dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
David vs Kenneth
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Southern France to Northern Italy 1 armour moved from Southern France to Northern Italy 1 bomber moved from Southern France to Northern Italy Place Units - Italians 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,5,6 Italians collect 4 PUs (5 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 2 artilleries moved from New South Wales to 62 Sea Zone 2 artilleries, 1 carrier, 1 destroyer and 3 transports moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 fighters moved from Anhwe to Kwangsi 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 armour placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Alexandria 2 artilleries moved from New South Wales to 62 Sea Zone 2 artilleries, 1 carrier, 1 destroyer and 3 transports moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 2 fighters moved from Anhwe to Kwangsi 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 armour placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Slovakia Hungary to Romania 5 infantry moved from Slovakia Hungary to Romania 6 armour moved from Germany to Romania 1 fighter moved from Germany to Romania 1 infantry moved from Poland to Eastern Poland 2 armour moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 2 infantry moved from Germany to Poland 3 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Romania 1 infantry moved from Germany to Poland 2 infantry moved from Normandy Bordeaux to Southern France 2 infantry moved from Holland Belgium to France 4 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 artilleries moved from Germany to 114 Sea Zone 2 infantry moved from Norway to Finland 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 3 infantry moved from 115 Sea Zone to Finland 3 artilleries moved from 115 Sea Zone to Finland 2 tactical_bombers moved from 115 Sea Zone to Finland 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 2 submarines moved from 115 Sea Zone to 113 Sea Zone 1 battleship moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Southern France to Romania Combat - Germans Battle in Eastern Poland Germans attack with 2 armour and 1 infantry Russians defend with 4 aaGuns and 1 infantry Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 4 aaGuns and 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 2 aaGuns owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1,17 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 2 armour in Eastern Poland, round 4 : 2/2 hits, 1,00 expected hits Russians roll dice for 2 aaGuns and 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits 2 aaGuns owned by the Russians lost in Eastern Poland Germans roll dice for 2 armour in Eastern Poland, round 5 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour in Eastern Poland, round 6 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 14 Casualties for Russians: 4 aaGuns and 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Finland Germans attack with 4 artilleries, 6 infantry and 2 tactical_bombers Russians defend with 2 armour Germans roll dice for 4 artilleries, 6 infantry and 2 tactical_bombers in Finland, round 2 : 3/12 hits, 4,00 expected hits Russians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 4 artilleries, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Romania Germans attack with 6 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry Russians defend with 2 armour, 3 infantry and 3 mech_infantrys Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 : 8/16 hits, 6,00 expected hits Russians roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Romania, round 2 : 5/8 hits, 3,00 expected hits 3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 5 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 6 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 18 Casualties for Germans: 5 infantry Casualties for Russians: 2 armour, 3 infantry and 3 mech_infantrys Non Combat Move - Germans 2 fighters moved from Romania to Slovakia Hungary 2 tactical_bombers moved from Finland to 115 Sea Zone 2 aaGuns moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 1 fighter and 2 infantry placed in Southern France 3 infantry placed in Normandy Bordeaux 4 armour, 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3,1,5 Germans collect 43 PUs (4 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 1,67 Russians : 2,33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 9 armour moved from Baltic States to Eastern Poland 4 artilleries moved from Baltic States to Eastern Poland 2 mech_infantrys moved from Baltic States to Eastern Poland 1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 12 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 2 fighters and 1 tactical_bomber moved from Smolensk to Eastern Poland 2 tactical_bombers moved from Russia to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 10 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers Germans defend with 1 armour Russians roll dice for 10 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 12/35 hits, 12.67 expected hits Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 10 armour, 4 artilleries, 2 fighters, 12 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 3 tactical_bombers moved from Eastern Poland to Bryansk 2 fighters moved from Eastern Poland to Bryansk 5 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Kazakhstan to Sikang 1 armour moved from Volgograd to Sikang 1 tactical_bomber moved from Ukraine to Bryansk 4 infantry moved from Baltic States to Belarus Place Units - Russians 3 armour placed in Ukraine Russians undo move 1. 3 infantry placed in Ukraine 3 armour, 1 bomber and 3 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : -0.67 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour; Remaining resources: 7 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 destroyer moved from 2 Sea Zone to 7 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 1 armour moved from Jehol to Chahar 1 armour moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 2 fighters moved from Kiangsu to 20 Sea Zone 2 bombers moved from Philippines to 35 Sea Zone 2 infantry moved from Kiangsu to Kiangsi 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to 35 Sea Zone 1 fighter moved from Kiangsu to Philippines 2 fighters moved from Kiangsu to Philippines 1 fighter moved from Jehol to Philippines 1 armour moved from Kiangsu to Anhwe 2 armour moved from Kiangsu to Kiangsi 1 armour moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Jehol to Chahar 1 tactical_bomber moved from Jehol to Chahar 3 tactical_bombers moved from Jehol to Philippines 3 tactical_bombers moved from Kiangsu to Philippines 5 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Sumatra to 35 Sea Zone Combat - Japanese Battle in Anhwe Japanese attack with 3 armour, 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Anhwe, round 2 : 3/7 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 3 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Chahar to Kiangsu 2 bombers moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to 35 Sea Zone Place Units - Japanese 3 armour placed in Kiangsu 3 armour placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2 Japanese collect 38 PUs (2 lost to blockades); end with 45 PUsCombat Hit Differential Summary :
Chinese : 0,00 Japanese : 0,83 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 7 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone 1 transport owned by the Japanese lost in 7 Sea Zone Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 armour moved from Algeria to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from Eastern United States to Central United States 3 infantry moved from Eastern United States to Central United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Americans : -0.17 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Hunan to Kiangsi 3 artilleries moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries, 1 fighter and 6 infantry Japanese defend with 3 armour and 2 infantry Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 armour and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung 5 infantry moved from Kwangsi to Kwangtung 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 7 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 7 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone 1 transport owned by the Japanese lost in 7 Sea Zone Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Midway 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 3 armour moved from Algeria to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries moved from Eastern United States to Central United States 3 infantry moved from Eastern United States to Central United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Hunan to Kiangsi 3 artilleries moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries, 1 fighter and 6 infantry Japanese defend with 3 armour and 2 infantry Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 armour and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kwangtung 5 infantry moved from Kwangsi to Kwangtung 7 infantry moved from Hunan to Kwangsi 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 artilleries placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 5 transports; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 factory_minor; Remaining resources: 11 PUs; Combat Move - British 1 armour moved from Libya to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Libya 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yakut S.S.R. to Yenisey 1 bomber moved from Malta to Northern Italy Combat - British British creates battle in territory 106 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Northern Italy causes 4 damage total. Non Combat Move - British 1 bomber moved from Northern Italy to Malta 1 artillery moved from Kenya to Anglo Egyptian Sudan 3 armour moved from Persia to Trans-Jordan 3 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 97 Sea Zone to Egypt 1 fighter moved from Gibraltar to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 98 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 3 transports moved from 81 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 battleship moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Alexandria to Cyprus 1 fighter moved from Gibraltar to Tobruk 3 aaGuns, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung 3 mech_infantrys moved from Hunan to Kwangtung 1 artillery and 3 infantry moved from Yunnan to Kwangsi 1 artillery and 4 infantry moved from Burma to Yunnan 4 infantry moved from Shan State to Yunnan 1 bomber moved from India to Kwangtung 1 infantry moved from Quebec to 106 Sea Zone 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 mech_infantry moved from 88 Sea Zone to British Guiana Place Units - British 3 transports placed in 98 Sea Zone 2 transports placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4 British collect 35 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 1 factory_minor placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 31 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans : -0.17 Chinese : -0.67 AA fire in Northern Italy : : -0.17 Japanese : -1.50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Northern Italy to Southern Italy 1 bomber moved from Northern Italy to Southern Italy Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2,2 Italians collect 0 PUs (8 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 3 infantry moved from Java to 42 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone 3 artilleries moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 3 artilleries, 2 fighters and 3 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Alexandria to Egypt 2 fighters moved from Kwangsi to Kwangtung Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
ANZAC : -2.67 Japanese : -0.67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Java to 42 Sea Zone 3 infantry moved from Java to 42 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone 3 artilleries moved from 41 Sea Zone to Sumatra 3 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 3 artilleries, 2 fighters and 3 infantry Japanese defend with 1 artillery and 3 infantry ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Sumatra ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - ANZAC 2 fighters moved from Sumatra to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 armour moved from Queensland to 54 Sea Zone 1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Alexandria to Egypt 2 fighters moved from Kwangsi to Kwangtung Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -2.67 Japanese : -0.67 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 infantry moved from Poland to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 artillery moved from Finland to Vyborg 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Finland to 115 Sea Zone 3 artilleries moved from Finland to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to Western Germany 2 fighters moved from Slovakia Hungary to Western Germany 4 armour moved from Germany to Western Germany 1 mech_infantry moved from Germany to Western Germany 1 infantry moved from Germany to Western Germany 6 armour moved from Romania to Germany 1 mech_infantry moved from Romania to Slovakia Hungary 1 mech_infantry moved from Slovakia Hungary to Germany 2 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Poland to Germany 1 fighter moved from Southern France to Western Germany 5 armour moved from Southern France to Western Germany 2 infantry moved from France to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Germans Battle in Novgorod Non Combat Move - Germans 3 aaGuns moved from Northern Italy to Western Germany 1 artillery moved from 113 Sea Zone to Western Germany 2 infantry moved from 113 Sea Zone to Western Germany Place Units - Germans 6 armour and 4 infantry placed in Western Germany Germans undo move 1. 6 armour and 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,1,5 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania 2 infantry moved from Eastern Poland to Romania 10 armour moved from Eastern Poland to Novgorod 3 mech_infantrys moved from Eastern Poland to Novgorod 4 infantry moved from Belarus to Novgorod 2 fighters moved from Bryansk to 115 Sea Zone 4 tactical_bombers moved from Bryansk to 115 Sea Zone 1 bomber moved from Russia to Romania 2 infantry moved from Eastern Poland to Poland 2 artilleries moved from Eastern Poland to Poland 2 infantry moved from Eastern Poland to Slovakia Hungary 2 artilleries moved from Eastern Poland to Slovakia Hungary Combat - Russians Battle in Novgorod Russians attack with 10 armour, 4 infantry and 3 mech_infantrys Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 10 armour, 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/17 hits, 6.17 expected hits Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 10 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Romania Russians attack with 1 bomber and 3 infantry Germans defend with 2 artilleries Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Romania, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 3 infantry in Romania, round 3 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Romania, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 3 infantry in Romania, round 4 : 2/4 hits, 1.17 expected hits Germans roll dice for 2 artilleries in Romania, round 4 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 artilleries Battle in Slovakia Hungary Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Russians roll dice for 2 artilleries in Slovakia Hungary, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in 115 Sea Zone Russians attack with 2 fighters and 4 tactical_bombers Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 115 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 2 transports owned by the Germans lost in 115 Sea Zone Russians win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports Battle in Poland Russians attack with 2 artilleries and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters moved from 115 Sea Zone to Baltic States 4 tactical_bombers moved from 115 Sea Zone to Baltic States 6 infantry moved from Eastern Poland to Baltic States 6 artilleries and 6 infantry moved from Bryansk to Belarus 3 infantry moved from Ukraine to Bessarabia 3 armour moved from Russia to Western Ukraine 3 infantry moved from Russia to Bryansk 1 bomber moved from Romania to Baltic States Place Units - Russians 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -3.33 Russians : -1.67 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 armour moved from Manchuria to Buryatia 1 armour moved from Anhwe to Shensi Japanese take Hopei from Chinese Japanese take Shensi from Chinese 1 armour moved from Chahar to Suiyuyan 1 armour moved from Anhwe to Shensi 4 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Anhwe to Kiangsu 1 armour moved from Anhwe to Suiyuyan 1 bomber moved from Philippines to 41 Sea Zone 3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Philippines to 37 Sea Zone 4 fighters and 6 tactical_bombers moved from Philippines to 37 Sea Zone 2 tactical_bombers moved from Kiangsu to 37 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine; ANZAC defend with 3 transports 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone 2 transports owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 21 Casualties for ANZAC: 3 transports Battle in Suiyuyan Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport Americans defend with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine Japanese roll dice for 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 13/29 hits, 16,17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 13/23 hits, 11,50 expected hits Units damaged: 3 battleships owned by the Japanese 1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 19/29 hits, 16,17 expected hits Americans roll dice for 3 battleships, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 9/18 hits, 9,83 expected hits 8 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 3 battleships owned by the Americans lost in 37 Sea Zone Japanese win with 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 12 fighters and 1 transport remaining. Battle score for attacker is 119 Casualties for Japanese: 5 carriers, 1 fighter and 8 tactical_bombers Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine Casualties for Americans: 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Non Combat Move - Japanese 1 bomber moved from 41 Sea Zone to Hainan 1 bomber moved from 37 Sea Zone to Hainan 12 fighters moved from 37 Sea Zone to Hainan Place Units - Japanese 3 infantry placed in Kiangsu 2 armour and 1 mech_infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans : 0,33 Chinese : -0,33 Japanese : 1,00 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from British Columbia to Alaska 1 artillery moved from 1 Sea Zone to Alaska 1 infantry moved from 1 Sea Zone to Alaska 2 fighters moved from 10 Sea Zone to Alaska Combat - Americans Battle in Alaska Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Alaska to 8 Sea Zone 1 cruiser moved from 7 Sea Zone to 8 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 0,17 Japanese : 0,50 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 4 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries, 1 fighter and 5 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 5 artilleries and 7 infantry moved from Kwangsi to Kiangsi 5 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 3 artilleries and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : 3,00 Japanese : 1,33 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from British Columbia to Alaska 1 artillery moved from 1 Sea Zone to Alaska 1 infantry moved from 1 Sea Zone to Alaska 2 fighters moved from 10 Sea Zone to Alaska Combat - Americans Battle in Alaska Americans attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Americans 1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from Alaska to 8 Sea Zone 1 cruiser moved from 7 Sea Zone to 8 Sea Zone 1 destroyer moved from 7 Sea Zone to 8 Sea Zone 2 submarines moved from 7 Sea Zone to 6 Sea Zone 3 transports moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 4 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kwangtung to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries, 1 fighter and 5 infantry Japanese defend with 2 artilleries and 4 infantry Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits 4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 4 infantry Casualties for Japanese: 2 artilleries and 4 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi 5 artilleries and 7 infantry moved from Kwangsi to Kiangsi 5 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 3 artilleries and 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 armour, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Cyprus to Greece 2 fighters moved from 97 Sea Zone to Greece 3 armour moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone 7 infantry moved from Egypt to 98 Sea Zone 1 fighter moved from Egypt to Greece 1 fighter moved from Tobruk to Greece 1 bomber moved from Malta to Southern Italy 4 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 8 infantry and 7 transports moved from 98 Sea Zone to 99 Sea Zone 8 infantry moved from 99 Sea Zone to Greece 2 artilleries moved from 99 Sea Zone to Greece 4 armour moved from 99 Sea Zone to Greece 3 fighters moved from United Kingdom to 119 Sea Zone 1 bomber moved from Kwangtung to Kiangsu 1 destroyer moved from 104 Sea Zone to 119 Sea Zone Combat - British Strategic bombing raid in Kiangsu AA fire in Kiangsu : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Kiangsu causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern Italy causes 5 damage total. Battle in Greece British attack with 4 armour, 2 artilleries, 5 fighters and 8 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece British win, taking Greece from Germans with 4 armour, 2 artilleries, 5 fighters and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in 119 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 destroyer British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 119 Sea Zone British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 3 fighters moved from 119 Sea Zone to United Kingdom 2 fighters moved from Greece to 97 Sea Zone 2 fighters moved from Greece to Egypt 1 fighter moved from Greece to Cyprus 1 infantry moved from British Guiana to Brazil British take Brazil from Neutral_Allies 1 mech_infantry moved from British Guiana to Brazil 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 artillery and 8 infantry moved from Yunnan to Szechwan 1 armour moved from Yenisey to Yakut S.S.R. 1 artillery and 3 infantry moved from Kwangsi to Kiangsi 4 infantry moved from Kwangtung to Kiangsi 6 mech_infantrys moved from Kwangtung to Kiangsi 2 fighters moved from Kwangtung to Kiangsi 1 tactical_bomber moved from Kwangtung to Kiangsi 3 aaGuns moved from Kwangtung to Kiangsi 1 bomber moved from Southern Italy to Cyprus Place Units - British 3 infantry placed in Egypt 1 armour, 2 fighters and 1 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific Units in Kwangtung being upgraded or consumed: 1 factory_minor 1 factory_upgrade placed in Kwangtung 2 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,6,5,3,4 UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs Some Units in India change ownership: 2 armour and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0,00 British : 1,50 Americans : 0,17 AA fire in Southern Italy : : -0,17 Chinese : 3,00 Japanese : 1,83 AA fire in Kiangsu : : 0,83 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber Americans defend with 3 transports 3 transports owned by the Americans lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Americans: 3 transports Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,4 Italians collect 6 PUs (2 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 artillery moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 22 Sea Zone Place Units - ANZAC 2 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :





