• TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 5 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            3 artilleries moved from Gibraltar to 91 Sea Zone
            5 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 5 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            4 fighters moved from Gibraltar to Southern Italy
            1 bomber moved from Gibraltar to Southern Italy
            5 infantry moved from 95 Sea Zone to Southern Italy
            3 artilleries moved from 95 Sea Zone to Southern Italy
            2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Battle in 105 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports
                1 submarine owned by the Americans Submerged
            Battle in Southern Italy
                Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                    AA fire in Southern Italy : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern Italy, round 2 : 4/13 hits, 5,00 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/6 hits, 2,50 expected hits
                    1 aaGun owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 4,00 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,50 expected hits
                    1 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 22PUs while taking Italians capital
                Americans winGermans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Southern Italy from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 18
                Casualties for Americans: 5 infantry
                Casualties for Italians: 1 aaGun, 1 fighter and 4 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Southern Italy to Algeria
            4 fighters moved from Southern Italy to 95 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 4 Sea Zone to 9 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 5 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    AA fire in Southern Italy : : -0,50
    Americans : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 8 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Kwangtung to Anhwe
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 2 : 2/11 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 3 : 4/10 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kwangtung
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier and 5 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            3 artilleries moved from Gibraltar to 91 Sea Zone
            5 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 5 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 95 Sea Zone
            4 fighters moved from Gibraltar to Southern Italy
            1 bomber moved from Gibraltar to Southern Italy
            5 infantry moved from 95 Sea Zone to Southern Italy
            3 artilleries moved from 95 Sea Zone to Southern Italy
            2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Battle in 105 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports
                1 submarine owned by the Americans Submerged
            Battle in Southern Italy
                Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry
                Germans defend with 1 armour; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
                    AA fire in Southern Italy : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern Italy, round 2 : 4/13 hits, 5,00 expected hits
                    Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/6 hits, 2,50 expected hits
                    1 aaGun owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
                    Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 4,00 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,50 expected hits
                    1 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                Americans captures 22PUs while taking Italians capital
                Americans winGermans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Southern Italy from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 18
                Casualties for Americans: 5 infantry
                Casualties for Italians: 1 aaGun, 1 fighter and 4 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Southern Italy to Algeria
            4 fighters moved from Southern Italy to 95 Sea Zone
            2 submarines moved from 92 Sea Zone to 97 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 4 Sea Zone to 9 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 carrier and 5 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 80 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 8 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 fighter moved from Kwangtung to Anhwe
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 3 artilleries and 8 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 2 : 2/11 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 3 : 4/10 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kwangtung
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Algeria to Libya
                  British take Tunisia from Italians
                  British take Libya from Italians
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 mech_infantry moved from Yunnan to Anhwe
                  Chinese take Anhwe from Japanese
            4 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
    
        Combat - British
    
        Non Combat Move - British
            3 mech_infantrys moved from Yunnan to Kwangtung
            4 mech_infantrys moved from Kwangsi to Kwangtung
            1 infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 infantry moved from Union of South Africa to South West Africa
            1 artillery moved from Union of South Africa to South West Africa
            1 fighter moved from Egypt to Southern Italy
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 armour moved from Egypt to Iraq
            3 infantry moved from Iraq to Trans-Jordan
            3 artilleries moved from Alexandria to Egypt
            3 infantry moved from Alexandria to Egypt
            1 fighter moved from Northwest Persia to Russia
            2 fighters moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 fighter moved from United Kingdom to Southern Italy
    
        Place Units - British
            1 battleship, 1 destroyer and 1 transport placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Some Units in Kwangtung change ownership: 2 infantry
                Some Units in 20 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians : 1,00
    AA fire in Southern Italy : : -0,50
    Americans : -0,67
    Chinese : -1,00
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from Queensland to Java
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 armour moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from Queensland to Java
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
    
        Place Units - ANZAC
            1 armour placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 armour moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Greece to Southern Italy
            1 bomber moved from Greece to Southern Italy
            5 infantry moved from Southern France to Northern Italy
            1 artillery and 12 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
            Battle in Southern Italy
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
                British defend with 4 fighters and 2 infantry; Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/6 hits, 2,50 expected hits
                    Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Southern Italy, round 2 : 2/9 hits, 4,33 expected hits
                    1 artillery owned by the Americans, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Southern Italy, round 3 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 2 artilleries and 4 fighters in Southern Italy, round 3 : 3/6 hits, 3,33 expected hits
                    2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Southern Italy
                    Italians roll dice for 1 bomber in Southern Italy, round 4 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 3 fighters in Southern Italy, round 4 : 1/3 hits, 2,00 expected hits
                    1 bomber owned by the Italians and 1 fighter owned by the British lost in Southern Italy
                Americans win with 2 fighters remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour, 1 bomber, 2 fighters and 2 infantry
                Casualties for Americans: 3 artilleries
                Casualties for British: 2 fighters and 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Ukraine to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 1,67
    Americans : -3,67
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Holland Belgium to Southern France
            2 bombers moved from Western Germany to Southern France
            2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            3 bombers moved from Western Germany to Normandy Bordeaux
            7 armour moved from Bessarabia to Belarus
            3 armour moved from Eastern Poland to Belarus
            6 armour moved from Romania to Belarus
            1 infantry moved from Novgorod to Belarus
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 3 bombers and 3 infantry
                British defend with 1 factory_minor, 1 harbour and 4 infantry
                    Germans roll dice for 2 artilleries, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,50 expected hits
                    British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for British: 4 infantry
            Battle in Southern France
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Southern France
                Germans win, taking Southern France from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Belarus
                Germans attack with 16 armour and 1 infantry
                Russians defend with 2 aaGuns, 4 armour and 2 infantry
                    Germans roll dice for 16 armour and 1 infantry in Belarus, round 2 : 7/17 hits, 8,17 expected hits
                    Russians roll dice for 2 aaGuns, 4 armour and 2 infantry in Belarus, round 2 : 4/6 hits, 2,67 expected hits
                    2 infantry owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans, 3 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
                    Germans roll dice for 13 armour in Belarus, round 3 : 8/13 hits, 6,50 expected hits
                    Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 12 armour remaining. Battle score for attacker is 13
                Casualties for Germans: 4 armour and 1 infantry
                Casualties for Russians: 2 aaGuns, 4 armour and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Bessarabia to Romania
            2 bombers moved from Southern France to Western Germany
            3 bombers moved from Normandy Bordeaux to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            7 mech_infantrys placed in Romania
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,6
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -0,67
    Russians : 1,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Southern Italy
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            1 armour moved from Archangel to Smolensk
            1 infantry moved from Smolensk to Archangel
            2 infantry moved from Russia to Smolensk
            2 armour moved from Russia to Smolensk
            1 infantry moved from Volgograd to Tambov
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            1 armour moved from Ukraine to Bessarabia
            2 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            2 infantry moved from Kansu to Timguska
                  Russians take Timguska from Japanese
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 1 artillery and 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            Russians undo move 1.
            2 armour and 1 artillery placed in Ukraine
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 armour, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 105 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 armour moved from 112 Sea Zone to Norway
            4 fighters moved from 112 Sea Zone to Norway
            1 infantry moved from Northern Italy to Southern Italy
            2 bombers moved from France to Southern Italy
            1 bomber moved from Eastern Poland to Southern Italy
            2 armour moved from Germany to Baltic States
            2 infantry moved from Poland to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            3 infantry moved from Ukraine to Rostov
            2 tactical_bombers moved from Western Ukraine to Rostov
            2 armour moved from Eastern Poland to Bryansk
            2 fighters moved from Western Ukraine to Belarus
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Eastern Poland to Baltic States
            5 armour, 2 artilleries and 17 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 4 fighters and 2 infantry
                Russians defend with 2 artilleries
                    Germans roll dice for 2 cruisers in Norway, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 armour, 4 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2,83 expected hits
                    Russians roll dice for 2 artilleries in Norway, round 2 : 0/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Southern Italy
                Germans attack with 3 bombers and 1 infantry
                British defend with 2 fighters; French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 3 bombers and 1 infantry in Southern Italy, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 3 fighters in Southern Italy, round 2 : 2/3 hits, 2,00 expected hits
                    2 bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Southern Italy
                Germans win, taking Southern Italy from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 bombers
                Casualties for British: 2 fighters
                Casualties for French: 1 fighter
            Battle in Belarus
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 armour and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 5 infantry in Baltic States, round 2 : 2/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Rostov to Bryansk
            2 fighters moved from Belarus to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            4 aaGuns moved from Eastern Poland to Baltic States
            1 bomber moved from Southern Italy to Western Germany
            2 infantry moved from France to Normandy Bordeaux
            1 aaGun moved from Southern France to Northern Italy
            4 fighters moved from Norway to 112 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            4 mech_infantrys placed in Western Germany
            1 armour placed in Germany
            Germans undo move 4.
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
            Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 0,00
    Russians : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
            2 armour moved from Kiangsu to Jehol
            1 mech_infantry moved from Shantung to Jehol
            1 armour moved from Kwangsi to Burma
            6 mech_infantrys moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            2 bombers moved from Szechwan to India
            3 tactical_bombers moved from Szechwan to India
            1 fighter moved from Szechwan to India
            1 fighter moved from Szechwan to Burma
            1 armour moved from Hunan to Burma
            2 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 armour moved from Shan State to Burma
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Nenetsia to Archangel
            1 armour moved from Nenetsia to Archangel
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsi to Anhwe
            2 armour moved from Kiangsu to Jehol
            1 mech_infantry moved from Shantung to Jehol
            1 armour moved from Kwangsi to Burma
            6 mech_infantrys moved from Yunnan to Burma
            1 artillery moved from Yunnan to Burma
            1 armour moved from Yunnan to Burma
            2 bombers moved from Szechwan to India
            3 tactical_bombers moved from Szechwan to India
            1 fighter moved from Szechwan to India
            1 fighter moved from Szechwan to Burma
            1 armour moved from Hunan to Burma
            2 armour moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 armour moved from Shan State to Burma
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Nenetsia to Archangel
            1 armour moved from Nenetsia to Archangel
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 6 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                    AA fire in India : 0/3 hits, 0,50 expected hits
                Bombing raid in India rolls: 6,8 and causes: 12 damage to unit: factory_major
                Bombing raid in India rolls: 6,3,6 and causes: 6 damage to unit: airfield
                Bombing raid in India causes 18 damage total.  Damaged units is as follows: factory_major = 12, airfield = 6
            Battle in 37 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 armour and 1 mech_infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 armour in Jehol, round 3 : 0/2 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Jehol
                    Japanese roll dice for 1 armour in Jehol, round 4 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese lost in Jehol
                Chinese win with 1 infantry remaining. Battle score for attacker is -13
                Casualties for Japanese: 2 armour and 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Archangel
                Japanese attack with 2 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel
                Japanese win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Burma, round 2 : 8/13 hits, 4,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Anhwe to Yunnan
            2 fighters moved from 37 Sea Zone to 38 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
            1 fighter moved from Burma to Yunnan
            2 fighters moved from 38 Sea Zone to Yunnan
            2 tactical_bombers moved from 38 Sea Zone to Yunnan
            8 infantry moved from French Indo China to 36 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 8 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
            1 bomber moved from India to Yunnan
            1 bomber moved from India to Yunnan
            1 fighter moved from India to 39 Sea Zone
            3 tactical_bombers moved from India to 39 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1
            Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Chinese : 1,33
    UK_Pacific : -0,33
    AA fire in India : : -0,83
    Russians : 0,67
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 mech_infantrys moved from Volgograd to Rostov
            2 fighters moved from Russia to Rostov
            3 armour moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            3 armour moved from Kazakhstan to Novosibirsk
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
                  Russians take 125 Sea Zone from Germans
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 2 fighters and 3 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Tambov
            2 fighters moved from Rostov to Russia
            1 armour moved from Karelia to Novgorod
            1 mech_infantry moved from Karelia to Novgorod
            2 infantry moved from Kansu to Timguska
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries and 6 infantry moved from Archangel to Novgorod
    
        Place Units - Russians
            2 fighters placed in Russia
            2 armour and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            4 fighters moved from 6 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Japan to Siberia
            3 fighters moved from Japan to Siberia
            5 infantry moved from Korea to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Amur to Siberia
            1 infantry moved from Shantung to Jehol
            3 tactical_bombers moved from Shantung to Jehol
            4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Siberia
            2 bombers moved from Japan to Siberia
            2 cruisers moved from 6 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 5 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 cruiser moved from 35 Sea Zone to 19 Sea Zone
            2 submarines moved from 6 Sea Zone to 19 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            3 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Jehol, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Siberia
                Japanese attack with 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
                Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    Japanese roll dice for 2 cruisers in Siberia, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 2 : 5/12 hits, 5,00 expected hits
                    Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in 20 Sea Zone
                Japanese attack with 4 fighters
                British defend with 1 destroyer
                    Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters moved from 20 Sea Zone to Shantung
            3 fighters moved from Siberia to Manchuria
            2 tactical_bombers moved from Siberia to Manchuria
            2 bombers moved from Siberia to Japan
            3 tactical_bombers moved from Jehol to Shantung
            2 infantry moved from 19 Sea Zone to Shantung
            2 aaGuns moved from Japan to 6 Sea Zone
            2 aaGuns and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 aaGuns moved from 19 Sea Zone to Shantung
    
        Place Units - Japanese
            3 armour placed in Shantung
            3 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    Chinese : -0,33
    Russians : -1,00
    Japanese : 0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Shantung
            3 infantry moved from Amur to 5 Sea Zone
            3 artilleries moved from Amur to 5 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Shantung
            3 carriers moved from 5 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 cruisers moved from 5 Sea Zone to 19 Sea Zone
            1 destroyer moved from 5 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 armour moved from Soviet Far East to 4 Sea Zone
            3 infantry moved from Soviet Far East to 4 Sea Zone
            3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
            2 armour moved from Amur to Jehol
            4 infantry moved from Amur to Manchuria
            3 fighters moved from Amur to Shantung
            3 fighters moved from Amur to Kiangsu
            1 bomber moved from Amur to Kiangsu
            4 armour moved from Western United States to 10 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries moved from Gibraltar to 91 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
            3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            3 transports moved from 106 Sea Zone to 101 Sea Zone
            3 armour moved from Eastern United States to 101 Sea Zone
            3 armour and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 bomber moved from Morocco to Normandy Bordeaux
            1 infantry moved from Korea to Manchuria
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,4,5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4,3
            Battle in Shantung
                Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Shantung, round 3 : 2/6 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung
                Americans win, taking Shantung from Japanese with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 3 infantry
            Battle in Kiangsu
                Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 4/8 hits, 3,50 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber and 2 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 infantry moved from 6 Sea Zone to Korea
            3 armour moved from 6 Sea Zone to Korea
            3 fighters moved from Shantung to 19 Sea Zone
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Kiangsu to Korea
    
        Place Units - Americans
            1 factory_minor placed in Korea
            3 armour, 1 artillery and 4 infantry placed in Eastern United States
            4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -2,67
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            2 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Shantung
            2 infantry placed in Kiangsu
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Shantung
            3 infantry moved from Amur to 5 Sea Zone
            3 artilleries moved from Amur to 5 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Kiangsu
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 artillery moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Shantung
            3 carriers moved from 5 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 cruisers moved from 5 Sea Zone to 19 Sea Zone
            1 destroyer moved from 5 Sea Zone to 19 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 armour moved from Soviet Far East to 4 Sea Zone
            3 infantry moved from Soviet Far East to 4 Sea Zone
            3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone
            2 armour moved from Amur to Jehol
            4 infantry moved from Amur to Manchuria
            3 fighters moved from Amur to Shantung
            3 fighters moved from Amur to Kiangsu
            1 bomber moved from Amur to Kiangsu
            4 armour moved from Western United States to 10 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries moved from Gibraltar to 91 Sea Zone
            3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
            3 artilleries moved from 105 Sea Zone to Normandy Bordeaux
            2 infantry moved from 105 Sea Zone to Normandy Bordeaux
            3 transports moved from 106 Sea Zone to 101 Sea Zone
            3 armour moved from Eastern United States to 101 Sea Zone
            3 armour and 3 transports moved from 101 Sea Zone to 103 Sea Zone
            1 bomber moved from Morocco to Normandy Bordeaux
            1 infantry moved from Korea to Manchuria
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,4,5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4,3
            Battle in Shantung
                Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/7 hits, 2,83 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
                    Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Shantung, round 3 : 2/6 hits, 2,67 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung
                Americans win, taking Shantung from Japanese with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 3 infantry
            Battle in Kiangsu
                Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 4/8 hits, 3,50 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries, 1 bomber and 2 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 2 infantry
                Casualties for Germans: 2 artilleries and 2 infantry
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
            Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 infantry moved from 6 Sea Zone to Korea
            3 armour moved from 6 Sea Zone to Korea
            3 fighters moved from Shantung to 19 Sea Zone
            3 fighters moved from Kiangsu to 19 Sea Zone
            1 bomber moved from Kiangsu to Korea
    
        Place Units - Americans
            1 factory_minor placed in Korea
            3 armour, 1 artillery and 4 infantry placed in Eastern United States
            4 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
            2 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Shantung
            2 infantry placed in Kiangsu
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 12x factory_major; Remaining resources: 7 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 carrier moved from 93 Sea Zone to 91 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 battleship moved from 110 Sea Zone to 105 Sea Zone
            1 cruiser moved from 110 Sea Zone to 105 Sea Zone
            1 destroyer moved from 110 Sea Zone to 105 Sea Zone
            2 fighters moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 cruiser moved from 105 Sea Zone to 91 Sea Zone
            1 destroyer moved from 105 Sea Zone to 91 Sea Zone
            2 armour moved from Eastern Persia to India
            1 fighter moved from Eastern Persia to Burma
            2 tactical_bombers moved from Eastern Persia to Burma
            2 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            5 infantry moved from India to Burma
            1 fighter moved from India to Burma
            1 infantry moved from Malaya to Shan State
                  UK_Pacific take Shan State from Japanese
            3 armour moved from Bryansk to Archangel
            1 armour moved from India to Burma
            2 infantry moved from India to Burma
    
        Combat - British
            Battle in Holland Belgium
            Battle in Archangel
                British attack with 3 armour
                Japanese defend with 1 armour
                    British roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Archangel
                British win, taking Holland Belgium from Germans, taking Archangel from Japanese with 3 armour remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Burma
                British attack with 1 armour, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
                Japanese defend with 5 armour, 1 artillery and 6 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Burma, round 2 : 6/16 hits, 5,33 expected hits
                    Japanese roll dice for 5 armour, 1 artillery and 6 mech_infantrys in Burma, round 2 : 6/12 hits, 4,83 expected hits
                    6 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 3 : 6/10 hits, 4,33 expected hits
                    Japanese roll dice for 5 armour and 1 artillery in Burma, round 3 : 3/6 hits, 2,83 expected hits
                    1 artillery owned by the Japanese, 5 armour owned by the Japanese and 3 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for British: 9 infantry
                Casualties for Japanese: 5 armour, 1 artillery and 6 mech_infantrys
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            2 tactical_bombers moved from Burma to India
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
            2 armour and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,3,2,6,3,5,1,3,3
            UK_Pacific collect 16 PUs (3 lost to blockades); end with 17 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 2,83
    Americans : -2,67
    Japanese : 2,17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 carrier, 7 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Algeria to Normandy Bordeaux
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Normandy Bordeaux causes 0 damage total. 
    
        Non Combat Move - Americans
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 transports moved from 95 Sea Zone to 92 Sea Zone
            3 fighters moved from 92 Sea Zone to Gibraltar
            2 tactical_bombers moved from Eastern United States to 92 Sea Zone
            3 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 1 battleship, 1 carrier, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 9 Sea Zone to 10 Sea Zone
            2 mech_infantrys moved from British Columbia to Western United States
            1 armour moved from British Columbia to Western United States
            3 armour moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 infantry placed in Western United States
            1 carrier and 3 submarines placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            4 artilleries and 4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Normandy Bordeaux : : 0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Kiangsu
            1 artillery and 5 infantry moved from Kwangsi to Kiangsi
    
        Place Units - Chinese
            2 artilleries and 5 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

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