• TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            7 artilleries moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            8 infantry moved from Morocco to 91 Sea Zone
            1 armour, 7 artilleries, 8 infantry and 9 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            7 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            8 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from Gibraltar to 110 Sea Zone
            2 carriers moved from 91 Sea Zone to 110 Sea Zone
            1 battleship moved from 91 Sea Zone to 110 Sea Zone
            2 cruisers moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
    
        Combat - Americans
            Battle in 37 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports in 110 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 9 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 7 artilleries, 3 fighters and 8 infantry
                Germans defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
                    Germans roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 8 infantry in Normandy Bordeaux, round 2 : 8/19 hits, 6,83 expected hits
                    Germans roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 3/13 hits, 4,33 expected hits
                    2 aaGuns owned by the Germans, 6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 7 artilleries, 3 fighters and 5 infantry in Normandy Bordeaux, round 3 : 8/16 hits, 6,00 expected hits
                    Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits, 2,33 expected hits
                    2 artilleries owned by the Germans, 5 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 7 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 33
                Casualties for Americans: 6 infantry
                Casualties for Germans: 2 aaGuns, 2 artilleries and 11 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 artillery, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries moved from 88 Sea Zone to Suriname
            3 infantry moved from 88 Sea Zone to Suriname
            1 mech_infantry moved from Shan State to Malaya
            1 artillery and 2 infantry moved from Shan State to Yunnan
    
        Place Units - Americans
            3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
            2 destroyers and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1,5
            Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Kweichow to Hunan
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                1 infantry owned by the Chinese retreated to Yunnan
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Shensi
            2 artilleries and 1 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from 97 Sea Zone to Southern Italy
            2 infantry moved from Yunnan to Kwangsi
            2 infantry moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to Kwangsi
    
        Combat - British
            Battle in Southern Italy
                British captures 12PUs while taking Italians capital
            Battle in Kwangsi
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                British win, taking Southern Italy from Italians, taking Kwangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                1 fighter owned by the British retreated
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Malaya
            8 mech_infantrys moved from Yunnan to Malaya
            1 armour moved from India to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 tactical_bomber moved from Kwangsi to Malaya
            1 fighter moved from Kwangsi to Malaya
            1 battleship moved from 41 Sea Zone to 79 Sea Zone
            2 artilleries moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 armour moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from 92 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
            2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 armour moved from 110 Sea Zone to Normandy Bordeaux
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            1 harbour placed in British Guiana
            1 destroyer placed in 110 Sea Zone
            1 fighter and 1 transport placed in 98 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,1,3,5,2
            British collect 29 PUs (8 lost to blockades); end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Some Units in India change ownership: 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : 2,50
    Japanese regular : 1,67
    Germans AA : -0,50
    Germans regular : -1,00
    British regular : -5,00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 bomber moved from Western Germany to 97 Sea Zone
            3 infantry moved from Northern Italy to Southern Italy
            3 artilleries moved from Northern Italy to Southern Italy
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 submarine and 1 transport
                1 submarine owned by the British submerged
                    1 transport owned by the British lost in 97 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Southern Italy
                Italians attack with 3 artilleries and 3 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 3 artilleries and 3 infantry in Southern Italy, round 2 : 3/6 hits, 2,00 expected hits
                    British roll dice for 1 mech_infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Southern Italy
                Italians win, taking Southern Italy from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            5 aaGuns, 1 armour, 8 infantry and 1 mech_infantry moved from Northern Italy to Southern France
            2 infantry moved from Northern Italy to Southern France
            1 bomber moved from 97 Sea Zone to Western Germany
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery moved from Ethiopia to Kenya
                  Italians take Kenya from British
            1 infantry moved from Italian Somaliland to Kenya
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 93 Sea Zone
                Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 1 destroyer
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            2 infantry moved from Albania to Yugoslavia
            1 armour moved from Albania to Yugoslavia
            1 artillery and 3 infantry moved from Tobruk to Libya
            4 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
            Italians collect 12 PUs (1 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,17
    Italians regular : 2,50
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to French Indo China
            2 fighters moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 submarines moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 4 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 4 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from French Indo China to Malaya
            2 artilleries moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from French Indo China: 1 infantry
            EDIT: Changing ownership of French Indo China from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,83
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to French Indo China
            2 fighters moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            2 submarines moved from 54 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 4 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    ANZAC roll dice for 4 fighters and 1 infantry in French Indo China, round 2 : 3/5 hits, 2,17 expected hits
                    Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in French Indo China
                ANZAC win, taking French Indo China from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 45 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 45 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters moved from French Indo China to Malaya
            2 artilleries moved from Queensland to South Australia
            2 infantry moved from Queensland to South Australia
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from French Indo China: 1 infantry
            EDIT: Changing ownership of French Indo China from ANZAC to Japanese
            EDIT: Turning off Edit Mode
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 1,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 46 Sea Zone
            1 fighter moved from Western Australia to Queensland
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to Western Australia
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 cruiser moved from 63 Sea Zone to 46 Sea Zone
            1 fighter moved from Western Australia to Queensland
            2 fighters moved from New Zealand to Queensland
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 3 bombers, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            6 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            1 armour moved from Southern France to Normandy Bordeaux
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers
                British defend with 1 cruiser
                    Germans roll dice for 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                    British roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 1 cruiser, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in Greece
                Germans attack with 2 armour and 6 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour and 6 infantry in Greece, round 2 : 3/8 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 2 armour and 6 infantry in Greece, round 3 : 5/8 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour and 6 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery and 3 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/5 hits, 1,50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 110 Sea Zone to Southern Italy
            1 fighter moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 infantry moved from Norway to Finland
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Poland
            1 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
            3 aaGuns and 8 infantry moved from Germany to Poland
            5 armour moved from France to Yugoslavia
    
        Place Units - Germans
            1 armour placed in Germany
            3 bombers and 1 tactical_bomber placed in Western Germany
            1 destroyer placed in 112 Sea Zone
            1 destroyer placed in 93 Sea Zone
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,33
    Neutral_Allies regular : -1,67
    Germans regular : 6,50
    British regular : -0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 destroyer and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
            2 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Belarus to Archangel
            2 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            3 fighters and 2 tactical_bombers moved from Greater Southern Germany to Normandy Bordeaux
            1 bomber moved from Slovakia Hungary to Normandy Bordeaux
            1 armour moved from Northern Italy to Normandy Bordeaux
            6 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 7 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers
                British defend with 2 armour, 2 artilleries, 4 fighters and 4 infantry; French defend with 1 fighter; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 7 armour, 1 artillery, 1 bomber, 5 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 14/23 hits, 10,17 expected hits
                    Americans roll dice for 3 armour, 9 artilleries, 5 fighters and 6 infantry in Normandy Bordeaux, round 2 : 8/23 hits, 9,83 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans, 6 artilleries owned by the Americans, 2 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 6 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Normandy Bordeaux, round 3 : 4/15 hits, 8,17 expected hits
                    Americans roll dice for 3 armour, 1 artillery and 5 fighters in Normandy Bordeaux, round 3 : 4/9 hits, 5,17 expected hits
                    4 armour owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 1 bomber, 5 fighters and 3 tactical_bombers in Normandy Bordeaux, round 4 : 3/11 hits, 6,17 expected hits
                    Americans roll dice for 5 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 3,33 expected hits
                    1 fighter owned by the Germans, 1 armour owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers in Normandy Bordeaux, round 5 : 8/9 hits, 5,17 expected hits
                    Americans roll dice for 2 fighters in Normandy Bordeaux, round 5 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 39
                Casualties for Germans: 6 armour, 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys
                Casualties for Americans: 1 armour, 7 artilleries and 2 infantry
                Casualties for British: 2 armour, 2 artilleries, 4 fighters and 4 infantry
                Casualties for French: 1 fighter
            Battle in Archangel
                Germans attack with 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Archangel, round 2 : 3/13 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 aaGuns moved from Belarus to Archangel
            1 artillery moved from Western Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Bessarabia
            10 armour and 6 mech_infantrys moved from Ukraine to Eastern Poland
            3 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 artilleries, 3 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
            3 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries moved from 115 Sea Zone to Novgorod
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 fighters moved from Normandy Bordeaux to France
            2 tactical_bombers moved from Normandy Bordeaux to France
            2 infantry moved from Northern Italy to France
            1 artillery moved from Northern Italy to France
            1 infantry moved from Yugoslavia to Northern Italy
            2 armour moved from Greater Southern Germany to Eastern Poland
            4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
            3 armour and 2 mech_infantrys moved from Yugoslavia to Western Germany
            1 submarine moved from 117 Sea Zone to 124 Sea Zone
            3 submarines moved from 109 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 bomber placed in Western Germany
            3 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Germany
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 1 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -4,67
    Russians regular : -1,33
    Germans regular : -2,00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            8 infantry moved from Baltic States to Belarus
            1 artillery moved from Baltic States to Belarus
            1 infantry moved from Baltic States to Belarus
            7 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Karelia
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Smolensk to Belarus
            2 aaGuns moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            2 fighters moved from Novgorod to Belarus
            3 armour moved from Russia to Belarus
            2 aaGuns moved from Bryansk to Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            3 fighters moved from Caucasus to Rostov
            4 infantry moved from Bryansk to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            3 infantry moved from Bryansk to Belarus
            2 infantry moved from Tambov to Rostov
            3 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Rostov
            2 armour moved from Russia to Rostov
            5 armour moved from Bryansk to Rostov
            18 infantry moved from Bryansk to Smolensk
            3 mech_infantrys moved from Bryansk to Rostov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 7 armour, 3 fighters, 5 infantry and 3 mech_infantrys
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 7 armour, 3 fighters, 5 infantry and 3 mech_infantrys in Rostov, round 2 : 5/18 hits, 6,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 7 armour, 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 22 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 fighter, 22 infantry and 1 tactical_bomber in Smolensk, round 2 : 9/24 hits, 4,83 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Belarus
                Russians attack with 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry in Belarus, round 2 : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Yenisey
            1 fighter moved from Smolensk to Yenisey
            1 mech_infantry moved from Evenkiyskiy to Yenisey
            1 mech_infantry moved from Timguska to Yenisey
            3 fighters moved from Rostov to Russia
            1 mech_infantry moved from Bryansk to Vologda
            1 mech_infantry moved from Bryansk to Samara
            3 mech_infantrys moved from Russia to Novosibirsk
            4 aaGuns moved from Bryansk to Smolensk
            2 fighters moved from Yunnan to Volgograd
            1 tactical_bomber moved from Yunnan to Volgograd
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            1 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,67
    Russians regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 factory_minors and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 transports moved from 35 Sea Zone to 20 Sea Zone
            2 artilleries moved from Kwangtung to 20 Sea Zone
            2 artilleries and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries moved from 37 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from Hainan to 45 Sea Zone
            1 bomber moved from Hainan to Malaya
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Malaya
            2 destroyers moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from Anhwe to Hunan
            6 fighters and 5 tactical_bombers moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 destroyers
                British defend with 1 destroyer
                    Japanese roll dice for 2 destroyers in 43 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 destroyers in 43 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 destroyers in 43 Sea Zone, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from UK_Pacific with 2 destroyers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Hunan
                Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Hunan, round 2 : 7/13 hits, 6,67 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber in 45 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Malaya
                Japanese attack with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits, 2,50 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber could not land in Malaya and was removed
            1 battleship moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
            2 infantry moved from 36 Sea Zone to French Indo China
            3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
            2 infantry moved from Kwangtung to Kiangsi
            1 bomber moved from Malaya to French Indo China
            1 bomber moved from 45 Sea Zone to French Indo China
            5 tactical_bombers moved from Hunan to French Indo China
            6 fighters moved from Hunan to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 1,83
    UK_Pacific regular : -0,33
    ANZAC regular : -0,33
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Borneo to 43 Sea Zone
            1 mech_infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 mech_infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 56 Sea Zone to 45 Sea Zone
            1 battleship moved from 44 Sea Zone to 45 Sea Zone
            1 submarine moved from 44 Sea Zone to 45 Sea Zone
            1 destroyer moved from 57 Sea Zone to 37 Sea Zone
            1 cruiser moved from 57 Sea Zone to 37 Sea Zone
            1 carrier moved from 57 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 57 Sea Zone to 37 Sea Zone
            1 fighter moved from 57 Sea Zone to 37 Sea Zone
            1 destroyer moved from 56 Sea Zone to 44 Sea Zone
            1 carrier moved from 56 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone
            1 fighter moved from 56 Sea Zone to 44 Sea Zone
            1 battleship moved from 43 Sea Zone to 20 Sea Zone
            1 carrier moved from 43 Sea Zone to 20 Sea Zone
            1 fighter moved from 43 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
            1 cruiser moved from 43 Sea Zone to 20 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
            1 armour moved from Yakut S.S.R. to Amur
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
            2 armour moved from 2 Sea Zone to Alaska
            2 infantry moved from 2 Sea Zone to Alaska
            1 armour moved from Jehol to Chahar
            3 infantry moved from Jehol to Chahar
            4 armour, 2 infantry and 2 mech_infantrys moved from Anhwe to Hopei
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 bomber moved from Philippines to Kweichow
            1 mech_infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Hunan
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            1 fighter moved from Kwangtung to Japan
            1 tactical_bomber moved from Kwangtung to Japan
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            2 transports moved from 19 Sea Zone to 20 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 45 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Celebes from Americans with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Alaska
                Japanese attack with 2 armour and 2 infantry
                Americans defend with 2 mech_infantrys
                    Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 2 mech_infantrys in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Americans lost in Alaska
                    Japanese roll dice for 2 armour and 2 infantry in Alaska, round 3 : 2/4 hits, 1,33 expected hits
                    Americans roll dice for 1 mech_infantry in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 2 mech_infantrys
            Battle in Hopei
                Japanese attack with 4 armour, 2 infantry and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 4 armour, 2 infantry and 2 mech_infantrys in Hopei, round 2 : 3/8 hits, 2,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Hopei
                Japanese win, taking Hopei from Chinese with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Chahar
                Japanese attack with 1 armour and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Chahar, round 3 : 1/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 3/8 hits, 3,83 expected hits
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 3 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in Kweichow, round 2 : 1/4 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 fighter moved from Kwangsi to Kwangtung
            3 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
            1 bomber moved from Kweichow to Kiangsu
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 destroyers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 1.
            Japanese undo move 2.
            2 infantry placed in Kwangtung
            2 mech_infantrys placed in Kiangsu
            1 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 51 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : -1,33
    Japanese regular : -1,33
    ANZAC regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
    
        Non Combat Move - Americans
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 artillery moved from West Indies to 89 Sea Zone
            1 infantry moved from West Indies to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Hopei
            1 artillery placed in Suiyuyan
            1 infantry placed in Kweichow
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
    
        Non Combat Move - Americans
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 artillery moved from West Indies to 89 Sea Zone
            1 infantry moved from West Indies to 89 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 artillery placed in Hopei
            1 artillery placed in Suiyuyan
            1 infantry placed in Kweichow
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 destroyers moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 armour moved from United Kingdom to 109 Sea Zone
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 tactical_bomber moved from Malta to Gibraltar
            1 bomber moved from Malta to Kenya
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 fighter moved from Burma to 37 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Kenya
            1 artillery moved from 72 Sea Zone to Kenya
            1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 bomber moved from India to Kenya
            2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from Burma to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 37 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in Kenya
                British attack with 1 artillery, 2 bombers and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 bombers and 1 infantry in Kenya, round 2 : 2/4 hits, 2,00 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking Kenya from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                British attack with 2 destroyers and 2 fighters
                Germans defend with 1 cruiser
                    British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 bomber moved from Kenya to Tanganyika Territory
            1 fighter moved from 37 Sea Zone to Burma
            1 aaGun moved from Burma to Yunnan
            2 aaGuns moved from Burma to Yunnan
            2 infantry moved from 88 Sea Zone to British Guiana
            1 armour moved from 88 Sea Zone to British Guiana
            1 artillery moved from 88 Sea Zone to British Guiana
            2 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 bomber and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,17
    Italians regular : 0,00
    Japanese regular : -0,33
    Germans regular : -0,50
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to 124 Sea Zone
            1 artillery moved from Suriname to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Suriname to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            1 armour moved from 1 Sea Zone to Alaska
            1 artillery moved from 1 Sea Zone to Alaska
            2 fighters moved from Eastern United States to Alaska
            2 cruisers moved from 110 Sea Zone to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            1 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 125 Sea Zone
                Americans attack with 2 cruisers, 1 fighter and 1 transport
                Germans defend with 1 cruiser
                    Americans roll dice for 2 cruisers, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Germans lost in 125 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 4 submarines
                    Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 4 submarines in 124 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    3 submarines owned by the Germans lost in 124 Sea Zone
                    Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 24
                Casualties for Germans: 4 submarines
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Norway
            Battle in Alaska
                Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 2 armour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 4/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 armour and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to British Columbia
            2 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 artillery moved from Suriname to 88 Sea Zone
            3 infantry moved from Brazil to Suriname
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 artilleries moved from 88 Sea Zone to British Guiana
            2 infantry moved from 88 Sea Zone to British Guiana
            1 infantry moved from 88 Sea Zone to British Guiana
            7 transports moved from 110 Sea Zone to 88 Sea Zone
            4 fighters moved from 124 Sea Zone to 110 Sea Zone
            1 fighter moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries, 3 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,83
    Japanese regular : -0,67
    Germans regular : -1,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries moved from Shensi to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 110 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to 124 Sea Zone
            1 artillery moved from Suriname to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Suriname to 88 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            1 armour moved from 1 Sea Zone to Alaska
            1 artillery moved from 1 Sea Zone to Alaska
            2 fighters moved from Eastern United States to Alaska
            2 cruisers moved from 110 Sea Zone to 125 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
            1 artillery moved from 125 Sea Zone to Norway
            1 infantry moved from 125 Sea Zone to Norway
            1 fighter moved from 110 Sea Zone to 125 Sea Zone
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in 125 Sea Zone
                Americans attack with 2 cruisers, 1 fighter and 1 transport
                Germans defend with 1 cruiser
                    Americans roll dice for 2 cruisers, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Germans lost in 125 Sea Zone
                Americans win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
            Battle in 124 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Germans defend with 4 submarines
                    Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    Germans roll dice for 4 submarines in 124 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                    3 submarines owned by the Germans lost in 124 Sea Zone
                    Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 24
                Casualties for Germans: 4 submarines
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Norway
            Battle in Alaska
                Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 2 armour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 4/6 hits, 2,33 expected hits
                    Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits
                    2 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 armour and 2 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Alaska to British Columbia
            2 submarines moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Suriname to 88 Sea Zone
            1 artillery moved from Suriname to 88 Sea Zone
            3 infantry moved from Brazil to Suriname
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 artilleries moved from 88 Sea Zone to British Guiana
            2 infantry moved from 88 Sea Zone to British Guiana
            1 infantry moved from 88 Sea Zone to British Guiana
            7 transports moved from 110 Sea Zone to 88 Sea Zone
            4 fighters moved from 124 Sea Zone to 110 Sea Zone
            1 fighter moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries, 3 bombers and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries moved from Shensi to Kweichow
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 42 PUs; 
            British buy 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Malaya to Hunan
            1 tactical_bomber moved from Malaya to Hunan
            1 armour moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from French Indo China to Yunnan
            1 fighter moved from Malaya to Hunan
    
        Combat - British
            Battle in Hunan
                British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangsi
            2 fighters moved from Hunan to Yunnan
            1 tactical_bomber moved from Hunan to Yunnan
            5 mech_infantrys moved from India to Yunnan
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            2 submarines and 1 transport placed in 110 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,3,1,1,5,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
            UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Americans regular : 0,83
    Japanese regular : -1,67
    Germans regular : -1,83
    British regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Italians takes Political Action: Political Action Italians To War With Americans
                Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War
    
        Combat Move - Italians
            1 cruiser moved from 93 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern Italy to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
                  Italians take Algeria from French
            1 armour moved from Yugoslavia to Eastern Poland
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 armour moved from 92 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 2 armour and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1,17 expected hits
                    French roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Morocco
                Italians win, taking Morocco from French with 2 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 infantry and 1 mech_infantry
                Casualties for French: 2 infantry
            Battle in 91 Sea Zone
                Italians attack with 1 bomber and 1 submarine
                Americans defend with 1 cruiser and 2 transports
                    Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser and 2 transports
            Battle in 98 Sea Zone
                Italians attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Eastern Poland
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 bomber moved from 91 Sea Zone to Southern France
            2 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            2 submarines and 1 transport placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    French regular : 0,67
    Italians regular : 0,17
    Russians regular : 0,67
    British regular : 0,67
    

    Savegame

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