone 2 carriers, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 4 fighters moved from 49 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 1 armour and 1 artillery placed in Central United States 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 3 bombers; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British Non Combat Move - British 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from India to Ethiopia 1 mech_infantry moved from Belgian Congo to Ethiopia 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - British 3 bombers placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 British collect 30 PUs (6 lost to blockades); end with 31 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.33 Americans : 0.17 Japanese : 0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 1 infantry and 2 marines moved from Trans-Jordan to Egypt 1 bomber moved from Syria to Egypt 1 armour moved from Trans-Jordan to Iraq Italians take Iraq from British 1 armour moved from Iraq to Persia Italians take Persia from British 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 armour Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Battle in Egypt Italians attack with 2 artilleries, 1 bomber, 1 infantry and 2 marines British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 2 marines in Egypt, round 2 : 1/6 hits, 2.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 2 marines in Egypt, round 3 : 3/6 hits, 2.00 expected hits British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Egypt Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 bomber moved from Egypt to Southern Italy 2 fighters moved from Syria to 95 Sea Zone 1 battleship and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 2 cruisers and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 carrier placed in 95 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians : -1.00 British : -1.50 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to Solomon Islands 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Sumatra Battle in Solomon Islands ANZAC attack with 1 fighter and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands ANZAC win, taking Sumatra from Japanese, taking Solomon Islands from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win with no units remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 1 fighter moved from Solomon Islands to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Syria to Ethiopia 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Ethiopia 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 3 mech_infantrys moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 artillery moved from Novgorod to Archangel 2 infantry moved from Belarus to Archangel Combat - Germans Battle in Bessarabia Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 2 mech_infantrys Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 mech_infantry Battle in Ethiopia Germans attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/7 hits, 3.67 expected hits British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 5/7 hits, 3.00 expected hits 2 mech_infantrys owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ethiopia Germans roll dice for 2 bombers in Ethiopia, round 3 : 1/2 hits, 1.33 expected hits British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 3/5 hits, 2.33 expected hits 1 mech_infantry owned by the British and 2 bombers owned by the Germans lost in Ethiopia British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -52 Casualties for Germans: 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Casualties for British: 3 mech_infantrys Non Combat Move - Germans 1 artillery and 3 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Tobruk to Egypt 1 tactical_bomber moved from Western Ukraine to Novgorod 3 armour and 1 mech_infantry moved from Eastern Poland to Belarus 10 mech_infantrys moved from Germany to Eastern Poland 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 10 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : -2.83 British : 2.67 Russians : 0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Vologda to Novosibirsk 3 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Bryansk to Bessarabia 1 artillery moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Bryansk to Western Ukraine Combat - Russians Battle in Kazakhstan Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Kazakhstan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 2 infantry in Kazakhstan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 infantry owned by the Russians retreated to Volgograd Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Novosibirsk Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Novosibirsk, round 3 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bessarabia Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 5/6 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk 1 fighter moved from Western Ukraine to Bryansk 16 infantry moved from Russia to Bryansk 1 mech_infantry moved from Archangel to Russia 1 infantry moved from Vologda to Archangel 2 aaGuns and 8 infantry moved from Vologda to Russia 1 mech_infantry moved from Bryansk to Caucasus 3 infantry moved from Tambov to Bryansk Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Volgograd 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -2.33 Russians : 0.00 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 1 fighter and 2 tactical_bombers moved from Philippines to 46 Sea Zone 2 fighters moved from Philippines to 46 Sea Zone 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 bomber moved from Philippines to Java 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter moved from French Indo China to 41 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone 1 marine moved from 31 Sea Zone to Wake Island Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Wake Island from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 4 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 5 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 49 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for ANZAC: 1 cruiser Casualties for Americans: 1 submarine Non Combat Move - Japanese 5 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone 3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 3 fighters moved from 46 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 42 Sea Zone to Dutch New Guinea 1 bomber moved from Java to Borneo 1 fighter moved from 41 Sea Zone to Malaya 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery moved from Yunnan to French Indo China 2 tactical_bombers moved from French Indo China to Caroline Islands 1 armour moved from Yunnan to Shensi 2 mech_infantrys moved from Yunnan to Shensi 1 artillery moved from Hunan to Yunnan 2 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from Burma to Yunnan 1 infantry moved from Kazakhstan to Sikang 1 infantry moved from Sikang to Szechwan 1 mech_infantry moved from Szechwan to Shensi Place Units - Japanese 1 destroyer and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 2 destroyers placed in 6 Sea Zone 1 destroyer placed in 37 Sea Zone 1 infantry and 1 mech_infantry placed in Malaya 1 armour and 1 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
ANZAC : -1.83 Americans : -0.67 Japanese : -2.00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 3 fighters moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Battle in Morocco Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone Americans attack with 5 fighters Japanese defend with 1 destroyer and 1 transport Americans roll dice for 5 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 55 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Gibraltar Americans attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 41 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 5 fighters moved from 42 Sea Zone to 54 Sea Zone 1 destroyer moved from 25 Sea Zone to 12 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 marine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from Ethiopia to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt 1 armour moved from Anglo Egyptian Sudan to Italian Somaliland British take Italian Somaliland from Italians 1 artillery, 8 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 bombers moved from Union of South Africa to Egypt 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 artillery, 3 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery, 3 infantry and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 marines British roll dice for 1 artillery, 3 bombers, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/19 hits, 6.17 expected hits Italians roll dice for 1 armour, 3 artilleries, 5 infantry, 2 marines and 1 tactical_bomber in Egypt, round 2 : 6/12 hits, 4.33 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Italians and 6 infantry owned by the British lost in Egypt British roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 2/13 hits, 5.17 expected hits Italians roll dice for 1 armour, 3 artilleries, 1 infantry, 2 marines and 1 tactical_bomber in Egypt, round 3 : 5/8 hits, 3.00 expected hits 3 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Egypt British roll dice for 1 artillery, 3 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/8 hits, 4.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 marines and 1 tactical_bomber in Egypt, round 4 : 3/6 hits, 2.33 expected hits 1 marine owned by the Italians, 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 fighter owned by the British lost in Egypt British roll dice for 3 bombers, 1 fighter and 1 mech_infantry in Egypt, round 5 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 marine and 1 tactical_bomber in Egypt, round 5 : 1/3 hits, 1.33 expected hits 1 marine owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 3 bombers and 1 mech_infantry in Egypt, round 6 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 tactical_bomber in Egypt, round 6 : 1/1 hits, 0.50 expected hits 1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in Egypt British win, taking Egypt from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -29 Casualties for British: 1 artillery, 1 bomber, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 artillery, 3 infantry and 1 tactical_bomber Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 2 marines Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 bombers moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Brazil to 86 Sea Zone 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone Place Units - British 1 marine placed in Union of South Africa 1 destroyer and 1 transport placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 4.17 British : -5.17 Americans : -1.50 Japanese : -1.00





