@mikawagunichi i can probably have like 1 guy and fighter on it right?
where do you want your stuyff?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        5 submarines moved from 37 Sea Zone to 39 Sea Zone
        2 submarines moved from 38 Sea Zone to 79 Sea Zone
        2 artilleries moved from New South Wales to 62 Sea Zone
        2 infantry moved from New South Wales to 62 Sea Zone
        1 armour moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 66 Sea Zone
        1 infantry moved from Dutch New Guinea to 45 Sea Zone
        1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Libya: 2 infantry
        EDIT: Adding units owned by ANZAC to Tobruk: 2 infantry
        EDIT: Turning off Edit Mode
        1 transport placed in 62 Sea Zone
        1 transport placed in 54 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        5 submarines moved from 37 Sea Zone to 39 Sea Zone
        2 submarines moved from 38 Sea Zone to 79 Sea Zone
        2 artilleries moved from New South Wales to 62 Sea Zone
        2 infantry moved from New South Wales to 62 Sea Zone
        1 armour moved from Queensland to 54 Sea Zone
        1 infantry moved from Queensland to 54 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 66 Sea Zone
        1 infantry moved from Dutch New Guinea to 45 Sea Zone
        1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
        1 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Libya: 2 infantry
        EDIT: Adding units owned by ANZAC to Tobruk: 2 infantry
        EDIT: Turning off Edit Mode
        1 transport placed in 62 Sea Zone
        1 transport placed in 54 Sea Zone
        1 artillery and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter moved from Caucasus to Egypt
        1 infantry moved from Iraq to Trans-Jordan
        1 infantry moved from Libya to Tobruk
    Turn Complete - French
Combat Hit Differential Summary :
@Maxiheimer du har da givet mig en lille livline med det move… Må se hvad det kan ende med :D Under alle omstændigheder har det været et godt spil. Du havde ret i, at det ikke var helt dumt det med de 4 artillerier med Rusland alligevel. Jeg ser bare ik altid så langt frem (endnu).
Har også overvejet 2 tanks og 1 artilleri, men Battlescore viste størst øget sandsynlighed for sejr med 4 artllerier pga alle infanterierne.
Jeg tror sq også du har mig denne gang, men vi må se om tyskerne kan holde stand
@Maxiheimer så må det være fordi du kan se væsentligt længere ud i fremtiden end jeg kan :D og forventer jeg laver alle de rigtige moves. Som jeg ser det, så har jeg x antal runder til Tysken står i Egypten, til at nuppe mig en VC på europa siden…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 10 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Urals to Evenkiyskiy
              Germans take Evenkiyskiy from Russians
        1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
        1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
        2 infantry moved from Bryansk to Rostov
        2 armour moved from Western Ukraine to Rostov
        3 tactical_bombers moved from Volgograd to Rostov
        43 armour, 2 artilleries, 39 infantry and 1 mech_infantry moved from Volgograd to Caucasus
        2 bombers moved from Russia to Kazakhstan
        2 submarines moved from 112 Sea Zone to 104 Sea Zone
        1 infantry moved from Novosibirsk to Timguska
              Germans take Timguska from Russians
        3 armour moved from Russia to Rostov
        3 armour moved from Ukraine to Rostov
        2 mech_infantrys moved from Bryansk to Rostov
    Combat - Germans
        Battle in Rostov
            Germans attack with 8 armour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
            Russians defend with 1 artillery and 2 infantry
                Germans roll dice for 8 armour, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 6/15 hits, 6,67 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Rostov
            Germans win, taking Rostov from Russians with 8 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 artillery and 2 infantry
        Battle in Kazakhstan
            Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/6 hits, 3,17 expected hits
                Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in 104 Sea Zone
            Germans attack with 2 submarines
            Americans defend with 1 destroyer
                Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 2 submarines in 104 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Germans lost in 104 Sea Zone
                Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 submarine in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Germans lost in 104 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is -12
            Casualties for Germans: 2 submarines
        Battle in Caucasus
            Germans attack with 43 armour, 2 artilleries, 39 infantry and 1 mech_infantry
            British defend with 1 infantry
                Germans roll dice for 43 armour, 2 artilleries, 39 infantry and 1 mech_infantry in Caucasus, round 2 : 34/85 hits, 29,17 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Caucasus
            Germans win, taking Caucasus from Russians with 43 armour, 2 artilleries, 39 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
    Non Combat Move - Germans
        3 aaGuns moved from Volgograd to Caucasus
        1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
        3 tactical_bombers moved from Rostov to Volgograd
        2 bombers moved from Kazakhstan to Southern Italy
        1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
        1 armour and 2 mech_infantrys moved from Novgorod to Vologda
        1 submarine moved from 93 Sea Zone to 94 Sea Zone
        1 submarine moved from 109 Sea Zone to 119 Sea Zone
        1 submarine moved from 109 Sea Zone to 107 Sea Zone
    Place Units - Germans
        2 submarines placed in 112 Sea Zone
        3 armour placed in Volgograd
        3 mech_infantrys placed in Ukraine
        1 armour and 2 mech_infantrys placed in Russia
        3 infantry placed in Western Germany
        3 infantry placed in France
        3 infantry placed in Novgorod
        1 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 72 PUs; end with 72 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Ukraine: 2 mech_infantrys
        EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,00
Americans : 0,67
Russians : 0,00
SÅ er tysken officielt på vej med 100 enheder + fly mod cairo:) Må se om det er nok…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Combat Move - Russians
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
        1 fighter moved from Korea to Kwangtung
        4 aaGuns, 1 armour, 6 fighters and 28 infantry moved from Northwest Persia to Iraq
        1 infantry moved from Kansu to Olgiy
        1 infantry moved from Suiyuyan to Kansu
    Turn Complete - Russians
Combat Hit Differential Summary :
japan springer du igen bare over:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 artillery moved from Formosa to 20 Sea Zone
        1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
        1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
    Combat - Americans
        Americans creates battle in territory 17 Sea Zone
        Battle in Celebes
    Non Combat Move - Americans
        1 mech_infantry moved from Philippines to 35 Sea Zone
        1 mech_infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
        4 bombers moved from Japan to Western United States
        2 infantry and 5 transports moved from 26 Sea Zone to 64 Sea Zone
        2 armour moved from Iwo Jima to 17 Sea Zone
        2 armour and 2 transports moved from 17 Sea Zone to 19 Sea Zone
        2 armour moved from 19 Sea Zone to Kiangsu
        2 fighters and 2 tactical_bombers moved from French Indo China to India
        1 fighter moved from Kwangtung to India
        2 tactical_bombers moved from Kwangtung to India
        2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        7 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
        1 fighter and 1 tactical_bomber placed in 101 Sea Zone
        3 artilleries and 3 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 68 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        4 infantry moved from Tsinghai to Sikang
        6 infantry moved from Chahar to Hopei
        5 artilleries moved from Anhwe to Hopei
        4 infantry moved from Tsinghai to Kansu
        4 artilleries, 1 fighter and 4 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        2 infantry placed in Tsinghai
        2 artilleries and 5 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 23 PUs; end with 23 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 artillery moved from Formosa to 20 Sea Zone
        1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
        1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
        1 artillery moved from 44 Sea Zone to Celebes
    Combat - Americans
        Americans creates battle in territory 17 Sea Zone
        Battle in Celebes
    Non Combat Move - Americans
        1 mech_infantry moved from Philippines to 35 Sea Zone
        1 mech_infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
        4 bombers moved from Japan to Western United States
        2 infantry and 5 transports moved from 26 Sea Zone to 64 Sea Zone
        2 armour moved from Iwo Jima to 17 Sea Zone
        2 armour and 2 transports moved from 17 Sea Zone to 19 Sea Zone
        2 armour moved from 19 Sea Zone to Kiangsu
        2 fighters and 2 tactical_bombers moved from French Indo China to India
        1 fighter moved from Kwangtung to India
        2 tactical_bombers moved from Kwangtung to India
        2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 38 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        7 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
        1 fighter and 1 tactical_bomber placed in 101 Sea Zone
        3 artilleries and 3 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 68 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        4 infantry moved from Tsinghai to Sikang
        6 infantry moved from Chahar to Hopei
        5 artilleries moved from Anhwe to Hopei
        4 infantry moved from Tsinghai to Kansu
        4 artilleries, 1 fighter and 4 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        2 infantry placed in Tsinghai
        2 artilleries and 5 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 23 PUs; end with 23 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    Purchase Units - British
        British buy 6 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter moved from Gibraltar to 92 Sea Zone
        2 fighters moved from Gibraltar to 92 Sea Zone
    Combat - British
        Battle in 92 Sea Zone
            British attack with 3 fighters
            Italians defend with 1 destroyer
                British roll dice for 3 fighters in 92 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians lost in 92 Sea Zone
            British win with 3 fighters remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
    Non Combat Move - British
        1 fighter moved from 92 Sea Zone to Egypt
        2 fighters moved from 92 Sea Zone to Gibraltar
        1 fighter moved from United Kingdom to Gibraltar
        2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
        4 infantry moved from 39 Sea Zone to India
        1 infantry moved from Northwest Persia to Iraq
        1 artillery moved from Northwest Persia to Iraq
        2 infantry moved from Persia to Iraq
        10 mech_infantrys moved from Northwest Persia to Persia
        6 mech_infantrys moved from Eastern Persia to Persia
        1 submarine moved from 76 Sea Zone to 98 Sea Zone
        3 infantry moved from Trans-Jordan to Egypt
        1 armour, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
        1 mech_infantry moved from Tobruk to Alexandria
        1 armour moved from Tobruk to Alexandria
    Place Units - British
        3 mech_infantrys placed in Persia
        3 infantry placed in Iraq
        3 infantry placed in Egypt
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
        British collect 37 PUs (1 lost to blockades); end with 39 PUs
    Place Units - UK_Pacific
        3 fighters and 1 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 28 PUs; end with 28 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
        Some Units in India change ownership: 3 fighters and 1 infantry
Combat Hit Differential Summary :
British : 1,50
Italians : -0,33
@Maxiheimer yes er helt med på Japans videre færd ;) Glemte kraftedeme at ta din sub ved egypten ud. Den lever altså ikke længe! ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - Italians
        Italians buy 1 bomber and 1 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        1 artillery moved from Northern Italy to France
    Non Combat Move - Italians
    Place Units - Italians
        1 bomber and 1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 12 PUs; end with 14 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Anhwe to India
        5 submarines moved from 39 Sea Zone to 76 Sea Zone
        2 submarines moved from 79 Sea Zone to 76 Sea Zone
        1 armour, 2 artilleries, 3 infantry and 3 transports moved from 66 Sea Zone to 86 Sea Zone
        1 armour moved from Queensland to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        1 aaGun moved from Queensland to 54 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
        1 aaGun, 1 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 66 Sea Zone
        2 infantry moved from Tobruk to Alexandria
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 armour and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 16 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
    Purchase Units - ANZAC
        ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from Anhwe to India
        5 submarines moved from 39 Sea Zone to 76 Sea Zone
        2 submarines moved from 79 Sea Zone to 76 Sea Zone
        1 armour, 2 artilleries, 3 infantry and 3 transports moved from 66 Sea Zone to 86 Sea Zone
        1 armour moved from Queensland to 54 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        1 aaGun moved from Queensland to 54 Sea Zone
        1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
        1 aaGun, 1 armour, 2 infantry and 2 transports moved from 54 Sea Zone to 66 Sea Zone
        2 infantry moved from Tobruk to Alexandria
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 armour and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 16 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Tobruk to Alexandria
        1 infantry moved from Trans-Jordan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 6 armour, 1 artillery, 3 bombers and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
        43 armour, 2 artilleries, 39 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
        3 armour moved from Volgograd to Northwest Persia
        8 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
        1 submarine moved from 109 Sea Zone to 104 Sea Zone
        1 submarine moved from 107 Sea Zone to 104 Sea Zone
        1 destroyer moved from 110 Sea Zone to 104 Sea Zone
        1 fighter and 4 tactical_bombers moved from Volgograd to Turkmenistan
    Combat - Germans
        Battle in Northwest Persia
            Germans attack with 54 armour, 2 artilleries, 39 infantry and 3 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 54 armour, 2 artilleries, 39 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 32/98 hits, 35,00 expected hits
                British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Northwest Persia
            Germans win, taking Northwest Persia from British with 54 armour, 2 artilleries, 39 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Turkmenistan
            Germans attack with 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers in Turkmenistan, round 2 : 5/7 hits, 3,33 expected hits
                Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Turkmenistan
            Germans win, taking Turkmenistan from Russians with 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 104 Sea Zone
            Germans attack with 1 destroyer and 2 submarines
            Americans defend with 1 destroyer
                Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 104 Sea Zone
            Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
    Non Combat Move - Germans
        1 submarine moved from 94 Sea Zone to 97 Sea Zone
        1 submarine moved from 93 Sea Zone to 97 Sea Zone
        1 infantry moved from Germany to Western Germany
        1 mech_infantry moved from Ukraine to Caucasus
        3 aaGuns moved from Caucasus to Northwest Persia
        2 mech_infantrys moved from Vologda to Evenkiyskiy
        1 infantry moved from Timguska to Evenkiyskiy
        1 armour and 2 mech_infantrys moved from Russia to Volgograd
        1 armour moved from Vologda to Volgograd
        3 infantry moved from Novgorod to Karelia
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
        9 bombers moved from Southern Italy to Western Germany
        1 artillery moved from Novosibirsk to Timguska
        1 artillery moved from Novosibirsk to Timguska
        1 fighter and 4 tactical_bombers moved from Turkmenistan to Caucasus
    Place Units - Germans
        3 armour placed in Volgograd
        3 armour placed in Ukraine
        3 bombers and 5 infantry placed in Western Germany
        1 artillery and 2 infantry placed in France
        Germans undo move 3.
        3 infantry placed in Novgorod
        3 bombers and 2 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 72 PUs; end with 72 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0,00
British : -0,33
Americans : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Combat Move - Russians
    Non Combat Move - Russians
        1 infantry moved from Olgiy to Yenisey
        1 infantry moved from Kansu to Olgiy
        1 infantry moved from Tsinghai to Kansu
        1 infantry moved from Sikang to Tsinghai
        4 aaGuns, 1 armour, 6 fighters and 27 infantry moved from Iraq to Trans-Jordan
        1 fighter moved from India to Trans-Jordan
        1 tactical_bomber moved from India to Trans-Jordan
        1 fighter moved from Kwangtung to India
    Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Purchase Units - Americans
        Americans buy 5 artilleries, 2 battleships, 3 destroyers and 3 infantry; Remaining resources: 3 PUs; 
    Combat Move - Americans
        1 artillery moved from Celebes to 44 Sea Zone
        1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
        1 destroyer moved from 91 Sea Zone to 104 Sea Zone
        1 destroyer moved from 101 Sea Zone to 104 Sea Zone
        4 fighters moved from 91 Sea Zone to 104 Sea Zone
        1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
        1 fighter moved from 101 Sea Zone to 104 Sea Zone
    Combat - Americans
        Americans creates battle in territory 17 Sea Zone
        Battle in 104 Sea Zone
            Americans attack with 2 destroyers, 5 fighters and 1 tactical_bomber
            Germans defend with 1 destroyer and 2 submarines
                Americans roll dice for 2 destroyers, 5 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/8 hits, 3,83 expected hits
                Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 104 Sea Zone
            Americans win with 2 destroyers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
            Casualties for Germans: 1 destroyer and 2 submarines
    Non Combat Move - Americans
        4 bombers moved from Western United States to Eastern United States
        3 artilleries moved from Eastern United States to 101 Sea Zone
        3 infantry moved from Eastern United States to 101 Sea Zone
        3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        4 artilleries moved from 91 Sea Zone to Gibraltar
        10 infantry moved from 91 Sea Zone to Gibraltar
        5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
        2 infantry and 5 transports moved from 64 Sea Zone to 101 Sea Zone
        2 infantry moved from 101 Sea Zone to Eastern United States
        2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
        2 armour moved from Kiangsu to Chahar
        4 tactical_bombers moved from India to Trans-Jordan
        3 fighters moved from India to Trans-Jordan
    Place Units - Americans
        2 battleships and 3 destroyers placed in 101 Sea Zone
        5 artilleries and 3 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 68 PUs; end with 71 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
    Non Combat Move - Chinese
        3 infantry moved from Shensi to Kansu
        3 infantry moved from Shensi to Tsinghai
        1 fighter and 2 infantry moved from Shensi to Sikang
        2 artilleries moved from Shensi to Kansu
        2 artilleries moved from Shensi to Tsinghai
        2 artilleries moved from Shensi to Sikang
        4 infantry moved from Hopei to Chahar
        2 infantry moved from Hopei to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
        3 artilleries moved from Hopei to Suiyuyan
        2 artilleries moved from Hopei to Chahar
        1 fighter moved from Sikang to Shensi
    Place Units - Chinese
        2 artilleries and 7 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 23 PUs; end with 23 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :