• @Maxiheimer fuck, havde ikke postet Chinas tur. Jeg ville starte Englands tur om, da jeg købte ind forkert. Havde ingen battles med dem. Kina mistede 1 infantry i Szechwan, så det redigerer jeg bare. Håber det er ok…


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Szechwan
            5 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,67
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 armour moved from 54 Sea Zone to Queensland
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
                Japanese defend with 2 battleships, 2 carriers, 3 fighters and 3 transports
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                    Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 3 transports in 54 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 3 : 5/7 hits, 3,50 expected hits
                    Japanese roll dice for 1 battleship, 3 fighters and 3 transports in 54 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
                    3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                    2 transports owned by the Japanese lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 71
                Casualties for Americans: 2 carriers and 2 fighters
                Casualties for Japanese: 2 battleships, 2 carriers, 3 fighters and 3 transports
            Battle in Queensland
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 2 : 3/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland
                    Americans roll dice for 1 armour in Queensland, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 3 : 0/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    Americans roll dice for 1 armour in Queensland, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 3 artilleries in Queensland, round 4 : 2/3 hits, 1,00 expected hits
                    1 armour owned by the Americans lost in Queensland
                Japanese win with 3 artilleries remaining. Battle score for attacker is -10
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 fighters could not land in 54 Sea Zone and were removed
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry and 4 mech_infantrys
            EDIT: Adding units owned by Americans to Central United States: 1 infantry and 4 mech_infantrys
            EDIT: Turning off Edit Mode
            2 transports placed in 101 Sea Zone
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Tsinghai to Szechwan
            5 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from Shan State to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 mech_infantry moved from India to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
            2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from 81 Sea Zone to Egypt
            1 infantry moved from 81 Sea Zone to Egypt
            1 bomber and 1 fighter moved from United Kingdom to French West Africa
            5 infantry moved from India to Burma
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 armour placed in Iraq
            1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Americans : 2,67
    Chinese : 0,67
    Japanese : 2,00
    

    Savegame


  • Det er helt i orden!


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 bomber moved from Southern Italy to Morocco
            1 armour moved from Romania to Western Ukraine
            1 armour moved from Slovakia Hungary to Western Ukraine
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 0/2 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery and 1 bomber in Morocco, round 4 : 1/2 hits, 1,00 expected hits
                    French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
                Italians win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for French: 2 infantry
            Battle in Western Ukraine
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Morocco to Tunisia
            1 bomber moved from Tunisia to Libya
            2 transports moved from 96 Sea Zone to 97 Sea Zone
            1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    French : 0,67
    Russians : 0,67
    

    Savegame


  • @Maxiheimer wauw… Troede helt sikkert du ville gå på Egypten?


  • TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Western Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Battle in Queensland
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 3 artilleries and 1 harbour
                    ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 3 artilleries in Queensland, round 2 : 1/3 hits, 1,00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                ANZAC winANZAC win with 1 submarine remaining, taking Queensland from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 3 artilleries
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Western Australia
            1 infantry moved from Siam to Shan State
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Western Australia to Queensland
            2 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
            Battle in Queensland
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 3 artilleries and 1 harbour
                    ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 3 artilleries in Queensland, round 2 : 1/3 hits, 1,00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
                ANZAC winANZAC win with 1 submarine remaining, taking Queensland from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 3 artilleries
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to Western Australia
            1 infantry moved from Siam to Shan State
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to French West Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : 0,00
    

    Savegame


  • @Maxiheimer tænkte du ville gå på med italien og dernæst Tyskland, hvis ikke Italien nuppede den (selvom chancerne for det ikke var så gode).


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Poland to Baltic States
            1 bomber moved from Southern Italy to Bessarabia
            1 bomber moved from Southern Italy to Baltic States
            1 bomber moved from Southern Italy to Novgorod
            1 infantry moved from Karelia to 127 Sea Zone
            1 artillery and 3 infantry moved from Karelia to Novgorod
            2 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour moved from Eastern Poland to Ukraine
            4 armour moved from Eastern Poland to Ukraine
            1 infantry moved from 127 Sea Zone to Nenetsia
    
        Combat - Germans
            Battle in Nenetsia
            Battle in Novgorod
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 3 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 4 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Nenetsia from Russians, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 7 armour and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 7 armour and 2 mech_infantrys in Ukraine, round 2 : 5/9 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Baltic States to Germany
            1 bomber moved from Novgorod to Karelia
            6 infantry moved from Poland to Eastern Poland
            1 bomber moved from Bessarabia to Germany
            10 infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries moved from Greater Southern Germany to Slovakia Hungary
            4 armour moved from Western Germany to Poland
            1 infantry moved from Western Germany to Germany
            2 armour and 2 infantry moved from Malta to 96 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
            2 armour and 2 infantry moved from 98 Sea Zone to Alexandria
            1 transport moved from 96 Sea Zone to 97 Sea Zone
            2 submarines moved from 96 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
            1 carrier and 1 cruiser moved from 96 Sea Zone to 93 Sea Zone
    
        Place Units - Germans
            4 armour and 3 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries moved from Belarus to Novgorod
            4 infantry moved from Belarus to Novgorod
            1 submarine moved from 112 Sea Zone to 126 Sea Zone
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            17 infantry moved from Amur to Korea
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 0/7 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 3 : 3/6 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Korea
                Russians attack with 17 infantry
                Japanese defend with 4 infantry
                    Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2,83 expected hits
                    Japanese roll dice for 4 infantry in Korea, round 2 : 3/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2,17 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 4 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            4 artilleries and 4 infantry moved from Russia to Tambov
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Belarus to Baltic States
            2 infantry moved from Belarus to Novgorod
            4 aaGuns, 3 artilleries and 19 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Archangel
    
        Place Units - Russians
            2 armour, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,3,1,4,3,5,5,1,6,3,5,5,4
            Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -4,50
    Japanese : 1,67
    

    Savegame


  • Syntes ikke oddsene var gode.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 8 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 artillery and 1 infantry moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
            1 armour and 1 mech_infantry moved from Hunan to Szechwan
            2 bombers moved from Kwangtung to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
            1 infantry moved from Kwangsi to French Indo China
            2 tactical_bombers moved from Hunan to French Indo China
    
        Combat - Japanese
            Japanese creates battle in territory 45 Sea Zone
            Battle in Malaya
            Battle in Szechwan
                Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Malaya from UK_Pacific, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in French Indo China
                Japanese attack with 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            2 bombers moved from Szechwan to Hunan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
            2 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Jehol
            3 infantry moved from Kiangsu to Anhwe
            3 carriers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 4 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Malaya: 1 infantry
            EDIT: Removing units owned by Japanese from Celebes: 1 infantry
            EDIT: Adding units owned by Japanese to Java: 2 infantry
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
            EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -1,33
    UK_Pacific : -0,33
    Japanese : -0,17
    

    Savegame


  • Editerede lige noget non combat med transporterne, hvor jeg havde dummet mig, og så glemte jeg at flytte en sub


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Gibraltar from Germans, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 battleship, 1 cruiser and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            3 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,83
    Japanese : -0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Gibraltar from Germans, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 battleship, 1 cruiser and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            3 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 2 : 3/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
    
        Place Units - Chinese
            7 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 6 infantry; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 fighter moved from Yunnan to French Indo China
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
            Battle in French Indo China
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Indo China
                 retreated to French Indo China
                Japanese win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            1 mech_infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            4 armour and 2 mech_infantrys moved from Iraq to Egypt
            1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 bomber moved from French West Africa to Egypt
            1 fighter moved from French West Africa to Egypt
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
            5 infantry moved from Burma to Yunnan
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,4,2,6
            British collect 32 PUs (3 lost to blockades); end with 37 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    British : -2,83
    Chinese : 1,83
    Japanese : 0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 fighter moved from 98 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            1 bomber moved from Libya to Egypt
            3 artilleries moved from Northern Italy to 97 Sea Zone
            3 infantry moved from Yugoslavia to 97 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 6 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                British defend with 1 airfield, 5 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour, 6 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 6/19 hits, 7,00 expected hits
                    British roll dice for 5 armour, 4 artilleries, 1 bomber, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 13/25 hits, 9,50 expected hits
                    2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 bomber owned by the British, 1 infantry owned by the French, 5 artilleries owned by the Italians, 5 infantry owned by the British and 7 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Egypt, round 3 : 3/6 hits, 3,00 expected hits
                    British roll dice for 5 armour, 4 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 8/16 hits, 6,67 expected hits
                    1 mech_infantry owned by the British, 1 bomber owned by the Italians, 3 fighters owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                British win with 5 armour, 4 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -51
                Casualties for Italians: 1 armour, 6 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                Casualties for ANZAC: 2 infantry
                Casualties for French: 1 infantry
                Casualties for British: 1 bomber, 7 infantry and 1 mech_infantry
            Battle in Rostov
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Northern Italy to Southern Italy
            3 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 submarines and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    British : 4,83
    Russians : -0,67
    

    Savegame


  • AVAVAV din briter ramte lige lidt for godt;(


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 45 Sea Zone to 37 Sea Zone
    
        Combat - ANZAC
            Battle in 37 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                ANZAC win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 61 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 fighters moved from Western Australia to Sumatra
            1 infantry moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            2 artilleries placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    

    Savegame

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