Do you scramble to SZ92?
42158 OOB Tech Round 06 - Germany - combat.tsvg
42158 OOB Tech Round 06 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 32 PUs; 0 SuicideAttackTokens;
Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 6 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 6 Sea Zone to Soviet Far East
2 bombers moved from Kiangsu to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/10 hits, 3,17 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter
Americans defend with 1 bomber
Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 aaGun moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to Chahar
1 fighter moved from Soviet Far East to 6 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6,3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
UK_Pacific : 1,00
Russians : -0,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
4 mech_infantrys moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Amur to Korea
1 armour moved from Buryatia to Korea
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Normandy Bordeaux
Battle in Korea
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
4 infantry moved from Eastern United States to Quebec
3 transports moved from 101 Sea Zone to 106 Sea Zone
2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in Western United States
1 cruiser placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2
Americans collect 54 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
4 mech_infantrys moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Amur to Korea
1 armour moved from Buryatia to Korea
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Normandy Bordeaux
Battle in Korea
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
4 infantry moved from Eastern United States to Quebec
3 transports moved from 101 Sea Zone to 106 Sea Zone
2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in Western United States
1 cruiser placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2
Americans collect 54 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 armour moved from Malaya to Yunnan
1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from India to Yunnan
2 armour and 1 mech_infantry moved from West India to Persia
1 fighter moved from India to Persia
5 fighters moved from Tanganyika Territory to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from French West Africa to 110 Sea Zone
1 transport moved from 64 Sea Zone to 88 Sea Zone
1 armour moved from Brazil to Suriname
1 infantry moved from Brazil to Suriname
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 transports placed in 110 Sea Zone
1 armour and 2 infantry placed in Persia
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 80 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Caucasus to Sikang
Italians take Kazakhstan from Russians
Italians take Sikang from Chinese
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Egypt to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Union of South Africa
Battle in Bryansk
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Union of South Africa from British with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from 80 Sea Zone to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from 95 Sea Zone to Iraq
1 fighter moved from Southern Italy to Iraq
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Northern Italy
3 armour placed in Southern Italy
Italians undo move 3.
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0,17
Russians : 1,00
Bare for lige at gnide salt i sĂ¥ret, kan jeg fortælle at italien nu tjener 40ipc:)
@Maxiheimer ok, jeg er ude. Pisse irriterende det skal afgøres ved at man rammer godt i 1(!) runde, hvor man bare skulle ramme statistisk eller lidt under (englands angreb i mellemøsten i sin tid).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
@Maxiheimer nu har jeg givet det et skud alligevel, men altsĂ¥, det er jo næsten umuligt. Vil gerne ha en revanche.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Syria to Persia
5 fighters and 5 tactical_bombers moved from Syria to Persia
5 bombers moved from Southern Italy to Persia
1 bomber moved from Western Germany to Persia
16 armour and 13 mech_infantrys moved from Caucasus to Persia
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Persia
Germans attack with 17 armour, 6 bombers, 5 fighters, 15 mech_infantrys and 5 tactical_bombers
British defend with 6 armour, 1 factory_minor, 9 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 artillery, 3 fighters and 3 infantry; Russians defend with 4 fighters and 1 tactical_bomber
Germans roll dice for 17 armour, 6 bombers, 5 fighters, 15 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 24/48 hits, 20,83 expected hits
British roll dice for 6 armour, 1 artillery, 16 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 17/34 hits, 18,00 expected hits
1 tactical_bomber owned by the Russians, 2 mech_infantrys owned by the British, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 tactical_bomber owned by the British, 2 armour owned by the Germans, 15 mech_infantrys owned by the Germans, 3 fighters owned by the British, 4 infantry owned by the British and 6 armour owned by the British lost in Persia
Germans roll dice for 15 armour, 6 bombers, 5 fighters and 5 tactical_bombers in Persia, round 3 : 16/31 hits, 17,33 expected hits
British roll dice for 10 fighters in Persia, round 3 : 6/10 hits, 6,67 expected hits
4 fighters owned by the Russians, 6 armour owned by the Germans and 6 fighters owned by the British lost in Persia
Germans win, taking Persia from British with 9 armour, 6 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 143
Casualties for Germans: 8 armour and 15 mech_infantrys
Casualties for ANZAC: 1 artillery, 3 fighters and 3 infantry
Casualties for British: 6 armour, 9 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 fighters and 1 tactical_bomber
Battle in Volgograd
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
7 armour and 3 mech_infantrys moved from Ukraine to Caucasus
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Southern France to Northern Italy
6 bombers, 5 fighters and 5 tactical_bombers moved from Persia to Iraq
Place Units - Germans
1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 2,00
British : -1,67
Russians : 1,00
AltsĂ¥ jeg har jo ikke fĂ¥et rusland endnu, og japan stĂ¥r jo heller ikke lige til at vinde. Jeg har aldrig haft et spil der er gĂ¥et sĂ¥dan her, sĂ¥ ved ikke om det er godt eller skidt.
@Maxiheimer mellemøsten er helt tabt nu og sĂ¥ ryger indien = tabt spil. Ligegyldigt om Moskva stadig stĂ¥r.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 11 mech_infantrys moved from Eastern Persia to Persia
Combat - Russians
Battle in Persia
Russians attack with 3 armour and 11 mech_infantrys
Germans defend with 9 armour and 1 factory_minor
Russians roll dice for 3 armour and 11 mech_infantrys in Persia, round 2 : 5/14 hits, 3,33 expected hits
Germans roll dice for 9 armour in Persia, round 2 : 1/9 hits, 4,50 expected hits
1 mech_infantry owned by the Russians and 5 armour owned by the Germans lost in Persia
Russians roll dice for 3 armour and 10 mech_infantrys in Persia, round 3 : 4/13 hits, 3,17 expected hits
Germans roll dice for 4 armour in Persia, round 3 : 1/4 hits, 2,00 expected hits
1 mech_infantry owned by the Russians and 4 armour owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 9 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Italians to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
1 armour moved from Vologda to Archangel
4 artilleries and 5 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -4,50
Russians : 2,50
@Maxiheimer det gik lidt for stærkt med Rusland (kan mærke jeg er lidt opgivende), sĂ¥ mĂ¥tte redigere lidt.
Aksemagterne vinder da ikke fordi de fĂ¥r indien. der mangler stadigvæk en VC pĂ¥ hver side af kortet. Det kommer vel an pĂ¥ om USA kan nĂ¥ at gøre noget ved det.
Hva fanden sker der for at mine 9 tanks kun fik 2 hits…
@Maxiheimer ja, Russerne var pænt heldige i den kamp… Der er ogsĂ¥ brug for det :D :D Men ja, i det mindste er US i europa. Lad os bare fortsætte. Tyskerne har dog en 45-50% chance for at drive dem ud, men det vi koste bombere vil jeg tro.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 30 PUs; 0 SuicideAttackTokens;
Japanese buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery moved from Kiangsi to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 artilleries and 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Anhwe, round 2 : 8/16 hits, 8,17 expected hits
Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3,00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Anhwe, round 3 : 8/12 hits, 7,17 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for Chinese: 2 artilleries and 7 infantry
Battle in Korea
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 armour and 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 fighters and 3 infantry in Korea, round 3 : 2/5 hits, 1,50 expected hits
Americans roll dice for 1 armour and 1 infantry in Korea, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to 6 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kiangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 aaGun moved from Chahar to Jehol
2 artilleries moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Americans : 1,00
Chinese : 1,67
Japanese : 0,33
tænker at lade italienerne gĂ¥ pĂ¥ først!