TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
2 destroyers moved from 19 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from 17 Sea Zone to 3 Sea Zone
1 carrier moved from 6 Sea Zone to 3 Sea Zone
1 fighter moved from 17 Sea Zone to Soviet Far East
2 carriers moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Kwangtung
8 armour and 1 infantry moved from Kiangsi to Kwangtung
4 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Kiangsu to Kwangtung
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
2 submarines moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 carrier and 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 carrier and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 2 destroyers
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 submarines
Battle in Soviet Far East
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 armour
Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 16 Sea Zone
Japanese attack with 3 carriers and 3 destroyers
Americans defend with 1 battleship and 1 destroyer
Japanese roll dice for 3 carriers and 3 destroyers in 16 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 3 carriers and 3 destroyers in 16 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans and 1 battleship owned by the Americans lost in 16 Sea Zone
Japanese win with 3 carriers and 3 destroyers remaining. Battle score for attacker is 28
Casualties for Americans: 1 battleship and 1 destroyer
Battle in Kwangtung
Japanese attack with 9 armour, 1 artillery, 6 fighters, 2 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 3 fighters and 1 tactical_bomber; Chinese defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
British roll AA dice in Kwangtung : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 battleships and 1 cruiser in Kwangtung, round 2 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 9 armour, 1 artillery, 4 fighters, 2 infantry and 5 tactical_bombers in Kwangtung, round 2 : 8/21 hits, 10,67 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 2 artilleries, 5 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Kwangtung, round 2 : 8/16 hits, 7,50 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the British, 3 aaGuns owned by the British, 5 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Japanese roll dice for 4 armour, 4 fighters and 5 tactical_bombers in Kwangtung, round 3 : 7/13 hits, 7,33 expected hits
UK_Pacific roll dice for 1 armour, 2 artilleries, 5 fighters and 2 tactical_bombers in Kwangtung, round 3 : 4/10 hits, 5,50 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Americans, 3 armour owned by the Japanese, 2 artilleries owned by the Chinese, 2 fighters owned by the British and 1 armour owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 3 fighters and 5 tactical_bombers in Kwangtung, round 4 : 4/9 hits, 5,17 expected hits
UK_Pacific roll dice for 3 fighters in Kwangtung, round 4 : 1/3 hits, 2,00 expected hits
1 tactical_bomber owned by the Japanese and 3 fighters owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 8 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 1 infantry
Casualties for Americans: 3 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 fighter moved from Soviet Far East to 3 Sea Zone
3 fighters moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsu
3 tactical_bombers moved from Kwangtung to Kiangsi
Place Units - Japanese
1 factory_minor placed in Manchuria
3 armour placed in Kiangsu
2 artilleries and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Japanese regular : -5,17
British AA : 0,50
UK_Pacific regular : -2,00
ANZAC regular : 0,33
Russians regular : -0,50
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