TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Endnu en gang - vil du scramble fra w. germany:)
@Maxiheimer ingen scramble nej
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Battle in 112 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 bombers, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
1 submarine owned by the Germans, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 2 bombers in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Germans win, taking Holland Belgium from Germans with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -30
Casualties for Americans: 2 bombers, 2 destroyers and 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
3 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 6 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 110 Sea Zone to Western Germany
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Russia to Tambov
Russians take Tambov from Germans
3 mech_infantrys moved from Caucasus to Rostov
1 tactical_bomber moved from Russia to Rostov
3 fighters moved from Russia to Rostov
1 mech_infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Battle in 112 Sea Zone
British attack with 2 carriers, 3 fighters, 1 submarine and 3 transports
Germans defend with 1 cruiser
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 2 carriers, 3 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Western Germany
British attack with 1 bomber, 4 fighters and 6 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
British roll dice for 1 bomber, 4 fighters and 6 infantry in Western Germany, round 2 : 2/11 hits, 3,67 expected hits
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/7 hits, 3,33 expected hits
2 infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany
British roll dice for 1 bomber, 4 fighters and 1 infantry in Western Germany, round 3 : 4/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Western Germany, round 3 : 2/5 hits, 2,67 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Western Germany
British roll dice for 1 bomber, 2 fighters and 1 infantry in Western Germany, round 4 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 fighters and 5 infantry
Casualties for Germans: 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Battle in Philippines
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Philippines
British win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 20 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Rostov
British attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour and 1 infantry
British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 5 armour and 1 infantry in Rostov, round 2 : 2/6 hits, 2,83 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Rostov
British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 2,33 expected hits
Germans roll dice for 3 armour in Rostov, round 3 : 3/3 hits, 1,50 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 fighters owned by the British lost in Rostov
retreated to Rostov
Germans win with 2 armour remaining. Battle score for attacker is -11
Casualties for British: 2 fighters and 3 mech_infantrys
Casualties for Germans: 3 armour and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Rostov to Russia
4 infantry moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to Burma
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Kweichow to Hopei
2 aaGuns and 9 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Scotland to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - British
8 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,83
British : 0,00
Americans : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 aaGuns
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from France to Holland Belgium
1 bomber moved from Bryansk to Urals
2 mech_infantrys moved from Archangel to Urals
1 mech_infantry moved from Bryansk to Vologda
1 bomber moved from Bryansk to Vologda
1 infantry moved from Smolensk to Vologda
1 bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
2 armour moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Urals
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 5 armour, 1 bomber and 1 fighter
British defend with 5 mech_infantrys
Germans roll dice for 5 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 1/7 hits, 3,67 expected hits
Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,67 expected hits
1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Caucasus
Germans roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 1/4 hits, 2,17 expected hits
Russians roll dice for 4 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 4 : 1/3 hits, 1,67 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 4 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Caucasus
1 armour owned by the Germans retreated to Rostov
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 4 armour
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Vologda to Bryansk
1 bomber moved from Urals to Bryansk
3 armour moved from Novgorod to Bryansk
Place Units - Germans
3 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2,50
Americans : -0,67
Russians : -0,67
@Maxiheimer ok når 1 fighter 1 bomber og 5 tanks ikke kan vinde over 5 mechs, så falder Moskva jo aldrig.
Det var vel også på tide at du havde lidt uheld:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Rostov
3 fighters moved from Russia to Rostov
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Rostov to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0,83
Russians : -2,67
I øvrigt havde jeg da heller ikke tænkt mig at moskva skulle falde:)
@Maxiheimer aj det går nok meget godt op med dine -11 haha :) Måske ik engang helt
@Maxiheimer men kombineret med at ALLE dine 2’ere rammer (stort set) i de der latterlige små fly vs skibe slag, så er det sikkert meget lige ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
3 armour moved from Central Mongolia to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Dzavhan to Yenisey
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 fighter moved from Manchuria to 20 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 tactical_bomber moved from Manchuria to 21 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 20 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport; ANZAC defend with 3 submarines
3 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 21 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to Kiangsu
3 artilleries moved from Jehol to Shantung
5 armour moved from Korea to Manchuria
1 armour moved from Soviet Far East to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 armour moved from 19 Sea Zone to Manchuria
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 artillery and 5 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
British : 1,33
Japanese : -1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 5 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries and 12 infantry moved from Chahar to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 5 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries and 12 infantry moved from Chahar to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
4 fighters moved from 112 Sea Zone to Germany
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Urals
Combat - British
British creates battle in territory 97 Sea Zone
Battle in Urals
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 2 mech_infantrys in Urals, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Urals, round 3 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 mech_infantrys in Urals, round 3 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Urals
British win, taking 97 Sea Zone from Italians with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Germans: 2 mech_infantrys
Battle in Germany
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 3 armour and 1 factory_major
British roll dice for 1 bomber, 4 fighters and 2 infantry in Germany, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 3 armour in Germany, round 2 : 1/3 hits, 1,50 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Germany
British roll dice for 1 bomber, 4 fighters and 1 infantry in Germany, round 3 : 4/6 hits, 2,83 expected hits
Germans roll dice for 1 armour in Germany, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Germany
British captures 63PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 3 armour
Non Combat Move - British
3 fighters moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Norway
1 armour moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
2 mech_infantrys moved from India to Eastern Persia
2 fighters moved from India to Kiangsi
2 aaGuns and 9 infantry moved from Hunan to Kiangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hopei to Anhwe
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Urals to Russia
Place Units - British
4 artilleries, 1 fighter and 4 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 44 PUs; end with 107 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 112 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Norway: 6 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
British : -0,17
@Maxiheimer skal vi ikke bare kalde den? Tillykke med sejren.
Jo jeg tror heller ikke der er meget mere at komme efter:) Mange tak - og godt spillet!
Skal vi starte nyt eller vil du have pause?
@Maxiheimer vi kan prøve at bytte. Jeg tager en sub i 109 (eller sz syd for irland…) + en transporter ved syd afrika og en infantry i British guiana (i syd amerika)