@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
David vs Kenneth
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 artilleries moved from 113 Sea Zone to Norway 3 infantry moved from France to Holland Belgium 3 artilleries moved from France to Holland Belgium 3 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 armour moved from Germany to Denmark 2 mech_infantrys moved from Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from France to Norway 1 fighter moved from France to Norway 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Eastern Poland to Western Ukraine 10 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 cruisers and 1 transport Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 2 cruisers and 1 transport in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Germans and 2 cruisers owned by the Americans lost in 125 Sea Zone 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 destroyer Casualties for Americans: 2 cruisers and 1 transport Battle in Holland Belgium Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Norway Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 13 armour, 2 artilleries, 8 infantry and 9 mech_infantrys Russians defend with 4 aaGuns and 22 infantry Germans roll dice for 13 armour, 2 artilleries, 8 infantry and 9 mech_infantrys in Smolensk, round 2 : 10/32 hits, 10,33 expected hits Russians roll dice for 4 aaGuns and 22 infantry in Smolensk, round 2 : 9/22 hits, 7,33 expected hits 6 infantry owned by the Russians, 8 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 13 armour, 2 artilleries and 8 mech_infantrys in Smolensk, round 3 : 8/23 hits, 8,83 expected hits Russians roll dice for 16 infantry in Smolensk, round 3 : 3/16 hits, 5,33 expected hits 8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 13 armour, 2 artilleries and 5 mech_infantrys in Smolensk, round 4 : 10/20 hits, 8,33 expected hits Russians roll dice for 8 infantry in Smolensk, round 4 : 2/8 hits, 2,67 expected hits 8 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 13 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 8 infantry and 6 mech_infantrys Casualties for Russians: 4 aaGuns and 22 infantry Non Combat Move - Germans 4 aaGuns moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 1 fighter moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Denmark: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,33 Germans regular : -0,17
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 bomber moved from Southern Italy to 88 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Karelia 9 infantry moved from Finland to Karelia 1 infantry moved from Poland to Baltic States 3 artilleries and 21 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Germany to Eastern Poland 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 5 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Romania to Eastern Poland 3 bombers and 3 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Karelia Germans attack with 11 infantry Russians defend with 1 infantry Germans roll dice for 11 infantry in Karelia, round 2 : 1/11 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 bombers and 3 tactical_bombers British defend with 2 destroyers and 3 fighters Germans roll dice for 4 bombers and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 2 destroyers owned by the British, 1 bomber owned by the Germans, 3 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone 3 bombers owned by the Germans retreated British win with 2 fighters remaining. Battle score for attacker is -19 Casualties for Germans: 1 bomber and 3 tactical_bombers Casualties for British: 2 destroyers and 1 fighter Battle in Baltic States Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 3 bombers moved from 110 Sea Zone to Western Germany 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from 88 Sea Zone to Morocco 6 aaGuns moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Germany 2 armour moved from Greece to Yugoslavia 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy Place Units - Germans 8 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.00 British regular : 1.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Rostov to Ukraine 3 mech_infantrys moved from Rostov to Ukraine 5 infantry moved from Rostov to Ukraine 2 fighters moved from Volgograd to Ukraine 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/12 hits, 3.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 2 fighters moved from Bryansk to Russia 1 mech_infantry moved from Samara to Russia 3 mech_infantrys moved from Novosibirsk to Russia 1 armour moved from Rostov to Russia 5 armour moved from Rostov to Tambov 1 tactical_bomber moved from Bryansk to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Romania 1 submarine moved from 125 Sea Zone to 127 Sea Zone 3 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Baltic States 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Romania Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 4 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 5 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 aaGuns, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia 2 aaGuns, 2 armour, 1 artillery and 11 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 tactical_bomber moved from Romania to Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -3,33
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 transports moved from 2 Sea Zone to 7 Sea Zone 2 destroyers moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 armour moved from Chahar to Kansu Japanese take Suiyuyan from Chinese Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 armour moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Hunan 1 armour moved from Hopei to Hunan 1 mech_infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 infantry moved from Chahar to Anhwe 1 bomber moved from Kiangsu to Kweichow 2 fighters moved from Kwangtung to Hunan 2 tactical_bombers moved from Kwangtung to Hunan 2 fighters moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Sumatra 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 battleship moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 20 Sea Zone to 42 Sea Zone 1 cruiser moved from 20 Sea Zone to 41 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Hunan Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 1 bomber owned by the Japanese retreated 1 armour owned by the Japanese retreated to Hopei Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 2 infantry EDIT: Adding units owned by Japanese to Hopei: 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from Kweichow to Kiangsu 2 fighters moved from Hunan to Kwangtung 2 tactical_bombers moved from Hunan to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33 Japanese regular : -0,67 UK_Pacific regular : 0,67 ANZAC regular : -0,67
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 5 artilleries; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsi to Hopei 2 mech_infantrys moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 1 infantry moved from Chahar to Hopei 2 infantry moved from Kiangsi to Kwangsi 6 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Celebes Battle in Sumatra Battle in Hopei Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 4 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/13 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 36 Sea Zone to 20 Sea Zone 5 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 aaGun and 10 infantry moved from Manchuria to Korea 2 fighters moved from 36 Sea Zone to Korea 2 fighters moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 destroyers moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 45 Sea Zone to 20 Sea Zone 2 bombers moved from India to French Indo China Place Units - Japanese 3 armour placed in Kiangsu 3 artilleries placed in Kwangtung 1 armour and 2 artilleries placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.00 UK_Pacific AA : -0.33
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Italians regular : -0.33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.00
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Non Combat Move - British 3 aaGuns, 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to India 8 mech_infantrys moved from Malaya to Yunnan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 2.33 Italians regular : -0.33
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France Place Units - Italians 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 10 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 2,50
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 destroyer; Italians defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 armour placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,83
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -1,00
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Malaya to Kwangsi 2 fighters moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Malaya to Kwangsi 2 fighters moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 destroyer; Italians defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 armour placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone 1 bomber moved from Egypt to 98 Sea Zone 1 bomber moved from Tanganyika Territory to 98 Sea Zone 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery moved from Anglo Egyptian Sudan to Egypt 6 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 fighter moved from Burma to 41 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Western Germany British attack with 1 bomber and 2 fighters Germans defend with 1 airfield, 3 bombers, 1 factory_major, 1 fighter and 1 harbour British roll dice for 1 bomber and 2 fighters in Western Germany, round 2 : 2/3 hits, 1,67 expected hits Germans roll dice for 3 bombers and 1 fighter in Western Germany, round 2 : 1/4 hits, 1,17 expected hits 2 bombers owned by the Germans and 1 fighter owned by the British lost in Western Germany British roll dice for 1 bomber and 1 fighter in Western Germany, round 3 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 bomber and 1 fighter in Western Germany, round 3 : 1/2 hits, 0,83 expected hits 1 bomber owned by the Germans and 1 fighter owned by the British lost in Western Germany British roll dice for 1 bomber in Western Germany, round 4 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the British lost in Western Germany Germans win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 bomber and 2 fighters Casualties for Germans: 3 bombers Battle in 98 Sea Zone British attack with 2 bombers and 1 fighter Italians defend with 1 cruiser British roll dice for 2 bombers and 1 fighter in 98 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Italians lost in 98 Sea Zone British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - British 2 bombers moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from India to Burma 1 fighter moved from 41 Sea Zone to Burma 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone 1 fighter placed in Egypt Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,33 Japanese regular : -1,00 Italians regular : 0,33 Germans regular : 0,33 British regular : 0,67
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Slovakia Hungary to Romania 1 bomber moved from Southern France to Romania 2 submarines moved from 95 Sea Zone to 98 Sea Zone Combat - Italians Battle in Romania Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber and 2 infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania Italians roll dice for 1 bomber in Romania, round 3 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Romania Italians win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in 98 Sea Zone Italians attack with 2 submarines British defend with 1 carrier and 2 fighters Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 1 carrier in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 submarines in 98 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 carrier owned by the British lost in 98 Sea Zone British and Italians reach a stalemate . Battle score for attacker is 16 Casualties for British: 1 carrier 2 fighters owned by the British forced to land in Egypt Non Combat Move - Italians 1 submarine moved from 91 Sea Zone to 94 Sea Zone 2 armour moved from Morocco to Tunisia 1 artillery and 3 infantry moved from Libya to Tobruk 1 bomber moved from Romania to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy Place Units - Italians 2 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Russians regular : 1,00 British regular : -0,33
-
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 fighter moved from Queensland to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to New South Wales 1 fighter moved from Queensland to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from 62 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 44 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 cruiser and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Western Ukraine 7 armour, 3 artilleries and 22 infantry moved from Eastern Poland to Baltic States 2 armour moved from Yugoslavia to Romania Germans take Romania from Russians 1 armour moved from Romania to Eastern Poland 1 armour moved from Romania to Eastern Poland 8 armour and 2 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys in Baltic States, round 2 : 13/42 hits, 13,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 15 armour, 3 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,00
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 artillery moved from Smolensk to Vologda 1 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Belarus to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 artillery moved from Smolensk to Bryansk 1 bomber moved from Western Germany to Bryansk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Smolensk to Vologda 1 armour moved from Denmark to 113 Sea Zone 1 mech_infantry moved from Denmark to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 3 transports moved from 115 Sea Zone to 113 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 2 artilleries moved from Norway to 113 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 artilleries, 2 bombers and 3 infantry Russians defend with 2 mech_infantrys Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Bryansk, round 2 : 2/7 hits, 2,83 expected hits Russians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Vologda Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 4 aaGuns, 12 armour and 2 mech_infantrys moved from Smolensk to Belarus 3 artilleries and 3 infantry moved from Novgorod to Belarus 2 bombers moved from Bryansk to Belarus 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 armour moved from 115 Sea Zone to Novgorod 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from 113 Sea Zone to Denmark 2 artilleries moved from 113 Sea Zone to Denmark 3 infantry moved from Western Germany to Denmark 2 artilleries moved from Western Germany to Denmark 2 infantry moved from Western Germany to Denmark 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from France to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Denmark Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 infantry placed in France 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -1,00