TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 3/4 hits, 2.50 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
Place Units - Americans
5 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kwangsi to Kiangsi
3 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Szechwan to Sikang
1 fighter moved from Kwangsi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 4 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 4 infantry in Kwangtung, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Chinese roll dice for 3 infantry in Kwangtung, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kwangtung, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Kwangtung, round 5 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Szechwan
5 infantry moved from Kwangsi to Yunnan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 battleship moved from 98 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 fighter moved from 98 Sea Zone to 92 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 battleships moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour and 5 mech_infantrys moved from Shan State to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
6 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
2 fighters moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in Denmark
Battle in Southern France
British attack with 2 infantry
Germans defend with 1 bomber, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Southern France, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 bomber in Southern France, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 bomber in Southern France, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 infantry in Southern France, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 bomber in Southern France, round 4 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Southern France
British win, taking Denmark from Germans, taking Southern France from Germans with 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Kweichow
British attack with 1 armour, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 armour, 3 artilleries and 1 infantry
British roll dice for 1 armour, 2 fighters, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/11 hits, 3.33 expected hits
Japanese roll dice for 2 armour, 3 artilleries and 1 infantry in Kweichow, round 2 : 1/6 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British roll dice for 1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Kweichow, round 3 : 1/10 hits, 3.17 expected hits
Japanese roll dice for 2 armour and 2 artilleries in Kweichow, round 3 : 0/4 hits, 1.67 expected hits
1 artillery owned by the Japanese lost in Kweichow
British roll dice for 1 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Kweichow, round 4 : 1/10 hits, 3.17 expected hits
Japanese roll dice for 2 armour and 1 artillery in Kweichow, round 4 : 1/3 hits, 1.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
British roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Kweichow, round 5 : 3/9 hits, 3.00 expected hits
Japanese roll dice for 2 armour in Kweichow, round 5 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 2 armour, 3 artilleries and 1 infantry
Battle in French Indo China
British attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 6 infantry in French Indo China, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 2 battleships, 2 cruisers, 2 destroyers and 3 fighters
Germans defend with 2 cruisers, 1 destroyer, 3 submarines and 1 transport
British roll dice for 2 battleships, 2 cruisers, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
Germans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 destroyer owned by the Germans, 3 submarines owned by the Germans and 2 cruisers owned by the Germans lost in 92 Sea Zone
1 transport owned by the Germans lost in 92 Sea Zone
British win with 2 battleships, 2 cruisers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 57
Casualties for Germans: 2 cruisers, 1 destroyer, 3 submarines and 1 transport
Battle in 95 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
Italians defend with 1 cruiser, 3 destroyers and 1 transport
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 95 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 cruiser, 3 destroyers and 1 transport in 95 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
3 destroyers owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 95 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 95 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British win with 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 31
Casualties for British: 2 submarines
Casualties for Italians: 1 cruiser, 3 destroyers and 1 transport
Non Combat Move - British
3 fighters moved from 92 Sea Zone to Gibraltar
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
4 infantry moved from Iraq to Trans-Jordan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
3 aaGuns moved from Kwangsi to Yunnan
3 infantry moved from Egypt to Alexandria
Place Units - British
2 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.67
British : -5.67
Italians : 0.00
Americans : 1.33
Chinese : -0.17
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tobruk
2 infantry moved from Albania to Yugoslavia
1 armour moved from Albania to Northern Italy
1 bomber moved from Morocco to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 transport; French defend with 1 cruiser; Americans defend with 1 cruiser, 1 destroyer and 5 transports
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 2 cruisers, 1 destroyer and 6 transports in 91 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
1 cruiser owned by the French and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 cruiser and 6 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the Italians lost in 91 Sea Zone
1 transport owned by the British and 4 transports owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 64
Casualties for Americans: 1 cruiser, 1 destroyer and 5 transports
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighter
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Morocco
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1,67
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 destroyers and 2 submarines
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 submarines owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 2 destroyers and 2 submarines
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 2 destroyers and 2 submarines
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 submarines owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 2 destroyers and 2 submarines
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Java
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Denmark
3 armour moved from Germany to Denmark
2 infantry moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Poland to Germany
1 mech_infantry moved from Northern Italy to Southern France
3 armour moved from Northern Italy to Southern France
2 armour moved from Southern Italy to Southern France
1 mech_infantry moved from Greece to Romania
5 armour moved from Greece to Romania
5 infantry moved from Poland to Germany
2 artilleries moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Germany
2 artilleries moved from Poland to Germany
1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to Slovakia Hungary
2 submarines moved from 113 Sea Zone to 114 Sea Zone
3 destroyers moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Morocco to Southern France
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from 113 Sea Zone to Denmark
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 3 destroyers and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 destroyers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Denmark
Germans attack with 3 armour and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 5 armour, 1 fighter and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 2/7 hits, 3,17 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 5 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Slovakia Hungary
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Slovakia Hungary to Germany
1 tactical_bomber moved from Germany to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 fighter moved from Southern France to France
Place Units - Germans
2 infantry placed in Normandy Bordeaux
3 armour and 7 infantry placed in Germany
2 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0,67
British : -1,00
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Karelia to Baltic States
4 infantry moved from Eastern Poland to Baltic States
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 4 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Baltic States, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Germans: 2 artilleries and 1 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
2 armour moved from Finland to Karelia
2 mech_infantrys moved from Russia to Belarus
1 armour moved from Russia to Belarus
1 artillery moved from Western Ukraine to Eastern Poland
9 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 aaGuns moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 2 tactical_bombers placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,2,5
Russians collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
2 battleships moved from 35 Sea Zone to 6 Sea Zone
2 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 4 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 bombers, 6 fighters and 8 tactical_bombers moved from Jehol to Korea
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 fighter moved from Japan to Korea
2 fighters moved from 6 Sea Zone to Korea
1 fighter moved from 35 Sea Zone to 6 Sea Zone
2 transports moved from 41 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Japanese
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Korea
Japanese attack with 3 armour, 1 artillery, 2 bombers, 9 fighters, 7 infantry, 1 mech_infantry and 8 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Korea : 0/6 hits, 1,00 expected hits
Japanese roll dice for 3 armour, 1 artillery, 2 bombers, 9 fighters, 7 infantry, 1 mech_infantry and 8 tactical_bombers in Korea, round 2 : 19/31 hits, 14,50 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Japanese, 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 armour, 1 artillery, 2 bombers, 9 fighters, 4 infantry, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 aaGuns and 12 infantry
Non Combat Move - Japanese
5 fighters moved from Korea to 6 Sea Zone
2 bombers moved from Korea to Japan
8 tactical_bombers moved from Korea to Japan
2 fighters moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 fighter moved from Korea to Jehol
1 fighter moved from 42 Sea Zone to Sumatra
1 armour moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 infantry placed in Kiangsu
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 51 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1,00
ANZAC : 0,17
Russians : -1,00
Japanese : 4,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/15 hits, 7.50 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Units damaged: 2 battleships owned by the Americans
2 transports owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Non Combat Move - Americans
3 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 1.83
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Szechwan to Sikang
5 infantry moved from Szechwan to Kweichow
5 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
1 artillery and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/15 hits, 7.50 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Units damaged: 2 battleships owned by the Americans
2 transports owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans win, taking Borneo from Japanese, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 58
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Non Combat Move - Americans
3 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
5 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kiangsi to Anhwe
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Szechwan to Sikang
5 infantry moved from Szechwan to Kweichow
5 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangtung to Kiangsi
Place Units - Chinese
1 artillery and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 40 PUs;
British buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Kweichow to Kansu
Chinese take Kansu from Japanese
1 mech_infantry moved from Kweichow to Kansu
3 mech_infantrys moved from Kweichow to Hopei
1 tactical_bomber moved from Yunnan to Hopei
2 fighters moved from Yunnan to Hopei
1 armour moved from Egypt to Tobruk
3 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
Combat - British
Battle in Tobruk
British attack with 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys in Tobruk, round 2 : 2/9 hits, 2.83 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 4/4 hits, 1.33 expected hits
2 mech_infantrys owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 3 fighters and 1 infantry in Tobruk, round 3 : 0/5 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Tobruk
British roll dice for 1 armour and 3 fighters in Tobruk, round 4 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tobruk
British win with 3 fighters remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 3 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantry
Battle in Hopei
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Hopei to Kweichow
1 tactical_bomber moved from Hopei to Kweichow
2 fighters moved from Tobruk to 97 Sea Zone
1 fighter moved from Tobruk to Alexandria
2 infantry moved from Egypt to Alexandria
4 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Alexandria
3 fighters moved from Gibraltar to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
2 battleships moved from 92 Sea Zone to 91 Sea Zone
2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from French Indo China to Shan State
3 infantry moved from India to Burma
3 mech_infantrys moved from India to Yunnan
3 aaGuns moved from Yunnan to Hunan
5 infantry moved from French Indo China to Kwangsi
1 bomber moved from United Kingdom to Malta
Place Units - British
1 armour, 2 fighters and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 3 transports
Combat Hit Differential Summary :
British : -1.17
Italians : 3.33
Americans : 1.83
Chinese : -0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern France
2 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from Morocco to Southern France
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,4,5,3,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Malaya to Anhwe
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Malaya to Anhwe
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 armour moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 armour moved from Denmark to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 destroyers moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
2 submarines moved from 114 Sea Zone to 115 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
2 cruisers moved from 113 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to Finland
3 armour moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
3 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Germany to Baltic States
2 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 armour moved from Germany to Baltic States
2 armour moved from Western Germany to Southern France
1 fighter moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Germans
Battle in Norway
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 4 transports
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Norway from Russians with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 3 armour, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 5 infantry and 2 mech_infantrys in Baltic States, round 2 : 1/10 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Finland, round 2 : 0/4 hits, 1,67 expected hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 1 artillery and 2 tactical_bombers in Finland, round 3 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 2 tactical_bombers in Finland, round 4 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 armour in Finland, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Novgorod
Germans attack with 3 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour and 3 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 armour and 2 infantry in Novgorod, round 3 : 2/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Finland to 115 Sea Zone
1 infantry moved from Slovakia Hungary to Poland
2 infantry moved from Romania to Slovakia Hungary
2 artilleries moved from Romania to Slovakia Hungary
1 mech_infantry moved from Romania to Germany
5 armour moved from Romania to Germany
Place Units - Germans
2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Southern France
3 armour and 1 fighter placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,5,4,4,4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 45 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -4,50
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
2 armour moved from Karelia to Finland
3 infantry moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
2 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
9 armour, 4 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2.83 expected hits
Germans roll dice for 3 armour and 2 infantry in Novgorod, round 2 : 1/5 hits, 2.17 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 2/7 hits, 2.67 expected hits
Germans roll dice for 3 armour in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
2 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 4 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Casualties for Germans: 3 armour and 2 infantry
Battle in Romania
Russians attack with 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 5/9 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 0/4 hits, 1.33 expected hits
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Finland
Russians attack with 2 armour
Germans defend with 1 artillery
Russians roll dice for 2 armour in Finland, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 9 armour, 4 artilleries, 22 infantry and 2 mech_infantrys
Germans defend with 3 armour, 4 infantry and 2 mech_infantrys
Russians roll dice for 9 armour, 4 artilleries, 22 infantry and 2 mech_infantrys in Baltic States, round 2 : 14/37 hits, 10.50 expected hits
Germans roll dice for 3 armour, 4 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/9 hits, 3.50 expected hits
4 infantry owned by the Russians, 4 infantry owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 9 armour, 4 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Russians: 4 infantry
Casualties for Germans: 3 armour, 4 infantry and 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 tactical_bombers moved from Kazakhstan to Russia
1 tactical_bomber moved from Novgorod to Smolensk
2 fighters moved from Novgorod to Smolensk
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Romania to Ukraine
Place Units - Russians
1 armour, 6 artilleries and 3 infantry placed in Russia
Russians undo move 1.
1 armour placed in Volgograd
5 artilleries and 5 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : 6.67
Japanese : 0.67
@DaButcher det var Ruslands tur. Hvis du vil starte et sideløbende spil, så starter jeg det selvfølgelig gerne op. Hvis du vil være de allierede, så kan du bruge de 16 IPC som du vil, så længe der kun blir købt 1 enhed til samme felt og ingen bygninger. Man må også gerne bare beholde pengene og fordele dem som man vil. Jeg skal bare vide det inden jeg starter spillet op, så jeg kan indsætte enheder/give penge til nationer.
Hvis det er uoverskueligt, så er det allermest brugte scenarie, i de spil jeg har deltaget i, at England køber en Fighter i Scotland og en Ubåd i havfeltet ved Egypten. Du er selvfølgelig også mere end velkommen til bare at være Akse-magterne igen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Sumatra to 39 Sea Zone
1 bomber moved from Japan to 44 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from Soviet Far East to 4 Sea Zone
1 armour and 1 transport moved from 4 Sea Zone to 2 Sea Zone
1 armour moved from 2 Sea Zone to Alaska
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Amur to Manchuria
1 artillery moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
3 carriers moved from 6 Sea Zone to 20 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
2 cruisers moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from 6 Sea Zone to Kwangtung
4 fighters moved from 6 Sea Zone to Kiangsu
5 tactical_bombers moved from Japan to Jehol
3 tactical_bombers moved from Japan to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Alaska from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 fighter
British defend with 3 transports; French defend with 1 destroyer
Japanese roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 3 transports in 39 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
3 transports owned by the British lost in 39 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 29
Casualties for French: 1 destroyer
Casualties for British: 3 transports
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Chinese defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Kwangtung, round 2 : 2/2 hits, 1,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
1 fighter moved from 39 Sea Zone to Sumatra
1 bomber moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from Kwangtung to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 armour placed in Kiangsu
1 factory_minor placed in Manchuria
1 carrier placed in 6 Sea Zone
1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0,67
UK_Pacific : -0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
4 armour, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Morocco
3 armour moved from 92 Sea Zone to Algeria
3 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in Morocco
Battle in Algeria
Americans attack with 3 armour, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 3 armour, 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits, 2.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 3 armour, 3 infantry and 1 mech_infantry in Algeria, round 3 : 4/7 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Morocco from Italians, taking Algeria from Italians with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 infantry moved from Western United States to British Columbia
1 fighter moved from Eastern United States to 101 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
6 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
5 infantry moved from Hunan to Kwangsi
5 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
5 infantry moved from Gibraltar to 91 Sea Zone
4 armour, 5 infantry, 1 mech_infantry and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Morocco
3 armour moved from 92 Sea Zone to Algeria
3 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Algeria
Combat - Americans
Battle in Morocco
Battle in Algeria
Americans attack with 3 armour, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 3 armour, 4 infantry and 1 mech_infantry in Algeria, round 2 : 2/8 hits, 2.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 3 armour, 3 infantry and 1 mech_infantry in Algeria, round 3 : 4/7 hits, 2.17 expected hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Morocco from Italians, taking Algeria from Italians with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 infantry moved from Western United States to British Columbia
1 fighter moved from Eastern United States to 101 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 aaGuns moved from Western United States to British Columbia
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
6 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
5 infantry moved from Hunan to Kwangsi
5 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 3 armour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Kansu to Yenisey
1 armour moved from Kansu to Yenisey
2 fighters moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Kwangtung
5 infantry moved from Kwangsi to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 bomber moved from Malta to Northern Italy
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Northern Italy causes 8 damage total.
Battle in Yenisey
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Yenisey
British win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Kwangtung
British attack with 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 5/11 hits, 3.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
3 aaGuns moved from Hunan to Kwangsi
3 mech_infantrys moved from Hopei to Hunan
3 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
3 infantry moved from Malaya to Shan State
1 artillery moved from India to Burma
4 infantry moved from India to Burma
1 artillery moved from Belgian Congo to Kenya
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 cruisers moved from 91 Sea Zone to 92 Sea Zone
3 battleships moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
5 fighters moved from United Kingdom to Gibraltar
2 infantry moved from United Kingdom to Scotland
1 bomber moved from Northern Italy to Malta
Place Units - British
1 transport placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Quebec
1 transport placed in 81 Sea Zone
3 armour placed in Persia
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 bomber placed in India
1 factory_minor placed in Malaya
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,5,6,6,5,5,4,6,4,2,2,2
UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 bomber
Combat Hit Differential Summary :
Italians : -1.33
British : 2.33
Americans : 1.50
AA fire in Northern Italy : : -0.17
Japanese : 0.83