TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 infantry moved from Southern France to Northern Italy
1 armour moved from Southern France to Northern Italy
1 bomber moved from Southern France to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,5,6
Italians collect 4 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
2 artilleries moved from New South Wales to 62 Sea Zone
2 artilleries, 1 carrier, 1 destroyer and 3 transports moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from Anhwe to Kwangsi
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
2 artilleries moved from New South Wales to 62 Sea Zone
2 artilleries, 1 carrier, 1 destroyer and 3 transports moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from Anhwe to Kwangsi
3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Slovakia Hungary to Romania
5 infantry moved from Slovakia Hungary to Romania
6 armour moved from Germany to Romania
1 fighter moved from Germany to Romania
1 infantry moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Romania
1 infantry moved from Germany to Poland
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to France
4 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 artilleries moved from Germany to 114 Sea Zone
2 infantry moved from Norway to Finland
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Finland
3 artilleries moved from 115 Sea Zone to Finland
2 tactical_bombers moved from 115 Sea Zone to Finland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Southern France to Romania
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 armour and 1 infantry
Russians defend with 4 aaGuns and 1 infantry
Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1,17 expected hits
Russians roll dice for 4 aaGuns and 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
2 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour and 1 infantry in Eastern Poland, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 2 aaGuns and 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour in Eastern Poland, round 4 : 2/2 hits, 1,00 expected hits
Russians roll dice for 2 aaGuns and 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
2 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour in Eastern Poland, round 5 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour in Eastern Poland, round 6 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 14
Casualties for Russians: 4 aaGuns and 1 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Finland
Germans attack with 4 artilleries, 6 infantry and 2 tactical_bombers
Russians defend with 2 armour
Germans roll dice for 4 artilleries, 6 infantry and 2 tactical_bombers in Finland, round 2 : 3/12 hits, 4,00 expected hits
Russians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1,00 expected hits
2 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 4 artilleries, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Romania
Germans attack with 6 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Russians defend with 2 armour, 3 infantry and 3 mech_infantrys
Germans roll dice for 6 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Romania, round 2 : 8/16 hits, 6,00 expected hits
Russians roll dice for 2 armour, 3 infantry and 3 mech_infantrys in Romania, round 2 : 5/8 hits, 3,00 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 2 armour owned by the Russians and 5 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 6 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Germans: 5 infantry
Casualties for Russians: 2 armour, 3 infantry and 3 mech_infantrys
Non Combat Move - Germans
2 fighters moved from Romania to Slovakia Hungary
2 tactical_bombers moved from Finland to 115 Sea Zone
2 aaGuns moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
1 fighter and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
4 armour, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,3,1,5
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1,67
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 armour moved from Baltic States to Eastern Poland
4 artilleries moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Baltic States to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
12 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
2 fighters and 1 tactical_bomber moved from Smolensk to Eastern Poland
2 tactical_bombers moved from Russia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 10 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 1 armour
Russians roll dice for 10 armour, 4 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers in Eastern Poland, round 2 : 12/35 hits, 12.67 expected hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 10 armour, 4 artilleries, 2 fighters, 12 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
3 tactical_bombers moved from Eastern Poland to Bryansk
2 fighters moved from Eastern Poland to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Kazakhstan to Sikang
1 armour moved from Volgograd to Sikang
1 tactical_bomber moved from Ukraine to Bryansk
4 infantry moved from Baltic States to Belarus
Place Units - Russians
3 armour placed in Ukraine
Russians undo move 1.
3 infantry placed in Ukraine
3 armour, 1 bomber and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 7 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Jehol to Chahar
1 armour moved from Jehol to Anhwe
1 armour moved from Jehol to Chahar
1 armour moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to 20 Sea Zone
2 bombers moved from Philippines to 35 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to 35 Sea Zone
1 fighter moved from Kiangsu to Philippines
2 fighters moved from Kiangsu to Philippines
1 fighter moved from Jehol to Philippines
1 armour moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Jehol to Chahar
1 tactical_bomber moved from Jehol to Chahar
3 tactical_bombers moved from Jehol to Philippines
3 tactical_bombers moved from Kiangsu to Philippines
5 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Sumatra to 35 Sea Zone
Combat - Japanese
Battle in Anhwe
Japanese attack with 3 armour, 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery and 3 infantry in Anhwe, round 2 : 3/7 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 3 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 1/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from Chahar to Kiangsu
2 bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Japanese collect 38 PUs (2 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 7 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
1 transport owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 armour moved from Algeria to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Eastern United States to Central United States
3 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Hunan to Kiangsi
3 artilleries moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 armour and 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits
Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits
Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 armour and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
7 infantry moved from Hunan to Kwangsi
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
5 artilleries placed in Kwangsi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 7 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
1 transport owned by the Japanese lost in 7 Sea Zone
Americans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans win with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 6 Sea Zone to Midway
3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
3 armour moved from Algeria to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 92 Sea Zone to 110 Sea Zone
3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Eastern United States to Central United States
3 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Hunan to Kiangsi
3 artilleries moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 3 armour and 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Kiangsi, round 2 : 3/10 hits, 3.00 expected hits
Japanese roll dice for 3 armour and 2 infantry in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Kiangsi, round 3 : 2/8 hits, 2.67 expected hits
Japanese roll dice for 2 armour in Kiangsi, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 18
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 armour and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
7 infantry moved from Hunan to Kwangsi
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
5 artilleries placed in Kwangsi
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 5 transports; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_minor; Remaining resources: 11 PUs;
Combat Move - British
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Libya
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
1 bomber moved from Malta to Northern Italy
Combat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Malta
1 artillery moved from Kenya to Anglo Egyptian Sudan
3 armour moved from Persia to Trans-Jordan
3 fighters moved from Gibraltar to United Kingdom
1 fighter moved from 97 Sea Zone to Egypt
1 fighter moved from Gibraltar to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Alexandria to Cyprus
1 fighter moved from Gibraltar to Tobruk
3 aaGuns, 2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Hunan to Kwangtung
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 artillery and 4 infantry moved from Burma to Yunnan
4 infantry moved from Shan State to Yunnan
1 bomber moved from India to Kwangtung
1 infantry moved from Quebec to 106 Sea Zone
1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British Guiana
1 mech_infantry moved from 88 Sea Zone to British Guiana
Place Units - British
3 transports placed in 98 Sea Zone
2 transports placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4
British collect 35 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
1 factory_minor placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 31 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -0.67
AA fire in Northern Italy : : -0.17
Japanese : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,2,2
Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
3 artilleries moved from 41 Sea Zone to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 3 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Sumatra
ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Alexandria to Egypt
2 fighters moved from Kwangsi to Kwangtung
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : -2.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
3 artilleries moved from 41 Sea Zone to Sumatra
3 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 3 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC roll dice for 3 artilleries, 2 fighters and 3 infantry in Sumatra, round 2 : 1/8 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 3 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Sumatra
ANZAC roll dice for 3 artilleries, 2 fighters and 1 infantry in Sumatra, round 4 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - ANZAC
2 fighters moved from Sumatra to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Alexandria to Egypt
2 fighters moved from Kwangsi to Kwangtung
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 112 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Finland to Vyborg
2 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to 115 Sea Zone
3 artilleries moved from Finland to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 artillery and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
2 tactical_bombers moved from 115 Sea Zone to Western Germany
2 fighters moved from Slovakia Hungary to Western Germany
4 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
6 armour moved from Romania to Germany
1 mech_infantry moved from Romania to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Germany
2 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Germany
1 fighter moved from Southern France to Western Germany
5 armour moved from Southern France to Western Germany
2 infantry moved from France to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Germans
Battle in Novgorod
Non Combat Move - Germans
3 aaGuns moved from Northern Italy to Western Germany
1 artillery moved from 113 Sea Zone to Western Germany
2 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
6 armour and 4 infantry placed in Western Germany
Germans undo move 1.
6 armour and 2 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,1,5
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
2 infantry moved from Eastern Poland to Romania
10 armour moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Eastern Poland to Novgorod
4 infantry moved from Belarus to Novgorod
2 fighters moved from Bryansk to 115 Sea Zone
4 tactical_bombers moved from Bryansk to 115 Sea Zone
1 bomber moved from Russia to Romania
2 infantry moved from Eastern Poland to Poland
2 artilleries moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries moved from Eastern Poland to Slovakia Hungary
Combat - Russians
Battle in Novgorod
Russians attack with 10 armour, 4 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 10 armour, 4 infantry and 3 mech_infantrys in Novgorod, round 2 : 7/17 hits, 6.17 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 10 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Romania
Russians attack with 1 bomber and 3 infantry
Germans defend with 2 artilleries
Russians roll dice for 1 bomber and 3 infantry in Romania, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Romania, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber and 3 infantry in Romania, round 3 : 0/4 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Romania, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber and 3 infantry in Romania, round 4 : 2/4 hits, 1.17 expected hits
Germans roll dice for 2 artilleries in Romania, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 2 artilleries in Slovakia Hungary, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in 115 Sea Zone
Russians attack with 2 fighters and 4 tactical_bombers
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
1 destroyer owned by the Germans lost in 115 Sea Zone
Russians roll dice for 2 fighters and 4 tactical_bombers in 115 Sea Zone, round 3 : 3/6 hits, 3.33 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 115 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Russians win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Battle in Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from 115 Sea Zone to Baltic States
4 tactical_bombers moved from 115 Sea Zone to Baltic States
6 infantry moved from Eastern Poland to Baltic States
6 artilleries and 6 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bessarabia
3 armour moved from Russia to Western Ukraine
3 infantry moved from Russia to Bryansk
1 bomber moved from Romania to Baltic States
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 39 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -3.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour moved from Manchuria to Buryatia
1 armour moved from Anhwe to Shensi
Japanese take Hopei from Chinese
Japanese take Shensi from Chinese
1 armour moved from Chahar to Suiyuyan
1 armour moved from Anhwe to Shensi
4 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 armour moved from Anhwe to Suiyuyan
1 bomber moved from Philippines to 41 Sea Zone
3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 9 fighters and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Philippines to 37 Sea Zone
4 fighters and 6 tactical_bombers moved from Philippines to 37 Sea Zone
2 tactical_bombers moved from Kiangsu to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine; ANZAC defend with 3 transports
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 transport owned by the ANZAC lost in 41 Sea Zone
2 transports owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 3 transports
Battle in Suiyuyan
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Suiyuyan, round 2 : 2/2 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport
Americans defend with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese roll dice for 3 battleships, 1 bomber, 5 carriers, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 13/29 hits, 16,17 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 13/23 hits, 11,50 expected hits
Units damaged: 3 battleships owned by the Japanese
1 carrier owned by the ANZAC, 1 submarine owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 13 fighters, 8 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 19/29 hits, 16,17 expected hits
Americans roll dice for 3 battleships, 2 cruisers, 5 destroyers, 7 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 9/18 hits, 9,83 expected hits
8 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 5 fighters owned by the Americans and 3 battleships owned by the Americans lost in 37 Sea Zone
Japanese win with 3 battleships, 1 bomber, 2 cruisers, 2 destroyers, 12 fighters and 1 transport remaining. Battle score for attacker is 119
Casualties for Japanese: 5 carriers, 1 fighter and 8 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Casualties for Americans: 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Hainan
1 bomber moved from 37 Sea Zone to Hainan
12 fighters moved from 37 Sea Zone to Hainan
Place Units - Japanese
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Manchuria
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from 10 Sea Zone to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Alaska to 8 Sea Zone
1 cruiser moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 0,17
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 4 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits
Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
5 artilleries and 7 infantry moved from Kwangsi to Kiangsi
5 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
3 artilleries and 2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 3,00
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from British Columbia to Alaska
1 artillery moved from 1 Sea Zone to Alaska
1 infantry moved from 1 Sea Zone to Alaska
2 fighters moved from 10 Sea Zone to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Alaska, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 armour in Alaska, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 fighters moved from Alaska to 8 Sea Zone
1 cruiser moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
3 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 4 infantry moved from Kiangsi to Anhwe
1 fighter moved from Kwangtung to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 : 4/9 hits, 2,83 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits, 2,00 expected hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 : 4/6 hits, 2,17 expected hits
Japanese roll dice for 2 artilleries in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsi
5 artilleries and 7 infantry moved from Kwangsi to Kiangsi
5 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
3 artilleries and 2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 factory_upgrade and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Cyprus to Greece
2 fighters moved from 97 Sea Zone to Greece
3 armour moved from Trans-Jordan to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Libya to 96 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 98 Sea Zone
7 infantry moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Greece
1 fighter moved from Tobruk to Greece
1 bomber moved from Malta to Southern Italy
4 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 8 infantry and 7 transports moved from 98 Sea Zone to 99 Sea Zone
8 infantry moved from 99 Sea Zone to Greece
2 artilleries moved from 99 Sea Zone to Greece
4 armour moved from 99 Sea Zone to Greece
3 fighters moved from United Kingdom to 119 Sea Zone
1 bomber moved from Kwangtung to Kiangsu
1 destroyer moved from 104 Sea Zone to 119 Sea Zone
Combat - British
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Greece
British attack with 4 armour, 2 artilleries, 5 fighters and 8 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
British win, taking Greece from Germans with 4 armour, 2 artilleries, 5 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
3 fighters moved from 119 Sea Zone to United Kingdom
2 fighters moved from Greece to 97 Sea Zone
2 fighters moved from Greece to Egypt
1 fighter moved from Greece to Cyprus
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 mech_infantry moved from British Guiana to Brazil
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 artillery and 8 infantry moved from Yunnan to Szechwan
1 armour moved from Yenisey to Yakut S.S.R.
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
4 infantry moved from Kwangtung to Kiangsi
6 mech_infantrys moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
3 aaGuns moved from Kwangtung to Kiangsi
1 bomber moved from Southern Italy to Cyprus
Place Units - British
3 infantry placed in Egypt
1 armour, 2 fighters and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
Units in Kwangtung being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Kwangtung
2 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,6,5,3,4
UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,00
British : 1,50
Americans : 0,17
AA fire in Southern Italy : : -0,17
Chinese : 3,00
Japanese : 1,83
AA fire in Kiangsu : : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,4
Italians collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 22 Sea Zone
Place Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :