• TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Volgograd to Ukraine
            1 armour moved from Volgograd to Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Russia to Western Ukraine
            1 mech_infantry moved from Russia to Ukraine
            1 artillery moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 aaGun moved from Russia to Bryansk
            1 aaGun moved from Russia to Smolensk
            1 infantry moved from Belarus to Baltic States
            3 infantry moved from Baltic States to Novgorod
            1 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Novgorod
            6 infantry moved from Buryatia to Amur
            2 aaGuns and 6 infantry moved from Sakha to Amur
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Manchuria to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Chahar
            2 infantry moved from Jehol to Chahar
            1 artillery moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsi to Hunan
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery moved from Kiangsi to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            2 fighters moved from Japan to Kwangsi
            2 tactical_bombers moved from Japan to Kwangsi
            2 bombers moved from Japan to Yunnan
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from Korea to Kiangsu
            4 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            3 fighters moved from Hunan to Kiangsi
            2 tactical_bombers moved from Hunan to Kiangsi
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Amur
            1 infantry moved from 5 Sea Zone to Amur
            1 artillery moved from Manchuria to Amur
            6 infantry moved from Manchuria to Amur
            4 infantry moved from Korea to Amur
            1 fighter moved from Korea to Amur
            2 tactical_bombers moved from Japan to Amur
            2 fighters moved from Japan to Amur
            2 fighters moved from 6 Sea Zone to Amur
            2 tactical_bombers moved from 6 Sea Zone to Amur
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter moved from Formosa to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Amur
            1 infantry moved from 5 Sea Zone to Amur
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 fighter moved from Okinawa to Amur
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Amur
                Japanese attack with 1 armour, 2 artilleries, 6 fighters, 12 infantry and 4 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Amur : 2/6 hits, 1,00 expected hits
                    2 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 12 infantry and 4 tactical_bombers in Amur, round 2 : 9/23 hits, 8,17 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 5/18 hits, 6,00 expected hits
                    5 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 7 infantry and 4 tactical_bombers in Amur, round 3 : 5/18 hits, 7,33 expected hits
                    Russians roll dice for 9 infantry in Amur, round 3 : 2/9 hits, 3,00 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry and 4 tactical_bombers in Amur, round 4 : 7/16 hits, 7,00 expected hits
                    Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 fighters and 9 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits, 3,50 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 bombers moved from Yunnan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from Amur to Manchuria
            3 tactical_bombers moved from Amur to Jehol
            2 fighters moved from Amur to Jehol
            1 tactical_bomber moved from Amur to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : -4,50
    Russians regular : -1,33
    Russians AA : 1,00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Japanese regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 6 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3,50
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 54 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Western United States
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            1 carrier and 1 transport placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 carrier and 1 factory_minor; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 cruiser moved from 110 Sea Zone to 111 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            2 fighters moved from United Kingdom to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 battleship moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
            1 armour moved from 76 Sea Zone to Ethiopia
            1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 cruiser moved from 39 Sea Zone to 76 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 111 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Germans defend with 1 battleship and 1 submarine
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 cruiser owned by the British lost in 111 Sea Zone
                    British roll dice for 1 fighter in 111 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                Germans and British reach a stalemate
                . Battle score for attacker is 8
                Casualties for British: 1 cruiser
                Casualties for Germans: 1 battleship
            Battle in Ethiopia
                British attack with 1 armour, 4 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 2/5 hits, 3,00 expected hits
                    1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 3/5 hits, 3,00 expected hits
                    1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
                    Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber in 97 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                Casualties for Germans: 1 tactical_bomber
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
            Battle in 91 Sea Zone
                British attack with 1 battleship and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 battleship and 1 destroyer in 91 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                British win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 96 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Malta
            1 artillery moved from Alexandria to Egypt
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from 80 Sea Zone to Persia
            1 battleship moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            5 infantry moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 fighter moved from India to Burma
            3 aaGuns moved from India to Burma
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 fighter moved from 111 Sea Zone to United Kingdom
    
        Place Units - British
            1 factory_minor placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 22 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Italians regular : -2,33
    Japanese regular : -0,67
    Germans regular : 0,00
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 armour moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            3 mech_infantrys moved from Central United States to Eastern United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Suiyuyan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 1/9 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 6 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 fighter and 3 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            2 destroyers moved from 106 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Gibraltar to 97 Sea Zone
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Scotland to 109 Sea Zone
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            2 infantry moved from Scotland to United Kingdom
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 cruiser moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            2 infantry moved from Burma to Yunnan
            1 artillery moved from India to Burma
            1 fighter, 6 infantry and 1 tactical_bomber moved from India to Burma
            1 infantry moved from West India to India
            2 infantry moved from Union of South Africa to Rhodesia
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 109 Sea Zone
                British attack with 1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Germans with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 96 Sea Zone
                British attack with 1 cruiser
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/5 hits, 3,17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Cyprus
            1 bomber moved from 97 Sea Zone to Cyprus
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 infantry moved from 42 Sea Zone to Java
                  UK_Pacific take Java from Dutch
            1 aaGun moved from Scotland to United Kingdom
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from 109 Sea Zone to United Kingdom
            1 fighter moved from 109 Sea Zone to United Kingdom
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
    
        Place Units - British
            3 submarines placed in 109 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 3 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : -3,50
    Italians regular : -0,50
    Japanese regular : -0,33
    Germans regular : -0,17
    British regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            2 infantry moved from Ethiopia to Kenya
            1 artillery moved from Ethiopia to Kenya
            1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 armour moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Algeria
            1 infantry moved from 92 Sea Zone to Algeria
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Italians: 1 destroyer and 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Algeria
                Italians attack with 1 armour and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            1 infantry moved from Northern Italy to Greater Southern Germany
            6 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Northern Italy to Greater Southern Germany
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 2 infantry
            EDIT: Adding units owned by Italians to Libya: 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Tobruk: 1 infantry
            EDIT: Turning off Edit Mode
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    French regular : 1,50
    Italians regular : 1,17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 armour moved from 92 Sea Zone to Morocco
            1 infantry moved from 92 Sea Zone to Morocco
            1 bomber moved from Northern Italy to 96 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 armour moved from Albania to Northern Italy
            2 infantry moved from Albania to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 armour moved from Tobruk to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1,33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Morocco
                Italians attack with 1 armour and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for French: 1 infantry
            Battle in Southern France
                Italians attack with 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1,00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 1/3 hits, 1,00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 artilleries in Southern France, round 5 : 0/2 hits, 0,67 expected hits
                    French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 artilleries in Southern France, round 6 : 1/2 hits, 0,67 expected hits
                    French roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Italians regular : -0,83
    British regular : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Malaya
            2 fighters moved from New Zealand to Queensland
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 cruiser moved from 110 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Combat - French
            Battle in 92 Sea Zone
                French attack with 2 cruisers, 1 destroyer and 1 fighter
                Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                    French roll dice for 2 cruisers, 1 destroyer and 1 fighter in 92 Sea Zone, round 3 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 destroyer owned by the French, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
                French win with 2 cruisers and 1 fighter remaining. Battle score for attacker is 25
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Casualties for French: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    French regular : 1,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Western Australia
            1 fighter moved from Queensland to Sumatra
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone
            2 fighters moved from New Zealand to Western Australia
            1 fighter moved from Queensland to Sumatra
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
    
        Non Combat Move - ANZAC
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 111 Sea Zone to 118 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            2 bombers moved from Western Germany to 91 Sea Zone
            2 tactical_bombers moved from Western Germany to 91 Sea Zone
            2 fighters moved from Western Germany to 91 Sea Zone
            2 fighters moved from Western Germany to Greece
            3 armour moved from Yugoslavia to Greece
            4 infantry moved from Bulgaria to Greece
            1 artillery moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 armour moved from Normandy Bordeaux to Western Germany
            5 armour moved from France to Germany
            4 mech_infantrys moved from France to Germany
            2 artilleries and 8 infantry moved from Yugoslavia to Romania
            1 infantry moved from Bulgaria to Greece
            2 fighters moved from Western Germany to 92 Sea Zone
            2 tactical_bombers moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Greece
                Germans attack with 3 armour, 2 fighters and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 2 fighters and 5 infantry in Greece, round 2 : 3/10 hits, 3,33 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 3 armour, 2 fighters and 4 infantry in Greece, round 3 : 3/9 hits, 3,17 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 destroyer and 2 transports
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 91 Sea Zone
                    2 transports owned by the British lost in 91 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship, 1 destroyer and 2 transports
            Battle in 92 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                French defend with 2 cruisers
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    French roll dice for 2 cruisers in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    2 cruisers owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 fighter
                Casualties for French: 2 cruisers
    
        Non Combat Move - Germans
            1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 fighter moved from 91 Sea Zone to Morocco
            2 bombers moved from 91 Sea Zone to Normandy Bordeaux
            2 tactical_bombers moved from 92 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Morocco
            2 fighters moved from Greece to Romania
            1 aaGun moved from Western Germany to Germany
            2 aaGuns moved from Western Germany to France
    
        Place Units - Germans
            7 armour and 3 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,00
    Neutral_Allies regular : 0,33
    Germans regular : -0,00
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers, 1 factory_major and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Western Germany to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            2 armour moved from France to Normandy Bordeaux
            2 armour moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 mech_infantry moved from France to Holland Belgium
            2 armour moved from Southern France to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits
                1 tactical_bomber killed by AA
                    British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: factory_major = 4, harbour = 6, airfield = 2
            Battle in Gibraltar
            Battle in Greece
                Germans attack with 2 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour and 5 infantry in Greece, round 2 : 2/7 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 1/6 hits, 1,67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 2 infantry in Greece, round 4 : 2/4 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 6 armour, 1 artillery and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 6 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3,67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Morocco
                Germans attack with 1 armour and 3 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Morocco
                Germans win, taking Morocco from French with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 aaGuns moved from Western Germany to Holland Belgium
            1 artillery moved from France to Southern France
            1 infantry moved from France to Southern France
            2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Germans
            1 carrier, 2 destroyers and 1 transport placed in 112 Sea Zone
            1 factory_major placed in Romania
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    French regular : -1,00
    British AA : 1,17
    Neutral_Allies regular : 1,67
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 2 destroyers, 1 factory_major and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 armour moved from Western Germany to 112 Sea Zone
            2 infantry moved from Denmark to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from France to Holland Belgium
            1 artillery moved from France to Normandy Bordeaux
            1 mech_infantry moved from Southern France to Normandy Bordeaux
            5 infantry moved from Bulgaria to Greece
            2 armour moved from Yugoslavia to Greece
            2 armour moved from France to Normandy Bordeaux
            2 armour moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            2 bombers moved from Western Germany to United Kingdom
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            2 tactical_bombers moved from Western Germany to United Kingdom
            1 mech_infantry moved from France to Holland Belgium
            2 armour moved from Southern France to Normandy Bordeaux
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits
                1 tactical_bomber killed by AA
                    British roll AA dice in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in United Kingdom causes 12 damage total.  Damaged units is as follows: factory_major = 4, harbour = 6, airfield = 2
            Battle in Gibraltar
            Battle in Greece
                Germans attack with 2 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour and 5 infantry in Greece, round 2 : 2/7 hits, 1,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 1/6 hits, 1,67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour and 2 infantry in Greece, round 4 : 2/4 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Germans attack with 6 armour, 1 artillery and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 6 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/8 hits, 3,67 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for French: 1 artillery
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Morocco
                Germans attack with 1 armour and 3 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 armour and 3 infantry in Morocco, round 2 : 1/4 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Morocco
                Germans win, taking Morocco from French with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 aaGuns moved from Western Germany to Holland Belgium
            1 artillery moved from France to Southern France
            1 infantry moved from France to Southern France
            2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Germans
            1 carrier, 2 destroyers and 1 transport placed in 112 Sea Zone
            1 factory_major placed in Romania
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 93 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -1,00
    British AA : 1,17
    Neutral_Allies regular : 1,67
    Germans regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 6 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 111 Sea Zone to 104 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            2 fighters and 1 tactical_bomber moved from Yenisey to Amur
            1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Novgorod to Baltic States
            7 infantry moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            2 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 armour moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Western Ukraine
            2 aaGuns moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Russia to Belarus
            2 armour moved from Russia to Belarus
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 mech_infantrys and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Western Ukraine to Baltic States
            1 artillery moved from Novgorod to Baltic States
            1 artillery, 2 fighters, 16 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
            1 artillery and 3 infantry moved from Western Ukraine to Bessarabia
            1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
            2 infantry moved from Rostov to Ukraine
            4 mech_infantrys moved from Russia to Ukraine
            1 artillery and 1 infantry moved from Smolensk to Belarus
            2 infantry moved from Buyant-Uhaa to Jehol
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Olgiy
            1 infantry moved from Ulaanbaatar to Dzavhan
    
        Combat - Russians
            Battle in Jehol
                Russians attack with 2 infantry
                Japanese defend with 2 fighters and 3 tactical_bombers
                    Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Jehol, round 2 : 1/5 hits, 2,83 expected hits
                    1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters and 3 tactical_bombers in Jehol, round 3 : 2/5 hits, 2,83 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Novgorod to Baltic States
            1 aaGun moved from Smolensk to Belarus
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Russians
            1 armour and 2 infantry placed in Novgorod
            1 armour and 2 infantry placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2,67
    Russians regular : -0,50
    

    Savegame

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