@The-Janus Thanks for the help in protecting my fleet!
Maxi VS David
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 3 submarines moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 carrier and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 44 Sea Zone Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 3 submarines moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 carrier and 2 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Normandy Bordeaux to Holland Belgium 3 infantry moved from France to Holland Belgium 1 bomber moved from Bryansk to Urals 2 mech_infantrys moved from Archangel to Urals 1 mech_infantry moved from Bryansk to Vologda 1 bomber moved from Bryansk to Vologda 1 infantry moved from Smolensk to Vologda 1 bomber moved from Bryansk to Caucasus 1 fighter moved from Bryansk to Caucasus 2 armour moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 3 artilleries and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Urals Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Caucasus Germans attack with 5 armour, 1 bomber and 1 fighter British defend with 5 mech_infantrys Germans roll dice for 5 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 1/7 hits, 3,67 expected hits Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,67 expected hits 1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Caucasus Germans roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 1/4 hits, 2,17 expected hits Russians roll dice for 4 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus Germans roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 4 : 1/3 hits, 1,67 expected hits Russians roll dice for 3 mech_infantrys in Caucasus, round 4 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the British lost in Caucasus 1 armour owned by the Germans retreated to Rostov Russians win with 2 mech_infantrys remaining. Battle score for attacker is -12 Casualties for Germans: 4 armour Casualties for British: 3 mech_infantrys Non Combat Move - Germans 1 fighter moved from Caucasus to Bryansk 1 bomber moved from Caucasus to Bryansk 1 bomber moved from Vologda to Bryansk 1 bomber moved from Urals to Bryansk 3 armour moved from Novgorod to Bryansk Place Units - Germans 3 infantry placed in Western Germany 3 armour placed in Novgorod 3 armour placed in Ukraine 3 armour placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2,50 Americans : -0,67 Russians : -0,67
-
@Maxiheimer ok når 1 fighter 1 bomber og 5 tanks ikke kan vinde over 5 mechs, så falder Moskva jo aldrig.
-
Det var vel også på tide at du havde lidt uheld:)
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Rostov 3 fighters moved from Russia to Rostov 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 3 fighters and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov Russians win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 3 fighters moved from Rostov to Russia 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0,83 Russians : -2,67
-
I øvrigt havde jeg da heller ikke tænkt mig at moskva skulle falde:)
-
@Maxiheimer aj det går nok meget godt op med dine -11 haha :) Måske ik engang helt
-
@Maxiheimer men kombineret med at ALLE dine 2’ere rammer (stort set) i de der latterlige små fly vs skibe slag, så er det sikkert meget lige ;)
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 3 armour moved from Central Mongolia to Yenisey Japanese take Yenisey from Russians 1 armour moved from Dzavhan to Yenisey 1 mech_infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 21 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Manchuria to 20 Sea Zone 1 fighter moved from Manchuria to 20 Sea Zone 1 fighter moved from Manchuria to 21 Sea Zone 1 tactical_bomber moved from Manchuria to 21 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 fighter British defend with 1 transport; ANZAC defend with 3 submarines 3 submarines owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 21 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits British roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 21 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to Kiangsu 1 tactical_bomber moved from 20 Sea Zone to Kiangsu 1 fighter moved from 35 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Shantung to Kiangsu 3 artilleries moved from Jehol to Shantung 5 armour moved from Korea to Manchuria 1 armour moved from Soviet Far East to 5 Sea Zone 1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 armour moved from 19 Sea Zone to Manchuria Place Units - Japanese 1 factory_minor placed in Kiangsu 1 artillery and 5 infantry placed in Korea Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
British : 1,33 Japanese : -1,17
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 5 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Norway Battle in Denmark Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Morocco 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 artilleries and 12 infantry moved from Chahar to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 5 artilleries, 1 destroyer, 5 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Norway Battle in Denmark Non Combat Move - Americans 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 armour and 2 infantry moved from 91 Sea Zone to Morocco 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 16 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 5 artilleries and 5 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 artilleries and 12 infantry moved from Chahar to Anhwe Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 4 fighters moved from 112 Sea Zone to Germany 2 infantry moved from United Kingdom to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 1 bomber moved from United Kingdom to Germany 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Caucasus to Rostov Russians take Rostov from Germans 1 fighter and 1 tactical_bomber moved from Russia to Urals Combat - British British creates battle in territory 97 Sea Zone Battle in Urals British attack with 1 fighter and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 2 : 0/2 hits, 1,17 expected hits Germans roll dice for 2 mech_infantrys in Urals, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 3 : 2/2 hits, 1,17 expected hits Germans roll dice for 2 mech_infantrys in Urals, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Urals British win, taking 97 Sea Zone from Italians with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 2 mech_infantrys Battle in Germany British attack with 1 bomber, 4 fighters and 2 infantry Germans defend with 3 armour and 1 factory_major British roll dice for 1 bomber, 4 fighters and 2 infantry in Germany, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 3 armour in Germany, round 2 : 1/3 hits, 1,50 expected hits 2 armour owned by the Germans and 1 infantry owned by the British lost in Germany British roll dice for 1 bomber, 4 fighters and 1 infantry in Germany, round 3 : 4/6 hits, 2,83 expected hits Germans roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Germany British captures 63PUs while taking Germans capital British converts factory_major into different units British win, taking Germany from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 3 armour Non Combat Move - British 3 fighters moved from Germany to 112 Sea Zone 1 bomber moved from Germany to Norway 1 armour moved from Iraq to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 mech_infantrys moved from India to Eastern Persia 2 fighters moved from India to Kiangsi 2 aaGuns and 9 infantry moved from Hunan to Kiangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Hopei to Anhwe 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Urals to Russia Place Units - British 4 artilleries, 1 fighter and 4 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 44 PUs; end with 107 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 112 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 6 infantry EDIT: Adding units owned by British to Norway: 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 British : -0,17
-
@Maxiheimer skal vi ikke bare kalde den? Tillykke med sejren.
-
Jo jeg tror heller ikke der er meget mere at komme efter:) Mange tak - og godt spillet!
Skal vi starte nyt eller vil du have pause? -
@Maxiheimer vi kan prøve at bytte. Jeg tager en sub i 109 (eller sz syd for irland…) + en transporter ved syd afrika og en infantry i British guiana (i syd amerika)
-
@Maxiheimer hvis du er klar på at være Axis?
-
Det er helt fint! Lad os prøve:)
Spændende bid:) -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 109 Sea Zone: 1 submarine EDIT: Adding units owned by British to British Guiana: 1 infantry EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 110 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 mech_infantrys moved from Western Germany to Southern France 1 armour moved from Greater Southern Germany to Southern France 1 tactical_bomber moved from Poland to France 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 2 armour moved from Greater Southern Germany to France 6 infantry moved from Greater Southern Germany to Yugoslavia 2 artilleries moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 fighter moved from Norway to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
-
Så er vi igang - Kunne du tænke dig at scramble?