@dawgoneit pretty good opening for Germany…
David vs Kenneth
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone 2 fighters moved from Guam to Philippines 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to 26 Sea Zone 1 cruiser moved from 11 Sea Zone to 26 Sea Zone 1 artillery and 1 transport moved from 11 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 11 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Midway to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 3 fighters moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Central United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Non Combat Move - Americans 3 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 armour and 1 infantry placed in Eastern United States 1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 factory_minor and 2 submarines; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 109 Sea Zone to 105 Sea Zone 1 battleship moved from 109 Sea Zone to 105 Sea Zone 1 transport moved from 102 Sea Zone to 106 Sea Zone 1 cruiser moved from 106 Sea Zone to 121 Sea Zone 1 destroyer moved from 106 Sea Zone to 121 Sea Zone 1 infantry moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Quebec to New Brunswick Nova Scotia 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 battleship moved from 79 Sea Zone to 39 Sea Zone 1 armour moved from India to Burma 1 mech_infantry moved from Burma to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 cruiser moved from 98 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to Algeria Combat - British Battle in 121 Sea Zone British attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine British roll dice for 1 cruiser and 1 destroyer in 121 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 cruiser and 1 destroyer in 121 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 121 Sea Zone British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 mech_infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch Place Units - British 1 factory_minor placed in Egypt 2 submarines placed in 109 Sea Zone Turn Complete - British British collect 31 PUs; end with 36 PUs Place Units - UK_Pacific 2 armour and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 2 armour and 2 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : -0,67
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to 26 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Morocco to French Central Africa 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 4 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 bomber moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 2 fighters French defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 99 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 3 artilleries and 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 2 aaGuns moved from Yugoslavia to Romania 6 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0,33 French : -0,33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 artilleries and 7 infantry; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 armour moved from Romania to Ukraine 2 fighters moved from Yugoslavia to Ukraine 8 infantry moved from Romania to Bessarabia 1 armour and 11 infantry moved from Poland to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 submarine moved from 118 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 2 tactical_bombers moved from Western Germany to Eastern Poland 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Slovakia Hungary to Eastern Poland 5 armour moved from Slovakia Hungary to Eastern Poland 8 infantry moved from Romania to Eastern Poland 5 artilleries moved from Romania to Eastern Poland 1 bomber moved from Southern Italy to Ukraine 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 transports moved from 112 Sea Zone to 105 Sea Zone 1 cruiser moved from 119 Sea Zone to 104 Sea Zone 1 destroyer moved from 119 Sea Zone to 104 Sea Zone 1 infantry moved from Western Germany to Germany Combat - Germans Battle in Eastern Poland Germans attack with 8 armour, 5 artilleries, 22 infantry, 4 mech_infantrys and 2 tactical_bombers Russians defend with 4 infantry Germans roll dice for 8 armour, 5 artilleries, 22 infantry, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 19/41 hits, 12,17 expected hits Russians roll dice for 4 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 5 artilleries, 22 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Ukraine Germans attack with 3 armour, 1 bomber and 2 fighters Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 armour, 1 bomber and 2 fighters in Ukraine, round 2 : 4/6 hits, 3,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Romania 1 fighter moved from Ukraine to Bessarabia 1 fighter moved from Ukraine to Bessarabia 2 aaGuns moved from Romania to Bessarabia 2 aaGuns moved from Slovakia Hungary to Eastern Poland 2 aaGuns moved from Poland to Eastern Poland 2 tactical_bombers moved from Eastern Poland to Bessarabia Place Units - Germans 2 artilleries and 1 infantry placed in Normandy Bordeaux 2 armour, 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 7,67 Russians : -1,33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from New South Wales to Western Australia Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from New South Wales to Western Australia Non Combat Move - ANZAC 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Tunisia to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 6 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland 4 infantry moved from Western Ukraine to Ukraine 1 fighter moved from Novgorod to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 submarine moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from Timguska to Kansu 1 tactical_bomber moved from Novosibirsk to Kansu 1 fighter moved from Novosibirsk to Kansu 5 infantry moved from Manchuria to Amur 7 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea Combat - Russians Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Battle in Kansu Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Kansu from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Amur Russians attack with 5 infantry Japanese defend with 1 infantry Russians roll dice for 5 infantry in Amur, round 2 : 0/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 5 infantry in Amur, round 3 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Russians attack with 8 infantry Japanese defend with 2 infantry Russians roll dice for 8 infantry in Korea, round 2 : 1/8 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 7 infantry in Korea, round 3 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Finland Russians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Germans defend with 7 infantry Russians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Finland, round 2 : 1/10 hits, 2,67 expected hits Germans roll dice for 7 infantry in Finland, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Finland, round 3 : 2/9 hits, 2,50 expected hits Germans roll dice for 6 infantry in Finland, round 3 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Finland, round 4 : 4/6 hits, 2,00 expected hits Germans roll dice for 4 infantry in Finland, round 4 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 6 infantry Casualties for Germans: 7 infantry Battle in Ukraine Russians attack with 2 artilleries, 1 fighter and 4 infantry Germans defend with 2 armour and 1 factory_minor Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 3/7 hits, 2,17 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 2 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 5 artilleries moved from Western Ukraine to Bryansk 1 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Kansu to Russia 1 fighter moved from Kansu to Russia 3 armour and 2 mech_infantrys moved from Novosibirsk to Vologda 12 infantry moved from Belarus to Archangel 2 aaGuns moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel 6 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Russians collect 41 PUs (2 lost to blockades); end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,67 Japanese : -1,00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 13 artilleries and 18 infantry moved from Bessarabia to Ukraine 7 bombers moved from Western Germany to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Syria to Ukraine Combat - Germans Battle in Ukraine Germans attack with 13 artilleries, 7 bombers, 1 fighter and 19 infantry Russians defend with 3 aaGuns, 5 armour, 2 artilleries, 1 factory_minor, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber AA fire in Ukraine : 0/8 hits, 1,33 expected hits Germans roll dice for 13 artilleries, 7 bombers, 1 fighter and 19 infantry in Ukraine, round 2 : 13/40 hits, 14,83 expected hits Russians roll dice for 3 aaGuns, 5 armour, 2 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 12/29 hits, 12,67 expected hits 10 infantry owned by the Russians, 12 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Ukraine Germans roll dice for 13 artilleries, 7 bombers, 1 fighter and 7 infantry in Ukraine, round 3 : 13/28 hits, 11,83 expected hits Russians roll dice for 5 armour, 2 artilleries, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 13/19 hits, 9,33 expected hits 2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 5 armour owned by the Russians, 2 artilleries owned by the Russians, 6 artilleries owned by the Germans and 7 infantry owned by the Germans lost in Ukraine Germans roll dice for 7 artilleries, 7 bombers and 1 fighter in Ukraine, round 4 : 8/15 hits, 7,50 expected hits Russians roll dice for 6 fighters in Ukraine, round 4 : 3/6 hits, 4,00 expected hits 6 fighters owned by the Russians and 3 artilleries owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 artilleries, 7 bombers and 1 fighter remaining. Battle score for attacker is 78 Casualties for Germans: 9 artilleries and 19 infantry Casualties for Russians: 3 aaGuns, 5 armour, 2 artilleries, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Germans 1 fighter moved from Ukraine to Bessarabia 7 bombers moved from Ukraine to Romania 2 armour moved from Slovakia Hungary to Romania 1 armour moved from Germany to Slovakia Hungary 2 armour moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary 6 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Iraq Place Units - Germans 5 armour and 5 infantry placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,6,1,6 Germans collect 41 PUs (5 lost to blockades); end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0,17 AA fire in Ukraine : : -1,33 Russians : 2,00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea 4 infantry moved from Jehol to Manchuria 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 2 bombers moved from Formosa to Korea 4 fighters moved from Kiangsu to Korea 4 tactical_bombers moved from Kiangsu to Hunan 3 fighters moved from Kiangsu to Manchuria 2 tactical_bombers moved from Kiangsu to Hunan 1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 3 destroyers moved from 35 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters moved from 35 Sea Zone to Java 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 45 Sea Zone Japanese attack with 3 destroyers and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 3 destroyers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 2 artilleries, 2 bombers, 4 fighters and 3 infantry Russians defend with 7 infantry Japanese roll dice for 2 cruisers in Korea, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 3 infantry in Korea, round 2 : 5/11 hits, 4,83 expected hits Russians roll dice for 7 infantry in Korea, round 2 : 0/7 hits, 2,33 expected hits 7 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 21 Casualties for Russians: 7 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Hunan Japanese attack with 1 artillery, 1 infantry and 6 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 6 tactical_bombers in Hunan, round 2 : 5/8 hits, 3,67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Japanese attack with 1 armour, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits, 1,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 armour and 2 fighters in Java, round 3 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Manchuria Japanese attack with 3 fighters and 4 infantry Russians defend with 1 infantry Japanese roll dice for 3 fighters and 4 infantry in Manchuria, round 2 : 3/7 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 fighters and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters moved from Manchuria to Kiangsu 6 tactical_bombers moved from Hunan to Kiangsu 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Kiangsu 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Chahar to Anhwe 1 mech_infantry moved from Jehol to Kiangsu 2 armour moved from Jehol to Kiangsu 1 artillery moved from Jehol to Anhwe 2 infantry moved from Jehol to Anhwe 4 fighters moved from Korea to 6 Sea Zone 2 bombers moved from Korea to Japan 1 cruiser moved from 5 Sea Zone to 16 Sea Zone 2 fighters moved from Java to 42 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 factory_minor placed in Shantung 3 armour placed in Kiangsu Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,00 Russians : -2,33 Japanese : 2,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Americans creates battle in territory 106 Sea Zone Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Normandy Bordeaux causes 3 damage total. Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 1 battleship, 2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Normandy Bordeaux : : -0,17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Shensi to Suiyuyan 4 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Hunan 4 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung Chinese attack with 4 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 4 infantry in Kwangtung, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kwangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 1,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - Americans Americans creates battle in territory 106 Sea Zone Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour Bombing raid in Normandy Bordeaux causes 3 damage total. Non Combat Move - Americans 1 bomber moved from Normandy Bordeaux to United Kingdom 2 infantry moved from Eastern United States to 101 Sea Zone 1 battleship, 2 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from 106 Sea Zone to Quebec 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone 2 artilleries and 1 infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Hunan 2 infantry moved from Kwangsi to Hunan 1 fighter moved from Szechwan to Hunan 4 infantry moved from Shensi to Suiyuyan 4 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Hunan 4 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 5 infantry in Hunan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kwangtung Chinese attack with 4 infantry Japanese defend with 1 harbour and 1 infantry Chinese roll dice for 4 infantry in Kwangtung, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kwangsi Place Units - Chinese 1 artillery and 4 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Italian Somaliland 1 bomber moved from United Kingdom to Normandy Bordeaux Combat - British Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 5 damage total. Battle in Italian Somaliland Non Combat Move - British 1 bomber moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Egypt to Union of South Africa 1 artillery and 2 infantry moved from Kenya to Tanganyika Territory 2 artilleries moved from Iraq to 80 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 2 artilleries moved from 81 Sea Zone to Egypt 2 infantry moved from 81 Sea Zone to Egypt 4 mech_infantrys moved from Shan State to Kwangsi 3 armour moved from Shan State to Kwangsi 4 mech_infantrys moved from India to Yunnan 3 infantry moved from Shan State to Malaya 2 infantry moved from Siam to French Indo China 1 infantry moved from Scotland to United Kingdom 1 artillery moved from Scotland to United Kingdom 1 armour moved from Alberta Saskatchewan Manitoba to Quebec Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3,3,6 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 3 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs Some Units in India change ownership: 3 armour
Combat Hit Differential Summary :
AA fire in Normandy Bordeaux : : -0,33 Chinese : 1,67 Japanese : 0,33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 4 infantry moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bryansk 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 infantry moved from Ulaanbaatar to Buryatia Russians take Buryatia from Japanese 2 artilleries and 1 infantry moved from Novgorod to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 armour and 2 infantry Italians defend with 1 armour Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Poland Russians attack with 4 infantry Germans defend with 1 infantry Russians roll dice for 4 infantry in Poland, round 2 : 1/4 hits, 0,67 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Germans defend with 1 fighter Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 fighter in Bessarabia, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 fighter Non Combat Move - Russians 1 armour moved from Yenisey to Ulaanbaatar Place Units - Russians 3 armour and 6 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,00 Italians : 0,00 Russians : -0,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery moved from Tunisia to Algeria 1 infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from Tunisia to Southern Italy 1 artillery and 2 infantry moved from Rhodesia to South West Africa Italians take South West Africa from British 1 artillery moved from Romania to Bessarabia 1 armour and 6 infantry moved from Romania to Bessarabia 6 infantry moved from Bulgaria to Romania 1 armour moved from Bessarabia to Yugoslavia Combat - Italians Non Combat Move - Italians 1 aaGun moved from Yugoslavia to Romania 2 aaGuns moved from Romania to Bessarabia 1 fighter moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 3 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 2 battleships, 1 cruiser, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 3 artilleries moved from 35 Sea Zone to Philippines 3 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 artilleries and 6 infantry moved from Szechwan to Yunnan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 artillery moved from French Indo China to Yunnan 3 mech_infantrys moved from Anhwe to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Yunnan 1 armour, 2 infantry and 1 mech_infantry moved from Amur to Ulaanbaatar 2 tactical_bombers moved from Anhwe to Ulaanbaatar 1 armour and 2 mech_infantrys moved from Kiangsu to Hopei 1 artillery and 3 infantry moved from Chahar to Hopei 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 infantry, 1 tactical_bomber and 3 transports moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Philippines 4 fighters moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Kwangsi to 41 Sea Zone 1 bomber moved from Kwangsi to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0,17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in India causes 3 damage total. Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Ulaanbaatar Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 armour and 3 infantry Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 0/6 hits, 2,17 expected hits Russians roll dice for 1 armour and 3 infantry in Ulaanbaatar, round 2 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Japanese lost in Ulaanbaatar Japanese roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Ulaanbaatar, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 armour and 3 infantry in Ulaanbaatar, round 3 : 2/4 hits, 1,50 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Ulaanbaatar Japanese roll dice for 2 tactical_bombers in Ulaanbaatar, round 4 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 armour and 1 infantry in Ulaanbaatar, round 4 : 1/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese roll dice for 1 tactical_bomber in Ulaanbaatar, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 armour in Ulaanbaatar, round 5 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Ulaanbaatar Russians win with 1 armour remaining. Battle score for attacker is -29 Casualties for Japanese: 1 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for Russians: 3 infantry Battle in Philippines Japanese attack with 4 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 airfield, 3 fighters, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 4 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 2/14 hits, 6,00 expected hits Americans roll dice for 3 fighters and 2 infantry in Philippines, round 2 : 5/5 hits, 2,67 expected hits 4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the Americans and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 artilleries, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 artillery and 4 infantry Casualties for Americans: 3 fighters and 2 infantry Battle in Yunnan Japanese attack with 4 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 4 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 10/21 hits, 7,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 3 fighters, 6 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Hopei, round 2 : 2/7 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from 45 Sea Zone to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 armour and 1 mech_infantry moved from Shantung to Manchuria 4 fighters moved from Philippines to 35 Sea Zone 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 bomber moved from 41 Sea Zone to Kwangsi 1 bomber moved from India to Kwangsi 3 fighters moved from Japan to Amur 1 tactical_bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 2 fighters moved from Yunnan to Kwangsi 3 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 1 armour and 2 mech_infantrys placed in Kiangsu 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : 2,33 Chinese : 1,33 AA fire in India : : -0,17 Russians : 1,67 Japanese : -3,33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Belgian Congo to Rhodesia British take Rhodesia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from Yunnan to India Place Units - ANZAC 1 cruiser and 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Belgian Congo to Rhodesia British take Rhodesia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 armour moved from New South Wales to Queensland 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from Yunnan to India Place Units - ANZAC 1 cruiser and 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from French Central Africa to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 3 armour, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 mech_infantry moved from 4 Sea Zone to Soviet Far East 1 fighter moved from Hawaiian Islands to 4 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 2 bombers moved from Wake Island to Aleutian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 15 Sea Zone Combat - Americans Battle in Java Battle in Soviet Far East Battle in Borneo Non Combat Move - Americans Place Units - Americans 1 fighter placed in Western United States 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 3 armour and 3 infantry placed in Eastern United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :