TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
3 artilleries, 5 fighters and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
8 tactical_bombers moved from Jehol to Kweichow
2 bombers moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
3 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 carrier moved from 44 Sea Zone to 41 Sea Zone
2 destroyers and 1 submarine moved from 20 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 6 Sea Zone to Soviet Far East
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 44 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Philippines
2 armour moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Siberia
Battle in 42 Sea Zone
Japanese attack with 2 destroyers and 2 submarines
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese win, taking Siberia from Russians, taking 42 Sea Zone from Neutral with 2 destroyers and 2 submarines remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kweichow
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 2 infantry and 8 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 6 fighters, 2 infantry and 8 tactical_bombers in Kweichow, round 2 : 12/23 hits, 12,33 expected hits
Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Manchuria
Japanese attack with 3 armour, 1 artillery, 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 3 armour, 1 artillery, 7 infantry and 1 mech_infantry in Manchuria, round 2 : 4/12 hits, 3,33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 fighter
Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighter
Battle in Philippines
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Philippines, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour and 1 fighter in Philippines, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Soviet Far East to 6 Sea Zone
2 bombers, 6 fighters and 8 tactical_bombers moved from Kweichow to Jehol
Place Units - Japanese
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 battleship and 1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans : 0,00
Chinese : -0,67
UK_Pacific : -0,33
Russians : 0,33
Japanese : -0,00
Savegame