@SuperbattleshipYamato said in Global 1940 out of box game: SuperbattleshipYamato (Axis) vs The Janus and FranceNeedsMorePower:
You’ll have to decide whether to scramble.
OH YEAH, BROTHERRRR
we’ll scramble everything
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery, 5 infantry and 1 tactical_bomber moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Karelia
1 armour moved from Belarus to Karelia
1 fighter moved from Russia to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/10 hits, 3,17 expected hits
Germans roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 4/9 hits, 3,00 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 6 infantry in Karelia, round 3 : 6/7 hits, 2,33 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -38
Casualties for Russians: 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 4 infantry
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 16 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
3 infantry moved from Russia to Smolensk
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Novgorod
4 artilleries and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 fighters
EDIT: Adding units owned by Russians to Yunnan: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 4,67
Russians : -1,67
@Maxi jeg er simpelthen så træt af den slags gøgl. Det er jo ikke fordi jeg har evnerne til bare at sadle om og lave det vildeste modtræk. Det er så grimt :/
Jeg har lige brændt alle mine fly af i meddelhavet, og så mener du at rusland er færdige fordi de ikke vinder i karelia…:) Tænker du er godt med
@Maxiheimer måske har du ret. Glemte alt om de fly så snart det slag gik igang. :p Vi må se - som sagt, så har jeg nok lidt Thomas i mig på den front. Blir simpelthen så irriteret. Vi må se. Syns England er ok med. Egypten hænger i med neglene.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
3 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 62 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking Celebes from Dutch with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 3 transports
British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 54 Sea Zone, round 2 : 8/13 hits, 6,50 expected hits
Units damaged: 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,33 expected hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports in 54 Sea Zone, round 3 : 6/10 hits, 5,50 expected hits
Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 54 Sea Zone, round 3 : 4/8 hits, 4,33 expected hits
1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 2 fighters, 2 tactical_bombers and 3 transports in 54 Sea Zone, round 4 : 4/6 hits, 3,67 expected hits
Americans roll dice for 2 battleships and 1 transport in 54 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
2 tactical_bombers owned by the Japanese, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 fighters and 3 transports remaining. Battle score for attacker is 69
Casualties for Japanese: 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for British: 1 battleship
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 62 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 3,17 expected hits
Chinese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Queensland
Japanese attack with 3 artilleries and 2 infantry
ANZAC defend with 1 airfield, 1 artillery and 1 harbour; Americans defend with 1 bomber
Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 2 : 2/5 hits, 1,67 expected hits
ANZAC roll dice for 1 artillery and 1 bomber in Queensland, round 2 : 0/2 hits, 0,50 expected hits
1 artillery owned by the ANZAC and 1 bomber owned by the Americans lost in Queensland
Japanese win, taking Queensland from ANZAC with 3 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 artillery
Casualties for Americans: 1 bomber
Non Combat Move - Japanese
1 fighter moved from 62 Sea Zone to 54 Sea Zone
2 carriers moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
3 fighters moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 fighter and 3 tactical_bombers moved from Kwangsi to Hunan
1 armour moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to Kwangsi
1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Hunan
1 aaGun and 6 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 bombers moved from Szechwan to Kwangtung
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0,67
ANZAC : -0,50
Chinese : 0,17
Japanese : 0,33
Jeg tror de allierede er rigtig godt med:) Nu har jeg satset lidt med japan også:) kan være den giver kæmpe bagslag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
Japanese defend with 2 battleships, 2 carriers, 3 fighters and 3 transports
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 3 transports in 54 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Americans
2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 3 : 5/7 hits, 3,50 expected hits
Japanese roll dice for 1 battleship, 3 fighters and 3 transports in 54 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
2 transports owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers and 2 fighters
Casualties for Japanese: 2 battleships, 2 carriers, 3 fighters and 3 transports
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 2 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland
Americans roll dice for 1 armour in Queensland, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 3 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour in Queensland, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 3 artilleries in Queensland, round 4 : 2/3 hits, 1,00 expected hits
1 armour owned by the Americans lost in Queensland
Japanese win with 3 artilleries remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters could not land in 54 Sea Zone and were removed
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry and 4 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 1 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : 2,67
Japanese : 1,33
@Maxiheimer fuck, havde ikke postet Chinas tur. Jeg ville starte Englands tur om, da jeg købte ind forkert. Havde ingen battles med dem. Kina mistede 1 infantry i Szechwan, så det redigerer jeg bare. Håber det er ok…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
Japanese defend with 2 battleships, 2 carriers, 3 fighters and 3 transports
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 3 transports in 54 Sea Zone, round 2 : 5/7 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Americans
2 carriers owned by the Japanese, 1 battleship owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 54 Sea Zone, round 3 : 5/7 hits, 3,50 expected hits
Japanese roll dice for 1 battleship, 3 fighters and 3 transports in 54 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
3 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
2 transports owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers and 2 fighters
Casualties for Japanese: 2 battleships, 2 carriers, 3 fighters and 3 transports
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 2 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Queensland
Americans roll dice for 1 armour in Queensland, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 3 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour in Queensland, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 3 artilleries in Queensland, round 4 : 2/3 hits, 1,00 expected hits
1 armour owned by the Americans lost in Queensland
Japanese win with 3 artilleries remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
2 fighters could not land in 54 Sea Zone and were removed
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 1 infantry and 4 mech_infantrys
EDIT: Adding units owned by Americans to Central United States: 1 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
5 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 2/6 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Non Combat Move - British
2 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 bomber and 1 fighter moved from United Kingdom to French West Africa
5 infantry moved from India to Burma
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 armour placed in Iraq
1 mech_infantry placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans : 2,67
Chinese : 0,67
Japanese : 2,00
Det er helt i orden!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Morocco
1 bomber moved from Southern Italy to Morocco
1 armour moved from Romania to Western Ukraine
1 armour moved from Slovakia Hungary to Western Ukraine
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 3 : 0/2 hits, 1,00 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 4 : 1/2 hits, 1,00 expected hits
French roll dice for 1 infantry in Morocco, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 2 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Morocco to Tunisia
1 bomber moved from Tunisia to Libya
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
3 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1,33
French : 0,67
Russians : 0,67
@Maxiheimer wauw… Troede helt sikkert du ville gå på Egypten?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
3 fighters moved from Western Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 3 artilleries and 1 harbour
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 3 artilleries in Queensland, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC winANZAC win with 1 submarine remaining, taking Queensland from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 3 artilleries
Non Combat Move - ANZAC
3 fighters moved from Queensland to Western Australia
1 infantry moved from Siam to Shan State
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 9 PUs;
Combat Move - ANZAC
3 fighters moved from Western Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 3 artilleries and 1 harbour
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 3 artilleries in Queensland, round 2 : 1/3 hits, 1,00 expected hits
3 artilleries owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC winANZAC win with 1 submarine remaining, taking Queensland from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 3 artilleries
Non Combat Move - ANZAC
3 fighters moved from Queensland to Western Australia
1 infantry moved from Siam to Shan State
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to French West Africa
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,83
Japanese : 0,00
@Maxiheimer tænkte du ville gå på med italien og dernæst Tyskland, hvis ikke Italien nuppede den (selvom chancerne for det ikke var så gode).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Southern Italy to Baltic States
1 bomber moved from Southern Italy to Novgorod
1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 3 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
4 armour moved from Eastern Poland to Ukraine
1 infantry moved from 127 Sea Zone to Nenetsia
Combat - Germans
Battle in Nenetsia
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 3 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 4 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Nenetsia from Russians, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 7 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour and 2 mech_infantrys in Ukraine, round 2 : 5/9 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Germany
1 bomber moved from Novgorod to Karelia
6 infantry moved from Poland to Eastern Poland
1 bomber moved from Bessarabia to Germany
10 infantry moved from Germany to Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
4 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
2 armour and 2 infantry moved from Malta to 96 Sea Zone
2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 submarines moved from 96 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 carrier and 1 cruiser moved from 96 Sea Zone to 93 Sea Zone
Place Units - Germans
4 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0,50
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries moved from Belarus to Novgorod
4 infantry moved from Belarus to Novgorod
1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to Korea
Combat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Novgorod, round 2 : 0/7 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 3 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 4 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 2/17 hits, 2,83 expected hits
Japanese roll dice for 4 infantry in Korea, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 14 infantry in Korea, round 3 : 1/14 hits, 2,33 expected hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 13 infantry in Korea, round 4 : 1/13 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 4 infantry
Casualties for Japanese: 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 artilleries and 4 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Novgorod
4 aaGuns, 3 artilleries and 19 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
Place Units - Russians
2 armour, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,4,3,1,4,3,5,5,1,6,3,5,5,4
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -4,50
Japanese : 1,67
Syntes ikke oddsene var gode.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
1 armour and 1 mech_infantry moved from Hunan to Szechwan
2 bombers moved from Kwangtung to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
1 infantry moved from Kwangsi to French Indo China
2 tactical_bombers moved from Hunan to French Indo China
Combat - Japanese
Japanese creates battle in territory 45 Sea Zone
Battle in Malaya
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 1,33 expected hits
4 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Malaya from UK_Pacific, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in French Indo China
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
2 bombers moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
2 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Jehol
3 infantry moved from Kiangsu to Anhwe
3 carriers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer and 4 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Removing units owned by Japanese from Celebes: 1 infantry
EDIT: Adding units owned by Japanese to Java: 2 infantry
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,33
UK_Pacific : -0,33
Japanese : -0,17