Sorry, I slightly changed ANZAC moves again:
oysteilo (Axis) vs. bjartl BM3
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Russians 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Karelia 2 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Belarus to Eastern Poland Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Karelia Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun Casualties for Italians: 1 armour Non Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 4 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Karelia to Bryansk 4 aaGuns, 2 armour, 3 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Bryansk 1 infantry moved from Central Mongolia to Suiyuyan 2 infantry moved from Tsagaan Olom to Suiyuyan 6 infantry moved from Yakut S.S.R. to Dzavhan Place Units - Russians 2 infantry placed in Novgorod 3 infantry placed in Ukraine 1 armour, 2 artilleries and 3 infantry placed in Russia Russians undo move 2. Russians undo move 2. 1 armour and 2 infantry placed in Ukraine 2 artilleries and 4 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys EDIT: Adding units owned by Russians to Archangel: 3 mech_infantrys EDIT: Removing units owned by Russians from Bryansk: 1 armour EDIT: Adding units owned by Russians to Archangel: 1 armour EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1,83 Russians : 6,00
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@bjartl spinnville terninger denne runden.
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@bjartl said in oysteilo (Axis) vs. bjartl BM3:
@oysteilo pussig regel. hva er det som hindrer det hvis jeg lykkes med å ta knekken på den?
Hva er pussig? (Mye er pussig)
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@oysteilo Jo, forsåvidt enig i det, men hvilken regel er det som gir dette utslaget? Det er vel neppe en egen regel akkurat på dette?
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Russia
3 PUs if Russia is at war with European Axis, and there are no non-Russian Allied units in any originally Russian territory.
3 PUs for each originally German, Italian, or Pro-Axis neutral territory that Russia controls in mainland Europe. (This modifies Russia’s “Spread of Communism” objective).
2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the specified territory is Allied controlled) when Russia is at war with European Axis beginning Round 3: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This modifies Russia’s “Lend Lease” objective). If Japan and Russia are not at war, then Japan can’t block the NO by putting a warship in sz 5.
An additional 2 PUs per each “open” Lend-Lease lane, when Russia is at war with European Axis, if Japan has also declared war on Russia. -
@oysteilo Ikke dette jeg lurte på, men hvordan det kan skje at transporterne ikke kan flytte hvis ubåten er sunket.
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@bjartl den kan flytte i combat move, men da må den gjøre angrep et sted
Hvis du angriper ubåten og transporteren ikke flytter, da er transporteren “med” i angrepet på ubåten og er ferdig flyttet denne runden
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Her kan du legge in spm. Da kommer det gjerne henvisning til regel
https://www.axisandallies.org/forums/topic/18412/global-2nd-edition-q-a-aag40-2/2761
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@oysteilo ja riktig. Alle som er i sonen etter combat move er med i angrepet.
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries, 2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 fighter moved from Anhwe to Kweichow 1 battleship moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Shantung to 21 Sea Zone 1 tactical_bomber moved from Manchuria to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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skal sikkert ikke scramble, men option
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@oysteilo dropper det ja
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries, 2 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 2 infantry moved from Kwangsi to Kwangtung 1 artillery and 2 infantry moved from Hunan to Yunnan 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 fighter moved from Anhwe to Kweichow 1 battleship moved from 6 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Shantung to 21 Sea Zone 1 tactical_bomber moved from Manchuria to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to Shan State Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Java Battle in Borneo Battle in Sumatra Battle in Celebes Battle in Philippines Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 3,17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship in Guam, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Shan State Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 2,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Kiangsu 1 fighter moved from Manchuria to Japan 1 fighter moved from Shantung to Japan 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Japanese take French Indo China from Neutral_Axis 1 carrier moved from 36 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from Guam to 21 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 infantry moved from Sakha to Amur 1 infantry moved from Manchuria to Amur 1 armour and 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi 1 artillery and 1 infantry moved from Jehol to Chahar 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 bombers moved from Philippines to Kwangsi Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Manchuria 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,00 UK_Pacific : 0,00 Japanese : -3,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from Eastern United States to 101 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 4 Sea Zone 1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to Soviet Far East 1 submarine moved from 8 Sea Zone to 16 Sea Zone Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 101 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports Germans defend with 1 submarine Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 4 transports in 101 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 101 Sea Zone Americans win, taking 101 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Soviet Far East Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 cruiser in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone 1 carrier moved from 10 Sea Zone to 4 Sea Zone 3 bombers moved from Western United States to Hawaiian Islands 2 fighters moved from Hawaiian Islands to 4 Sea Zone 1 fighter and 1 tactical_bomber moved from Soviet Far East to 4 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 fighters moved from 101 Sea Zone to Eastern United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kweichow Japanese win with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British 3 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Ethiopia to British Somaliland Purchase Units - British British buy 1 airfield, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - British Battle in Yunnan British attack with 3 infantry Japanese defend with 1 artillery British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Yunnan, round 5 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Yunnan, round 6 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Yunnan, round 7 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in British Somaliland, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in British Somaliland British roll dice for 1 artillery in British Somaliland, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in British Somaliland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 battleship and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Tanganyika Territory to Kenya 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Persia to India 1 infantry moved from Malaya to Shan State Place Units - British 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Persia 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,5,3 British collect 28 PUs (1 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from India: 1 artillery and 3 infantry EDIT: Adding units owned by British to Burma: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0,17 British : -2,67 Italians : 0,00 Americans : 1,00 Chinese : -2,17 Japanese : 1,67
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litt over snittet uheldig der. italia kommer snart
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@oysteilo blir nok skandale dette, men det skyldes hovedsakelig fiaskoen med Italia-angrepet i første runde. Oppdaget plutselig at jeg hadde lagt USA-hangarskipet i feil hav i forrige runde. Når regner du med å komme på fredag?
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@bjartl said in oysteilo (Axis) vs. bjartl BM3:
@oysteilo blir nok skandale dette, men det skyldes hovedsakelig fiaskoen med Italia-angrepet i første runde. Oppdaget plutselig at jeg hadde lagt USA-hangarskipet i feil hav i forrige runde. Når regner du med å komme på fredag?
er det nå fredag? Trodde det var om 10 dager… men ok, kan komme på fredag
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 fighter moved from Southern Italy to Eastern Poland 1 bomber moved from Greece to Eastern Poland Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Italians Battle in Crete Battle in Eastern Poland Italians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland Italians win, taking Crete from Neutral_Allies, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 98 Sea Zone to 99 Sea Zone 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 armour moved from Greece to Romania 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Alexandria to Egypt 1 mech_infantry moved from Northern Italy to Romania 1 cruiser moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Tunisia to Algeria 1 bomber moved from Eastern Poland to Western Germany 1 fighter moved from Eastern Poland to Romania Place Units - Italians 1 fighter and 2 infantry placed in Egypt 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Italians undo move 3. 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,6 Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0,83 Russians : 1,33
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@oysteilo passer bedre denne helgen, da er ikke alle guttene her.
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ok, det er greit. kommer på fredag da.