I’m going to calculate dice swing values later.
Soviet Union Turn 1 Complete Game 36.tsvg
Keep in mind I’ve only played this game twice, and both of those games were 2 years ago.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
1 artillery moved from Belarus to Bryansk
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
3 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 3 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 3 infantry
EDIT: Removing units owned by Russians from Caucasus: 2 infantry
EDIT: Adding units owned by Russians to Rostov: 3 infantry
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Russians from Russia: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns and 1 artillery
EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns and 1 artillery
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 mech_infantry and 9 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
2 bombers moved from Western Germany to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 armour moved from Southern France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Holland Belgium
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Yugoslavia to Greece
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 mech_infantry and 9 transports; Remaining resources: 1 PUs;
Combat Move - Germans
1 unit repaired.
2 bombers moved from Western Germany to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from Norway to 112 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 armour moved from Southern France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
2 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Holland Belgium
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Yugoslavia to Greece
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
British defend with 1 battleship, 2 destroyers, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
2 destroyers owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 63
Casualties for British: 1 battleship, 2 destroyers, 2 fighters and 1 transport
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
1 cruiser owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2,33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 1/6 hits, 2,00 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 1/5 hits, 1,83 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 1 infantry in Greece, round 5 : 3/4 hits, 1,67 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 infantry and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits, 1,50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
4 armour moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 submarine moved from 106 Sea Zone to 108 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 mech_infantry placed in Germany
9 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 0,33
Neutral_Allies regular : 0,67
Germans regular : 3,00
British regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
2 artilleries and 5 infantry moved from Hunan to Yunnan
2 bombers, 2 fighters and 5 tactical_bombers moved from Kiangsu to Yunnan
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 bomber moved from Japan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 3 bombers, 9 fighters, 5 infantry and 8 tactical_bombers
British defend with 2 fighters and 2 infantry; Chinese defend with 1 fighter and 16 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 9 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/27 hits, 13,67 expected hits
Chinese roll dice for 3 fighters and 18 infantry in Yunnan, round 2 : 5/21 hits, 8,00 expected hits
5 infantry owned by the Japanese, 11 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 3 bombers, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 15/22 hits, 12,50 expected hits
Chinese roll dice for 3 fighters and 5 infantry in Yunnan, round 3 : 2/8 hits, 3,67 expected hits
2 artilleries owned by the Japanese, 5 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 fighters owned by the British lost in Yunnan
Japanese win with 3 bombers, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for British: 2 fighters and 2 infantry
Casualties for Chinese: 1 fighter and 16 infantry
Non Combat Move - Japanese
2 bombers, 7 fighters and 3 tactical_bombers moved from Yunnan to Anhwe
1 bomber, 2 fighters and 5 tactical_bombers moved from Yunnan to Hunan
4 infantry moved from Kiangsu to Kiangsi
2 fighters moved from 19 Sea Zone to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
1 artillery, 6 infantry and 1 mech_infantry moved from Jehol to Manchuria
Place Units - Japanese
3 armour placed in Kiangsu
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -4,67
Japanese regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 armour, 1 artillery and 8 infantry moved from Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Belarus to Baltic States
1 artillery moved from Smolensk to Belarus
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
3 armour moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Novgorod to Baltic States
1 aaGun moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 tactical_bomber moved from Evenkiyskiy to Amur
2 fighters moved from Evenkiyskiy to Amur
Place Units - Russians
3 armour placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
@dabutcher hva sker der… -4,67 med kineserne i det vigtigste slag der findes for dem… Lamt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Place Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Place Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 artillery moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 1,00 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 5 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 5 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 6 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 6 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
3 infantry moved from Shan State to Burma
1 infantry moved from India to Burma
1 armour moved from India to Burma
2 mech_infantrys moved from India to Burma
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Suriname to 88 Sea Zone
1 destroyer moved from 88 Sea Zone to 87 Sea Zone
1 battleship moved from 88 Sea Zone to 87 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour moved from 87 Sea Zone to French West Africa
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to French West Africa
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Italians regular : -2,67
Neutral_Axis regular : -0,33
British regular : -3,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Chahar to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/18 hits, 7,50 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 1,67 expected hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 4 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
4 fighters moved from Kiangsu to Manchuria
2 tactical_bombers moved from Kiangsu to Manchuria
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
5 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Yunnan to Kiangsu
3 artilleries moved from Anhwe to Hopei
5 infantry moved from Anhwe to Hopei
4 fighters moved from Yunnan to Anhwe
3 tactical_bombers moved from Yunnan to Anhwe
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 2,33
Japanese regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 5 PUs;
Combat Move - Italians
2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to Malta
2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to Southern Italy
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Place Units - Italians
1 transport placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 101 Sea Zone
1 battleship and 2 transports placed in 10 Sea Zone
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to Sumatra
1 fighter moved from Shan State to India
1 infantry moved from Shan State to Burma
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to Sumatra
1 fighter moved from Shan State to India
1 infantry moved from Shan State to Burma
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 88 Sea Zone to 87 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 bomber moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 transport placed in 101 Sea Zone
1 battleship and 2 transports placed in 10 Sea Zone
1 cruiser placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 11 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Egypt to Iraq
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
Combat - British
Battle in Ethiopia
Battle in Iraq
British attack with 2 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Ethiopia from Italians, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
2 infantry moved from Rhodesia to Tanganyika Territory
1 fighter moved from Malta to Egypt
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
10 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
UK_Pacific collect 24 PUs (2 lost to blockades); end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0,33
Neutral_Axis regular : 0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 2 : 3/5 hits, 2,33 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the French lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Libya to Tobruk
2 infantry moved from Albania to Yugoslavia
1 armour moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Greater Southern Germany
2 artilleries moved from Northern Italy to Greater Southern Germany
4 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia
1 fighter moved from Tunisia to Libya
1 bomber moved from Tunisia to Libya
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
French regular : -0,67
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
1 carrier moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to 125 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern France to Egypt
2 tactical_bombers moved from Southern Italy to Egypt
4 fighters moved from Southern Italy to 114 Sea Zone
3 tactical_bombers moved from Southern Italy to 114 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 6 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
10 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 14 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
6 armour and 3 mech_infantrys moved from Greater Southern Germany to Eastern Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
1 submarine moved from 91 Sea Zone to 109 Sea Zone
6 infantry moved from Finland to Norway
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 1/7 hits, 4,00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Egypt
Germans attack with 2 bombers and 2 tactical_bombers
British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans roll dice for 2 bombers and 2 tactical_bombers in Egypt, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the French lost in Egypt
Germans roll dice for 2 bombers and 2 tactical_bombers in Egypt, round 3 : 3/4 hits, 2,33 expected hits
British roll dice for 2 infantry in Egypt, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
1 bomber moved from Egypt to Greece
1 bomber moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
2 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Germany to Poland
4 fighters moved from 114 Sea Zone to Poland
3 tactical_bombers moved from 114 Sea Zone to Poland
2 infantry moved from 125 Sea Zone to Norway
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
5 armour, 1 artillery, 1 fighter and 3 infantry placed in Romania
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -4,83
British regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 fighters moved from Queensland to 62 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 fighters moved from Queensland to 62 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :