TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 2 armour, 5 artilleries, 6 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
3 infantry moved from 104 Sea Zone to Spain
3 artilleries moved from 104 Sea Zone to Spain
3 fighters moved from 110 Sea Zone to Spain
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 submarine
Japanese defend with 1 battleship and 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship in 16 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for Americans: 1 submarine
Battle in Spain
Americans attack with 3 artilleries, 3 fighters and 3 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Spain, round 2 : 2/9 hits, 3,50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2,00 expected hits
3 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 3 artilleries and 3 fighters in Spain, round 3 : 1/6 hits, 2,50 expected hits
Neutral_True roll dice for 4 infantry in Spain, round 3 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
3 fighters owned by the Americans retreated
Americans roll dice for 1 artillery in Spain, round 4 : 0/1 hits, 0,33 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 4 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Americans lost in Spain
Neutral_True win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 3 artilleries and 3 infantry
Casualties for Neutral_True: 3 infantry
Non Combat Move - Americans
3 fighters moved from Spain to 110 Sea Zone
3 artilleries moved from British Guiana to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
6 transports moved from 93 Sea Zone to 88 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
3 artilleries moved from 93 Sea Zone to Southern France
1 fighter moved from Western United States to Hawaiian Islands
3 transports moved from 88 Sea Zone to 101 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Kwangtung
Place Units - Americans
1 tactical_bomber placed in 110 Sea Zone
2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Western United States
3 artilleries placed in Southern France
2 armour placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kwangsi to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
2 artilleries moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 armour and 1 mech_infantry moved from Siam to Shan State
4 infantry and 1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Persia to Turkey
5 infantry moved from Iraq to Turkey
3 artilleries moved from Iraq to Turkey
3 mech_infantrys moved from Trans-Jordan to Turkey
Combat - British
Battle in Turkey
British attack with 3 artilleries, 5 infantry and 6 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 3 artilleries, 5 infantry and 6 mech_infantrys in Turkey, round 2 : 1/14 hits, 3,33 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2,67 expected hits
1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 3 artilleries, 3 infantry and 6 mech_infantrys in Turkey, round 3 : 1/12 hits, 3,00 expected hits
Neutral_True roll dice for 7 infantry in Turkey, round 3 : 2/7 hits, 2,33 expected hits
1 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 3 artilleries, 1 infantry and 6 mech_infantrys in Turkey, round 4 : 3/10 hits, 2,67 expected hits
Neutral_True roll dice for 6 infantry in Turkey, round 4 : 2/6 hits, 2,00 expected hits
1 mech_infantry owned by the British, 3 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 3 artilleries and 5 mech_infantrys in Turkey, round 5 : 5/8 hits, 2,33 expected hits
Neutral_True roll dice for 3 infantry in Turkey, round 5 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Shan State
British attack with 1 armour, 4 infantry and 3 mech_infantrys
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Shan State, round 2 : 2/8 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Eastern Persia to India
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 aaGuns, 4 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
4 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,2
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Americans regular : -3,00
Japanese regular : -0,33
Neutral_True regular : -0,33
British regular : -1,00
Savegame