Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
@Maxiheimer selvfølgelig ;) Tænkte nok den ville være med, men det var på sin plads at spørge
@Maxiheimer damn, ramte fandme på første hug :D Men dit battleship missede desværre ikke ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Tambov
4 infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 submarine moved from 109 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 battleship, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 0
Casualties for Russians: 1 submarine
Casualties for Italians: 1 submarine
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Archangel, round 2 : 0/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters and 4 infantry in Archangel, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 3 infantry in Archangel, round 4 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
2 infantry moved from Novosibirsk to Samara
2 fighters moved from Tambov to Russia
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Korea to Suiyuyan
1 fighter moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
3 infantry placed in Volgograd
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,50
Italians : 0,17
Russians : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 cruiser moved from 45 Sea Zone to 54 Sea Zone
1 armour and 4 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
3 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Anhwe to Manchuria
6 infantry moved from Jehol to Manchuria
2 bombers moved from Japan to Manchuria
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 bombers, 6 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 bombers, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 2,83 expected hits
Chinese roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 1,67 expected hits
UK_Pacific roll dice for 3 infantry in Sumatra, round 2 : 3/3 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
3 infantry moved from Shantung to Anhwe
2 bombers moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to Anhwe
1 aaGun moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,6,4
Japanese collect 34 PUs (7 lost to blockades); end with 34 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
ANZAC : -0,67
Chinese : 0,67
UK_Pacific : 2,00
Japanese : 3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Korea to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Manchuria
1 fighter moved from Korea to Manchuria
2 artilleries moved from Korea to Manchuria
1 bomber moved from Korea to Shantung
2 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Manchuria
Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 2/7 hits, 2,50 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
1 fighter moved from Manchuria to Korea
2 carriers and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Shantung to Korea
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 armour and 2 bombers placed in Korea
4 transports placed in 10 Sea Zone
4 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
AA fire in Shantung : : -0,17
Americans : 0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hopei
5 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Hunan
1 artillery and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Korea to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Manchuria
1 fighter moved from Korea to Manchuria
2 artilleries moved from Korea to Manchuria
1 bomber moved from Korea to Shantung
2 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Shantung causes 4 damage total.
Battle in Manchuria
Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 4 infantry
Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 2/7 hits, 2,50 expected hits
Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Non Combat Move - Americans
1 fighter moved from Manchuria to Korea
2 carriers and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 fighters moved from Western United States to 6 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Shantung to Korea
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 armour and 2 bombers placed in Korea
4 transports placed in 10 Sea Zone
4 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Hopei
5 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Hunan
1 artillery and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 127 Sea Zone
Combat - British
Battle in 127 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 127 Sea Zone to Urals
2 armour moved from Yunnan to Hopei
3 aaGuns moved from Yunnan to Hunan
1 mech_infantry moved from Siam to Yunnan
1 artillery and 4 infantry moved from Shan State to Malaya
3 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Hunan
1 armour moved from Kwangtung to Hunan
1 armour moved from Yunnan to Hopei
1 fighter moved from India to Hopei
1 tactical_bomber moved from India to Hopei
2 mech_infantrys moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Persia to 98 Sea Zone
3 mech_infantrys moved from Northwest Persia to Volgograd
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter moved from Persia to Russia
2 infantry moved from French West Africa to Gold Coast
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
1 infantry placed in Egypt
3 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,4
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
2 submarines placed in 39 Sea Zone
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 2 submarines
Combat Hit Differential Summary :
AA fire in Shantung : : -0,17
Americans : 0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
1 artillery moved from 86 Sea Zone to Brazil
Combat - Italians
Battle in Brazil
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Brazil
Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Brazil
Italians win, taking Brazil from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 battleship moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Albania to Greece
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
British : -1,00
@Maxiheimer hehe tænkte nok du ville åg i Sydamerika eller Afrika… Men turde ikke gå all in på at forsvare det ene eller det andet :p
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 5 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 armour moved from New South Wales to Queensland
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Kunne ikke dy mig:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Rostov
2 tactical_bombers moved from Eastern Poland to Rostov
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 bombers moved from Germany to Archangel
1 tactical_bomber moved from Poland to Archangel
1 fighter and 1 tactical_bomber moved from Poland to Smolensk
Combat - Germans
Battle in Rostov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 bombers moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 armour moved from Novgorod to Bryansk
9 infantry moved from Belarus to Bryansk
14 infantry moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
2 tactical_bombers moved from Rostov to Bryansk
7 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Holland Belgium to Southern Italy
3 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 109 Sea Zone to 107 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 bombers placed in Western Germany
1 submarine placed in 112 Sea Zone
Germans undo move 2.
2 armour placed in Western Germany
1 armour placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 armour
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
4 fighters moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
3 armour moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Rostov
Russians attack with 4 fighters and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 4 infantry in Rostov, round 2 : 1/8 hits, 2,67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 4 fighters and 3 infantry in Rostov, round 3 : 2/7 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 3 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 3 armour in Archangel, round 3 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Rostov to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Novosibirsk
1 fighter moved from 19 Sea Zone to Korea
1 fighter moved from Suiyuyan to Korea
1 infantry moved from Suiyuyan to Hopei
4 aaGuns, 1 artillery and 44 infantry moved from Russia to Samara
3 armour moved from Russia to Novosibirsk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Russia
1 armour and 2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -2,17
@Maxiheimer fuck mand, har ikke talt langt nok fremad med Rusland, troede jeg havde det under kontrol en tur eller 2 endnu… Nedtur at være ham den sidste inf, Stalin har efterladt i Moskva haha
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 35 PUs; 0 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Anhwe to Kiangsi
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 41 Sea Zone to Dutch New Guinea
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 41 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour in Philippines, round 3 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Kiangsi to Jehol
2 artilleries and 6 infantry moved from Anhwe to Jehol
3 infantry moved from Shantung to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
2 fighters moved from Japan to Jehol
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour and 2 artilleries placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,4,5,4,3,1,1,4,1
Japanese collect 24 PUs (15 lost to blockades); end with 25 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans : 0,00
ANZAC : -0,33
Chinese : 0,67
Japanese : 0,83
hehe tysklands inf krævede lige en ekstra tur for at nå frem, men de gav mig overtaget:)
Jeg undrer mig lidt over de 3 tanks i arcangel?
@Maxiheimer havde ik set dine 9 mechs i E. POland :/
@Makalakalane intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters
@Maxiheimer intercepter du i Japan? Jeg kommer med 3 bombers og 5 fighters. Du har 1 fighter og 2 bombers