dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Maxi VS David
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Sumatra to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to Yunnan Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns and 1 artillery EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry EDIT: Adding units owned by ANZAC to Tobruk: 2 infantry EDIT: Turning off Edit Mode 3 infantry placed in Queensland 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Tobruk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Egypt to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,67 -
TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Archangel 14 infantry moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Ukraine Germans take Bryansk from Russians 2 tactical_bombers moved from Belarus to Ukraine 1 armour moved from Belarus to Tambov Germans take Tambov from Russians 10 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk 7 armour moved from Baltic States to Bryansk Combat - GermansCombat Hit Differential Summary :
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Vil du scramble?
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@Maxiheimer nej tak. Og sub’en dykker.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 103 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 3 bombers moved from Western Germany to 109 Sea Zone 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Archangel 14 infantry moved from Eastern Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Belarus to Ukraine Germans take Bryansk from Russians 2 tactical_bombers moved from Belarus to Ukraine 1 armour moved from Belarus to Tambov Germans take Tambov from Russians 10 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk 7 armour moved from Baltic States to Bryansk Combat - Germans Battle in 109 Sea Zone Germans attack with 3 bombers, 1 cruiser, 1 fighter and 2 submarines British defend with 1 destroyer; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 cruiser owned by the Germans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from British with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 14 infantry Russians defend with 1 infantry Germans roll dice for 14 infantry in Western Ukraine, round 2 : 2/14 hits, 2,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 14 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Poland 1 tactical_bomber moved from Archangel to Poland 2 tactical_bombers moved from Ukraine to Eastern Poland 1 artillery moved from Poland to Eastern Poland 9 infantry moved from Novgorod to Belarus 4 infantry moved from Baltic States to Belarus 7 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from 109 Sea Zone to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 3 bombers moved from 109 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Novgorod 9 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 bombers EDIT: Adding units owned by Germans to Germany: 3 bombers EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns EDIT: Adding units owned by Germans to Holland Belgium: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,67 Russians : -0,33 -
TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Russia to Tambov 2 infantry moved from Russia to Tambov 4 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 submarine moved from 109 Sea Zone to 92 Sea Zone Combat - RussiansCombat Hit Differential Summary :
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@Maxiheimer dykker din ubåd ved Gibraltar? Der er russisk undervandskamikaze her haha
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nej den deltager:)
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det er også den der tager hit
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@Maxiheimer selvfølgelig ;) Tænkte nok den ville være med, men det var på sin plads at spørge
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@Maxiheimer damn, ramte fandme på første hug :D Men dit battleship missede desværre ikke ;)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Russia to Tambov 2 infantry moved from Russia to Tambov 4 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Archangel 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 submarine moved from 109 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 battleship, 1 submarine and 1 transport Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Italians lost in 92 Sea Zone Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 0 Casualties for Russians: 1 submarine Casualties for Italians: 1 submarine Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 4 infantry in Archangel, round 2 : 0/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters and 4 infantry in Archangel, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters and 3 infantry in Archangel, round 4 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Archangel to Russia 2 infantry moved from Novosibirsk to Samara 2 fighters moved from Tambov to Russia 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Korea to Suiyuyan 1 fighter moved from Korea to 6 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 mech_infantry moved from Russia to Rostov Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0,50 Italians : 0,17 Russians : -1,17 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 cruiser moved from 45 Sea Zone to 54 Sea Zone 1 armour and 4 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 3 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 3 infantry moved from 41 Sea Zone to Sumatra 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from Anhwe to Manchuria 6 infantry moved from Jehol to Manchuria 2 bombers moved from Japan to Manchuria Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 cruiser ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Manchuria Japanese attack with 2 bombers, 6 infantry and 1 tactical_bomber Chinese defend with 2 artilleries and 2 infantry Japanese roll dice for 2 bombers, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/9 hits, 2,83 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Manchuria, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 bombers, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 artilleries and 2 infantry Battle in Sumatra Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/5 hits, 1,67 expected hits UK_Pacific roll dice for 3 infantry in Sumatra, round 2 : 3/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 infantry and 1 tactical_bomber Casualties for British: 2 infantry Casualties for ANZAC: 1 infantry Battle in Celebes Japanese attack with 1 armour and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter moved from Sumatra to 41 Sea Zone 3 infantry moved from Shantung to Anhwe 2 bombers moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Anhwe 1 aaGun moved from Buryatia to Yakut S.S.R. Place Units - Japanese 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,6,6,4 Japanese collect 34 PUs (7 lost to blockades); end with 34 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Chinese : 0,67 UK_Pacific : 2,00 Japanese : 3,00 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Korea to Amur Russians take Amur from Japanese 1 armour moved from Amur to Manchuria 1 fighter moved from Korea to Manchuria 2 artilleries moved from Korea to Manchuria 1 bomber moved from Korea to Shantung 2 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Manchuria 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 infantry moved from 19 Sea Zone to Manchuria Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Shantung causes 4 damage total. Battle in Manchuria Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Japanese defend with 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 2/7 hits, 2,50 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - Americans 1 fighter moved from Manchuria to Korea 2 carriers and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Shantung to Korea 1 infantry moved from Central United States to Western United States Place Units - Americans 1 armour and 2 bombers placed in Korea 4 transports placed in 10 Sea Zone 4 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
AA fire in Shantung : : -0,17 Americans : 0,33 Japanese : -1,33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 5 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Hunan 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 2 bombers, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Korea to Amur Russians take Amur from Japanese 1 armour moved from Amur to Manchuria 1 fighter moved from Korea to Manchuria 2 artilleries moved from Korea to Manchuria 1 bomber moved from Korea to Shantung 2 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Korea to Manchuria 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 2 infantry moved from 19 Sea Zone to Manchuria Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0,17 expected hits Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Shantung causes 4 damage total. Battle in Manchuria Americans attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry Japanese defend with 4 infantry Americans roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Manchuria, round 2 : 2/7 hits, 2,50 expected hits Japanese roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 1,33 expected hits 4 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - Americans 1 fighter moved from Manchuria to Korea 2 carriers and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone 4 fighters moved from Western United States to 6 Sea Zone 1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Shantung to Korea 1 infantry moved from Central United States to Western United States Place Units - Americans 1 armour and 2 bombers placed in Korea 4 transports placed in 10 Sea Zone 4 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 infantry moved from Kweichow to Hopei 5 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Hunan 1 artillery and 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 127 Sea Zone Combat - British Battle in 127 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 127 Sea Zone to Urals 2 armour moved from Yunnan to Hopei 3 aaGuns moved from Yunnan to Hunan 1 mech_infantry moved from Siam to Yunnan 1 artillery and 4 infantry moved from Shan State to Malaya 3 mech_infantrys moved from India to Yunnan 1 fighter moved from India to Hunan 1 armour moved from Kwangtung to Hunan 1 armour moved from Yunnan to Hopei 1 fighter moved from India to Hopei 1 tactical_bomber moved from India to Hopei 2 mech_infantrys moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 2 infantry moved from India to Burma 1 mech_infantry moved from Egypt to Tobruk 1 armour moved from Egypt to Tobruk 1 tactical_bomber moved from Egypt to Tobruk 2 infantry moved from Alexandria to Tobruk 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Persia to 98 Sea Zone 3 mech_infantrys moved from Northwest Persia to Volgograd 1 artillery and 3 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Persia to Russia 2 infantry moved from French West Africa to Gold Coast 1 transport moved from 83 Sea Zone to 85 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 1 destroyer placed in 106 Sea Zone 1 infantry placed in Egypt 3 mech_infantrys placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,4 British collect 34 PUs (1 lost to blockades); end with 35 PUs Place Units - UK_Pacific 2 submarines placed in 39 Sea Zone 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Units Change Ownership Some Units in India change ownership: 3 infantry and 1 mech_infantry Some Units in 39 Sea Zone change ownership: 2 submarinesCombat Hit Differential Summary :
AA fire in Shantung : : -0,17 Americans : 0,33 Japanese : -1,33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 1 artillery moved from 86 Sea Zone to Brazil Combat - Italians Battle in Brazil Italians attack with 1 artillery and 1 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 2 infantry in Brazil, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Brazil Italians roll dice for 1 artillery and 1 infantry in Brazil, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Brazil, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Brazil Italians win, taking Brazil from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 battleship moved from 92 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from Albania to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 armour, 1 artillery and 1 mech_infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Albania to Greece Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,67 British : -1,00 -
@Maxiheimer hehe tænkte nok du ville åg i Sydamerika eller Afrika… Men turde ikke gå all in på at forsvare det ene eller det andet :p
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 2 armour moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter EDIT: Adding units owned by ANZAC to Hopei: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2 ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Combat - ANZAC Non Combat Move - ANZAC 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 2 armour moved from New South Wales to Queensland Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter EDIT: Adding units owned by ANZAC to Hopei: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2 ANZAC collect 9 PUs (2 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Tobruk to Libya 1 infantry moved from Tobruk to Libya 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :





