• TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
            1 mech_infantry moved from 4 Sea Zone to Soviet Far East
            1 fighter moved from Hawaiian Islands to 4 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 42 Sea Zone to Java
            2 bombers moved from Wake Island to Aleutian Islands
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 15 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in Soviet Far East
            Battle in Borneo
    
        Non Combat Move - Americans
    
        Place Units - Americans
            1 fighter placed in Western United States
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 armour and 3 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour and 2 transports; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Siam to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 armour moved from Burma to Yunnan
            2 armour moved from India to Yunnan
            11 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 battleship and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 artillery moved from Italian Somaliland to Ethiopia
            1 fighter moved from Algeria to Libya
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from India to Burma
            2 battleships moved from 105 Sea Zone to 104 Sea Zone
            1 cruiser moved from 121 Sea Zone to 106 Sea Zone
            1 destroyer moved from 121 Sea Zone to 106 Sea Zone
            1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
            2 destroyers moved from 105 Sea Zone to 109 Sea Zone
            1 cruiser moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 109 Sea Zone to 125 Sea Zone
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
    
        Combat - British
            Battle in Yunnan
                British attack with 3 armour, 1 fighter and 11 infantry
                Japanese defend with 4 artilleries, 6 infantry and 3 mech_infantrys
                    British roll dice for 3 armour, 1 fighter and 11 infantry in Yunnan, round 2 : 5/15 hits, 3,83 expected hits
                    Japanese roll dice for 4 artilleries, 6 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/13 hits, 4,33 expected hits
                    5 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British roll dice for 3 armour, 1 fighter and 8 infantry in Yunnan, round 3 : 5/12 hits, 3,33 expected hits
                    Japanese roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 4/8 hits, 2,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Yunnan
                    British roll dice for 3 armour, 1 fighter and 4 infantry in Yunnan, round 4 : 3/8 hits, 2,67 expected hits
                    Japanese roll dice for 3 artilleries in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 22
                Casualties for British: 8 infantry
                Casualties for Japanese: 4 artilleries, 6 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Burma
            3 aaGuns moved from Burma to Yunnan
    
        Place Units - British
            2 transports placed in 109 Sea Zone
            3 armour placed in Egypt
    
        Turn Complete - British
            British collect 30 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    British : 3,17
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 4 infantry moved from Iraq to Persia
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in Persia
                Italians attack with 3 artilleries and 4 infantry
                British defend with 2 infantry and 1 mech_infantry
                    Italians roll dice for 3 artilleries and 4 infantry in Persia, round 2 : 0/7 hits, 2,17 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 3 artilleries and 3 infantry in Persia, round 3 : 2/6 hits, 2,00 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Persia, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
                    Italians roll dice for 3 artilleries and 1 infantry in Persia, round 4 : 3/4 hits, 1,33 expected hits
                    British roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 3 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 2 fighters and 2 submarines
                British defend with 1 cruiser; French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    French roll dice for 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 2 submarines owned by the Italians lost in 93 Sea Zone
                    Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 93 Sea Zone
                Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Italians: 2 submarines
                Casualties for French: 1 cruiser and 1 destroyer
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            2 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 factory_minor placed in Iraq
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : 0,67
    French : 0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Western Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Wake Island
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    ANZAC : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from Western Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 bomber moved from New South Wales to Wake Island
    
        Place Units - ANZAC
            1 cruiser and 1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0,67
    ANZAC : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Ukraine to Bryansk
            2 bombers moved from Romania to Bryansk
            2 bombers moved from Romania to Russia
            4 infantry moved from Slovakia Hungary to Poland
            5 armour moved from Slovakia Hungary to Poland
            4 infantry moved from Romania to Bessarabia
            3 armour moved from Romania to Bessarabia
            2 bombers moved from Romania to Bessarabia
            4 armour moved from Romania to Eastern Poland
            2 armour moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 bomber moved from Romania to Poland
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0,33 expected hits
                Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Eastern Poland
                Germans attack with 6 armour, 3 infantry and 1 mech_infantry
                Russians defend with 2 aaGuns and 1 infantry
                    Germans roll dice for 6 armour, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 4/10 hits, 3,67 expected hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 2 aaGuns and 1 infantry
            Battle in Bessarabia
                Germans attack with 3 armour, 2 bombers and 4 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 3 armour, 2 bombers and 4 infantry in Bessarabia, round 2 : 4/9 hits, 3,50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Bryansk
                Germans attack with 2 artilleries and 2 bombers
                Russians defend with 1 armour
                    Germans roll dice for 2 artilleries and 2 bombers in Bryansk, round 2 : 4/4 hits, 2,00 expected hits
                    Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Poland
                Germans attack with 5 armour, 1 bomber and 4 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 5 armour, 1 bomber and 4 infantry in Poland, round 2 : 4/10 hits, 3,83 expected hits
                    Russians roll dice for 4 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 5 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Poland to Germany
            1 artillery moved from Germany to Western Germany
            2 bombers moved from Bessarabia to Germany
            2 bombers moved from Bryansk to Slovakia Hungary
            2 bombers moved from Russia to Ukraine
            2 aaGuns moved from Romania to Eastern Poland
            1 aaGun moved from Romania to Bessarabia
            2 artilleries moved from France to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Poland: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Ukraine
            3 infantry placed in France
            5 mech_infantrys placed in Western Germany
            1 destroyer placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,33
    Germans : 3,00
    Russians : -0,17
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x harbour; Remaining resources: 46 PUs; 
            Germans buy 1 armour, 1 cruiser, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 submarines moved from 119 Sea Zone to 112 Sea Zone
            8 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Romania to Ukraine
            2 fighters moved from Bessarabia to Ukraine
            2 tactical_bombers moved from Bessarabia to Ukraine
            8 armour moved from Eastern Poland to Ukraine
            2 armour moved from Germany to Poland
            7 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            3 infantry moved from Eastern Poland to Baltic States
            3 artilleries moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Belarus
            2 artilleries moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Belarus
            17 infantry moved from Eastern Poland to Western Ukraine
            3 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Normandy Bordeaux to 105 Sea Zone
            1 artillery moved from Normandy Bordeaux to 105 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            1 artillery moved from 87 Sea Zone to French West Africa
            1 cruiser and 1 destroyer moved from 104 Sea Zone to 87 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in French West Africa
            Battle in Belarus
                Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 : 3/5 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking French West Africa from French, taking Belarus from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 17 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 17 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 3/20 hits, 3,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 16 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 2 armour, 2 artilleries and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 7 infantry in Poland, round 2 : 2/11 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 8 armour, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers
                Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Germans roll dice for 8 armour, 1 bomber, 2 fighters, 8 infantry and 2 tactical_bombers in Ukraine, round 2 : 7/21 hits, 8,33 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 8 armour, 1 bomber, 2 fighters, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 3 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 submarine
                Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    
        Non Combat Move - Germans
            2 aaGuns moved from Bessarabia to Ukraine
            2 tactical_bombers moved from Ukraine to Bessarabia
            1 bomber moved from Ukraine to Bessarabia
            2 fighters moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 armour and 2 fighters placed in France
            1 cruiser and 1 transport placed in 112 Sea Zone
            Germans undo move 1.
            1 armour placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 105 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
            2 fighters placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 45 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    Russians : -1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 8x factory_major; Remaining resources: 34 PUs; 
            Russians buy 2 aaGuns, 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 artillery moved from Belarus to Baltic States
            1 artillery moved from Belarus to Bryansk
            3 armour and 6 infantry moved from Russia to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            1 armour moved from Ulaanbaatar to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Buryatia to Sakha
    
        Combat - Russians
            Battle in 110 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 2 destroyers
                    Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Russians: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Bryansk
                Russians attack with 4 armour, 1 artillery and 6 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 4 armour, 1 artillery and 6 infantry in Bryansk, round 2 : 3/11 hits, 3,50 expected hits
                    Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
    
        Place Units - Russians
            2 aaGuns, 2 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries moved from Finland to Norway
                  Russians take Norway from Germans
            1 armour moved from Finland to Norway
            1 mech_infantry moved from Finland to Norway
            1 tactical_bomber moved from Russia to Baltic States
            2 fighters moved from Russia to Baltic States
            6 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Baltic States
            1 artillery and 12 infantry moved from Archangel to Belarus
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Baltic States
                Russians attack with 2 fighters, 7 infantry and 1 tactical_bomber
                Germans defend with 3 artilleries and 3 infantry
                    Russians roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/10 hits, 2,83 expected hits
                    Germans roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Baltic States, round 3 : 5/9 hits, 2,67 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 artilleries and 3 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 12 infantry
                Germans defend with 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery and 12 infantry in Belarus, round 2 : 1/13 hits, 2,50 expected hits
                    Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 11 infantry in Belarus, round 3 : 0/12 hits, 2,33 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery and 10 infantry in Belarus, round 4 : 2/11 hits, 2,17 expected hits
                    Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery and 9 infantry in Belarus, round 5 : 3/10 hits, 2,00 expected hits
                    Germans roll dice for 2 artilleries in Belarus, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 4 infantry
                Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            2 aaGuns, 5 artilleries and 9 infantry moved from Bryansk to Tambov
            3 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            3 armour and 2 mech_infantrys moved from Vologda to Russia
            2 fighters moved from Baltic States to Novgorod
            1 tactical_bomber moved from Baltic States to Novgorod
            2 aaGuns moved from Archangel to Vologda
            2 infantry moved from Kansu to Shensi
            5 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,33
    Russians : 1,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            3 fighters moved from 35 Sea Zone to 42 Sea Zone
            3 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            4 destroyers moved from 35 Sea Zone to 42 Sea Zone
            2 battleships moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from Kwangsi to 42 Sea Zone
            1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 fighter moved from Kiangsi to Yunnan
            1 tactical_bomber moved from Kiangsi to Yunnan
            1 armour moved from Hopei to Yunnan
            2 mech_infantrys moved from Hopei to Yunnan
            2 armour and 1 mech_infantry moved from Manchuria to Sakha
            2 fighters moved from Amur to Sakha
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Celebes
            Battle in Sakha
                Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 armour, 2 fighters and 1 mech_infantry in Sakha, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Sakha, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Sakha
                Japanese win, taking Celebes from Dutch, taking Sakha from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 3 aaGuns, 3 armour and 3 infantry
                    AA fire in Yunnan : 1/7 hits, 1,17 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/11 hits, 5,00 expected hits
                    Chinese roll dice for 3 aaGuns, 3 armour and 3 infantry in Yunnan, round 2 : 1/6 hits, 2,50 expected hits
                    1 infantry owned by the Japanese, 3 aaGuns owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 3 : 5/10 hits, 4,83 expected hits
                    Chinese roll dice for 3 armour and 2 infantry in Yunnan, round 3 : 2/5 hits, 2,17 expected hits
                    2 mech_infantrys owned by the Japanese, 2 infantry owned by the British and 3 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys
                Casualties for British: 3 aaGuns, 3 armour and 3 infantry
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers
                British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 10/16 hits, 8,50 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 7/11 hits, 5,17 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 submarines owned by the Americans, 1 destroyer owned by the British, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 6/13 hits, 7,50 expected hits
                    Americans roll dice for 2 battleships, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans, 1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 71
                Casualties for Japanese: 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                Casualties for British: 1 battleship and 1 destroyer
    
        Non Combat Move - Japanese
            2 bombers moved from 42 Sea Zone to Kwangsi
            1 fighter moved from 43 Sea Zone to Kwangsi
            5 transports moved from 35 Sea Zone to 42 Sea Zone
            3 fighters moved from Yunnan to Kwangsi
            3 tactical_bombers moved from Yunnan to Kwangsi
            1 fighter moved from Amur to Japan
            2 fighters moved from Sakha to Jehol
            1 aaGun moved from Amur to Manchuria
            2 armour moved from Shantung to Manchuria
            1 mech_infantry moved from Shantung to Manchuria
            1 artillery and 2 infantry moved from Hopei to Kweichow
            1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            3 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,00
    AA fire in Yunnan : : -0,17
    Chinese : -1,67
    Russians : 0,17
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Korea to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            3 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            2 artilleries moved from Korea to Amur
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            2 artilleries moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kiangsi
            3 fighters moved from Kiangsu to Kiangsi
            6 tactical_bombers moved from Kiangsu to Kiangsi
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            3 destroyers moved from 45 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 37 Sea Zone to Malaya
            2 carriers, 2 cruisers and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 bombers moved from Japan to Philippines
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Siberia
            Battle in Guam
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 3/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 infantry
                Casualties for British: 3 infantry
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 6 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 6 tactical_bombers in Kiangsi, round 2 : 7/12 hits, 6,00 expected hits
                    Chinese roll dice for 4 infantry in Kiangsi, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 6 tactical_bombers moved from Kiangsi to Kiangsu
            2 fighters moved from Malaya to 37 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 armour placed in Shantung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,33
    UK_Pacific : -1,33
    Japanese : 2,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; ANZAC loiter and taunt
                Japanese defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 2/11 hits, 5,67 expected hits
                    Japanese roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Southern France to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -3,67
    AA fire in Southern France : : -0,17
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kwangsi to Kiangsi
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Kwangsi to Kiangsi
            4 infantry moved from Kwangtung to Kiangsi
            4 infantry moved from Hunan to Anhwe
            3 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 infantry in Anhwe, round 5 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 3 : 0/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from United Kingdom to Southern France
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports; ANZAC loiter and taunt
                Japanese defend with 1 cruiser and 1 destroyer
                    Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 16 Sea Zone, round 2 : 2/11 hits, 5,67 expected hits
                    Japanese roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 cruiser and 1 destroyer
    
        Non Combat Move - Americans
            2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 destroyer moved from 10 Sea Zone to 8 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 1 carrier, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Southern France to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kwangsi to Kiangsi
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Kwangsi to Kiangsi
            4 infantry moved from Kwangtung to Kiangsi
            4 infantry moved from Hunan to Anhwe
            3 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Anhwe, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 3 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 4 infantry in Anhwe, round 4 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 3 infantry in Anhwe, round 5 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 2 artilleries and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 3 : 0/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kiangsi, round 4 : 3/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 3 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Union of South Africa to South West Africa
            1 artillery moved from Union of South Africa to South West Africa
            1 armour moved from Union of South Africa to South West Africa
            4 mech_infantrys moved from Yunnan to Malaya
            2 fighters moved from Kwangsi to Malaya
            1 tactical_bomber moved from Kwangsi to Malaya
            1 bomber moved from United Kingdom to Northern Italy
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Northern Italy causes 4 damage total. 
            Battle in South West Africa
                British attack with 1 armour, 1 artillery and 1 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery and 1 infantry in South West Africa, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in South West Africa, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in South West Africa
                    British roll dice for 1 armour and 1 artillery in South West Africa, round 3 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in South West Africa, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in South West Africa
                    British roll dice for 1 armour in South West Africa, round 4 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery in South West Africa, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the British lost in South West Africa
                Italians win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Malaya
                British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 5/7 hits, 2,33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Malaya, round 2 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Malaya to Shan State
            1 tactical_bomber moved from Malaya to Shan State
            3 armour moved from India to Yunnan
            4 mech_infantrys moved from Kwangsi to Shan State
            3 aaGuns, 3 armour, 1 artillery and 1 infantry moved from Kwangsi to Kwangtung
            2 infantry moved from Italian Somaliland to 76 Sea Zone
            2 transports moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from Tanganyika Territory to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
            1 artillery moved from 71 Sea Zone to Union of South Africa
            1 fighter moved from Union of South Africa to Egypt
            2 infantry moved from French Indo China to Kwangsi
            1 armour moved from Quebec to 106 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from Morocco to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Egypt
            3 infantry placed in Iraq
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 factory_minor placed in Kwangtung
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,4,6,3,6,5,3
            UK_Pacific collect 15 PUs (5 lost to blockades); end with 15 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    British : 3,17
    Italians : 1,00
    Americans : -3,67
    AA fire in Southern France : : -0,17
    Chinese : 0,17
    AA fire in Northern Italy : : -0,17
    Japanese : -3,00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 bomber moved from Aleutian Islands to Guam
            1 bomber moved from Aleutian Islands to Guam
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 4 Sea Zone
            1 fighter moved from Western United States to 4 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 cruiser moved from 15 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
            1 destroyer moved from 15 Sea Zone to 26 Sea Zone
            2 carriers moved from 15 Sea Zone to 4 Sea Zone
            4 fighters moved from 15 Sea Zone to 4 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 transport moved from 4 Sea Zone to 9 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            3 infantry moved from 4 Sea Zone to Soviet Far East
            2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
            1 artillery moved from 4 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,3,6,6,3,6,4,1,5,5
            Americans collect 52 PUs (4 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters in Jehol, round 2 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,83
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            3 armour moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 bomber moved from Aleutian Islands to Guam
            1 bomber moved from Aleutian Islands to Guam
            1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 4 Sea Zone
            1 fighter moved from Western United States to 4 Sea Zone
            1 mech_infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 cruiser moved from 15 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
            1 destroyer moved from 15 Sea Zone to 26 Sea Zone
            2 carriers moved from 15 Sea Zone to 4 Sea Zone
            4 fighters moved from 15 Sea Zone to 4 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 transport moved from 4 Sea Zone to 9 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            3 infantry moved from 4 Sea Zone to Soviet Far East
            2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
            1 artillery moved from 4 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 bomber placed in Eastern United States
            2 transports placed in 101 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
            1 armour, 1 artillery and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6,3,6,6,3,6,4,1,5,5
            Americans collect 52 PUs (4 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 infantry
                Japanese defend with 2 fighters
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 fighters in Jehol, round 2 : 1/2 hits, 1,33 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 4 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 104 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
            1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 artillery moved from United Kingdom to 109 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
            2 destroyers moved from 109 Sea Zone to 105 Sea Zone
            1 battleship moved from 104 Sea Zone to 105 Sea Zone
            1 cruiser moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 armour moved from Egypt to Syria
                  British take Syria from Italians
            3 infantry moved from Egypt to Alexandria
            2 armour moved from Egypt to Alexandria
            2 artilleries moved from Egypt to Alexandria
            2 tactical_bombers moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 fighter moved from Libya to Alexandria
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from French Indo China to Shan State
            2 infantry moved from Malaya to Shan State
    
        Combat - British
            Battle in Alexandria
                British attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 7/11 hits, 4,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            Battle in Iraq
                British attack with 1 armour and 1 mech_infantry
                Germans defend with 1 tactical_bomber; Italians defend with 1 factory_minor
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 tactical_bomber in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Germans lost in Iraq
                British win, taking Iraq from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 tactical_bomber
            Battle in 110 Sea Zone
                British attack with 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            3 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery moved from 105 Sea Zone to Normandy Bordeaux
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 fighter moved from Alexandria to Egypt
            1 fighter moved from Alexandria to Egypt
            2 tactical_bombers moved from Alexandria to Egypt
            1 infantry moved from Burma to India
            1 fighter moved from Burma to India
    
        Place Units - British
            3 armour placed in Egypt
            1 armour and 1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour and 5 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 3,50
    Italians : 0,33
    Chinese : 0,83
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 1 infantry moved from Persia to Iraq
            1 armour moved from Romania to Western Ukraine
            1 bomber moved from Southern Italy to Iraq
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Western Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour
            Battle in Iraq
                Italians attack with 3 artilleries, 1 bomber and 1 infantry
                British defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Italians roll dice for 3 artilleries, 1 bomber and 1 infantry in Iraq, round 2 : 3/5 hits, 2,00 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
                Italians win, taking Iraq from British with 3 artilleries and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Greece
            2 aaGuns moved from Romania to Bessarabia
            3 infantry moved from Northern Italy to Southern France
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
            EDIT: Adding units owned by Italians to Southern France: 3 infantry
            EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
            EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : 0,17
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Wake Island to Dutch New Guinea
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 battleship; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Wake Island to Dutch New Guinea
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 battleship placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            3 infantry moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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