Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11
Politics - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 4 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from Shan State to Malaya
3 armour moved from Yunnan to Malaya
2 armour and 1 mech_infantry moved from Suiyuan to Shensi
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
3 fighters moved from Kweichow to Tsinghai
2 transports moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 43 Sea Zone
2 artilleries moved from 43 Sea Zone to Borneo
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangtung to Borneo
1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 submarines moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 46 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines, 5 tactical_bombers and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 4 battleships, 7 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Borneo, round 2 : 4/5 hits, 2.00 expected hits
Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Tsinghai
Japanese attack with 3 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 3 armour and 4 infantry
Americans defend with 1 armour, 1 harbour and 1 infantry
Japanese roll dice for 3 armour and 4 infantry in Malaya, round 2 : 2/7 hits, 2.17 expected hits
Americans roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from Borneo to Philippines
2 fighters moved from Kwangtung to French Indo China
2 fighters moved from Japan to Kwangtung
2 armour moved from Yunnan to Kwangtung
1 aaGun moved from Sikang to Shensi
3 fighters moved from Tsinghai to Kweichow
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 transport placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.00
Chinese : 0.00
Japanese : 2.83
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Queensland to 46 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 bomber moved from Midway to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 46 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 2 submarines
Japanese defend with 2 submarines
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 submarines owned by the Japanese lost in 46 Sea Zone
Americans win with 4 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - Americans
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 bomber moved from 46 Sea Zone to Queensland
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 infantry, 6 submarines, 5 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 armour, 1 bomber, 1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Americans collect 19 PUs (4 lost to blockades); end with 19 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 49 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 1.00
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuan
Chinese take Suiyuan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11
Combat Move - British
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 39 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 bomber moved from 39 Sea Zone to Ceylon
Turn Complete - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 cruiser moved from 62 Sea Zone to 45 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 submarines
ANZAC roll dice for 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 61 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12
Politics - Japanese
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Kansu
1 armour moved from Shensi to Kansu
1 armour moved from Shensi to Suiyuan
1 mech_infantry moved from Shensi to Suiyuan
1 fighter moved from Kweichow to Kansu
1 fighter moved from Kweichow to Suiyuan
1 fighter moved from Kweichow to Suiyuan
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 artilleries, 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 infantry, 5 submarines, 5 tactical_bombers and 2 transports moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries moved from 45 Sea Zone to Dutch New Guinea
2 armour moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 armour moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from Americans
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 45 Sea Zone
Japanese attack with 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 6 submarines, 5 tactical_bombers and 4 transports
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 6 submarines in 45 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 5 fighters, 6 submarines, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Suiyuan, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 armour, 2 artilleries and 4 infantry
ANZAC defend with 1 airfield and 1 infantry; Americans defend with 1 aaGun
Japanese roll dice for 2 armour, 2 artilleries and 4 infantry in Dutch New Guinea, round 2 : 3/8 hits, 2.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 aaGun
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Japanese
2 fighters moved from 46 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
1 bomber moved from Philippines to Kwangtung
2 fighters moved from Kwangtung to Japan
2 fighters moved from Suiyuan to Kweichow
1 aaGun moved from Shensi to Kweichow
1 fighter moved from Kansu to Kweichow
Place Units - Japanese
2 destroyers, 1 submarine and 3 transports placed in 6 Sea Zone
3 artilleries placed in Japan
1 infantry placed in Japan
Japanese undo move 3.
1 artillery and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.50
ANZAC : 0.83
Chinese : -0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
1 battleship, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 5 submarines and 5 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 armour and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
2 bombers moved from Western United States to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
1 armour and 2 infantry placed in Western United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 19 PUs; end with 19 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 49 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.67
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12
Combat Move - British
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
Non Combat Move - British
Turn Complete - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 bomber moved from Queensland to Caroline Islands
1 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13
Politics - Japanese
Purchase Units - Japanese
Japanese buy 3 carriers and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries moved from Dutch New Guinea to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 45 Sea Zone to 44 Sea Zone
2 artilleries moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangtung to Celebes
Combat - Japanese
Battle in Guam
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 2 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Celebes, round 2 : 3/5 hits, 2.00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - Japanese
2 armour moved from Dutch New Guinea to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 armour, 4 battleships, 7 carriers, 3 cruisers, 1 destroyer, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 45 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 20 Sea Zone
1 fighter moved from 55 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 20 Sea Zone
1 fighter moved from 46 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from 41 Sea Zone to India
3 fighters moved from Kweichow to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 fighter moved from 34 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 armour and 1 mech_infantry moved from Suiyuan to Anhwe
1 armour and 1 mech_infantry moved from Kansu to Hopei
1 aaGun moved from Kweichow to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Celebes to Borneo
Place Units - Japanese
3 carriers placed in 20 Sea Zone
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Japanese collect 60 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : -1.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Caroline Islands to 21 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Battle in Dutch New Guinea
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Dutch New Guinea from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 bomber moved from 21 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 19 PUs; end with 20 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13
Combat Move - British
1 bomber moved from Ceylon to Queensland
Non Combat Move - British
Turn Complete - British
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14
Politics - Japanese
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 submarine moved from 34 Sea Zone to 33 Sea Zone
2 armour, 2 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 11 fighters, 4 infantry, 3 submarines, 7 tactical_bombers and 4 transports moved from 20 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
2 fighters moved from Japan to 33 Sea Zone
1 bomber moved from Borneo to 33 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14
Politics - Japanese
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters and 2 tactical_bombers; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Borneo to 33 Sea Zone
1 fighter moved from 20 Sea Zone to 45 Sea Zone
2 armour, 2 artilleries, 4 battleships, 10 carriers, 3 cruisers, 3 destroyers, 10 fighters, 4 infantry, 3 submarines, 7 tactical_bombers and 4 transports moved from 20 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
3 fighters moved from Japan to 33 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 armour, 2 artilleries, 4 battleships, 1 bomber, 10 carriers, 3 cruisers, 3 destroyers, 13 fighters, 4 infantry, 4 submarines, 7 tactical_bombers and 4 transports
British defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 9 fighters, 2 submarines, 5 tactical_bombers and 4 transports; ANZAC defend with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 4 battleships, 1 bomber, 10 carriers, 3 cruisers, 3 destroyers, 13 fighters, 7 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 17/31 hits, 17.00 expected hits
Units damaged: 1 carrier owned by the ANZAC, 4 carriers owned by the Americans, 1 battleship owned by the British, 1 carrier owned by the British, 1 battleship owned by the ANZAC and 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 battleships, 9 carriers, 3 cruisers, 1 destroyer, 14 fighters, 5 tactical_bombers and 4 transports in 33 Sea Zone, round 2 : 19/35 hits, 18.67 expected hits
Units damaged: 5 carriers owned by the Japanese and 4 battleships owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the ANZAC, 5 carriers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
1 carrier owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 4 battleships, 1 bomber, 5 carriers, 3 cruisers, 3 destroyers, 13 fighters, 7 tactical_bombers and 4 transports in 33 Sea Zone, round 3 : 22/31 hits, 17.00 expected hits
Americans roll dice for 14 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 12/19 hits, 11.83 expected hits
Americans roll dice for 3 battleships, 5 carriers, 3 cruisers and 4 transports in 33 Sea Zone, round 3 : 4/11 hits, 5.17 expected hits
7 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the British, 5 tactical_bombers owned by the Americans, 5 carriers owned by the Japanese, 3 carriers owned by the Americans, 4 submarines owned by the Japanese, 7 fighters owned by the Americans, 2 fighters owned by the British and 1 carrier owned by the British lost in 33 Sea Zone
Japanese roll dice for 4 battleships, 1 bomber, 3 cruisers, 3 destroyers, 6 fighters, 7 tactical_bombers and 4 transports in 33 Sea Zone, round 4 : 10/24 hits, 13.33 expected hits
Americans roll dice for 3 battleships, 5 fighters and 4 transports in 33 Sea Zone, round 4 : 5/8 hits, 5.33 expected hits
5 tactical_bombers owned by the Japanese, 3 fighters owned by the ANZAC, 2 fighters owned by the Americans, 2 transports owned by the Americans, 1 battleship owned by the British, 1 battleship owned by the ANZAC and 1 battleship owned by the Americans lost in 33 Sea Zone
2 transports owned by the Americans lost in 33 Sea Zone
Japanese win with 4 battleships, 1 bomber, 3 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 180
Casualties for Japanese: 10 carriers, 7 fighters, 4 submarines and 5 tactical_bombers
Casualties for ANZAC: 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 9 fighters, 2 submarines, 5 tactical_bombers and 4 transports
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Japanese
6 fighters and 2 tactical_bombers could not land in 33 Sea Zone and were removed
1 bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 45 Sea Zone to Philippines
1 mech_infantry moved from Anhwe to Kwangtung
1 armour moved from Anhwe to Kwangtung
1 armour moved from Hopei to Kiangsi
1 mech_infantry moved from Hopei to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Burma to Yunnan
1 fighter moved from India to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
EDIT: Turning off Edit Mode
3 destroyers placed in 6 Sea Zone
2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
Japanese collect 51 PUs (9 lost to blockades); end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -1.50
Japanese : 2.00
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 3 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea Zone
7 bombers moved from Caroline Islands to 33 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 9 bombers, 2 destroyers and 1 submarine
Japanese defend with 2 armour, 2 artilleries, 4 battleships, 3 cruisers, 3 destroyers, 4 infantry and 4 transports
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 9 bombers and 2 destroyers in 33 Sea Zone, round 2 : 7/11 hits, 6.67 expected hits
Japanese roll dice for 4 battleships, 3 cruisers, 3 destroyers and 4 transports in 33 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 2 battleships owned by the Japanese, 1 bomber owned by the Americans and 3 cruisers owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 8 bombers in 33 Sea Zone, round 3 : 6/8 hits, 5.33 expected hits
Japanese roll dice for 2 battleships and 4 transports in 33 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 4 transports owned by the Japanese, 2 armour owned by the Japanese and 2 battleships owned by the Japanese lost in 33 Sea Zone
Americans win with 8 bombers remaining. Battle score for attacker is 166
Casualties for Americans: 1 bomber, 2 destroyers and 1 submarine
Casualties for Japanese: 2 armour, 2 artilleries, 4 battleships, 3 cruisers, 3 destroyers, 4 infantry and 4 transports
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
8 bombers moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 19 PUs; end with 21 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 30 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans : 1.67
Japanese : -2.50
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14
Combat Move - British
1 bomber moved from Queensland to Paulau Island
Combat - British
Battle in Paulau Island
British attack with 1 bomber
Japanese defend with 1 bomber
British roll dice for 1 bomber in Paulau Island, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Paulau Island
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - British
1 bomber moved from Paulau Island to Caroline Islands
Turn Complete - British
Combat Hit Differential Summary :
British : 0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Pacific 1940 2nd Edition, version: 3.1
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 bomber moved from Caroline Islands to Philippines
Combat - ANZAC
Battle in Philippines
ANZAC attack with 1 bomber
Japanese defend with 1 airfield, 1 fighter and 1 harbour
ANZAC roll dice for 1 bomber in Philippines, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in Philippines, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the ANZAC lost in Philippines
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 fighter
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
1 armour moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : 0.33
Test summary from TripleA, engine version: 1.9, time: 1:50:30 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 armour moved from Holland Belgium to France
1 armour moved from Holland Belgium to France
1 armour moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 infantry moved from Western Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
6 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea Zone
Combat - Germans
Combat Hit Differential Summary :