The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Romanians
3 Tanks moved from Bucharest to Serbia
1 Infantry moved from W.Romania to Serbia
1 Artillery and 1 Infantry moved from Bulgaria to Serbia
2 Infantrys moved from E.Romania to Bulgaria
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Serbia
Romanians attack with 1 Artillery, 2 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Romanians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Serbia, round 2 : 1/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Serbia
Romanians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Serbia, round 3 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Romanians lost in Serbia
Romanians loses 0 PUs for violating Serbias neutrality.
Romanians win, taking Serbia from Neutral with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Romanians: 1 Infantry
Non Combat Move - Romanians
Place Units - Romanians
1 Infantry and 3 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : -1.67
Neutral : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
2 Artillerys and 3 Infantrys moved from Malaya to S.Thailand
1 Fighter moved from Banjarmasin to S.Thailand
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 4 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 2 Artillerys, 1 Fighter and 3 Infantrys
British defend with 1 Artillery and 2 Infantrys
Thai roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
Thai roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/5 hits, 1.67 expected hits
British roll dice for 1 Artillery in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery and 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from S.Thailand to Malaya
6 Infantrys moved from Bangkok to Malaya
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -0.33
Thai : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 ArmoredCar, 1 Cruiser and 1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
1 ArmoredCar moved from 72 Sea Zone to Kamchatka
1 Artillery and 1 Infantry moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Oahu to 91 Sea Zone
1 Artillery, 2 Carriers, 1 Cruiser, 2 Destroyers, 4 Fighters, 2 Infantrys, 3 Submarines and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
1 Artillery, 4 Fighters and 2 Infantrys moved from 96 Sea Zone to Kwajalein
1 Artillery moved from E.Mexico to 25 Sea Zone
4 Tanks moved from Central America to 25 Sea Zone
2 Infantrys moved from South Atlantic USA to 25 Sea Zone
2 Infantrys moved from E.Mexico to 25 Sea Zone
3 Infantrys moved from Central America to 25 Sea Zone
2 Infantrys moved from Colombia to 25 Sea Zone
1 Artillery, 5 Infantrys, 4 Tanks and 5 Transports moved from 25 Sea Zone to 119 Sea Zone
1 Artillery, 5 Infantrys and 4 Tanks moved from 119 Sea Zone to Santiago
4 Infantrys and 2 Transports moved from 25 Sea Zone to 119 Sea Zone
1 Infantry moved from Colombia to Peru
4 Infantrys moved from 119 Sea Zone to Peru
Purchase Units - Americans
Americans buy 14 ArmoredCars, 1 Destroyer, 2 Submarines, 2 T.Boats and 2 Tanks; Remaining resources: 1 PUs;
Combat - Americans
Battle in Kamchatka
Americans attack with 1 ArmoredCar
Yamamoto defend with 1 Tank
Americans roll dice for 1 Cruiser in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 ArmoredCar in Kamchatka, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kamchatka
Americans win, taking Kamchatka from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Kwajalein
Americans attack with 1 Artillery, 4 Fighters and 2 Infantrys
Yamamoto defend with 2 Infantrys
Americans roll dice for 1 Cruiser in Kwajalein, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Artillery, 4 Fighters and 2 Infantrys in Kwajalein, round 2 : 2/7 hits, 2.17 expected hits
Yamamoto roll dice for 2 Infantrys in Kwajalein, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Kwajalein
Americans win, taking Kwajalein from Yamamoto with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Infantrys
Battle in Peru
Americans attack with 5 Infantrys
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 5 Infantrys in Peru, round 2 : 1/5 hits, 0.83 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
Americans roll dice for 4 Infantrys in Peru, round 3 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Peru, round 4 : 0/4 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 Infantrys in Peru, round 5 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery in Peru, round 5 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Santiago
Americans attack with 1 Artillery, 5 Infantrys and 4 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Artillery, 5 Infantrys and 4 Tanks in Santiago, round 2 : 3/10 hits, 3.33 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits
3 Infantrys owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
Americans roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Santiago, round 3 : 4/7 hits, 2.83 expected hits
Neutral roll dice for 1 Artillery and 2 Tanks in Santiago, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Americans, 2 Tanks owned by the Neutral and 1 Artillery owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 12
Casualties for Americans: 5 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Non Combat Move - Americans
4 Fighters moved from Kwajalein to 96 Sea Zone
Place Units - Americans
1 Destroyer and 2 Submarines placed in 98 Sea Zone
2 T.Boats placed in 71 Sea Zone
2 Tanks placed in Bahia
12 ArmoredCars placed in South Central USA
2 ArmoredCars placed in South Atlantic USA
Turn Complete - Americans
Americans collect 98 PUs; end with 99 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Yamamoto : -0.17
Americans : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Tank moved from Aquitaine to Brittany
Germans take Brittany from French
1 Tank moved from Brittany to Normandy
Germans take Normandy from French
2 Artillerys and 2 Infantrys moved from Rhine to Netherlands
6 ArmoredCars moved from Paris to Belgium
1 Fighter and 1 Stuka moved from Lorraine to Netherlands
1 Bomber and 1 Stuka moved from Lorraine to Netherlands
5 Tanks moved from Paris to Lorraine
3 Tanks moved from Picardy to Belgium
2 Infantrys moved from Paris to Normandy
2 Mech.Infs moved from Paris to Bavaria
4 Tanks moved from Orleanais to Lorraine
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
3 Infantrys moved from East Prussia to 24 Sea Zone
2 Artillerys moved from 24 Sea Zone to Oulu
2 Artillerys moved from Lapland to Oulu
2 Elites moved from 24 Sea Zone to Oulu
5 Infantrys moved from 24 Sea Zone to Oulu
1 Infantry moved from Brest to Minsk
Germans take Minsk from Russians
3 Artillerys and 1 Infantry moved from Brest to Vinnytsia
1 Infantry moved from Lithuania to East Prussia
1 Elite and 3 Infantrys moved from Warsaw to Brest
2 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
3 Infantrys moved from Berlin to Brandenburg
2 Infantrys moved from Bavaria to Lorraine
Purchase Units - Germans
Germans repair damage of 3x Factory; Remaining resources: 138 PUs;
Germans buy 6 ArmoredCars, 2 Artillerys, 1 Battleship, 2 HeavyTanks, 20 Infantrys, 3 Submarines and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Belgium
Germans attack with 6 ArmoredCars and 3 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 6 ArmoredCars and 3 Tanks in Belgium, round 2 : 3/9 hits, 3.50 expected hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 5 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 3 Infantrys
Battle in Netherlands
Germans attack with 2 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Stukas
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Stukas in Netherlands, round 2 : 3/8 hits, 3.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 2 Artillerys, 1 Bomber, 1 Fighter and 2 Stukas in Netherlands, round 3 : 4/6 hits, 2.67 expected hits
Neutral roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 2 Artillerys, 1 Bomber, 1 Fighter and 2 Stukas remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 3 Infantrys
Non Combat Move - Germans
1 Fighter moved from Netherlands to 22 Sea Zone
1 Bomber moved from Netherlands to Oulu
2 Stukas moved from Netherlands to Lorraine
Place Units - Germans
1 Battleship and 3 Submarines placed in 22 Sea Zone
2 HeavyTanks and 2 Tanks placed in Warsaw
2 ArmoredCars and 1 Tank placed in Bohemia
1 Artillery and 1 Infantry placed in Hamburg
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
2 ArmoredCars placed in Bohemia
2 ArmoredCars, 1 Artillery and 4 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0.50
Neutral : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
2 Mech.Infs moved from Khobdo to Chita
3 Mech.Infs and 2 Mot.Infs moved from Krasnoyarsk to Chita
6 ArmoredCars moved from Olyokminsk to Chita
2 Tanks moved from Olyokminsk to Chita
1 Bomber moved from Olyokminsk to Chita
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Yakutsk to Ayan
2 Infantrys moved from Zhigansk to Yakutsk
1 Infantry moved from Khatanga to Zhigansk
2 Artillerys and 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Irkutsk to N.Buryat Mongolia
5 Mech.Infs and 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
3 Artillerys and 3 Infantrys moved from C.Sinkiang to Khobdo
1 Elite moved from Sverdlovsk to Novosibirsk
4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
6 Infantrys moved from Rostov to Donetsk
1 Fighter moved from Leningrad to Kiev
2 Tanks moved from Kursk to Donetsk
2 Infantrys moved from Kursk to Donetsk
2 Infantrys moved from Yaroslavl to Kursk
4 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Yaroslavl to S.Karelia
2 Infantrys moved from Novgorod to Latvia
1 Infantry moved from Leningrad to Latvia
3 Infantrys moved from Leningrad to Estonia
Purchase Units - Russians
Russians buy 6 ArmoredCars, 27 Infantrys, 1 Mech.Inf and 2 Mech.Rockets; Remaining resources: 0 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 3 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 3 Infantrys in Latvia, round 2 : 2/3 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Latvia
Russians win, taking Latvia from Finns with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Chita
Russians attack with 6 ArmoredCars, 1 Bomber, 2 Infantrys, 5 Mech.Infs, 2 Mot.Infs and 2 Tanks
Hisaichi defend with 2 ArmoredCars, 4 Artillerys, 7 Infantrys and 3 Tanks
Russians roll dice for 6 ArmoredCars, 1 Bomber, 2 Infantrys, 5 Mech.Infs, 2 Mot.Infs and 2 Tanks in Chita, round 2 : 8/18 hits, 6.33 expected hits
Hisaichi roll dice for 2 ArmoredCars, 4 Artillerys, 7 Infantrys and 3 Tanks in Chita, round 2 : 5/16 hits, 5.50 expected hits
2 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians, 2 Mot.Infs owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 5 ArmoredCars, 1 Bomber, 5 Mech.Infs and 2 Tanks in Chita, round 3 : 5/13 hits, 5.00 expected hits
Hisaichi roll dice for 4 Artillerys, 1 Infantry and 3 Tanks in Chita, round 3 : 4/8 hits, 3.17 expected hits
4 ArmoredCars owned by the Russians, 1 Infantry owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Chita
Russians roll dice for 1 ArmoredCar, 1 Bomber, 5 Mech.Infs and 2 Tanks in Chita, round 4 : 4/9 hits, 3.67 expected hits
Hisaichi roll dice for 3 Tanks in Chita, round 4 : 1/3 hits, 1.50 expected hits
1 ArmoredCar owned by the Russians and 3 Tanks owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Bomber, 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Russians: 6 ArmoredCars, 2 Infantrys and 2 Mot.Infs
Casualties for Hisaichi: 2 ArmoredCars, 4 Artillerys, 7 Infantrys and 3 Tanks
Battle in Ayan
Russians attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kiev
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 2/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Estonia
Russians attack with 3 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 3 Infantrys in Estonia, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Kiev to Donetsk
1 Artillery moved from Kursk to Donetsk
1 AAGun moved from Chimkent to Kuybyshev
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 Bomber moved from Chita to N.Buryat Mongolia
Place Units - Russians
2 Mech.Rockets placed in Khobdo
6 ArmoredCars placed in Sibirsky
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Infantry and 1 Mech.Inf placed in Sverdlovsk
Turn Complete - Russians
Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.33
Hisaichi : -0.50
Finns : -0.33
Russians : 6.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 unit repaired.
1 Infantry moved from Mersa Matruh to Lower Egypt
Italians take Lower Egypt from British
1 Infantry moved from Kufra to Darfur
Italians take Darfur from British
1 Artillery and 1 Infantry moved from Kufra to New Valley
2 Infantrys moved from Mersa Matruh to New Valley
1 Elite and 2 Infantrys moved from Hun to Kufra
3 Transports moved from 51 Sea Zone to 48 Sea Zone
6 Infantrys moved from Campania to 48 Sea Zone
6 Infantrys and 3 Transports moved from 48 Sea Zone to 46 Sea Zone
6 Infantrys moved from 46 Sea Zone to N.Tunisia
8 Infantrys moved from Rome to Campania
2 Artillerys moved from Provence to Lombardy
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
2 Fighters moved from 51 Sea Zone to 56 Sea Zone
3 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Fighter moved from Greece to 56 Sea Zone
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Carrier, 1 Destroyer and 13 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 56 Sea Zone
Italians attack with 1 Destroyer and 3 Fighters
British defend with 1 Submarine
British roll dice for 1 Submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer and 3 Fighters in 56 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
1 Submarine owned by the British lost in 56 Sea Zone
Italians win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in New Valley
Italians attack with 1 Artillery and 3 Infantrys
British defend with 2 Infantrys
Italians roll dice for 1 Artillery and 3 Infantrys in New Valley, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 2 Infantrys in New Valley, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
Italians roll dice for 1 Artillery and 2 Infantrys in New Valley, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for British: 2 Infantrys
Non Combat Move - Italians
1 AAGun and 4 Infantrys moved from Tunis to N.Tunisia
3 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks moved from N.Tunisia to N.Algeria
3 Fighters moved from 56 Sea Zone to 51 Sea Zone
Place Units - Italians
1 Adv.Fighter, 1 Carrier and 1 Destroyer placed in 51 Sea Zone
1 Infantry placed in Greece
4 Infantrys placed in Tunis
3 Infantrys placed in Hun
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0.33
Italians : 1.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from Equatoria to Darfur
4 Infantrys moved from Syria to Palestine
1 Artillery moved from N.Thailand to N.French Indochina
2 Infantrys moved from South Central USA to 25 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
2 Infantrys moved from 26 Sea Zone to Hispaniola
1 Transport moved from 38 Sea Zone to 35 Sea Zone
1 Fighter moved from Dover to 21 Sea Zone
Purchase Units - French
French buy 2 Infantrys and 5 Tanks; Remaining resources: 2 PUs;
Combat - French
Battle in N.French Indochina
French attack with 1 Artillery
Hisaichi defend with 1 Infantry
French roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
French win, taking N.French Indochina from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hispaniola
French attack with 2 Infantrys
Neutral defend with 1 Infantry
French roll dice for 2 Infantrys in Hispaniola, round 2 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Hispaniola
French roll dice for 1 Infantry in Hispaniola, round 3 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Hispaniola
French loses 0 PUs for violating Hispaniolas neutrality.
French win, taking Hispaniola from Neutral with 1 Infantry remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in 21 Sea Zone
French attack with 1 Fighter
Finns defend with 1 Submarine
French roll dice for 1 Fighter in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
retreated to 21 Sea Zone
Battle in Darfur
French attack with 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 2 Infantrys in Darfur, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Infantrys in Darfur, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Darfur
French roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Darfur, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Darfur
Italians winFinns win with 1 Submarine remaining with 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 2 Infantrys
Non Combat Move - French
1 Fighter moved from 21 Sea Zone to Dover
Place Units - French
2 Infantrys placed in Syria
4 Tanks placed in E.Morocco
1 Tank placed in French Guiana
Turn Complete - French
French collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Hisaichi : -0.33
Italians : 0.67
French : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 B.Transports and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Artillery moved from Tokyo to 84 Sea Zone
2 ArmoredCars, 1 Elite and 8 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
2 ArmoredCars, 1 Artillery, 3 B.Transports, 1 Elite, 12 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Elite and 12 Infantrys moved from 75 Sea Zone to Ayan
1 Artillery moved from Samar to Mindanao
1 Infantry moved from Mindoro to 111 Sea Zone
1 Tank moved from West Borneo to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
Yamamoto take Flores from Dutch
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Timor
2 Destroyers and 2 Submarines moved from 107 Sea Zone to 102 Sea Zone
1 Carrier, 2 Destroyers, 2 Fighters and 6 Submarines moved from 108 Sea Zone to 102 Sea Zone
1 Submarine moved from 102 Sea Zone to 95 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Ayan
1 Bomber moved from Peleliu to 72 Sea Zone
1 Bomber moved from Heilungchiang to 72 Sea Zone
1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
2 Transports moved from 108 Sea Zone to 107 Sea Zone
1 Transport moved from 108 Sea Zone to 93 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 8 Artillerys, 2 Elites, 1 Factory, 2 Infantrys and 4 Marines; Remaining resources: 5 PUs;
Combat - Yamamoto
Battle in Timor
Yamamoto attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 3 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Timor from Dutch with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Ayan
Yamamoto attack with 2 ArmoredCars, 1 Artillery, 1 Elite and 14 Infantrys
Russians defend with 2 Infantrys
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 14 Infantrys in Ayan, round 2 : 2/18 hits, 3.83 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
Yamamoto win, taking Ayan from Russians with 2 ArmoredCars, 1 Artillery, 1 Elite and 12 Infantrys remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in 72 Sea Zone
Yamamoto attack with 2 Bombers and 1 Destroyer
British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Cruiser, 1 Destroyer and 1 Transport
Yamamoto roll dice for 2 Bombers and 1 Destroyer in 72 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 Cruiser, 2 Destroyers and 2 Transports in 72 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits
1 Transport owned by the British, 1 Bomber owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
retreated to 72 Sea Zone
Americans win with 1 Cruiser, 2 Destroyers and 1 Transport remaining. Battle score for attacker is -16
Casualties for Yamamoto: 1 Bomber and 1 Destroyer
Casualties for British: 1 Transport
Non Combat Move - Yamamoto
1 Bomber moved from 72 Sea Zone to Kunashir
2 Fighters moved from Peleliu to Heilungchiang
Place Units - Yamamoto
1 Factory placed in West Borneo
2 Artillerys and 2 Marines placed in Davao
6 Artillerys and 2 Infantrys placed in Tokyo
2 Elites and 2 Marines placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 74 PUs; end with 79 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83
Americans : 0.50
Russians : 1.33
Dutch : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
2 Infantrys moved from Szechwan to Hupeh
2 ArmoredCars moved from Lanchow to Hupeh
1 Artillery and 1 Infantry moved from Shensi to Shansi
2 Infantrys moved from Suiyuan to Chahar
4 ArmoredCars moved from Ningsia to Chahar
3 Mech.Infs moved from Ningsia to Chahar
1 Fighter moved from Shensi to Shansi
4 Mech.Infs moved from Urumqi to Ningsia
4 ArmoredCars moved from Hsining to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from Lanchow to Shensi
1 Infantry moved from Lanchow to Szechwan
5 Infantrys moved from Ningsia to Suiyuan
Purchase Units - Chinese
Chinese buy 6 ArmoredCars and 1 L.Fighter; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 4 ArmoredCars, 2 Infantrys and 3 Mech.Infs
Hisaichi defend with 2 Infantrys
Chinese roll dice for 4 ArmoredCars, 2 Infantrys and 3 Mech.Infs in Chahar, round 2 : 2/9 hits, 3.00 expected hits
Hisaichi roll dice for 2 Infantrys in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 4 ArmoredCars, 2 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 2 ArmoredCars and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Shansi to Suiyuan
1 AAGun moved from Ningsia to Suiyuan
1 AAGun moved from Shensi to Hupeh
Place Units - Chinese
5 ArmoredCars and 1 L.Fighter placed in Hsining
1 ArmoredCar placed in Urumqi
Turn Complete - Chinese
Chinese collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
1 Infantry moved from Kwangsi to N.French Indochina
1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from French
2 Artillerys and 4 Infantrys moved from Heilungchiang to Chita
1 ArmoredCar moved from Peking to Chita
3 Infantrys moved from Kiangsi to Hunan
1 Tank moved from Hong Kong to Hunan
3 ArmoredCars moved from Hong Kong to Hunan
1 Infantry moved from Shantung to Anhwei
2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
4 Infantrys moved from Changchun to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from Kirin to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
1 Infantry and 3 Tanks moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Tanks moved from 110 Sea Zone to Malaya
1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
1 Carrier moved from 84 Sea Zone to 75 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Bunkers, 1 Destroyer, 1 Elite, 18 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.French Indochina
Hisaichi attack with 4 Infantrys and 1 Tank
French defend with 1 Artillery
Hisaichi roll dice for 4 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/5 hits, 1.17 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French and 1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for French: 1 Artillery
Battle in Chita
Hisaichi attack with 1 ArmoredCar, 2 Artillerys and 4 Infantrys
Russians defend with 5 Mech.Infs and 2 Tanks
Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 4 Infantrys in Chita, round 2 : 3/7 hits, 2.00 expected hits
Russians roll dice for 5 Mech.Infs and 2 Tanks in Chita, round 2 : 4/7 hits, 2.67 expected hits
3 Mech.Infs owned by the Russians and 4 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 ArmoredCar and 2 Artillerys in Chita, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 2 Mech.Infs and 2 Tanks in Chita, round 3 : 0/4 hits, 1.67 expected hits
1 Mech.Inf owned by the Russians lost in Chita
Hisaichi roll dice for 1 ArmoredCar and 2 Artillerys in Chita, round 4 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Mech.Inf and 2 Tanks in Chita, round 4 : 2/3 hits, 1.33 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
Hisaichi roll dice for 1 Artillery in Chita, round 5 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Tank in Chita, round 5 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
Russians win with no units remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys and 4 Infantrys
Casualties for Russians: 5 Mech.Infs and 2 Tanks
Non Combat Move - Hisaichi
1 Elite moved from Peking to Hulunbuir
2 Infantrys moved from Kirin to Heilungchiang
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
1 Bunker and 3 Infantrys placed in Peking
1 Destroyer and 1 Submarine placed in 110 Sea Zone
2 Infantrys placed in Banjarmasin
1 Elite, 6 Infantrys and 1 Marine placed in Changchun
4 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : 2.50
French : 0.67
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Infantry moved from Belgian Congo to French Equatorial Africa
1 Artillery moved from Nubia to Darfur
2 Fighters moved from Palestine to Darfur
1 Tank moved from W.Iran to 58 Sea Zone
2 Infantrys moved from N.Saudi Arabia to 58 Sea Zone
1 Cruiser, 2 Infantrys, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt
2 Artillerys, 6 Infantrys and 1 Tank moved from Palestine to Lower Egypt
18 Infantrys moved from Cairo to Lower Egypt
2 Tanks moved from S.Saudi Arabia to 57 Sea Zone
2 Tanks moved from 57 Sea Zone to Lower Egypt
1 Infantry moved from W.Morocco to E.Morocco
1 Fighter moved from Palestine to Darfur
2 Tanks moved from W.Iran to Palestine
5 Infantrys moved from Java to Lombok
2 Transports moved from 66 Sea Zone to 64 Sea Zone
4 Infantrys moved from Mysore to 64 Sea Zone
4 Infantrys and 2 Transports moved from 64 Sea Zone to 66 Sea Zone
4 Infantrys moved from 66 Sea Zone to Java
5 Infantrys moved from Madras to Mysore
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Burma to Yunnan
2 Infantrys moved from Bombay to Rajputana
1 Fighter moved from Quebec to Iceland
2 Infantrys moved from South Central USA to E.Mexico
1 Tank moved from Central America to Venezuela
Purchase Units - British
British buy 1 Adv.Fighter, 1 Carrier, 2 Destroyers, 22 Infantrys, 2 Mot.Infs and 2 Submarines; Remaining resources: 0 PUs;
Combat - British
Battle in Venezuela
British attack with 1 Tank
Neutral defend with 3 Infantrys
British roll dice for 1 Tank in Venezuela, round 2 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Tank in Venezuela, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Venezuela
British roll dice for 1 Tank in Venezuela, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Venezuela
British roll dice for 1 Tank in Venezuela, round 5 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Venezuela, round 6 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Tank in Venezuela, round 7 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 7 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Venezuela
British loses 0 PUs for violating Venezuelas neutrality.
British win, taking Venezuela from Neutral with 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Lower Egypt
British attack with 2 Artillerys, 26 Infantrys and 4 Tanks
Italians defend with 1 Infantry
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 2 Artillerys, 26 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Darfur
British attack with 1 Artillery and 3 Fighters
Italians defend with 1 Infantry
British roll dice for 1 Artillery and 3 Fighters in Darfur, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the British lost in Darfur
British win with 3 Fighters remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery
Casualties for Italians: 1 Infantry
Non Combat Move - British
3 Fighters moved from Darfur to French Equatorial Africa
1 AAGun moved from South Africa to Rhodesia
1 Fighter moved from Wales to 20 Sea Zone
2 Infantrys moved from Wales to Manchester
1 Infantry moved from Wales to Dover
1 Bomber moved from Wales to Dover
1 AAGun moved from London to Dover
Place Units - British
1 Adv.Fighter, 1 Carrier and 2 Destroyers placed in 20 Sea Zone
2 Mot.Infs placed in Cape Town
2 Submarines placed in 18 Sea Zone
6 Infantrys placed in Cairo
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in S.Saudi Arabia
2 Infantrys placed in Palestine
3 Infantrys placed in W.Iran
5 Infantrys placed in Delhi
2 Infantrys placed in Madras
Turn Complete - British
British collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Neutral : -3.67
British : 1.67
Italians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Transports moved from 122 Sea Zone to 67 Sea Zone
1 Cruiser moved from 122 Sea Zone to 67 Sea Zone
1 Elite and 1 Tank moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Elite, 1 Infantry and 1 Tank moved from 67 Sea Zone to Timor
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Timor
3 Transports moved from 66 Sea Zone to 67 Sea Zone
3 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Flores
1 Elite moved from Java to 67 Sea Zone
1 Tank moved from Java to 67 Sea Zone
1 Elite and 1 Tank moved from 67 Sea Zone to Timor
1 Transport moved from 66 Sea Zone to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
1 Carrier and 2 Destroyers moved from 66 Sea Zone to 67 Sea Zone
2 Submarines moved from 66 Sea Zone to 67 Sea Zone
3 Elites moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 6 Elites, 1 Factory and 1 Infantry; Remaining resources: 1 PUs;
Combat - Anzac
Battle in Timor
Anzac attack with 2 Elites, 3 Infantrys and 2 Tanks
Yamamoto defend with 1 Infantry and 1 Tank
Anzac roll dice for 2 Elites, 3 Infantrys and 2 Tanks in Timor, round 2 : 2/7 hits, 2.17 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Timor, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Timor
Anzac win, taking Timor from Yamamoto with 2 Elites, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Flores
Anzac attack with 6 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
1 Factory placed in Western Australia
1 Infantry placed in Port Moresby
3 Elites placed in Broome
3 Elites placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto : -1.17
Anzac : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery and 1 Infantry moved from Lombok to Soembawa
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Factory and 2 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker and 1 Factory placed in Sumatra
2 Infantrys placed in Java
Turn Complete - Dutch
Dutch collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Fighter moved from Oulu to Latvia
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to Latvia
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Latvia
Finns attack with 2 Elites and 1 Fighter
Russians defend with 3 Infantrys
Finns roll dice for 2 Elites and 1 Fighter in Latvia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 3 Infantrys in Latvia, round 2 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Elites owned by the Finns lost in Latvia
Russians win with 2 Infantrys remaining. Battle score for attacker is -4
Casualties for Finns: 2 Elites
Casualties for Russians: 1 Infantry
1 Fighter owned by the Finns retreated
Non Combat Move - Finns
1 Fighter moved from Latvia to Oulu
1 Elite and 3 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Lapland to Oulu
4 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 Infantrys moved from Vinnytsia to Kiev
1 Fighter moved from Vinnytsia to Kiev
1 Infantry moved from E.Romania to Vinnytsia
1 Artillery, 1 Infantry and 3 Tanks moved from Serbia to Croatia
1 Tank moved from Bucharest to Croatia
2 Tanks moved from Bucharest to Croatia
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Elite, 1 Factory and 1 Infantry; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Croatia
Romanians attack with 1 Artillery, 1 Infantry and 6 Tanks
Neutral defend with 3 Infantrys
Romanians roll dice for 1 Artillery, 1 Infantry and 6 Tanks in Croatia, round 2 : 3/8 hits, 3.67 expected hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 2/3 hits, 1.00 expected hits
1 Artillery owned by the Romanians, 3 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia
Romanians loses 0 PUs for violating Croatias neutrality.
Romanians win, taking Croatia from Neutral with 6 Tanks remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Artillery and 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Kiev
Romanians attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 2 Infantrys in Kiev, round 2 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
1 Factory placed in Vinnytsia
1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : -0.33
Neutral : 1.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Infantry moved from S.Thailand to Burma
Thai take Burma from British
2 Artillerys moved from S.Thailand to Malaya
6 Infantrys moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 1 Factory and 1 Infantry; Remaining resources: 1 PUs;
Combat - Thai
Non Combat Move - Thai
Place Units - Thai
1 Factory placed in Malaya
1 Infantry placed in Bangkok
Turn Complete - Thai
Thai collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
2 T.Boats moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 4 Tanks moved from Santiago to N.Chile
4 Infantrys moved from Peru to Bolivia
1 Tank moved from Bahia to Bolivia
1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks moved from Bahia to Rio De Janeiro
7 Transports moved from 119 Sea Zone to 25 Sea Zone
2 ArmoredCars moved from South Atlantic USA to 25 Sea Zone
2 ArmoredCars moved from 25 Sea Zone to Cuba
2 ArmoredCars moved from South Central USA to 25 Sea Zone
2 ArmoredCars moved from 25 Sea Zone to Cuba
4 ArmoredCars moved from South Central USA to 25 Sea Zone
4 ArmoredCars moved from 25 Sea Zone to Jamaica
1 Transport moved from 32 Sea Zone to 26 Sea Zone
2 ArmoredCars moved from South Central USA to 25 Sea Zone
2 ArmoredCars moved from South Central USA to 25 Sea Zone
2 ArmoredCars moved from South Central USA to 25 Sea Zone
6 ArmoredCars moved from 25 Sea Zone to Venezuela
1 Destroyer and 2 Submarines moved from 98 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from Kwajalein to Jaluit
Americans take Jaluit from Yamamoto
1 Transport moved from 96 Sea Zone to 97 Sea Zone
1 Infantry moved from Johnston to 97 Sea Zone
1 Infantry moved from Midway to 97 Sea Zone
2 Infantrys and 1 Transport moved from 97 Sea Zone to 96 Sea Zone
2 Infantrys moved from 96 Sea Zone to Jaluit
1 Artillery and 1 Infantry moved from Southwest USA to San Francisco
1 ArmoredCar moved from Kamchatka to 72 Sea Zone
Purchase Units - Americans
Americans buy 12 ArmoredCars, 1 B.Transport, 1 S.Bomber and 3 S.Submarines; Remaining resources: 1 PUs;
Combat - Americans
Battle in Cuba
Americans attack with 4 ArmoredCars
Neutral defend with 1 Infantry
Americans roll dice for 4 ArmoredCars in Cuba, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Cuba, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cuba
Americans loses 0 PUs for violating Cubas neutrality.
Americans win, taking Cuba from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Chile
Americans attack with 1 Artillery and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery and 4 Tanks in N.Chile, round 2 : 4/5 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 3/3 hits, 1.00 expected hits
1 Artillery owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 2 Tanks owned by the Americans lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 Tanks remaining. Battle score for attacker is -6
Casualties for Americans: 1 Artillery and 2 Tanks
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Bolivia
Americans attack with 4 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 4 Infantrys and 1 Tank in Bolivia, round 2 : 1/5 hits, 1.17 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
Americans roll dice for 2 Infantrys and 1 Tank in Bolivia, round 3 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Infantrys and 1 Tank in Bolivia, round 4 : 0/3 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Bolivia
Americans roll dice for 1 Infantry and 1 Tank in Bolivia, round 5 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 5 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry and 1 Tank in Bolivia, round 6 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 6 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans roll dice for 1 Infantry and 1 Tank in Bolivia, round 7 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry and 1 Tank in Bolivia, round 8 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Bolivia, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
Americans loses 0 PUs for violating Bolivias neutrality.
Americans win, taking Bolivia from Neutral with 1 Tank remaining. Battle score for attacker is -2
Casualties for Americans: 4 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Rio De Janeiro
Americans attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Rio De Janeiro, round 2 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
Americans roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Rio De Janeiro, round 3 : 3/4 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Americans loses 0 PUs for violating Rio De Janeiros neutrality.
Americans win, taking Rio De Janeiro from Neutral with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Jamaica
Americans attack with 4 ArmoredCars
Neutral defend with 1 Infantry
Americans roll dice for 4 ArmoredCars in Jamaica, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Jamaica
Americans loses 0 PUs for violating Jamaicas neutrality.
Americans win, taking Jamaica from Neutral with 3 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Americans: 1 ArmoredCar
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from Rio De Janeiro to Bahia
Place Units - Americans
2 ArmoredCars placed in Bahia
3 ArmoredCars placed in Santiago
3 S.Submarines placed in 91 Sea Zone
1 B.Transport placed in 83 Sea Zone
3 ArmoredCars placed in South Atlantic USA
4 ArmoredCars placed in South Central USA
1 S.Bomber placed in San Francisco
Turn Complete - Americans
Americans collect 107 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : 1.67
Americans : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Minsk to Novgorod
Germans take Novgorod from Russians
1 Infantry moved from Brest to Minsk
3 Infantrys moved from East Prussia to Latvia
1 Bomber moved from Oulu to Latvia
Purchase Units - Germans
Germans buy 1 Factory, 34 Infantrys, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Germans
Battle in Latvia
Germans attack with 1 Bomber and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Bomber and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 1 Bomber and 3 Infantrys in Latvia, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
2 HeavyTanks moved from Warsaw to Vinnytsia
2 Tanks moved from Warsaw to Vinnytsia
1 Infantry moved from Krakow to E.Romania
4 Infantrys moved from Krakow to Vinnytsia
4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
1 Bomber moved from Latvia to Vinnytsia
2 Stukas moved from Lorraine to Vinnytsia
3 Infantrys moved from Brandenburg to Pomerania
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Battleship moved from 24 Sea Zone to 22 Sea Zone
1 Destroyer moved from 22 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu
2 ArmoredCars, 1 Artillery and 4 Infantrys moved from Berlin to Brandenburg
2 ArmoredCars moved from Brandenburg to Pomerania
2 Mech.Infs moved from Bavaria to Vinnytsia
3 Infantrys moved from Bavaria to Lorraine
9 Tanks moved from Lorraine to Bohemia
5 ArmoredCars and 3 Tanks moved from Belgium to Bavaria
2 Artillerys moved from Netherlands to Rhine
2 Infantrys moved from Lorraine to Belgium
4 Infantrys moved from Rhine to Belgium
1 Tank moved from Normandy to Lorraine
5 Infantrys moved from Paris to Picardy
3 Infantrys moved from Paris to Normandy
1 Destroyer moved from 48 Sea Zone to 51 Sea Zone
Place Units - Germans
1 Factory placed in Krakow
1 Submarine and 2 T.Boats placed in 22 Sea Zone
3 Infantrys placed in Hamburg
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
4 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
4 Infantrys moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Leningrad to Novgorod
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
6 Infantrys moved from Rostov to Donetsk
1 Artillery and 6 Infantrys moved from Kursk to Donetsk
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Tank moved from Leningrad to Novgorod
3 Infantrys moved from Estonia to Latvia
2 Infantrys and 1 Tank moved from Leningrad to Latvia
10 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Elite moved from Novosibirsk to Krasnoyarsk
1 Infantry moved from Sverdlovsk to Novosibirsk
1 Mech.Inf moved from Sverdlovsk to Irkutsk
3 Artillerys and 3 Infantrys moved from Khobdo to Ulan Bator
2 Artillerys, 1 Bomber, 9 Infantrys, 5 Mech.Infs and 1 Mot.Inf moved from N.Buryat Mongolia to Ayan
1 Bomber moved from Ayan to Heilungchiang
2 Infantrys moved from Yakutsk to Ayan
1 Infantry moved from Zhigansk to Yakutsk
6 ArmoredCars moved from Sibirsky to Olyokminsk
2 Mech.Rockets moved from Khobdo to N.Buryat Mongolia
Purchase Units - Russians
Russians buy 1 Bunker, 13 Infantrys, 5 Mot.Infs and 8 Tanks; Remaining resources: 2 PUs;
Combat - Russians
Strategic bombing raid in Heilungchiang
Bombing raid in Heilungchiang rolls: 2 and causes: 2 damage to unit: Factory
Bombing raid in Heilungchiang causes 2 damage total.
Battle in Latvia
Russians attack with 5 Infantrys and 1 Tank
Germans defend with 3 Infantrys
Russians roll dice for 5 Infantrys and 1 Tank in Latvia, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 5 Infantrys and 1 Tank in Latvia, round 3 : 0/6 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 5 Infantrys and 1 Tank in Latvia, round 4 : 3/6 hits, 1.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Novgorod
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Infantry and 1 Tank in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Ulan Bator
Russians attack with 3 Artillerys and 3 Infantrys
Neutral defend with 2 Infantrys
Russians roll dice for 3 Artillerys and 3 Infantrys in Ulan Bator, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Ulan Bator
Russians loses 0 PUs for violating Ulan Bators neutrality.
Russians win, taking Ulan Bator from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Ayan
Russians attack with 2 Artillerys, 11 Infantrys, 5 Mech.Infs and 1 Mot.Inf
Yamamoto defend with 2 ArmoredCars, 1 Artillery, 1 Elite and 12 Infantrys
Russians roll dice for 2 Artillerys, 11 Infantrys, 5 Mech.Infs and 1 Mot.Inf in Ayan, round 2 : 6/19 hits, 5.50 expected hits
Yamamoto roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 12 Infantrys in Ayan, round 2 : 7/16 hits, 5.00 expected hits
6 Infantrys owned by the Russians, 4 Infantrys owned by the Yamamoto, 1 Mot.Inf owned by the Russians and 2 ArmoredCars owned by the Yamamoto lost in Ayan
Russians roll dice for 2 Artillerys, 5 Infantrys and 5 Mech.Infs in Ayan, round 3 : 2/12 hits, 4.00 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 8 Infantrys in Ayan, round 3 : 4/10 hits, 3.33 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Ayan
Russians roll dice for 2 Artillerys, 1 Infantry and 5 Mech.Infs in Ayan, round 4 : 3/8 hits, 2.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Ayan, round 4 : 3/8 hits, 2.67 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 3 Infantrys owned by the Yamamoto lost in Ayan
Russians roll dice for 5 Mech.Infs in Ayan, round 5 : 1/5 hits, 1.67 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Ayan, round 5 : 2/5 hits, 1.67 expected hits
2 Mech.Infs owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
3 Mech.Infs retreated to Yakutsk
Yamamoto win with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is -19
Casualties for Russians: 2 Artillerys, 11 Infantrys, 2 Mech.Infs and 1 Mot.Inf
Casualties for Yamamoto: 2 ArmoredCars and 10 Infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 Mech.Infs moved from Yakutsk to N.Buryat Mongolia
1 Bomber moved from Heilungchiang to Ulan Bator
1 AAGun moved from Krasnoyarsk to Irkutsk
1 AAGun moved from Kuybyshev to Saratov
1 Bomber moved from Ulan Bator to Irkutsk
Place Units - Russians
1 Bunker placed in Donetsk
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
5 Infantrys and 5 Mot.Infs placed in Moscow
5 Tanks placed in Stalingrad
3 Tanks placed in Georgia
Turn Complete - Russians
Russians collect 95 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -2.00
Neutral : 1.33
Yamamoto : 3.33
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Infantry moved from New Valley to Nubia
Italians take Nubia from British
1 Artillery moved from New Valley to Mersa Matruh
1 Elite and 2 Infantrys moved from Kufra to Mersa Matruh
5 Infantrys moved from Rome to 46 Sea Zone
7 Infantrys moved from Campania to 46 Sea Zone
12 Infantrys and 6 Transports moved from 46 Sea Zone to 51 Sea Zone
12 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from Hun to Kufra
1 Infantry moved from New Valley to Darfur
1 Infantry moved from Mersa Matruh to New Valley
10 Infantrys moved from N.Tunisia to N.Algeria
4 Infantrys moved from Tunis to N.Tunisia
2 Artillerys moved from Lombardy to Tuscany
Purchase Units - Italians
Italians buy 1 Elite, 14 Infantrys, 4 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 Elite and 2 Infantrys placed in Hun
4 Mech.Infs placed in Tunis
1 Transport placed in 51 Sea Zone
3 Infantrys placed in Greece
3 Infantrys placed in Campania
6 Infantrys placed in Rome
Italians undo move 3.
Italians undo move 5.
1 Infantry placed in Greece
1 Transport placed in 46 Sea Zone
5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :