No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 infantry and 2 marines remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Nigeria to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from British Guiana to French West Africa
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
2 infantry owned by the British retreated to India
Japanese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French West Africa
British attack with 1 artillery, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in French West Africa, round 2 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 bomber moved from French West Africa to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 82 Sea Zone to 71 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
1 destroyer and 1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 30 PUs (6 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -0.33
Americans : 0.00
Neutral_Axis : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber could not land in United Kingdom and was removed
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 marine moved from Crete to 99 Sea Zone
1 infantry and 1 marine moved from Cyprus to 99 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
Place Units - Italians
1 armour and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.17
French : -0.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from South Australia to 33 Sea Zone
1 cruiser and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from South Australia to New South Wales
1 armour moved from South Australia to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Baltic States
1 fighter moved from Poland to Eastern Poland
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 2/8 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 infantry in Ukraine, round 4 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 1 fighter in Eastern Poland, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 1 fighter in Eastern Poland, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 aaGuns, 14 armour, 4 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Morocco to 87 Sea Zone
1 bomber moved from 87 Sea Zone to Tunisia
1 bomber moved from Morocco to Western Germany
1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Eastern Poland to Romania
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 9 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 mech_infantry moved from Bryansk to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Italians: 2 armour
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 3/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 infantry moved from Volgograd to Rostov
10 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.50
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 bombers moved from Kweichow to Tsinghai
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Tsinghai
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Tsinghai to French Indo China
3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Hopei
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Kweichow
2 tactical_bombers moved from Kweichow to French Indo China
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 artillery moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Szechwan to Yunnan
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 fighter moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
2 destroyers placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Malaya
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.33
having issues posting
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
2 marines moved from Syria to 99 Sea Zone
2 cruisers and 2 marines moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from French
2 marines moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 5 infantry moved from Syria to Trans-Jordan
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 marines
British defend with 4 artilleries and 5 infantry
Italians roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 marines in Trans-Jordan, round 2 : 4/13 hits, 4.67 expected hits
British roll dice for 4 artilleries and 5 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits
1 artillery owned by the British, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 marines in Trans-Jordan, round 3 : 4/10 hits, 4.17 expected hits
British roll dice for 3 artilleries in Trans-Jordan, round 3 : 1/3 hits, 1.00 expected hits
3 artilleries owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 19
Casualties for Italians: 4 infantry
Casualties for British: 4 artilleries and 5 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to Syria
1 battleship and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 2 fighters placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : 0.00
still having issues…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Tunisia to Egypt
1 bomber moved from Western Germany to Egypt
1 fighter moved from Southern Italy to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to Alexandria
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
Combat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/2 hits, 0.33 expected hits
Bombing raid in Egypt rolls: 3,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Alexandria
Germans attack with 1 armour, 3 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 1.67 expected hits
British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Alexandria
Germans win, taking Alexandria from British with 1 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Alexandria to Tobruk
2 bombers moved from Egypt to Syria
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Western Germany to Trans-Jordan
1 fighter moved from Romania to Trans-Jordan
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 aaGuns, 14 armour, 6 artilleries, 18 infantry and 18 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
Place Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
10 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 2.50
British : -0.33
AA fire in Egypt : : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
6 infantry moved from Samara to Russia
7 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
3 infantry moved from Rostov to Bryansk
1 artillery moved from Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
3 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Burma
1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 57 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Caroline Islands
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking Caroline Islands from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Burma to French Indo China
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 5 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
2 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Jehol
1 submarine moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from Japan to Philippines
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 2.00
UK_Pacific : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 5 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from French Guiana to Gibraltar
1 submarine moved from 30 Sea Zone to 49 Sea Zone
2 fighters moved from 30 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 49 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 55 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour in Gibraltar, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Gibraltar, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Germans: 2 infantry
Non Combat Move - Americans
4 fighters moved from Eastern United States to 91 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
4 fighters moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour and 1 artillery placed in Central United States
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 3 bombers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from India to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
3 bombers placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (6 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 1 infantry and 2 marines moved from Trans-Jordan to Egypt
1 bomber moved from Syria to Egypt
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 1 infantry and 2 marines
British defend with 1 factory_minor and 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 2 marines in Egypt, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 2 artilleries, 1 bomber, 1 infantry and 2 marines in Egypt, round 3 : 3/6 hits, 2.00 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 2 artilleries, 1 bomber, 1 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
2 fighters moved from Syria to 95 Sea Zone
1 battleship and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 cruisers and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -1.00
British : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to Solomon Islands
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Sumatra
Battle in Solomon Islands
ANZAC attack with 1 fighter and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Sumatra from Japanese, taking Solomon Islands from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
1 fighter moved from Solomon Islands to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Syria to Ethiopia
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Ethiopia
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
3 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
Combat - Germans
Battle in Bessarabia
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ethiopia
Germans attack with 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/7 hits, 3.67 expected hits
British roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 5/7 hits, 3.00 expected hits
2 mech_infantrys owned by the British, 2 fighters owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ethiopia
Germans roll dice for 2 bombers in Ethiopia, round 3 : 1/2 hits, 1.33 expected hits
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 3/5 hits, 2.33 expected hits
1 mech_infantry owned by the British and 2 bombers owned by the Germans lost in Ethiopia
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -52
Casualties for Germans: 1 armour, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
1 artillery and 3 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 tactical_bomber moved from Western Ukraine to Novgorod
3 armour and 1 mech_infantry moved from Eastern Poland to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 4 submarines and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : 2.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Vologda to Novosibirsk
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Kazakhstan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 infantry in Kazakhstan, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
1 infantry owned by the Russians retreated to Volgograd
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Novosibirsk, round 3 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 5/6 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
16 infantry moved from Russia to Bryansk
1 mech_infantry moved from Archangel to Russia
1 infantry moved from Vologda to Archangel
2 aaGuns and 8 infantry moved from Vologda to Russia
1 mech_infantry moved from Bryansk to Caucasus
3 infantry moved from Tambov to Bryansk
Place Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : 0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 destroyers, 1 fighter, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 46 Sea Zone
2 fighters moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Philippines to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Wake Island
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Wake Island from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 4 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 5 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 fighters moved from 46 Sea Zone to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 42 Sea Zone to Dutch New Guinea
1 bomber moved from Java to Borneo
1 fighter moved from 41 Sea Zone to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from Yunnan to French Indo China
2 tactical_bombers moved from French Indo China to Caroline Islands
1 armour moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Shensi
1 artillery moved from Hunan to Yunnan
2 armour moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Szechwan
1 mech_infantry moved from Szechwan to Shensi
Place Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
1 infantry and 1 mech_infantry placed in Malaya
1 armour and 1 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
ANZAC : -1.83
Americans : -0.67
Japanese : -2.00