@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
David vs Kenneth
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 cruiser moved from 46 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs; Combat Move - ANZAC 1 cruiser moved from 46 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 62 Sea Zone Place Units - ANZAC 1 carrier and 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in 98 Sea Zone French attack with 1 destroyer Italians defend with 1 cruiser French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 cruiser remaining. Battle score for attacker is -8 Casualties for French: 1 destroyer Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,50 French regular : -0,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Western Germany to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 10 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : 0,00
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 29 Sea Zone to 63 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 carrier moved from 29 Sea Zone to 63 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 cruiser and 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 bomber moved from Southern Italy to 88 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Karelia 9 infantry moved from Finland to Karelia 1 infantry moved from Poland to Baltic States 3 artilleries and 21 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Germany to Eastern Poland 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 5 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Romania to Eastern Poland 3 bombers and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 artilleries moved from 113 Sea Zone to Norway 3 infantry moved from France to Holland Belgium 3 artilleries moved from France to Holland Belgium 3 infantry moved from Western Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 armour moved from Germany to Denmark 2 mech_infantrys moved from Germany to Denmark 1 mech_infantry moved from Western Germany to Denmark 1 armour moved from Western Germany to Denmark 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone 1 tactical_bomber moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from France to Norway 1 fighter moved from France to Norway 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 armour moved from Eastern Poland to Western Ukraine 10 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 2 cruisers and 1 transport Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits Americans roll dice for 2 cruisers and 1 transport in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the Germans and 2 cruisers owned by the Americans lost in 125 Sea Zone 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 1 destroyer Casualties for Americans: 2 cruisers and 1 transport Battle in Holland Belgium Germans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/8 hits, 3,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Norway Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Smolensk Germans attack with 13 armour, 2 artilleries, 8 infantry and 9 mech_infantrys Russians defend with 4 aaGuns and 22 infantry Germans roll dice for 13 armour, 2 artilleries, 8 infantry and 9 mech_infantrys in Smolensk, round 2 : 10/32 hits, 10,33 expected hits Russians roll dice for 4 aaGuns and 22 infantry in Smolensk, round 2 : 9/22 hits, 7,33 expected hits 6 infantry owned by the Russians, 8 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 13 armour, 2 artilleries and 8 mech_infantrys in Smolensk, round 3 : 8/23 hits, 8,83 expected hits Russians roll dice for 16 infantry in Smolensk, round 3 : 3/16 hits, 5,33 expected hits 8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 13 armour, 2 artilleries and 5 mech_infantrys in Smolensk, round 4 : 10/20 hits, 8,33 expected hits Russians roll dice for 8 infantry in Smolensk, round 4 : 2/8 hits, 2,67 expected hits 8 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 13 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 8 infantry and 6 mech_infantrys Casualties for Russians: 4 aaGuns and 22 infantry Non Combat Move - Germans 4 aaGuns moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 1 fighter moved from Norway to Western Germany 1 tactical_bomber moved from Norway to Western Germany 2 bombers, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 3 artilleries and 6 infantry placed in Western Germany 3 infantry placed in France 1 infantry placed in Western Germany 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Denmark: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,33 Russians regular : -1,33 Germans regular : -0,17
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 bomber moved from Southern Italy to 88 Sea Zone 1 tactical_bomber moved from Western Germany to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 bomber moved from Southern Italy to 110 Sea Zone 2 infantry moved from Norway to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 2 infantry moved from 127 Sea Zone to Karelia 9 infantry moved from Finland to Karelia 1 infantry moved from Poland to Baltic States 3 artilleries and 21 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Germany to Eastern Poland 3 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 5 armour moved from Yugoslavia to Eastern Poland 1 armour moved from Romania to Eastern Poland 3 bombers and 3 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 88 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 88 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Karelia Germans attack with 11 infantry Russians defend with 1 infantry Germans roll dice for 11 infantry in Karelia, round 2 : 1/11 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 bombers and 3 tactical_bombers British defend with 2 destroyers and 3 fighters Germans roll dice for 4 bombers and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits British roll dice for 2 destroyers and 3 fighters in 110 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 2 destroyers owned by the British, 1 bomber owned by the Germans, 3 tactical_bombers owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone 3 bombers owned by the Germans retreated British win with 2 fighters remaining. Battle score for attacker is -19 Casualties for Germans: 1 bomber and 3 tactical_bombers Casualties for British: 2 destroyers and 1 fighter Battle in Baltic States Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 3 bombers moved from 110 Sea Zone to Western Germany 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 bomber moved from 88 Sea Zone to Morocco 6 aaGuns moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Germany 2 armour moved from Greece to Yugoslavia 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy Place Units - Germans 8 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.00 British regular : 1.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 mech_infantrys moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Rostov to Ukraine 3 mech_infantrys moved from Rostov to Ukraine 5 infantry moved from Rostov to Ukraine 2 fighters moved from Volgograd to Ukraine 2 mech_infantrys moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/12 hits, 3.33 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 3 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Non Combat Move - Russians 3 fighters moved from Ukraine to Russia 2 fighters moved from Bryansk to Russia 1 mech_infantry moved from Samara to Russia 3 mech_infantrys moved from Novosibirsk to Russia 1 armour moved from Rostov to Russia 5 armour moved from Rostov to Tambov 1 tactical_bomber moved from Bryansk to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 tactical_bomber moved from Ukraine to Romania 1 submarine moved from 125 Sea Zone to 127 Sea Zone 3 infantry moved from Belarus to Novgorod 2 fighters moved from Belarus to Baltic States 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Romania Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 0/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 2 infantry in Baltic States, round 4 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 2 fighters and 1 infantry in Baltic States, round 5 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 2 aaGuns, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Belarus to Bryansk 6 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bessarabia 2 aaGuns, 2 armour, 1 artillery and 11 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 tactical_bomber moved from Romania to Ukraine Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -3,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 transports moved from 2 Sea Zone to 7 Sea Zone 2 destroyers moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 armour moved from Chahar to Kansu Japanese take Suiyuyan from Chinese Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 armour moved from Hopei to Shensi 1 mech_infantry moved from Hopei to Hunan 1 armour moved from Hopei to Hunan 1 mech_infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Kweichow 1 infantry moved from Hopei to Kweichow 1 armour moved from Hopei to Shensi 1 mech_infantry moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kiangsu to Kwangsi 2 artilleries moved from Kwangtung to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 3 infantry moved from Chahar to Anhwe 1 bomber moved from Kiangsu to Kweichow 2 fighters moved from Kwangtung to Hunan 2 tactical_bombers moved from Kwangtung to Hunan 2 fighters moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 cruiser moved from 37 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Celebes to 44 Sea Zone 1 mech_infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 mech_infantry moved from 42 Sea Zone to Java 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to Java 1 fighter moved from 44 Sea Zone to Sumatra 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 battleship moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship moved from 20 Sea Zone to 42 Sea Zone 1 cruiser moved from 20 Sea Zone to 41 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone Combat - Japanese Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 cruisers in Sumatra, round 2 : 2/2 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2,67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Hunan Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 3,00 expected hits Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Kweichow Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Kweichow, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow 1 bomber owned by the Japanese retreated 1 armour owned by the Japanese retreated to Hopei Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Anhwe: 2 infantry EDIT: Adding units owned by Japanese to Hopei: 2 infantry EDIT: Turning off Edit Mode 1 bomber moved from Kweichow to Kiangsu 2 fighters moved from Hunan to Kwangtung 2 tactical_bombers moved from Hunan to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 2 tactical_bombers moved from Kwangsi to Kwangtung 1 fighter moved from Sumatra to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33 Japanese regular : -0,67 UK_Pacific regular : 0,67 ANZAC regular : -0,67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 4 armour and 5 artilleries; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsi to Hopei 2 mech_infantrys moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 1 infantry moved from Chahar to Hopei 2 infantry moved from Kiangsi to Kwangsi 6 fighters moved from French Indo China to Kwangsi 5 tactical_bombers moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to India 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to French Indo China Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Celebes Battle in Sumatra Battle in Hopei Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 2 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 4 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 artillery in Hopei, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 6 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 5 tactical_bombers in Kwangsi, round 2 : 6/13 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 6 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship and 1 carrier moved from 36 Sea Zone to 20 Sea Zone 5 tactical_bombers moved from Kwangsi to Kwangtung 2 fighters moved from Kwangsi to Kwangtung 1 aaGun and 10 infantry moved from Manchuria to Korea 2 fighters moved from 36 Sea Zone to Korea 2 fighters moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 destroyers moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 45 Sea Zone to 20 Sea Zone 2 bombers moved from India to French Indo China Place Units - Japanese 3 armour placed in Kiangsu 3 artilleries placed in Kwangtung 1 armour and 2 artilleries placed in French Indo China Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.00 UK_Pacific AA : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.33 Italians regular : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters moved from Yunnan to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 5 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Kwangsi Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi Americans win, taking Kwangsi from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Non Combat Move - Americans 3 fighters moved from Kwangsi to India 1 tactical_bomber moved from Kwangsi to India 3 artilleries moved from British Guiana to 88 Sea Zone 3 infantry moved from Suriname to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 88 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to United Kingdom 5 infantry moved from 110 Sea Zone to United Kingdom 6 transports moved from 88 Sea Zone to 101 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone 2 destroyers moved from 88 Sea Zone to 110 Sea Zone 3 infantry moved from 88 Sea Zone to Suriname 3 artilleries moved from 88 Sea Zone to Suriname 3 bombers moved from Eastern United States to United Kingdom 5 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour moved from Alaska to 1 Sea Zone 1 artillery moved from Alaska to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 1 Sea Zone to 10 Sea Zone 2 fighters moved from British Columbia to Western United States 1 armour moved from 10 Sea Zone to Western United States 1 artillery moved from 10 Sea Zone to Western United States 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 4 artilleries and 6 infantry placed in Eastern United States 2 artilleries placed in Central United States 1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 artilleries and 1 infantry Japanese defend with 2 armour Chinese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 2 armour in Shensi, round 3 : 2/2 hits, 1.00 expected hits 1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for Chinese: 2 artilleries and 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Chinese 4 artilleries and 10 infantry moved from Yunnan to Kwangsi Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Szechwan 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Purchase Units - British Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 124 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Non Combat Move - British 3 aaGuns, 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangsi 1 mech_infantry moved from Yunnan to India 8 mech_infantrys moved from Malaya to Yunnan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Place Units - British 3 mech_infantrys placed in Persia 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6 UK_Pacific collect 13 PUs; end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 1.33 Japanese regular : 2.33 Italians regular : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern France Place Units - Italians 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 10 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : 2,50
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 11 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 1 destroyer Germans defend with 1 destroyer; Italians defend with 1 submarine Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 armour placed in Western United States 2 destroyers placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 0,83
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 artillery moved from Hunan to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 artillery moved from Suiyuyan to Shensi 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Japanese regular : -1,00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Malaya to Kwangsi 2 fighters moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from Malaya to Kwangsi 2 fighters moved from Queensland to South Australia 2 aaGuns moved from Queensland to South Australia 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 carrier moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :