@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
David vs Kenneth
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 5 submarines; Remaining resources: 5 PUs; Combat Move - Americans 3 artilleries moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 5 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 5 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries moved from 95 Sea Zone to Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 105 Sea Zone Americans attack with 1 submarine Germans defend with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports 1 submarine owned by the Americans Submerged Battle in Southern Italy Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Germans defend with 1 armour; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry AA fire in Southern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern Italy, round 2 : 4/13 hits, 5,00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/6 hits, 2,50 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 4,00 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 22PUs while taking Italians capital Americans winGermans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Southern Italy from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 1 fighter and 4 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 4 fighters moved from Southern Italy to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 4 Sea Zone to 9 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Italians : 1,00 AA fire in Southern Italy : : -0,50 Americans : -0,67
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kwangtung to Anhwe Combat - Chinese Battle in Kiangsu Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 2 : 2/11 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 3 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 1 artillery and 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : 2,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 1 carrier and 5 submarines; Remaining resources: 5 PUs; Combat Move - Americans 3 artilleries moved from Gibraltar to 91 Sea Zone 5 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 2 fighters, 5 infantry, 2 submarines and 4 transports moved from 91 Sea Zone to 95 Sea Zone 4 fighters moved from Gibraltar to Southern Italy 1 bomber moved from Gibraltar to Southern Italy 5 infantry moved from 95 Sea Zone to Southern Italy 3 artilleries moved from 95 Sea Zone to Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese Combat - Americans Americans creates battle in territory 105 Sea Zone Battle in 105 Sea Zone Americans attack with 1 submarine Germans defend with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports 1 submarine owned by the Americans Submerged Battle in Southern Italy Americans attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry Germans defend with 1 armour; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry AA fire in Southern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern Italy, round 2 : 4/13 hits, 5,00 expected hits Italians roll dice for 1 aaGun, 1 armour, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/6 hits, 2,50 expected hits 1 aaGun owned by the Italians, 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy Americans roll dice for 3 artilleries, 1 bomber, 4 fighters and 1 infantry in Southern Italy, round 3 : 5/9 hits, 4,00 expected hits Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy Americans captures 22PUs while taking Italians capital Americans winGermans win with 2 carriers, 2 cruisers, 4 fighters, 2 submarines and 2 transports remaining, taking Southern Italy from Italians with 3 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 18 Casualties for Americans: 5 infantry Casualties for Italians: 1 aaGun, 1 fighter and 4 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 1 bomber moved from Southern Italy to Algeria 4 fighters moved from Southern Italy to 95 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 4 Sea Zone to 9 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 8 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 fighter moved from Kwangtung to Anhwe Combat - Chinese Battle in Kiangsu Chinese attack with 3 artilleries and 8 infantry Japanese defend with 1 factory_minor and 3 infantry Chinese roll dice for 3 artilleries and 8 infantry in Kiangsu, round 2 : 2/11 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 3 artilleries and 7 infantry in Kiangsu, round 3 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win with 1 fighter remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 1 artillery and 5 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Purchase Units - British British buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Algeria to Libya British take Tunisia from Italians British take Libya from Italians 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 mech_infantry moved from Yunnan to Anhwe Chinese take Anhwe from Japanese 4 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans Combat - British Non Combat Move - British 3 mech_infantrys moved from Yunnan to Kwangtung 4 mech_infantrys moved from Kwangsi to Kwangtung 1 infantry moved from Burma to Yunnan 2 mech_infantrys moved from India to Yunnan 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from Algeria to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 infantry moved from Union of South Africa to South West Africa 1 artillery moved from Union of South Africa to South West Africa 1 fighter moved from Egypt to Southern Italy 2 fighters moved from 95 Sea Zone to Southern Italy 1 armour moved from Egypt to Iraq 3 infantry moved from Iraq to Trans-Jordan 3 artilleries moved from Alexandria to Egypt 3 infantry moved from Alexandria to Egypt 1 fighter moved from Northwest Persia to Russia 2 fighters moved from Kiangsi to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter moved from United Kingdom to Southern Italy Place Units - British 1 battleship, 1 destroyer and 1 transport placed in 81 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 destroyer placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 1 armour and 2 mech_infantrys Some Units in Kwangtung change ownership: 2 infantry Some Units in 20 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Italians : 1,00 AA fire in Southern Italy : : -0,50 Americans : -0,67 Chinese : -1,00 Japanese : 2,67
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Queensland to Java 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 armour placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Italians 1 armour moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Greece to Southern Italy 1 bomber moved from Greece to Southern Italy 5 infantry moved from Southern France to Northern Italy 1 artillery and 12 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians Combat - Italians Battle in Southern Italy Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry British defend with 4 fighters and 2 infantry; Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/6 hits, 2,50 expected hits Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Southern Italy, round 2 : 2/9 hits, 4,33 expected hits 1 artillery owned by the Americans, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Southern Italy Italians roll dice for 1 armour, 1 bomber and 2 fighters in Southern Italy, round 3 : 3/4 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 4 fighters in Southern Italy, round 3 : 3/6 hits, 3,33 expected hits 2 artilleries owned by the Americans, 2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Southern Italy Italians roll dice for 1 bomber in Southern Italy, round 4 : 1/1 hits, 0,67 expected hits Americans roll dice for 3 fighters in Southern Italy, round 4 : 1/3 hits, 2,00 expected hits 1 bomber owned by the Italians and 1 fighter owned by the British lost in Southern Italy Americans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour, 1 bomber, 2 fighters and 2 infantry Casualties for Americans: 3 artilleries Casualties for British: 2 fighters and 2 infantry Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Bryansk 2 aaGuns moved from Ukraine to Bryansk Turn Complete - Italians
Combat Hit Differential Summary :
Italians : 1,67 Americans : -3,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Holland Belgium to Southern France 2 bombers moved from Western Germany to Southern France 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux 3 bombers moved from Western Germany to Normandy Bordeaux 7 armour moved from Bessarabia to Belarus 3 armour moved from Eastern Poland to Belarus 6 armour moved from Romania to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 bombers and 3 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Germans roll dice for 2 artilleries, 3 bombers and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3,50 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 4 infantry Battle in Southern France Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 bombers and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Southern France Germans win, taking Southern France from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Belarus Germans attack with 16 armour and 1 infantry Russians defend with 2 aaGuns, 4 armour and 2 infantry Germans roll dice for 16 armour and 1 infantry in Belarus, round 2 : 7/17 hits, 8,17 expected hits Russians roll dice for 2 aaGuns, 4 armour and 2 infantry in Belarus, round 2 : 4/6 hits, 2,67 expected hits 2 infantry owned by the Russians, 3 armour owned by the Russians, 1 infantry owned by the Germans, 3 armour owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus Germans roll dice for 13 armour in Belarus, round 3 : 8/13 hits, 6,50 expected hits Russians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 12 armour remaining. Battle score for attacker is 13 Casualties for Germans: 4 armour and 1 infantry Casualties for Russians: 2 aaGuns, 4 armour and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Bessarabia to Romania 2 bombers moved from Southern France to Western Germany 3 bombers moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 infantry placed in Novgorod 7 mech_infantrys placed in Romania 7 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,5,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,67 Russians : 1,83
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 7 PUs; Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 7 PUs; Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Southern Italy Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 armour moved from Archangel to Smolensk 1 infantry moved from Smolensk to Archangel 2 infantry moved from Russia to Smolensk 2 armour moved from Russia to Smolensk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 armour moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Kansu to Timguska Russians take Timguska from Japanese Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 artillery and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 2 artilleries and 1 infantry placed in Ukraine Russians undo move 1. 2 armour and 1 artillery placed in Ukraine 1 artillery and 3 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,50 Russians : 0,50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Normandy Bordeaux to 105 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 armour, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 2 submarines and 2 transports moved from 105 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway 4 fighters moved from 112 Sea Zone to Norway 1 infantry moved from Northern Italy to Southern Italy 2 bombers moved from France to Southern Italy 1 bomber moved from Eastern Poland to Southern Italy 2 armour moved from Germany to Baltic States 2 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Ukraine to Rostov 2 tactical_bombers moved from Western Ukraine to Rostov 2 armour moved from Eastern Poland to Bryansk 2 fighters moved from Western Ukraine to Belarus 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Baltic States 5 armour, 2 artilleries and 17 infantry moved from Western Ukraine to Bryansk Combat - Germans Battle in Norway Germans attack with 1 armour, 4 fighters and 2 infantry Russians defend with 2 artilleries Germans roll dice for 2 cruisers in Norway, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 armour, 4 fighters and 2 infantry in Norway, round 2 : 2/7 hits, 2,83 expected hits Russians roll dice for 2 artilleries in Norway, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in Southern Italy Germans attack with 3 bombers and 1 infantry British defend with 2 fighters; French defend with 1 fighter; Americans defend with 1 airfield, 1 factory_minor and 1 harbour Germans roll dice for 3 bombers and 1 infantry in Southern Italy, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 3 fighters in Southern Italy, round 2 : 2/3 hits, 2,00 expected hits 2 bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in Southern Italy Germans win, taking Southern Italy from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 bombers Casualties for British: 2 fighters Casualties for French: 1 fighter Battle in Belarus Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 armour and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 5 infantry in Baltic States, round 2 : 2/7 hits, 1,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Rostov to Bryansk 2 fighters moved from Belarus to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 4 aaGuns moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Western Germany 2 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Southern France to Northern Italy 4 fighters moved from Norway to 112 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 4 mech_infantrys placed in Western Germany 1 armour placed in Germany Germans undo move 4. 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : 0,00 Russians : 0,33
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsi to Anhwe 2 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Shantung to Jehol 1 armour moved from Kwangsi to Burma 6 mech_infantrys moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 2 bombers moved from Szechwan to India 3 tactical_bombers moved from Szechwan to India 1 fighter moved from Szechwan to India 1 fighter moved from Szechwan to Burma 1 armour moved from Hunan to Burma 2 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 armour moved from Shan State to Burma 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Nenetsia to Archangel 1 armour moved from Nenetsia to Archangel 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kiangsi to Anhwe 2 armour moved from Kiangsu to Jehol 1 mech_infantry moved from Shantung to Jehol 1 armour moved from Kwangsi to Burma 6 mech_infantrys moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 armour moved from Yunnan to Burma 2 bombers moved from Szechwan to India 3 tactical_bombers moved from Szechwan to India 1 fighter moved from Szechwan to India 1 fighter moved from Szechwan to Burma 1 armour moved from Hunan to Burma 2 armour moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 armour moved from Shan State to Burma 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Nenetsia to Archangel 1 armour moved from Nenetsia to Archangel 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 6 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits AA fire in India : 0/3 hits, 0,50 expected hits Bombing raid in India rolls: 6,8 and causes: 12 damage to unit: factory_major Bombing raid in India rolls: 6,3,6 and causes: 6 damage to unit: airfield Bombing raid in India causes 18 damage total. Damaged units is as follows: factory_major = 12, airfield = 6 Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Jehol Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 armour in Jehol, round 3 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Jehol Japanese roll dice for 1 armour in Jehol, round 4 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Jehol Chinese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Japanese: 2 armour and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Archangel Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Archangel Japanese win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Burma, round 2 : 8/13 hits, 4,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 1 artillery, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 mech_infantry moved from Kwangsi to Yunnan 1 tactical_bomber moved from Anhwe to Yunnan 2 fighters moved from 37 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Burma to Yunnan 2 fighters moved from 38 Sea Zone to Yunnan 2 tactical_bombers moved from 38 Sea Zone to Yunnan 8 infantry moved from French Indo China to 36 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 8 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone 1 bomber moved from India to Yunnan 1 bomber moved from India to Yunnan 1 fighter moved from India to 39 Sea Zone 3 tactical_bombers moved from India to 39 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in Kiangsu 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1 Japanese collect 33 PUs (2 lost to blockades); end with 33 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Chinese : 1,33 UK_Pacific : -0,33 AA fire in India : : -0,83 Russians : 0,67 Japanese : 2,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 mech_infantrys moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov 3 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 3 armour moved from Kazakhstan to Novosibirsk 1 submarine moved from 112 Sea Zone to 125 Sea Zone Russians take 125 Sea Zone from Germans Combat - Russians Battle in Rostov Russians attack with 2 fighters and 3 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 mech_infantrys in Rostov, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 2 fighters moved from Rostov to Russia 1 armour moved from Karelia to Novgorod 1 mech_infantry moved from Karelia to Novgorod 2 infantry moved from Kansu to Timguska 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 artilleries and 6 infantry moved from Archangel to Novgorod Place Units - Russians 2 fighters placed in Russia 2 armour and 1 mech_infantry placed in Novgorod Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 4 fighters moved from 6 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Japan to Siberia 3 fighters moved from Japan to Siberia 5 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Amur to Siberia 1 infantry moved from Shantung to Jehol 3 tactical_bombers moved from Shantung to Jehol 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Siberia 2 bombers moved from Japan to Siberia 2 cruisers moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 2 submarines moved from 6 Sea Zone to 19 Sea Zone 2 carriers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 3 submarines moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 3 tactical_bombers in Jehol, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siberia Japanese attack with 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry Japanese roll dice for 2 cruisers in Siberia, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers in Siberia, round 2 : 5/12 hits, 5,00 expected hits Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Siberia, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry Battle in 20 Sea Zone Japanese attack with 4 fighters British defend with 1 destroyer Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone Japanese win with 3 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Japanese 3 fighters moved from 20 Sea Zone to Shantung 3 fighters moved from Siberia to Manchuria 2 tactical_bombers moved from Siberia to Manchuria 2 bombers moved from Siberia to Japan 3 tactical_bombers moved from Jehol to Shantung 2 infantry moved from 19 Sea Zone to Shantung 2 aaGuns moved from Japan to 6 Sea Zone 2 aaGuns and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 aaGuns moved from 19 Sea Zone to Shantung Place Units - Japanese 3 armour placed in Shantung 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British : 0,67 Chinese : -0,33 Russians : -1,00 Japanese : 0,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 mech_infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Manchuria to Shantung 3 infantry moved from Amur to 5 Sea Zone 3 artilleries moved from Amur to 5 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 3 carriers moved from 5 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 cruisers moved from 5 Sea Zone to 19 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone 2 armour moved from Amur to Jehol 4 infantry moved from Amur to Manchuria 3 fighters moved from Amur to Shantung 3 fighters moved from Amur to Kiangsu 1 bomber moved from Amur to Kiangsu 4 armour moved from Western United States to 10 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 transports moved from 106 Sea Zone to 101 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 armour and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Morocco to Normandy Bordeaux 1 infantry moved from Korea to Manchuria Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4,5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4,3 Battle in Shantung Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/7 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Shantung, round 3 : 2/6 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung Americans win, taking Shantung from Japanese with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 3 infantry Battle in Kiangsu Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 4/8 hits, 3,50 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 3 infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 3 infantry moved from 6 Sea Zone to Korea 3 armour moved from 6 Sea Zone to Korea 3 fighters moved from Shantung to 19 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 bomber moved from Kiangsu to Korea Place Units - Americans 1 factory_minor placed in Korea 3 armour, 1 artillery and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : -2,67 Japanese : 1,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Shantung 2 infantry placed in Kiangsu 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 mech_infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese 1 armour and 1 mech_infantry moved from Manchuria to Shantung 3 infantry moved from Amur to 5 Sea Zone 3 artilleries moved from Amur to 5 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Kiangsu 1 infantry moved from 19 Sea Zone to Kiangsu 1 artillery moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 3 carriers moved from 5 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 cruisers moved from 5 Sea Zone to 19 Sea Zone 1 destroyer moved from 5 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 armour moved from Soviet Far East to 4 Sea Zone 3 infantry moved from Soviet Far East to 4 Sea Zone 3 armour, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 4 Sea Zone to 6 Sea Zone 2 armour moved from Amur to Jehol 4 infantry moved from Amur to Manchuria 3 fighters moved from Amur to Shantung 3 fighters moved from Amur to Kiangsu 1 bomber moved from Amur to Kiangsu 4 armour moved from Western United States to 10 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 4 armour, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries moved from Gibraltar to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone 3 artilleries moved from 105 Sea Zone to Normandy Bordeaux 2 infantry moved from 105 Sea Zone to Normandy Bordeaux 3 transports moved from 106 Sea Zone to 101 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 armour and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Morocco to Normandy Bordeaux 1 infantry moved from Korea to Manchuria Combat - Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,4,5 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4,3 Battle in Shantung Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/7 hits, 2,83 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Shantung, round 3 : 2/6 hits, 2,67 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Shantung Americans win, taking Shantung from Japanese with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 3 infantry Battle in Kiangsu Americans attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry Japanese defend with 1 factory_minor and 3 infantry Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Kiangsu, round 2 : 4/8 hits, 3,50 expected hits Japanese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu Americans win, taking Kiangsu from Japanese with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 3 infantry Battle in Normandy Bordeaux Americans attack with 3 artilleries, 1 bomber and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1,67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 3 infantry moved from 6 Sea Zone to Korea 3 armour moved from 6 Sea Zone to Korea 3 fighters moved from Shantung to 19 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 bomber moved from Kiangsu to Korea Place Units - Americans 1 factory_minor placed in Korea 3 armour, 1 artillery and 4 infantry placed in Eastern United States 4 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Shantung 2 infantry placed in Kiangsu 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Purchase Units - British British buy 2 armour, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 12x factory_major; Remaining resources: 7 PUs; UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from 93 Sea Zone to Normandy Bordeaux 1 carrier moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship moved from 110 Sea Zone to 105 Sea Zone 1 cruiser moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 105 Sea Zone to 91 Sea Zone 2 armour moved from Eastern Persia to India 1 fighter moved from Eastern Persia to Burma 2 tactical_bombers moved from Eastern Persia to Burma 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 5 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Malaya to Shan State UK_Pacific take Shan State from Japanese 3 armour moved from Bryansk to Archangel 1 armour moved from India to Burma 2 infantry moved from India to Burma Combat - British Battle in Holland Belgium Battle in Archangel British attack with 3 armour Japanese defend with 1 armour British roll dice for 3 armour in Archangel, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Archangel British win, taking Holland Belgium from Germans, taking Archangel from Japanese with 3 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Burma British attack with 1 armour, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Japanese defend with 5 armour, 1 artillery and 6 mech_infantrys British roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Burma, round 2 : 6/16 hits, 5,33 expected hits Japanese roll dice for 5 armour, 1 artillery and 6 mech_infantrys in Burma, round 2 : 6/12 hits, 4,83 expected hits 6 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Burma British roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 3 : 6/10 hits, 4,33 expected hits Japanese roll dice for 5 armour and 1 artillery in Burma, round 3 : 3/6 hits, 2,83 expected hits 1 artillery owned by the Japanese, 5 armour owned by the Japanese and 3 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31 Casualties for British: 9 infantry Casualties for Japanese: 5 armour, 1 artillery and 6 mech_infantrys Non Combat Move - British 2 fighters moved from Burma to India 2 tactical_bombers moved from Burma to India 1 aaGun moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone 2 armour and 2 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,3,2,6,3,5,1,3,3 UK_Pacific collect 16 PUs (3 lost to blockades); end with 17 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,67 British : 2,83 Americans : -2,67 Japanese : 2,17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 7 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Algeria to Normandy Bordeaux Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Normandy Bordeaux causes 0 damage total. Non Combat Move - Americans 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 submarines and 4 transports moved from 95 Sea Zone to 92 Sea Zone 3 fighters moved from 92 Sea Zone to Gibraltar 2 tactical_bombers moved from Eastern United States to 92 Sea Zone 3 armour moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 armour, 1 battleship, 1 carrier, 3 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports moved from 9 Sea Zone to 10 Sea Zone 2 mech_infantrys moved from British Columbia to Western United States 1 armour moved from British Columbia to Western United States 3 armour moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone 4 transports placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Normandy Bordeaux : : 0,83
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Kwangtung to Kiangsu 1 artillery and 5 infantry moved from Kwangsi to Kiangsi Place Units - Chinese 2 artilleries and 5 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :