Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 cruiser and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 armour moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Archangel
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Archangel
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 5 armour and 2 infantry
British defend with 3 mech_infantrys
Germans roll dice for 5 armour and 2 infantry in Rostov, round 2 : 3/7 hits, 2,83 expected hits
Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in Tambov
Germans attack with 2 bombers and 4 infantry
British defend with 3 mech_infantrys
Germans roll dice for 2 bombers and 4 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 1,00 expected hits
3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 3 mech_infantrys
Battle in Archangel
Germans attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 4 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 4 mech_infantrys in Archangel, round 3 : 0/5 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 4 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Bryansk
2 bombers moved from Tambov to Bryansk
3 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
3 armour moved from Novgorod to Bryansk
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Bryansk
3 aaGuns moved from Western Germany to France
Place Units - Germans
1 cruiser placed in 112 Sea Zone
3 armour placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to Vologda
3 infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 2,00
Russians : 2,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Central Mongolia
2 armour moved from Jehol to Central Mongolia
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 armour moved from Siberia to Soviet Far East
6 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Shantung
4 mech_infantrys moved from Korea to Buryatia
1 bomber, 3 fighters and 3 tactical_bombers moved from Manchuria to Buryatia
1 mech_infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 5 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 armour in Soviet Far East, round 6 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 mech_infantry in Soviet Far East, round 6 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports in 19 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Buryatia, round 2 : 3/11 hits, 4,83 expected hits
Russians roll dice for 3 infantry in Buryatia, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Shantung
Battle in Kiangsu
Non Combat Move - Japanese
1 fighter moved from 5 Sea Zone to 19 Sea Zone
3 fighters moved from Buryatia to Manchuria
3 tactical_bombers moved from Buryatia to Manchuria
1 bomber moved from Buryatia to Manchuria
Place Units - Japanese
5 armour placed in Korea
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : -0,17
Russians : 0,00
Japanese : -4,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Combat Hit Differential Summary :
Vil du scramble ved w. germany
@Maxiheimer ja, fuld æde. Og sub dør først, så carrier, så resten af bådene og så flyene.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Battle in 112 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 bombers, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
1 submarine owned by the Germans, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 2 bombers in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Germans win, taking Holland Belgium from Germans with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -30
Casualties for Americans: 2 bombers, 2 destroyers and 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
3 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1,17
Americans : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 6 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - British
4 fighters moved from 110 Sea Zone to Western Germany
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Russia to Tambov
Russians take Tambov from Germans
3 mech_infantrys moved from Caucasus to Rostov
1 tactical_bomber moved from Russia to Rostov
3 fighters moved from Russia to Rostov
1 mech_infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Combat Hit Differential Summary :
Endnu en gang - vil du scramble fra w. germany:)
@Maxiheimer ingen scramble nej
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Battle in 112 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 2 fighters
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans roll dice for 2 bombers, 2 destroyers and 2 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
1 submarine owned by the Germans, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 112 Sea Zone
Americans roll dice for 2 bombers in 112 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 2/7 hits, 3,50 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Germans win, taking Holland Belgium from Germans with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -30
Casualties for Americans: 2 bombers, 2 destroyers and 2 fighters
Casualties for Germans: 1 carrier, 1 destroyer and 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 2 infantry placed in Eastern United States
3 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 6 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 7 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from 110 Sea Zone to Western Germany
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Russia to Tambov
Russians take Tambov from Germans
3 mech_infantrys moved from Caucasus to Rostov
1 tactical_bomber moved from Russia to Rostov
3 fighters moved from Russia to Rostov
1 mech_infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
UK_Pacific take 43 Sea Zone from Japanese
UK_Pacific take 35 Sea Zone from Japanese
Combat - British
Battle in 112 Sea Zone
British attack with 2 carriers, 3 fighters, 1 submarine and 3 transports
Germans defend with 1 cruiser
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 2 carriers, 3 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Western Germany
British attack with 1 bomber, 4 fighters and 6 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
British roll dice for 1 bomber, 4 fighters and 6 infantry in Western Germany, round 2 : 2/11 hits, 3,67 expected hits
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Western Germany, round 2 : 5/7 hits, 3,33 expected hits
2 infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany
British roll dice for 1 bomber, 4 fighters and 1 infantry in Western Germany, round 3 : 4/6 hits, 2,83 expected hits
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Western Germany, round 3 : 2/5 hits, 2,67 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Western Germany
British roll dice for 1 bomber, 2 fighters and 1 infantry in Western Germany, round 4 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 fighter in Western Germany, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 fighters and 5 infantry
Casualties for Germans: 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Battle in Philippines
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Philippines
British win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 20 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 20 Sea Zone
British win, taking 20 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Rostov
British attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour and 1 infantry
British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 5 armour and 1 infantry in Rostov, round 2 : 2/6 hits, 2,83 expected hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Rostov
British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 1/5 hits, 2,33 expected hits
Germans roll dice for 3 armour in Rostov, round 3 : 3/3 hits, 1,50 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 fighters owned by the British lost in Rostov
retreated to Rostov
Germans win with 2 armour remaining. Battle score for attacker is -11
Casualties for British: 2 fighters and 3 mech_infantrys
Casualties for Germans: 3 armour and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Rostov to Russia
4 infantry moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from India to Burma
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Kweichow to Hopei
2 aaGuns and 9 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Scotland to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 112 Sea Zone
Place Units - British
8 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
Place Units - UK_Pacific
2 fighters and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 fighters and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,83
British : 0,00
Americans : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Western Germany, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 aaGuns
EDIT: Adding units owned by Italians to Yugoslavia: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
3 submarines moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 carrier and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from France to Holland Belgium
1 bomber moved from Bryansk to Urals
2 mech_infantrys moved from Archangel to Urals
1 mech_infantry moved from Bryansk to Vologda
1 bomber moved from Bryansk to Vologda
1 infantry moved from Smolensk to Vologda
1 bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
2 armour moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Urals
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 5 armour, 1 bomber and 1 fighter
British defend with 5 mech_infantrys
Germans roll dice for 5 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 1/7 hits, 3,67 expected hits
Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 3/5 hits, 1,67 expected hits
1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Caucasus
Germans roll dice for 2 armour, 1 bomber and 1 fighter in Caucasus, round 3 : 1/4 hits, 2,17 expected hits
Russians roll dice for 4 mech_infantrys in Caucasus, round 3 : 1/4 hits, 1,33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 4 : 1/3 hits, 1,67 expected hits
Russians roll dice for 3 mech_infantrys in Caucasus, round 4 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Caucasus
1 armour owned by the Germans retreated to Rostov
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 4 armour
Casualties for British: 3 mech_infantrys
Non Combat Move - Germans
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Caucasus to Bryansk
1 bomber moved from Vologda to Bryansk
1 bomber moved from Urals to Bryansk
3 armour moved from Novgorod to Bryansk
Place Units - Germans
3 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -2,50
Americans : -0,67
Russians : -0,67
@Maxiheimer ok når 1 fighter 1 bomber og 5 tanks ikke kan vinde over 5 mechs, så falder Moskva jo aldrig.
Det var vel også på tide at du havde lidt uheld:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Rostov
3 fighters moved from Russia to Rostov
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Rostov to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0,83
Russians : -2,67
I øvrigt havde jeg da heller ikke tænkt mig at moskva skulle falde:)