dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
David vs Kenneth
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 5 submarines; Remaining resources: 5 PUs; Combat Move - Americans 3 artilleries moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 5 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 5 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries moved from 95 Sea Zone to Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 105 Sea Zone Americans attack with 1 submarine Germans defend with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports 1 submarine owned by the Americans Submerged Battle in Southern Italy Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Germans defend with 1 armour; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry AA fire in Southern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern Italy, round 2 : 4/13 hits, 5,00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/6 hits, 2,50 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 4,00 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 22PUs while taking Italians capital Americans winGermans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Southern Italy from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 1 fighter and 4 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 4 fighters moved from Southern Italy to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 4 Sea Zone to 9 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kwangtung to Anhwe Combat - Chinese Battle in Kiangsu Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 2 : 2/11 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 3 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 1 artillery and 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Libya British take Tunisia from Italians British take Libya from Italians 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 4 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Non Combat Move - British 3 mech_infantrys moved from Yunnan to Kwangtung 4 mech_infantrys moved from Kwangsi to Kwangtung 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Union of South Africa to South West Africa 1 artillery moved from Union of South Africa to South West Africa 1 fighter moved from Egypt to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 armour moved from Egypt to Iraq 3 infantry moved from Iraq to Trans-Jordan 3 artilleries moved from Alexandria to Egypt 3 infantry moved from Alexandria to Egypt 1 fighter moved from Northwest Persia to Russia 2 fighters moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from United Kingdom to Southern Italy Place Units - British 1 battleship, 1 destroyer and 1 transport placed in 81 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 destroyer placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 2 mech_infantrys Some Units in Kwangtung change ownership: 2 infantry Some Units in 20 Sea Zone change ownership: 1 destroyerCombat Hit Differential Summary :
Italians : 1,00 AA fire in Southern Italy : : -0,50 Americans : -0,67 Chinese : -1,00 Japanese : 2,67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Italians 1 armour moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 5 infantry moved from Southern France to Northern Italy 1 artillery and 12 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Southern Italy Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry British defend with 4 fighters and 2 infantry; Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Southern Italy, round 2 : 2/9 hits, 4,33 expected hits 1 artillery owned by the Americans, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 armour, 1 bomber and 2 fighters in Southern Italy, round 3 : 3/4 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 4 fighters in Southern Italy, round 3 : 3/6 hits, 3,33 expected hits 2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Southern Italy Italians roll dice for 1 bomber in Southern Italy, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 3 fighters in Southern Italy, round 4 : 1/3 hits, 2,00 expected hits 1 bomber owned by the Italians and 1 fighter owned by the British lost in Southern Italy Americans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 bomber, 2 fighters and 2 infantry Casualties for Americans: 3 artilleries Casualties for British: 2 fighters and 2 infantry Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Bryansk 2 aaGuns moved from Ukraine to Bryansk Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : 1,67 Americans : -3,67 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Holland Belgium to Southern France 2 bombers moved from Western Germany to Southern France 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 7 armour moved from Bessarabia to Belarus 3 armour moved from Eastern Poland to Belarus 6 armour moved from Romania to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 bombers and 3 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 artilleries, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,50 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in Southern France Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Southern France Germans win, taking Southern France from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Belarus Germans attack with 16 armour and 1 infantry Russians defend with 2 aaGuns, 4 armour and 2 infantry Germans roll dice for 16 armour and 1 infantry in Belarus, round 2 : 7/17 hits, 8,17 expected hits Russians roll dice for 2 aaGuns, 4 armour and 2 infantry in Belarus, round 2 : 4/6 hits, 2,67 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans, 3 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus Germans roll dice for 13 armour in Belarus, round 3 : 8/13 hits, 6,50 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 12 armour remaining. Battle score for attacker is 13 Casualties for Germans: 4 armour and 1 infantry Casualties for Russians: 2 aaGuns, 4 armour and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Bessarabia to Romania 2 bombers moved from Southern France to Western Germany 3 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Novgorod 7 mech_infantrys placed in Romania 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0,17 British : -0,67 Russians : 1,83 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 7 PUs; Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 7 PUs; Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Southern Italy Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 armour moved from Archangel to Smolensk 1 infantry moved from Smolensk to Archangel 2 infantry moved from Russia to Smolensk 2 armour moved from Russia to Smolensk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Kansu to Timguska Russians take Timguska from Japanese Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine Russians undo move 1. 2 armour and 1 artillery placed in Ukraine 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0,50 Russians : 0,50 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Normandy Bordeaux to 105 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 armour, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 4 fighters moved from 112 Sea Zone to Norway 1 infantry moved from Northern Italy to Southern Italy 2 bombers moved from France to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy 2 armour moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Ukraine to Rostov 2 tactical_bombers moved from Western Ukraine to Rostov 2 armour moved from Eastern Poland to Bryansk 2 fighters moved from Western Ukraine to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Baltic States 5 armour, 2 artilleries and 17 infantry moved from Western Ukraine to Bryansk Combat - Germans Battle in Norway Germans attack with 1 armour, 4 fighters and 2 infantry Russians defend with 2 artilleries Germans roll dice for 2 cruisers in Norway, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour, 4 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2,83 expected hits Russians roll dice for 2 artilleries in Norway, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Southern Italy Germans attack with 3 bombers and 1 infantry British defend with 2 fighters; French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 3 bombers and 1 infantry in Southern Italy, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 3 fighters in Southern Italy, round 2 : 2/3 hits, 2,00 expected hits 2 bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Southern Italy Germans win, taking Southern Italy from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 bombers Casualties for British: 2 fighters Casualties for French: 1 fighter Battle in Belarus Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 5 infantry in Baltic States, round 2 : 2/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Rostov to Bryansk 2 fighters moved from Belarus to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 4 aaGuns moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Western Germany 2 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Southern France to Northern Italy 4 fighters moved from Norway to 112 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 4 mech_infantrys placed in Western Germany 1 armour placed in Germany Germans undo move 4. 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 0,33 Americans : 0,00 Russians : 0,33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsi to Anhwe 2 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Shantung to Jehol 1 armour moved from Kwangsi to Burma 6 mech_infantrys moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 2 bombers moved from Szechwan to India 3 tactical_bombers moved from Szechwan to India 1 fighter moved from Szechwan to India 1 fighter moved from Szechwan to Burma 1 armour moved from Hunan to Burma 2 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 armour moved from Shan State to Burma 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Nenetsia to Archangel 1 armour moved from Nenetsia to Archangel 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsi to Anhwe 2 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Shantung to Jehol 1 armour moved from Kwangsi to Burma 6 mech_infantrys moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 2 bombers moved from Szechwan to India 3 tactical_bombers moved from Szechwan to India 1 fighter moved from Szechwan to India 1 fighter moved from Szechwan to Burma 1 armour moved from Hunan to Burma 2 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 armour moved from Shan State to Burma 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Nenetsia to Archangel 1 armour moved from Nenetsia to Archangel 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits AA fire in India : 0/3 hits, 0,50 expected hits Bombing raid in India rolls: 6,8 and causes: 12 damage to unit: factory_major Bombing raid in India rolls: 6,3,6 and causes: 6 damage to unit: airfield Bombing raid in India causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6 Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Jehol Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 armour in Jehol, round 3 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Jehol Japanese roll dice for 1 armour in Jehol, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Jehol Chinese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 2 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Archangel Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel Japanese win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Burma, round 2 : 8/13 hits, 4,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 mech_infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Anhwe to Yunnan 2 fighters moved from 37 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Burma to Yunnan 2 fighters moved from 38 Sea Zone to Yunnan 2 tactical_bombers moved from 38 Sea Zone to Yunnan 8 infantry moved from French Indo China to 36 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 8 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone 1 bomber moved from India to Yunnan 1 bomber moved from India to Yunnan 1 fighter moved from India to 39 Sea Zone 3 tactical_bombers moved from India to 39 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1 Japanese collect 33 PUs (2 lost to blockades); end with 33 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Chinese : 1,33 UK_Pacific : -0,33 AA fire in India : : -0,83 Russians : 0,67 Japanese : 2,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov 3 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 3 armour moved from Kazakhstan to Novosibirsk 1 submarine moved from 112 Sea Zone to 125 Sea Zone Russians take 125 Sea Zone from Germans Combat - Russians Battle in Rostov Russians attack with 2 fighters and 3 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 2 fighters moved from Rostov to Russia 1 armour moved from Karelia to Novgorod 1 mech_infantry moved from Karelia to Novgorod 2 infantry moved from Kansu to Timguska 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 6 infantry moved from Archangel to Novgorod Place Units - Russians 2 fighters placed in Russia 2 armour and 1 mech_infantry placed in Novgorod Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : 0,50 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 4 fighters moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Japan to Siberia 3 fighters moved from Japan to Siberia 5 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Amur to Siberia 1 infantry moved from Shantung to Jehol 3 tactical_bombers moved from Shantung to Jehol 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Siberia 2 bombers moved from Japan to Siberia 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 3 tactical_bombers in Jehol, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry Japanese roll dice for 2 cruisers in Siberia, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 2 : 5/12 hits, 5,00 expected hits Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 4 fighters British defend with 1 destroyer Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 20 Sea Zone to Shantung 3 fighters moved from Siberia to Manchuria 2 tactical_bombers moved from Siberia to Manchuria 2 bombers moved from Siberia to Japan 3 tactical_bombers moved from Jehol to Shantung 2 infantry moved from 19 Sea Zone to Shantung 2 aaGuns moved from Japan to 6 Sea Zone 2 aaGuns and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 aaGuns moved from 19 Sea Zone to Shantung Place Units - Japanese 3 armour placed in Shantung 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
British : 0,67 Chinese : -0,33 Russians : -1,00 Japanese : 0,33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 mech_infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Manchuria to Shantung 3 infantry moved from Amur to 5 Sea Zone 3 artilleries moved from Amur to 5 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 3 carriers moved from 5 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 cruisers moved from 5 Sea Zone to 19 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone 2 armour moved from Amur to Jehol 4 infantry moved from Amur to Manchuria 3 fighters moved from Amur to Shantung 3 fighters moved from Amur to Kiangsu 1 bomber moved from Amur to Kiangsu 4 armour moved from Western United States to 10 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 transports moved from 106 Sea Zone to 101 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 armour and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Morocco to Normandy Bordeaux 1 infantry moved from Korea to Manchuria Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4,5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4,3 Battle in Shantung Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/7 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Shantung, round 3 : 2/6 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung Americans win, taking Shantung from Japanese with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 3 infantry Battle in Kiangsu Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 4/8 hits, 3,50 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 3 infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 3 infantry moved from 6 Sea Zone to Korea 3 armour moved from 6 Sea Zone to Korea 3 fighters moved from Shantung to 19 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 bomber moved from Kiangsu to Korea Place Units - Americans 1 factory_minor placed in Korea 3 armour, 1 artillery and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0,67 Americans : -2,67 Japanese : 1,33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Shantung 2 infantry placed in Kiangsu 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 mech_infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Manchuria to Shantung 3 infantry moved from Amur to 5 Sea Zone 3 artilleries moved from Amur to 5 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 3 carriers moved from 5 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 cruisers moved from 5 Sea Zone to 19 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone 2 armour moved from Amur to Jehol 4 infantry moved from Amur to Manchuria 3 fighters moved from Amur to Shantung 3 fighters moved from Amur to Kiangsu 1 bomber moved from Amur to Kiangsu 4 armour moved from Western United States to 10 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 transports moved from 106 Sea Zone to 101 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 armour and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Morocco to Normandy Bordeaux 1 infantry moved from Korea to Manchuria Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4,5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4,3 Battle in Shantung Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/7 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Shantung, round 3 : 2/6 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung Americans win, taking Shantung from Japanese with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 3 infantry Battle in Kiangsu Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 4/8 hits, 3,50 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 3 infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 3 infantry moved from 6 Sea Zone to Korea 3 armour moved from 6 Sea Zone to Korea 3 fighters moved from Shantung to 19 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 bomber moved from Kiangsu to Korea Place Units - Americans 1 factory_minor placed in Korea 3 armour, 1 artillery and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Shantung 2 infantry placed in Kiangsu 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Purchase Units - British British buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 12x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 93 Sea Zone to Normandy Bordeaux 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship moved from 110 Sea Zone to 105 Sea Zone 1 cruiser moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone 2 armour moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Burma 2 tactical_bombers moved from Eastern Persia to Burma 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 5 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 3 armour moved from Bryansk to Archangel 1 armour moved from India to Burma 2 infantry moved from India to Burma Combat - British Battle in Holland Belgium Battle in Archangel British attack with 3 armour Japanese defend with 1 armour British roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Archangel British win, taking Holland Belgium from Germans, taking Archangel from Japanese with 3 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Burma British attack with 1 armour, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Japanese defend with 5 armour, 1 artillery and 6 mech_infantrys British roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Burma, round 2 : 6/16 hits, 5,33 expected hits Japanese roll dice for 5 armour, 1 artillery and 6 mech_infantrys in Burma, round 2 : 6/12 hits, 4,83 expected hits 6 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 3 : 6/10 hits, 4,33 expected hits Japanese roll dice for 5 armour and 1 artillery in Burma, round 3 : 3/6 hits, 2,83 expected hits 1 artillery owned by the Japanese, 5 armour owned by the Japanese and 3 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for British: 9 infantry Casualties for Japanese: 5 armour, 1 artillery and 6 mech_infantrys Non Combat Move - British 2 fighters moved from Burma to India 2 tactical_bombers moved from Burma to India 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,3,2,6,3,5,1,3,3 UK_Pacific collect 16 PUs (3 lost to blockades); end with 17 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0,67 British : 2,83 Americans : -2,67 Japanese : 2,17 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 7 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Algeria to Normandy Bordeaux Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 transports moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 2 tactical_bombers moved from Eastern United States to 92 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 battleship, 1 carrier, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 9 Sea Zone to 10 Sea Zone 2 mech_infantrys moved from British Columbia to Western United States 1 armour moved from British Columbia to Western United States 3 armour moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
AA fire in Normandy Bordeaux : : 0,83 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kiangsu 1 artillery and 5 infantry moved from Kwangsi to Kiangsi Place Units - Chinese 2 artilleries and 5 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 7 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Algeria to Normandy Bordeaux Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 transports moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 2 tactical_bombers moved from Eastern United States to 92 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 battleship, 1 carrier, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 9 Sea Zone to 10 Sea Zone 2 mech_infantrys moved from British Columbia to Western United States 1 armour moved from British Columbia to Western United States 3 armour moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kiangsu 1 artillery and 5 infantry moved from Kwangsi to Kiangsi Place Units - Chinese 2 artilleries and 5 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 2 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Egypt to 81 Sea Zone 3 infantry moved from Egypt to 81 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 battleship moved from 81 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Southern Italy 3 artilleries moved from 97 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 armour moved from 97 Sea Zone to Southern Italy Combat - British Battle in Southern Italy British attack with 1 armour, 3 artilleries and 3 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Southern Italy British captures 0PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 7 mech_infantrys moved from Kwangtung to Anhwe 3 armour moved from Kwangtung to Anhwe 2 mech_infantrys moved from Yunnan to Anhwe 1 infantry moved from Yunnan to Kwangsi 1 armour moved from India to Yunnan 2 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from Tobruk to Egypt 3 infantry moved from Trans-Jordan to Syria Place Units - British 1 transport placed in 106 Sea Zone 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 2 armour and 1 infantry placed in Iraq Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in Kwangtung Turning on Edit Mode EDIT: Turning off Edit Mode 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 5 infantry Some Units in Kwangtung change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 0,33 Italians : -0,33 AA fire in Normandy Bordeaux : : 0,83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy 4 mech_infantrys moved from Southern Italy to Northern Italy 3 submarines moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 mech_infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :





