• TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 5 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            3 tactical_bombers moved from France to 114 Sea Zone
            2 fighters moved from France to 113 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 armour and 3 mech_infantrys moved from Germany to Yugoslavia
            2 mech_infantrys moved from Poland to Yugoslavia
            3 armour moved from Poland to Yugoslavia
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 artillery moved from Bessarabia to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            3 armour, 1 artillery, 2 fighters and 4 infantry moved from Romania to Eastern Poland
            2 infantry moved from Poland to Baltic States
            2 armour moved from Poland to Baltic States
            7 armour, 1 artillery, 6 infantry and 9 mech_infantrys moved from Poland to Eastern Poland
            1 infantry moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            8 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in 114 Sea Zone
                Germans attack with 1 bomber, 1 submarine and 3 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 bomber, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in 113 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 113 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Germans attack with 2 armour and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 10 armour, 3 artilleries, 2 fighters, 10 infantry and 9 mech_infantrys
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 10 armour, 3 artilleries, 2 fighters, 10 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 12/34 hits, 10,67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 10 armour, 3 artilleries, 2 fighters, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Eastern Poland to Western Germany
            2 fighters moved from 113 Sea Zone to Western Germany
            1 bomber moved from 114 Sea Zone to Western Germany
            3 tactical_bombers moved from 114 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            4 aaGuns moved from Poland to Eastern Poland
    
        Place Units - Germans
            4 transports placed in 113 Sea Zone
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,50
    Germans regular : 2,50
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 3 fighters; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            3 infantry moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Bryansk to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 4/5 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Bryansk
            1 tactical_bomber moved from Bessarabia to Bryansk
            1 aaGun, 4 armour and 3 infantry moved from Ukraine to Bryansk
            1 infantry moved from Bryansk to Belarus
            3 mech_infantrys moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            2 fighters moved from Buryatia to Novosibirsk
            1 tactical_bomber moved from Buryatia to Novosibirsk
            1 submarine moved from 107 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour and 3 fighters placed in Russia
            Russians undo move 1.
            3 fighters placed in Russia
            1 armour placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,33
    Russians regular : 1,50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Sumatra to India
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Sumatra to India
    
        Non Combat Move - ANZAC
            1 artillery moved from Queensland to New South Wales
            2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 48 PUs; 
            Germans buy 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Romania to Eastern Poland
            1 tactical_bomber moved from Romania to Bessarabia
            3 infantry moved from Romania to Bessarabia
            7 infantry moved from Finland to Karelia
            1 infantry moved from Romania to Bessarabia
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom causes 4 damage total. 
            Battle in Bessarabia
                Germans attack with 4 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Germans roll dice for 4 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/5 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 4 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Karelia
                Germans attack with 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 7 infantry in Karelia, round 2 : 2/7 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Bessarabia to Germany
            1 armour moved from Germany to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
            1 cruiser moved from 125 Sea Zone to 112 Sea Zone
            1 battleship moved from 125 Sea Zone to 112 Sea Zone
            2 carriers moved from 125 Sea Zone to 112 Sea Zone
            1 fighter moved from Southern France to Western Germany
            2 artilleries moved from Southern France to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            2 artilleries moved from 98 Sea Zone to Alexandria
            5 artilleries and 5 infantry moved from Slovakia Hungary to Germany
            2 armour moved from Romania to Germany
            3 aaGuns moved from Romania to Slovakia Hungary
            14 infantry moved from Romania to Slovakia Hungary
            1 bomber moved from United Kingdom to Western Germany
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
    
        Place Units - Germans
            10 infantry placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Russians regular : -0,33
    Germans regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 destroyer moved from 16 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Siberia
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
            1 carrier moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from 19 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Shensi to Kansu
                  Japanese take Kansu from Chinese
            2 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            1 armour moved from Hunan to Kwangtung
            2 mech_infantrys moved from Hunan to Kwangtung
            1 artillery moved from Hunan to Kweichow
            1 artillery moved from Hunan to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangtung
            2 armour moved from Kiangsu to Kwangtung
            1 bomber moved from Hunan to India
            1 bomber moved from Hunan to India
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            1 tactical_bomber moved from Anhwe to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            2 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kweichow
            1 fighter moved from Hunan to Kweichow
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
                Bombing raid in India causes 13 damage total. 
            Battle in Soviet Far East
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win, taking Soviet Far East from Russians, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Siberia
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 6 fighters, 2 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 3/12 hits, 5,83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            2 bombers moved from India to Hunan
            1 fighter moved from Kweichow to Hunan
            2 tactical_bombers moved from Kweichow to Hunan
            6 fighters moved from Kwangsi to Hunan
            3 tactical_bombers moved from Kwangsi to Hunan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 3 mech_infantrys
            EDIT: Removing units owned by Japanese from Kwangtung: 3 armour
            EDIT: Adding units owned by Japanese to Hunan: 3 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Kiangsu
            3 submarines placed in 20 Sea Zone
            1 armour and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -4,17
    UK_Pacific AA : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Ukraine to Bessarabia
            3 artilleries moved from Western Ukraine to Bessarabia
            2 armour moved from Baltic States to Eastern Poland
            13 infantry moved from Baltic States to Eastern Poland
            3 infantry moved from Baltic States to Eastern Poland
            2 artilleries moved from Baltic States to Eastern Poland
            2 fighters moved from Baltic States to Bessarabia
            1 tactical_bomber moved from Baltic States to Bessarabia
            1 armour moved from Western Ukraine to Bessarabia
            1 armour moved from Western Ukraine to Eastern Poland
            10 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
            2 infantry moved from Yenisey to Yakut S.S.R.
            2 infantry moved from Timguska to Yenisey
            1 armour and 3 mech_infantrys moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/10 hits, 4,17 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/9 hits, 3,83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Eastern Poland
                Russians attack with 3 armour, 2 artilleries, 26 infantry and 9 mech_infantrys
                Germans defend with 4 infantry
                    Russians roll dice for 3 armour, 2 artilleries, 26 infantry and 9 mech_infantrys in Eastern Poland, round 2 : 7/40 hits, 8,33 expected hits
                    Germans roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 armour, 2 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Bessarabia to Ukraine
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 aaGuns moved from Baltic States to Eastern Poland
            1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            Russians undo move 1.
            2 artilleries and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour and 1 mech_infantry placed in Volgograd
            2 mech_infantrys placed in Russia
            Russians undo move 4.
            1 mech_infantry placed in Volgograd
            1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : -5,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            3 fighters moved from 91 Sea Zone to 109 Sea Zone
            1 armour moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
            1 artillery moved from Caroline Islands to 33 Sea Zone
            2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            2 infantry moved from 44 Sea Zone to Celebes
            2 mech_infantrys moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Celebes
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 3 submarines
                    Americans roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 3 submarines in 109 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
                    2 submarines owned by the Germans lost in 109 Sea Zone
                    Americans roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 4 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 10
                Casualties for Germans: 3 submarines
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 artillery moved from 86 Sea Zone to Brazil
            2 artilleries moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
            1 bomber moved from Queensland to India
    
        Place Units - Americans
            1 harbour placed in Morocco
            1 submarine placed in 10 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            3 infantry moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British repair damage of 6x harbour, 16x factory_major; Remaining resources: 15 PUs; 
            British buy 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 16x factory_major; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from 98 Sea Zone to Libya
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
            1 artillery moved from Alexandria to 98 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            2 infantry moved from Trans-Jordan to 98 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
            3 infantry moved from 96 Sea Zone to Libya
            2 artilleries moved from 96 Sea Zone to Libya
            1 cruiser moved from 98 Sea Zone to 96 Sea Zone
            1 bomber moved from Egypt to Libya
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
    
        Combat - British
            Battle in Libya
                British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                Italians defend with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Libya, round 2 : 4/8 hits, 3,17 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Libya, round 3 : 2/6 hits, 2,67 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 26
                Casualties for British: 3 infantry
                Casualties for Italians: 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Morocco to United Kingdom
            1 carrier and 1 fighter moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Libya to 96 Sea Zone
            2 destroyers moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Caucasus to Rostov
            2 mech_infantrys moved from India to Yunnan
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            1 infantry moved from India to Burma
            1 bomber moved from Libya to Tunisia
            1 artillery moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 infantry and 1 transport moved from 68 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
            1 battleship moved from 54 Sea Zone to 44 Sea Zone
    
        Place Units - British
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -0,50
    Italians regular : 0,33
    Japanese regular : 0,00
    Germans regular : -0,17
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 armour moved from Shan State to Yunnan
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 armour moved from Central Mongolia to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Suiyuyan to Shensi
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Szechwan to Sikang
    
        Combat - Japanese
            Battle in Borneo
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 2 artilleries in Java, round 4 : 1/2 hits, 0,67 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Java
                Japanese win, taking Borneo from UK_Pacific, taking Java from UK_Pacific with 2 artilleries remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 35 Sea Zone to 18 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 artillery moved from 6 Sea Zone to Japan
            1 battleship and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            2 mech_infantrys moved from Hunan to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 mech_infantry moved from Chahar to Kweichow
            1 aaGun moved from Anhwe to Kweichow
            3 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Buyant-Uhaa to Amur
    
        Place Units - Japanese
            2 fighters and 6 infantry placed in Japan
            1 carrier placed in 36 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2,00
    UK_Pacific regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Southern France to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                British defend with 1 submarine; French defend with 1 destroyer
                    French roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 97 Sea Zone
                1 submarine owned by the British submerged
                Italians win, taking 97 Sea Zone from French with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 97 Sea Zone to Western Germany
            2 artilleries moved from France to Northern Italy
            1 armour moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 aaGun placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
            Italians collect 5 PUs (6 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,67
    French regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 armour, 7 infantry and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 armour moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 10 Sea Zone to 4 Sea Zone
            2 armour moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            3 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 5 Sea Zone
            3 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from 5 Sea Zone to Amur
            5 fighters moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from 5 Sea Zone to Amur
            1 bomber moved from Alaska to Soviet Far East
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
                Americans attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Soviet Far East, round 2 : 3/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Amur, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    Americans roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Americans lost in 93 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -10
                Casualties for Americans: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - Americans
            1 bomber moved from Soviet Far East to Alaska
            1 tactical_bomber moved from Amur to 5 Sea Zone
            5 fighters moved from Amur to 5 Sea Zone
    
        Place Units - Americans
            4 armour and 5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Japanese regular : 1,00
    Germans regular : 1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 4 armour, 7 infantry and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 cruiser moved from 91 Sea Zone to 93 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 armour moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            3 infantry moved from Western United States to 10 Sea Zone
            2 armour, 1 destroyer, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 10 Sea Zone to 4 Sea Zone
            2 armour moved from 4 Sea Zone to Soviet Far East
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            3 infantry moved from 4 Sea Zone to Soviet Far East
            1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 16 Sea Zone to 5 Sea Zone
            3 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from 5 Sea Zone to Amur
            5 fighters moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from 5 Sea Zone to Amur
            1 bomber moved from Alaska to Soviet Far East
            1 destroyer moved from 45 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Soviet Far East
                Americans attack with 2 armour, 1 bomber, 3 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 armour, 1 bomber, 3 infantry and 1 mech_infantry in Soviet Far East, round 2 : 3/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 2 battleships and 2 cruisers in Amur, round 2 : 3/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    Americans roll dice for 1 cruiser in 93 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Americans lost in 93 Sea Zone
                Germans win with no units remaining. Battle score for attacker is -10
                Casualties for Americans: 1 cruiser and 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 36 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - Americans
            1 bomber moved from Soviet Far East to Alaska
            1 tactical_bomber moved from Amur to 5 Sea Zone
            5 fighters moved from Amur to 5 Sea Zone
    
        Place Units - Americans
            4 armour and 5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 37 PUs; 
            British buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            1 bomber moved from Syria to 98 Sea Zone
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Kenya to 72 Sea Zone
            1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 battleship, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            2 destroyers moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 armour moved from Caucasus to Sikang
            1 mech_infantry moved from Caucasus to Sikang
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 98 Sea Zone
                British attack with 1 bomber
                Germans defend with 2 transports
                    2 transports owned by the Germans lost in 98 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 transports
            Battle in Sikang
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
                British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 94 Sea Zone
                British attack with 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the British lost in 94 Sea Zone
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 94 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for British: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 110 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 1 transport
                Germans defend with 1 destroyer
                    British roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
    
        Non Combat Move - British
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 bomber moved from 98 Sea Zone to Ukraine
    
        Place Units - British
            1 battleship and 1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Japanese regular : 1,33
    Germans regular : 2,33
    British regular : 1,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Malaya to Yunnan
            1 fighter moved from Queensland to Sumatra
            1 cruiser moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            2 fighters moved from Malaya to Yunnan
            1 fighter moved from Queensland to Sumatra
            1 cruiser moved from 33 Sea Zone to 44 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 carrier and 1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 artilleries moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            2 artilleries moved from 98 Sea Zone to Egypt
            2 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                British defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 2 mech_infantrys; ANZAC defend with 2 infantry
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 4,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys in Egypt, round 2 : 2/12 hits, 4,17 expected hits
                    3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 5/10 hits, 4,17 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 3 : 3/9 hits, 3,17 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 4 : 3/7 hits, 3,17 expected hits
                    British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 4 : 2/4 hits, 1,50 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the British and 2 artilleries owned by the Italians lost in Egypt
                    Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 5 : 3/5 hits, 2,33 expected hits
                    British roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantry
                Casualties for British: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            1 artillery moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            1 bomber moved from Alexandria to Tobruk
            2 aaGuns, 1 armour and 2 infantry moved from Poland to Slovakia Hungary
    
        Place Units - Italians
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Belarus
            2 armour moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Denmark
            1 artillery moved from Western Germany to Denmark
            1 infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Novgorod
            3 armour moved from Yugoslavia to Bessarabia
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 infantry moved from Bulgaria to Greece
            1 infantry moved from Bulgaria to Romania
            1 mech_infantry moved from Yugoslavia to Greece
            1 armour moved from Yugoslavia to Greece
            1 mech_infantry moved from Yugoslavia to Greece
            1 mech_infantry moved from Yugoslavia to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 fighter moved from Western Germany to Belarus
            1 tactical_bomber moved from Western Germany to Belarus
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 fighter moved from Western Germany to Bessarabia
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to Bessarabia
            2 bombers moved from Western Germany to Tunisia
    
        Combat - Germans
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport; Americans defend with 3 fighters and 1 transport
                1 submarine owned by the Germans submerged
            Battle in Bessarabia
                Germans attack with 4 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/13 hits, 5,00 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Bessarabia
                Germans winAmericans winAmericans win with 3 fighters and 2 transports remaining with 3 fighters and 2 transports remaining, taking Bessarabia from Russians with 4 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Germans attack with 2 bombers
                British defend with 1 bomber; Americans defend with 1 armour
                    Germans roll dice for 2 bombers in Tunisia, round 2 : 1/2 hits, 1,33 expected hits
                    Americans roll dice for 1 armour and 1 bomber in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
                    1 bomber owned by the Germans and 1 bomber owned by the British lost in Tunisia
                1 bomber owned by the Germans retreated
                Americans win with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 bomber
                Casualties for British: 1 bomber
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 bomber moved from Tunisia to Southern Italy
            2 fighters moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Denmark to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            2 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Novgorod
            1 armour and 2 infantry placed in Normandy Bordeaux
            1 fighter and 2 infantry placed in Western Germany
            1 artillery placed in France
            2 submarines placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Russians regular : -1,33
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 2 destroyers, 3 submarines and 1 transport
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 2 artilleries
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 artilleries
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            7 mech_infantrys moved from Bryansk to Vologda
            2 infantry moved from Smolensk to Vologda
            4 armour moved from Bryansk to Vologda
            1 armour moved from Volgograd to Vologda
            1 fighter moved from Ukraine to Vologda
            1 tactical_bomber moved from Ukraine to Vologda
            3 fighters moved from Russia to Iraq
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Yunnan
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Rostov
            4 aaGuns and 22 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            3 infantry placed in Volgograd
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 4 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 destroyer moved from 18 Sea Zone to 35 Sea Zone
            2 bombers moved from Hunan to India
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Hunan to French Indo China
                  Japanese take French Indo China from UK_Pacific
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry moved from Siberia to 5 Sea Zone
            1 mech_infantry moved from Amur to 5 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 19 Sea Zone
            2 mech_infantrys moved from Hunan to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            7 fighters moved from Hunan to Kweichow
            5 tactical_bombers moved from Hunan to Kweichow
            1 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 artillery moved from Hunan to Kweichow
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            3 fighters moved from 35 Sea Zone to 36 Sea Zone
            1 armour moved from Kiangsu to Kiangsi
            3 armour moved from Hunan to Kiangsi
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 artillery, 7 fighters, 3 mech_infantrys and 5 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 artillery, 7 fighters, 3 mech_infantrys and 5 tactical_bombers in Kweichow, round 2 : 13/16 hits, 7,83 expected hits
                    Chinese roll dice for 6 infantry in Kweichow, round 2 : 2/6 hits, 2,00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 7 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 6 infantry
            Battle in India
                Japanese attack with 2 bombers
                Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 bombers in India, round 2 : 2/2 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 bomber in India, round 2 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in India
                Japanese win with 2 bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsi: 4 armour
                EDIT: Adding units owned by Japanese to Kwangsi: 4 armour
                EDIT: Turning off Edit Mode
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 36 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from India to Kwangsi
            7 fighters moved from Kweichow to Kwangsi
            5 tactical_bombers moved from Kweichow to Kwangsi
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 armour moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 bomber placed in Japan
            1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Americans regular : 0,33
    Japanese regular : 5,67
    UK_Pacific regular : -0,17
    

    Savegame

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