I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 bomber moved from Central United States to Western United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Philippines to Guam
Place Units - Americans
3 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 3/9 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 fighter moved from United Kingdom to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/5 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Ethiopia, round 3 : 0/5 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 4 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 5 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in 91 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2,00 expected hits
1 cruiser owned by the British and 2 fighters owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/3 hits, 1,83 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in 97 Sea Zone and was removed
1 bomber moved from 97 Sea Zone to Cyprus
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 110 Sea Zone to 109 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
Place Units - British
1 carrier placed in 109 Sea Zone
1 fighter placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Cyprus: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
British collect 26 PUs (3 lost to blockades); end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17
Italians regular : 0,17
Japanese regular : 0,33
Germans regular : -0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 artilleries moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from Northern Italy to 95 Sea Zone
1 bomber moved from Northern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from British
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
1 artillery owned by the Italians retreated to Libya
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits, 2,67 expected hits
British roll dice for 2 artilleries and 4 infantry in Egypt, round 2 : 3/6 hits, 2,00 expected hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 2 artilleries and 1 infantry in Egypt, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the British lost in Egypt
Italians roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 4 : 1/4 hits, 2,00 expected hits
British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
1 armour moved from Northern Italy to Slovakia Hungary
1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Albania to Bulgaria
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
French regular : 0,67
Italians regular : -1,83
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
2 cruisers, 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
2 cruisers, 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Battle in 92 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
French regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to Western Australia
1 fighter moved from Queensland to Western Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to Western Australia
1 fighter moved from Queensland to Western Australia
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 cruiser moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 9 infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 unit repaired.
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
6 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Germany to Western Germany
2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
4 armour moved from Romania to Bessarabia
1 infantry moved from Novgorod to Belarus
1 carrier moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Norway to 125 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
3 fighters moved from Romania to Western Ukraine
2 tactical_bombers moved from Romania to Western Ukraine
1 bomber moved from Romania to Western Ukraine
1 bomber moved from Baltic States to Belarus
3 fighters moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
Combat - Germans
Battle in Archangel
Battle in Belarus
Germans attack with 2 artilleries, 1 bomber, 5 fighters and 3 infantry
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 bomber, 5 fighters and 3 infantry in Belarus, round 2 : 4/11 hits, 4,67 expected hits
Russians roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Archangel from Russians, taking Belarus from Russians with 2 artilleries, 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Germans attack with 4 armour, 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery and 6 infantry in Bessarabia, round 2 : 3/11 hits, 3,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 4 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/10 hits, 4,83 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 5/9 hits, 4,50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 fighters moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Belarus to Western Germany
2 tactical_bombers moved from Western Ukraine to Romania
3 fighters moved from Western Ukraine to Romania
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
4 armour placed in Romania
3 infantry placed in Novgorod
2 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -4,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 fighters moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
3 tactical_bombers moved from Western Germany to 97 Sea Zone
4 armour moved from Greater Southern Germany to Eastern Poland
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Norway to Baltic States
1 fighter moved from Norway to Baltic States
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
1 armour moved from Southern France to Holland Belgium
2 mech_infantrys moved from France to Holland Belgium
9 armour moved from Germany to Eastern Poland
4 infantry moved from Poland to Eastern Poland
3 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in Scotland
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 7/7 hits, 4,17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 97 Sea Zone
Germans win, taking Scotland from British with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Holland Belgium
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 3 : 0/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 4 : 2/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 13 armour, 5 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 13 armour, 5 artilleries and 19 infantry in Eastern Poland, round 2 : 8/37 hits, 12,17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 13 armour, 5 artilleries and 18 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Western Germany to France
1 infantry moved from Norway to Finland
1 tactical_bomber moved from 97 Sea Zone to Egypt
2 fighters moved from 97 Sea Zone to Western Germany
2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 bombers moved from 97 Sea Zone to Western Germany
1 submarine moved from 106 Sea Zone to 121 Sea Zone
2 aaGuns moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Baltic States to Poland
1 cruiser moved from 113 Sea Zone to 126 Sea Zone
Place Units - Germans
1 bomber placed in Western Germany
8 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,4,5,2,6,1
Germans collect 39 PUs (5 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
French regular : -0,83
Russians regular : 0,33
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 4 infantry in Buryatia, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
2 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Suiyuyan
Place Units - Russians
1 fighter and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Germans regular : -1,00
Russians regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 aaGuns, 2 armour, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 126 Sea Zone
2 infantry moved from Novgorod to Baltic States
2 fighters moved from 115 Sea Zone to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Belarus to Novgorod
1 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Ukraine to Baltic States
Combat - Russians
Battle in 126 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 126 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Baltic States to 115 Sea Zone
1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun moved from Smolensk to Archangel
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
1 aaGun placed in Ukraine
1 aaGun placed in Novgorod
2 infantry placed in Russia
Russians undo move 3.
1 infantry placed in Russia
1 infantry placed in Ukraine
2 armour placed in Novgorod
1 infantry placed in Ukraine
Russians undo move 5.
1 transport placed in 115 Sea Zone
1 armour placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 bomber and 2 factory_minors; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
3 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 artilleries and 5 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
2 infantry moved from 20 Sea Zone to Kwangtung
3 tactical_bombers moved from 36 Sea Zone to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 destroyers in 45 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 destroyers in 45 Sea Zone, round 3 : 4/7 hits, 3,33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 45 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Kwangtung
Japanese attack with 1 armour and 3 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour and 3 infantry in Kwangtung, round 2 : 2/4 hits, 1,00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Kiangsi, round 2 : 4/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 10 fighters, 7 infantry and 8 tactical_bombers
British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 11 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 10 fighters, 7 infantry and 8 tactical_bombers in Yunnan, round 2 : 16/30 hits, 14,33 expected hits
Chinese roll dice for 2 fighters, 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/16 hits, 6,17 expected hits
6 infantry owned by the Japanese, 1 tactical_bomber owned by the British, 11 infantry owned by the Chinese, 2 infantry owned by the British and 2 fighters owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 6 infantry
Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Chinese: 11 infantry
Non Combat Move - Japanese
2 infantry moved from Anhwe to Hopei
1 fighter moved from Kiangsu to Manchuria
1 mech_infantry moved from Chahar to Manchuria
2 transports moved from 36 Sea Zone to 19 Sea Zone
3 fighters moved from Yunnan to Kiangsu
1 fighter moved from Yunnan to Kiangsu
3 tactical_bombers moved from Yunnan to Kiangsu
5 tactical_bombers moved from Yunnan to Kwangsi
6 fighters moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kiangsu
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Japanese regular : 3,67
UK_Pacific regular : 0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 destroyers moved from 43 Sea Zone to 44 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to Java
2 tactical_bombers moved from 41 Sea Zone to Celebes
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 bombers moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
6 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery moved from Sakha to Amur
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kweichow to Shensi
1 armour moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Kiangsu to Anhwe
2 armour moved from Yunnan to Shensi
1 armour moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 fighters moved from Hunan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/5 hits, 2,00 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 4 armour, 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 armour, 2 fighters and 3 infantry in Shensi, round 2 : 4/9 hits, 3,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 4 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters, 2 submarines and 4 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 8 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 10/20 hits, 11,17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 7/13 hits, 6,83 expected hits
Units damaged: 1 battleship owned by the Japanese
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 1 cruiser, 8 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 8/18 hits, 10,50 expected hits
Americans roll dice for 2 battleships, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 3 : 3/9 hits, 5,50 expected hits
3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 1 cruiser, 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 7/15 hits, 8,50 expected hits
Americans roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
5 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 4 bombers, 1 cruiser, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 135
Casualties for Japanese: 1 carrier, 2 destroyers, 2 submarines and 3 tactical_bombers
Casualties for Americans: 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 5 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
6 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
2 fighters moved from Shensi to Yunnan
2 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 aaGun moved from Manchuria to Amur
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
4 bombers could not land in 6 Sea Zone and were removed
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 4 bombers
EDIT: Removing units owned by Japanese from Japan: 3 bombers
EDIT: Adding units owned by Japanese to Kiangsu: 3 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -3,33
Japanese regular : -4,50
ANZAC regular : -0,33
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Korea to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from Japanese
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
1 bomber moved from Hawaiian Islands to Amur
Combat - Americans
Battle in Amur
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 aaGun and 1 artillery
Japanese roll AA dice in Amur : 1/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Amur
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 1 artillery
Non Combat Move - Americans
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
3 artilleries and 3 infantry placed in Eastern United States
3 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,5,6
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,33
Japanese AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 factory_minor, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour moved from Korea to Jehol
Chinese take Manchuria from Japanese
Chinese take Jehol from Japanese
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
1 bomber moved from Hawaiian Islands to Amur
Combat - Americans
Battle in Amur
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 aaGun and 1 artillery
Japanese roll AA dice in Amur : 1/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Amur
Americans roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 aaGun and 1 artillery in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 1 artillery
Non Combat Move - Americans
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
3 artilleries and 3 infantry placed in Eastern United States
3 submarines and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,5,6
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Tanganyika Territory to Ethiopia
British take Kenya from Italians
British take Ethiopia from Italians
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Non Combat Move - British
1 bomber moved from Malaya to India
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Alexandria to Libya
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
1 armour and 1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
British collect 34 PUs (1 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,33
Japanese AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Eastern United States
1 bomber moved from Western United States to Wake Island
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Central United States to Eastern United States
1 bomber moved from Western United States to Wake Island
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to Suiyuyan
Place Units - Chinese
5 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour moved from Ethiopia to Egypt
1 fighter moved from Cyprus to Egypt
1 bomber moved from Cyprus to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
Combat - British
Battle in 119 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 119 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Egypt
British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 tactical_bomber; Italians defend with 2 armour, 1 artillery and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 2 armour, 1 artillery and 1 tactical_bomber in Egypt, round 2 : 0/4 hits, 1,83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 0/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Germans and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Italians: 2 armour and 1 artillery
Casualties for Germans: 1 tactical_bomber
Non Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Trans-Jordan
1 fighter moved from Scotland to 109 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
Place Units - British
1 armour placed in Union of South Africa
1 destroyer, 2 submarines and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,2,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
2 armour, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
UK_Pacific collect 18 PUs (4 lost to blockades); end with 19 PUs
Some Units in India change ownership: 2 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Italians regular : -2,83
Japanese regular : -0,33
Germans regular : -0,33
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 92 Sea Zone
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 armour moved from 95 Sea Zone to Southern Italy
2 artilleries and 5 infantry moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
French regular : -0,67
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Slovakia Hungary to Belarus
2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 bomber moved from Tobruk to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 0/4 hits, 1,50 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Egypt, round 3 : 3/3 hits, 1,33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Egypt, round 3 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Belarus, round 4 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 bomber moved from Egypt to Southern Italy
2 artilleries moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern France
1 infantry moved from Bulgaria to Romania
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : -1,83
Russians regular : 0,00
British regular : -1,33