@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
David vs Kenneth
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 1 factory_major; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 10 infantry moved from Germany to Slovakia Hungary 5 infantry moved from Bulgaria to Greece 3 armour moved from Yugoslavia to Greece 2 artilleries and 7 infantry moved from Yugoslavia to Romania 5 fighters moved from Western Germany to Greece 3 tactical_bombers moved from Western Germany to 96 Sea Zone 2 tactical_bombers moved from Western Germany to Greece 1 bomber moved from Western Germany to 96 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 6 armour and 3 mech_infantrys moved from France to Greater Southern Germany 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber and 2 submarines French defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits French roll dice for 1 cruiser in 91 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the French and 1 submarine owned by the Germans lost in 91 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for French: 1 cruiser Battle in 96 Sea Zone Germans attack with 1 bomber and 3 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 bomber and 3 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Greece Germans attack with 3 armour, 5 fighters, 5 infantry and 2 tactical_bombers Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour, 5 fighters, 5 infantry and 2 tactical_bombers in Greece, round 2 : 2/15 hits, 6,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour, 5 fighters, 4 infantry and 2 tactical_bombers in Greece, round 3 : 9/14 hits, 6,00 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 5 fighters moved from Greece to Southern Italy 2 tactical_bombers moved from Greece to Southern Italy 1 bomber moved from 91 Sea Zone to Southern France 3 tactical_bombers moved from 96 Sea Zone to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 factory_major placed in Romania 2 carriers and 1 destroyer placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from 112 Sea Zone: 1 fighter EDIT: Changing PUs for Germans from 0 to 6 EDIT: Changing PUs for Germans from 6 to 0 EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
French regular : 0,17 Neutral_Allies regular : 1,00 Germans regular : -1,67 -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 2 fighters moved from New Zealand to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 10 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 2 fighters moved from New Zealand to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Novgorod to Karelia 2 fighters moved from Novgorod to Karelia 1 tactical_bomber moved from Novgorod to Karelia 1 armour moved from Belarus to Karelia 1 mech_infantry moved from Belarus to Karelia 1 artillery moved from Belarus to Bryansk 1 armour moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 3 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 3 infantry EDIT: Adding units owned by Russians to Western Ukraine: 3 infantry EDIT: Removing units owned by Russians from Caucasus: 2 infantry EDIT: Adding units owned by Russians to Rostov: 3 infantry EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Removing units owned by Russians from Russia: 2 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns and 1 artillery EDIT: Adding units owned by Russians to Western Ukraine: 2 aaGuns and 1 artillery EDIT: Turning off Edit Mode 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 mech_infantry and 9 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to 97 Sea Zone 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 fighter moved from 112 Sea Zone to 97 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 armour moved from Southern France to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 2 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Holland Belgium 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Yugoslavia to Greece 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy BordeauxCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 mech_infantry and 9 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to 97 Sea Zone 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 fighter moved from 112 Sea Zone to 97 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 1 battleship moved from 112 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 armour moved from Southern France to Holland Belgium 2 infantry moved from France to Normandy Bordeaux 2 armour moved from Yugoslavia to Greece 5 infantry moved from Bulgaria to Greece 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Holland Belgium 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Yugoslavia to Greece 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport British defend with 1 battleship, 2 destroyers, 2 fighters and 1 transport Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 battleship, 2 destroyers, 2 fighters and 1 transport in 110 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans 2 destroyers owned by the British and 2 fighters owned by the British lost in 110 Sea Zone Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits 1 battleship owned by the British lost in 110 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 63 Casualties for British: 1 battleship, 2 destroyers, 2 fighters and 1 transport Battle in 97 Sea Zone Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers British defend with 1 carrier, 1 cruiser and 2 fighters Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits 1 cruiser owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 2 tactical_bombers Casualties for British: 1 carrier, 1 cruiser and 2 fighters Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 1/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 3 infantry in Greece, round 3 : 1/6 hits, 2,00 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 2 infantry in Greece, round 4 : 1/5 hits, 1,83 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour and 1 infantry in Greece, round 5 : 3/4 hits, 1,67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 4 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 2 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 bombers moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 4 armour moved from France to Western Germany 2 artilleries moved from France to Western Germany 1 infantry moved from Germany to Slovakia Hungary 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from 97 Sea Zone to Southern Italy 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 submarine moved from 106 Sea Zone to 108 Sea Zone Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode 1 mech_infantry placed in Germany 9 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
French regular : 0,33 Neutral_Allies regular : 0,67 Germans regular : 3,00 British regular : -1,17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan 2 artilleries and 5 infantry moved from Hunan to Yunnan 2 bombers, 2 fighters and 5 tactical_bombers moved from Kiangsu to Yunnan 2 artilleries and 6 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 bomber moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 3 bombers, 9 fighters, 5 infantry and 8 tactical_bombers British defend with 2 fighters and 2 infantry; Chinese defend with 1 fighter and 16 infantry Japanese roll dice for 2 artilleries, 3 bombers, 9 fighters, 5 infantry and 8 tactical_bombers in Yunnan, round 2 : 13/27 hits, 13,67 expected hits Chinese roll dice for 3 fighters and 18 infantry in Yunnan, round 2 : 5/21 hits, 8,00 expected hits 5 infantry owned by the Japanese, 11 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan Japanese roll dice for 2 artilleries, 3 bombers, 9 fighters and 8 tactical_bombers in Yunnan, round 3 : 15/22 hits, 12,50 expected hits Chinese roll dice for 3 fighters and 5 infantry in Yunnan, round 3 : 2/8 hits, 3,67 expected hits 2 artilleries owned by the Japanese, 5 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 fighters owned by the British lost in Yunnan Japanese win with 3 bombers, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 61 Casualties for Japanese: 2 artilleries and 5 infantry Casualties for British: 2 fighters and 2 infantry Casualties for Chinese: 1 fighter and 16 infantry Non Combat Move - Japanese 2 bombers, 7 fighters and 3 tactical_bombers moved from Yunnan to Anhwe 1 bomber, 2 fighters and 5 tactical_bombers moved from Yunnan to Hunan 4 infantry moved from Kiangsu to Kiangsi 2 fighters moved from 19 Sea Zone to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from 36 Sea Zone to Kwangsi 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 36 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 2 artilleries moved from 6 Sea Zone to Korea 1 artillery, 6 infantry and 1 mech_infantry moved from Jehol to Manchuria Place Units - Japanese 3 armour placed in Kiangsu 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : -4,67 Japanese regular : 1,83 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 armour and 1 mech_infantry moved from Caucasus to Ukraine 1 armour, 1 artillery and 8 infantry moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Belarus to Baltic States 1 artillery moved from Smolensk to Belarus 2 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 2 infantry moved from Novgorod to Baltic States 1 artillery moved from Novgorod to Baltic States 3 armour moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Belarus 2 aaGuns moved from Bryansk to Ukraine 2 infantry moved from Rostov to Ukraine 1 aaGun moved from Novgorod to Baltic States 1 aaGun moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 tactical_bomber moved from Evenkiyskiy to Amur 2 fighters moved from Evenkiyskiy to Amur Place Units - Russians 3 armour placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 39 PUsCombat Hit Differential Summary :
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@dabutcher hva sker der… -4,67 med kineserne i det vigtigste slag der findes for dem… Lamt.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Philippines to Guam 1 destroyer moved from 38 Sea Zone to 39 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 armour moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 23 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Philippines to Guam 1 destroyer moved from 38 Sea Zone to 39 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 2 PUs; Combat Move - British 1 artillery moved from Persia to Iraq 1 tactical_bomber moved from India to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery and 3 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour, 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 0/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 4 : 0/3 hits, 1,00 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 5 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 5 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 6 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 6 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Iraq British attack with 1 artillery, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1,33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 3 infantry moved from Shan State to Burma 1 infantry moved from India to Burma 1 armour moved from India to Burma 2 mech_infantrys moved from India to Burma 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 armour moved from Suriname to 88 Sea Zone 1 destroyer moved from 88 Sea Zone to 87 Sea Zone 1 battleship moved from 88 Sea Zone to 87 Sea Zone 1 armour and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to French West Africa 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from United Kingdom to French West Africa Place Units - British 1 fighter placed in United Kingdom 1 transport placed in 106 Sea Zone 1 factory_minor placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 33 PUs; end with 34 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs Some Units in India change ownership: 8 infantryCombat Hit Differential Summary :
Italians regular : -2,67 Neutral_Axis regular : -0,33 British regular : -3,83 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Chahar to Kweichow Japanese take Kweichow from Chinese 1 artillery and 2 infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 2 bombers moved from Kwangsi to Yunnan 4 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 7 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/18 hits, 7,50 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 1,67 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 4 fighters moved from Kiangsu to Manchuria 2 tactical_bombers moved from Kiangsu to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 5 infantry moved from 36 Sea Zone to French Indo China 2 bombers moved from Yunnan to Kiangsu 3 artilleries moved from Anhwe to Hopei 5 infantry moved from Anhwe to Hopei 4 fighters moved from Yunnan to Anhwe 3 tactical_bombers moved from Yunnan to Anhwe 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 34 PUs; end with 35 PUsCombat Hit Differential Summary :
Chinese regular : 2,33 Japanese regular : -0,50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 5 PUs; Combat Move - Italians 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 fighter moved from Southern Italy to Malta 2 infantry moved from Albania to Greece 1 armour moved from Northern Italy to Southern Italy 1 artillery moved from Southern France to Northern Italy 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - Italians 1 transport placed in 93 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 transport placed in 101 Sea Zone 1 battleship and 2 transports placed in 10 Sea Zone 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to Sumatra 1 fighter moved from Shan State to India 1 infantry moved from Shan State to Burma 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 cruiser and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to Sumatra 1 fighter moved from Shan State to India 1 infantry moved from Shan State to Burma 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 1 cruiser and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to French West Africa 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 88 Sea Zone to 87 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 transport placed in 101 Sea Zone 1 battleship and 2 transports placed in 10 Sea Zone 1 cruiser placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 11 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Egypt to Anglo Egyptian Sudan 2 artilleries moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Kwangtung to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone Combat - British Battle in Ethiopia Battle in Iraq British attack with 2 armour, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/5 hits, 1,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Ethiopia from Italians, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Anglo Egyptian Sudan British attack with 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 infantry moved from Shan State to Burma 1 infantry moved from Malaya to Shan State 2 infantry moved from Rhodesia to Tanganyika Territory 1 fighter moved from Malta to Egypt 1 aaGun and 2 infantry moved from Scotland to United Kingdom Place Units - British 10 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1 UK_Pacific collect 24 PUs (2 lost to blockades); end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs Some Units in India change ownership: 1 armour, 2 artilleries and 3 infantryCombat Hit Differential Summary :
Italians regular : -0,33 Neutral_Axis regular : 0,33 British regular : 1,00 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria 1 fighter moved from Southern Italy to Algeria 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 2 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Gibraltar Battle in Algeria Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Algeria, round 2 : 3/5 hits, 2,33 expected hits French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Algeria Italians win, taking Gibraltar from British, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 1 submarine moved from 93 Sea Zone to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 93 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Libya to Tobruk 2 infantry moved from Albania to Yugoslavia 1 armour moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Greater Southern Germany 2 artilleries moved from Northern Italy to Greater Southern Germany 4 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Algeria to Tunisia 1 fighter moved from Algeria to Tunisia 1 fighter moved from Tunisia to Libya 1 bomber moved from Tunisia to Libya Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
French regular : -0,67 Italians regular : 0,67





