@ManuC23 413394af-ff89-443f-a515-526efa291c6b-image.png
David vs Kenneth
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to 124 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 armour moved from 1 Sea Zone to Alaska 1 artillery moved from 1 Sea Zone to Alaska 2 fighters moved from Eastern United States to Alaska 2 cruisers moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 2 cruisers, 1 fighter and 1 transport Germans defend with 1 cruiser Americans roll dice for 2 cruisers, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone Americans win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 124 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 4 submarines Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 4 submarines in 124 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits 3 submarines owned by the Germans lost in 124 Sea Zone Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 4 submarines Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Battle in Alaska Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 armour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to British Columbia 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from 110 Sea Zone to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 artilleries moved from 88 Sea Zone to British Guiana 2 infantry moved from 88 Sea Zone to British Guiana 1 infantry moved from 88 Sea Zone to British Guiana 7 transports moved from 110 Sea Zone to 88 Sea Zone 4 fighters moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries, 3 bombers and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : -0,67 Germans regular : -1,83
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Shensi to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Japanese regular : -0,67
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to 124 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Alaska 1 armour moved from 1 Sea Zone to Alaska 1 artillery moved from 1 Sea Zone to Alaska 2 fighters moved from Eastern United States to Alaska 2 cruisers moved from 110 Sea Zone to 125 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery moved from 125 Sea Zone to Norway 1 infantry moved from 125 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 2 cruisers, 1 fighter and 1 transport Germans defend with 1 cruiser Americans roll dice for 2 cruisers, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Germans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 125 Sea Zone Americans win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Battle in 124 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 4 submarines Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Germans roll dice for 4 submarines in 124 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits 3 submarines owned by the Germans lost in 124 Sea Zone Americans roll dice for 1 destroyer and 4 fighters in 124 Sea Zone, round 3 : 1/5 hits, 2,33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 4 submarines Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Norway Battle in Alaska Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 armour and 2 infantry Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 4/6 hits, 2,33 expected hits Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans win, taking Norway from Germans, taking Alaska from Japanese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour and 2 infantry Non Combat Move - Americans 2 fighters moved from Alaska to British Columbia 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 artillery moved from Suriname to 88 Sea Zone 3 infantry moved from Brazil to Suriname 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to United Kingdom 1 artillery moved from 110 Sea Zone to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 3 artilleries moved from 88 Sea Zone to British Guiana 2 infantry moved from 88 Sea Zone to British Guiana 1 infantry moved from 88 Sea Zone to British Guiana 7 transports moved from 110 Sea Zone to 88 Sea Zone 4 fighters moved from 124 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries, 3 bombers and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries moved from Shensi to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 42 PUs; British buy 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Hunan 1 fighter moved from Malaya to Hunan 1 tactical_bomber moved from Malaya to Hunan 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Yunnan 1 fighter moved from Malaya to Hunan Combat - British Battle in Hunan British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/5 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 mech_infantry moved from Yunnan to Kwangsi 2 fighters moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Yunnan 5 mech_infantrys moved from India to Yunnan 1 battleship moved from 79 Sea Zone to 76 Sea Zone Place Units - British 2 fighters placed in United Kingdom 2 submarines and 1 transport placed in 110 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6,3,1,1,5,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4 UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : 0,83 Japanese regular : -1,67 Germans regular : -1,83 British regular : -1,00
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines and 1 transport; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Americans Italians succeeds on action: Political Action Italians To War With Americans: Changing Relationship for Italians and Americans from Neutrality to War Combat Move - Italians 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French 1 armour moved from Yugoslavia to Eastern Poland 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 armour moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 2 armour, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1,33 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 2 armour and 1 mech_infantry in Morocco, round 3 : 2/3 hits, 1,17 expected hits French roll dice for 2 infantry in Morocco, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 infantry and 1 mech_infantry Casualties for French: 2 infantry Battle in 91 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 cruiser and 2 transports Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 26 Casualties for Americans: 1 cruiser and 2 transports Battle in 98 Sea Zone Italians attack with 1 cruiser and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in Eastern Poland Italians attack with 1 armour Russians defend with 1 infantry Italians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Eastern Poland Russians win with no units remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria 1 bomber moved from 91 Sea Zone to Southern France 2 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 2 submarines and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 French regular : 0,67 Italians regular : 0,17 Russians regular : 0,67 British regular : 0,67
-
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 cruiser moved from 46 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 cruiser moved from 46 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,50 French regular : -0,33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 10 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : 0,00
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 29 Sea Zone to 63 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 29 Sea Zone to 63 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 bomber moved from Southern Italy to 88 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Karelia 9 infantry moved from Finland to Karelia 1 infantry moved from Poland to Baltic States 3 artilleries and 21 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Germany to Eastern Poland 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 5 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Romania to Eastern Poland 3 bombers and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 artilleries moved from 113 Sea Zone to Norway 3 infantry moved from France to Holland Belgium 3 artilleries moved from France to Holland Belgium 3 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 armour moved from Germany to Denmark 2 mech_infantrys moved from Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from France to Norway 1 fighter moved from France to Norway 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Eastern Poland to Western Ukraine 10 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 cruisers and 1 transport Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 2 cruisers and 1 transport in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Germans and 2 cruisers owned by the Americans lost in 125 Sea Zone 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 destroyer Casualties for Americans: 2 cruisers and 1 transport Battle in Holland Belgium Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Norway Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 13 armour, 2 artilleries, 8 infantry and 9 mech_infantrys Russians defend with 4 aaGuns and 22 infantry Germans roll dice for 13 armour, 2 artilleries, 8 infantry and 9 mech_infantrys in Smolensk, round 2 : 10/32 hits, 10,33 expected hits Russians roll dice for 4 aaGuns and 22 infantry in Smolensk, round 2 : 9/22 hits, 7,33 expected hits 6 infantry owned by the Russians, 8 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 13 armour, 2 artilleries and 8 mech_infantrys in Smolensk, round 3 : 8/23 hits, 8,83 expected hits Russians roll dice for 16 infantry in Smolensk, round 3 : 3/16 hits, 5,33 expected hits 8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 13 armour, 2 artilleries and 5 mech_infantrys in Smolensk, round 4 : 10/20 hits, 8,33 expected hits Russians roll dice for 8 infantry in Smolensk, round 4 : 2/8 hits, 2,67 expected hits 8 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 13 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 8 infantry and 6 mech_infantrys Casualties for Russians: 4 aaGuns and 22 infantry Non Combat Move - Germans 4 aaGuns moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 1 fighter moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Denmark: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,33 Germans regular : -0,17
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 bomber moved from Southern Italy to 88 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Karelia 9 infantry moved from Finland to Karelia 1 infantry moved from Poland to Baltic States 3 artilleries and 21 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Germany to Eastern Poland 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 5 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Romania to Eastern Poland 3 bombers and 3 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Karelia Germans attack with 11 infantry Russians defend with 1 infantry Germans roll dice for 11 infantry in Karelia, round 2 : 1/11 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 bombers and 3 tactical_bombers British defend with 2 destroyers and 3 fighters Germans roll dice for 4 bombers and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 2 destroyers owned by the British, 1 bomber owned by the Germans, 3 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone 3 bombers owned by the Germans retreated British win with 2 fighters remaining. Battle score for attacker is -19 Casualties for Germans: 1 bomber and 3 tactical_bombers Casualties for British: 2 destroyers and 1 fighter Battle in Baltic States Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 3 bombers moved from 110 Sea Zone to Western Germany 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from 88 Sea Zone to Morocco 6 aaGuns moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Germany 2 armour moved from Greece to Yugoslavia 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy Place Units - Germans 8 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.00 British regular : 1.33
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Rostov to Ukraine 3 mech_infantrys moved from Rostov to Ukraine 5 infantry moved from Rostov to Ukraine 2 fighters moved from Volgograd to Ukraine 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/12 hits, 3.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 2 fighters moved from Bryansk to Russia 1 mech_infantry moved from Samara to Russia 3 mech_infantrys moved from Novosibirsk to Russia 1 armour moved from Rostov to Russia 5 armour moved from Rostov to Tambov 1 tactical_bomber moved from Bryansk to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Romania 1 submarine moved from 125 Sea Zone to 127 Sea Zone 3 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Baltic States 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Romania Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 4 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 5 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 aaGuns, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia 2 aaGuns, 2 armour, 1 artillery and 11 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 tactical_bomber moved from Romania to Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -3,33
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 transports moved from 2 Sea Zone to 7 Sea Zone 2 destroyers moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 armour moved from Chahar to Kansu Japanese take Suiyuyan from Chinese Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 armour moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Hunan 1 armour moved from Hopei to Hunan 1 mech_infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 infantry moved from Chahar to Anhwe 1 bomber moved from Kiangsu to Kweichow 2 fighters moved from Kwangtung to Hunan 2 tactical_bombers moved from Kwangtung to Hunan 2 fighters moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Sumatra 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 battleship moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 20 Sea Zone to 42 Sea Zone 1 cruiser moved from 20 Sea Zone to 41 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Hunan Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 1 bomber owned by the Japanese retreated 1 armour owned by the Japanese retreated to Hopei Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 2 infantry EDIT: Adding units owned by Japanese to Hopei: 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from Kweichow to Kiangsu 2 fighters moved from Hunan to Kwangtung 2 tactical_bombers moved from Hunan to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33 Japanese regular : -0,67 UK_Pacific regular : 0,67 ANZAC regular : -0,67
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 5 artilleries; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsi to Hopei 2 mech_infantrys moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 1 infantry moved from Chahar to Hopei 2 infantry moved from Kiangsi to Kwangsi 6 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Celebes Battle in Sumatra Battle in Hopei Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 4 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/13 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 36 Sea Zone to 20 Sea Zone 5 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 aaGun and 10 infantry moved from Manchuria to Korea 2 fighters moved from 36 Sea Zone to Korea 2 fighters moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 destroyers moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 45 Sea Zone to 20 Sea Zone 2 bombers moved from India to French Indo China Place Units - Japanese 3 armour placed in Kiangsu 3 artilleries placed in Kwangtung 1 armour and 2 artilleries placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.00 UK_Pacific AA : -0.33
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Italians regular : -0.33
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.00
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Non Combat Move - British 3 aaGuns, 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to India 8 mech_infantrys moved from Malaya to Yunnan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 2.33 Italians regular : -0.33
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France Place Units - Italians 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 10 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 2,50