TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier, 2 destroyers and 2 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 battleship, 1 carrier, 2 fighters and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Yunnan
Place Units - Chinese
3 infantry placed in Shensi
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 10 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 mech_infantry moved from Northwest Persia to Syria
3 infantry moved from Iraq to Syria
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
3 armour moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer
Germans defend with 2 submarines
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
British roll dice for 1 destroyer in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 10 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Syria
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 2 infantry
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 3/6 hits, 1.83 expected hits
Germans roll dice for 2 armour and 2 infantry in Syria, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Syria
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour in Syria, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Syria
British win, taking Syria from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for Germans: 2 armour and 2 infantry
Battle in Trans-Jordan
British attack with 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/10 hits, 3.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 3 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
4 infantry moved from India to West India
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Syria to Egypt
1 tactical_bomber moved from Syria to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Iraq
1 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,3
British collect 32 PUs (4 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,5,6,2,5
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : 0.17
British : 0.33
Chinese : 1.17
Japanese : -0.67
Savegame