Maxi VS David
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 fighter moved from Malaya to Borneo 1 fighter moved from Malaya to Java 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 3 armour moved from Novgorod to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Novgorod to 127 Sea Zone 2 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 7 infantry moved from Novgorod to Archangel 2 infantry moved from Bryansk to Rostov 1 bomber moved from Romania to Rostov 2 artilleries moved from France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from 112 Sea Zone to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 bomber moved from Romania to Volgograd 1 bomber moved from Romania to Tambov 2 infantry moved from Bryansk to Tambov Combat - Germans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 5 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/14 hits, 4,67 expected hits Americans roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 2,67 expected hits 5 infantry owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 2/9 hits, 3,83 expected hits Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 4 : 4/7 hits, 3,33 expected hits Americans roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 artillery owned by the British lost in Normandy Bordeaux Germans win, taking Scotland from British, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 5 infantry and 2 mech_infantrys Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 artillery and 5 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/5 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 7 infantry Russians defend with 1 infantry Germans roll dice for 7 infantry in Archangel, round 2 : 2/7 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 3 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 3 armour and 1 infantry in Belarus, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Bryansk 1 bomber moved from Tambov to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 armour moved from Ukraine to Bryansk 3 aaGuns moved from Western Ukraine to Bryansk 1 fighter moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Volgograd to Bryansk Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries placed in France 2 mech_infantrys placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83 AA fire in Volgograd : : -0,17 Americans : 1,67 Russians : 0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Urals Russians take Urals from Germans 3 mech_infantrys moved from Russia to Archangel 5 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 5 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 6 infantry Russians roll dice for 5 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 5/9 hits, 3,67 expected hits Germans roll dice for 6 infantry in Archangel, round 2 : 2/6 hits, 2,00 expected hits 2 mech_infantrys owned by the Russians and 5 infantry owned by the Germans lost in Archangel Russians roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 3/7 hits, 3,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 6 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Samara to Russia 3 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer and 5 mech_infantrys; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour moved from Korea to Siberia 1 infantry moved from Soviet Far East to Siberia 4 armour moved from Korea to Jehol 2 bombers moved from Manchuria to Hopei 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers moved from Manchuria to Jehol 1 fighter moved from Japan to 5 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 5 transports moved from 35 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 5 transports Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Battle in Siberia Japanese attack with 1 armour and 1 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 infantry in Siberia, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia Japanese winJapanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 5 transports remaining, taking Siberia from Russians with 1 armour remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Hopei Japanese attack with 2 bombers Chinese defend with 1 fighter Japanese roll dice for 2 bombers in Hopei, round 2 : 2/2 hits, 1,33 expected hits Chinese roll dice for 1 fighter in Hopei, round 2 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Hopei Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber Casualties for Chinese: 1 fighter Battle in Jehol Japanese attack with 4 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers Chinese defend with 8 artilleries and 7 infantry Japanese roll dice for 4 armour, 3 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Jehol, round 2 : 7/19 hits, 8,00 expected hits Chinese roll dice for 8 artilleries and 7 infantry in Jehol, round 2 : 3/15 hits, 5,00 expected hits 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Jehol Japanese roll dice for 4 armour, 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Jehol, round 3 : 7/16 hits, 7,50 expected hits Chinese roll dice for 8 artilleries in Jehol, round 3 : 3/8 hits, 2,67 expected hits 3 infantry owned by the Japanese and 7 artilleries owned by the Chinese lost in Jehol Japanese roll dice for 4 armour, 3 artilleries, 3 fighters and 3 tactical_bombers in Jehol, round 4 : 6/13 hits, 6,50 expected hits Chinese roll dice for 1 artillery in Jehol, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 4 armour, 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Japanese: 6 infantry Casualties for Chinese: 8 artilleries and 7 infantry Non Combat Move - Japanese 1 bomber moved from Hopei to Manchuria 3 tactical_bombers moved from Jehol to Manchuria 3 fighters moved from Jehol to Manchuria 1 infantry moved from Korea to Amur 1 fighter moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 5 mech_infantrys placed in Korea 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Japanese collect 29 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Chinese : -1,67 Russians : 0,67 Japanese : 0,00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in Soviet Far East Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 4 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 2 artilleries and 1 mech_infantry Battle in Siberia Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Siberia, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Siberia, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Siberia Americans roll dice for 1 artillery in Siberia, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Siberia, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans lost in Siberia Japanese win with 1 armour remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 1,00 Americans : -2,67 Japanese : 0,00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Normandy Bordeaux 1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese Combat - Americans Battle in Soviet Far East Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber and 2 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 2 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 4 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 2 artilleries and 1 mech_infantry Battle in Siberia Americans attack with 1 artillery and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Siberia, round 3 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Siberia, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour in Siberia, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans lost in Siberia Americans roll dice for 1 artillery in Siberia, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour in Siberia, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Americans lost in Siberia Japanese win with 1 armour remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Americans 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone Americans undo move 1. 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Hopei Turn Complete - Chinese Chinese collect 19 PUs; end with 19 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs Purchase Units - British British buy 1 bomber, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 3 fighters moved from United Kingdom to Scotland 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to 111 Sea Zone 2 mech_infantrys moved from Caucasus to Tambov 1 fighter and 1 tactical_bomber moved from Caucasus to Tambov 3 mech_infantrys moved from Caucasus to Rostov 2 fighters moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Tambov 1 mech_infantry moved from Caucasus to Rostov 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 transport moved from 38 Sea Zone to 37 Sea Zone 3 destroyers moved from 39 Sea Zone to 37 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Sumatra Battle in Holland Belgium British attack with 3 fighters and 5 infantry Germans defend with 1 artillery, 2 infantry and 1 mech_infantry British roll dice for 3 fighters and 5 infantry in Holland Belgium, round 2 : 0/8 hits, 2,33 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 1/6 hits, 2,00 expected hits Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 4 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 3 fighters and 1 infantry in Holland Belgium, round 5 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 5 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -5 Casualties for British: 5 infantry Casualties for Germans: 2 infantry and 1 mech_infantry 3 fighters owned by the British retreated Battle in Tambov British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov British win, taking Tambov from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Scotland British attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Scotland, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Scotland British roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Scotland, round 4 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Scotland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Rostov British attack with 2 fighters and 4 mech_infantrys Germans defend with 2 infantry British roll dice for 2 fighters and 4 mech_infantrys in Rostov, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov British roll dice for 2 fighters and 4 mech_infantrys in Rostov, round 3 : 0/6 hits, 1,67 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 4 mech_infantrys in Rostov, round 4 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for British: 1 mech_infantry Non Combat Move - British 2 fighters moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 mech_infantrys moved from Novosibirsk to Russia 3 mech_infantrys moved from Persia to Caucasus 4 infantry moved from Sikang to Kazakhstan 2 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Yunnan to Kweichow 6 infantry moved from Shan State to Yunnan 3 infantry moved from Burma to Yunnan 2 aaGuns moved from Burma to Yunnan 1 armour moved from Tobruk to Egypt 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 111 Sea Zone to 110 Sea Zone 3 fighters moved from Scotland to United Kingdom 1 infantry moved from Malaya to Shan State Place Units - British 1 submarine placed in 110 Sea Zone 1 bomber and 6 infantry placed in United Kingdom 3 mech_infantrys placed in Persia Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 4 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1 UK_Pacific collect 23 PUs (1 lost to blockades); end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs Some Units in India change ownership: 1 armour, 1 infantry and 4 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,00 British : -11,67 Americans : -2,67 Japanese : 0,00
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@Maxiheimer -11,67??? Wtf?? Tror aldrig jeg har set sĂ¥ lav en hit rate…
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Nej det var helt Ă¥ndsvagt…;(
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from France to Normandy Bordeaux 1 artillery and 8 infantry moved from Bulgaria to Greece Italians take Greece from British Combat - Italians Battle in Normandy Bordeaux Italians attack with 2 artilleries and 4 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1,67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 3 infantry moved from Northern Italy to France 1 artillery moved from Northern Italy to France 2 aaGuns moved from Romania to Bulgaria Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,67 Americans : -0,33
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@Maxiheimer sorry, mand… Syns sgu det sker ret ofte i Triple A. Thomas har ogsĂ¥ nævnt det tit. Jeg kender en hjemmeside, der hedder random.org (eller .net eller com, ka ik huske), der bryster sig af at levere ægte ‘tilfældighed’ og skriver, at det Ă¥benbart ikke er særlig let at levere pga at alt er bygget op af algoritmer alligevel… Tænker mĂ¥ske Triple A i virkeligheden ikke leverer ægte tilfældighed? Har ik sĂ¥ meget forstand pĂ¥ det, men den hjemmeside der bliver brugt til store lodtrækninger osv osv.
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Ja der er vist noget om at computere ikke er gode til tilfældighed… Jeg har ikke noget statistik fra nĂ¥r vi spiller med terninger, at holde det op imod, sĂ¥ syntes det er svært at sige om der er noget om det…
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Yunnan 1 fighter moved from Borneo to Yunnan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer and 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 submarines moved from 62 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Yunnan 1 fighter moved from Borneo to Yunnan 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 factory_minor placed in Queensland 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Egypt to Trans-Jordan Combat - French Battle in Holland Belgium French attack with 2 infantry Germans defend with 1 artillery French roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium French roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits French roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win with 1 artillery remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0,00 French : -1,67
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@Maxiheimer det er rigtigt nok. Men vi kan da i hvert fald konstatere at terningekast er tilfældige :D Triple A lader bare til meget oftere at levere sindssyge ting… Men man kaster nok ogsĂ¥ terninger 50 gange sĂ¥ mange gange i Triple A, som man gør i virkeligheden :p
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Ja nemlig:)
Jeg tager det nok lidt mere afslappet end Thomas gør:sweat_smile: :sweat_smile: -
@Maxiheimer hehe ja, det mĂ¥ man sige. Jeg tager det sgu nok ogsĂ¥ en anelse for tungt en gang imellem. Beklager :p
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 artillery, 1 cruiser and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 3 armour moved from Ukraine to Rostov 1 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Tambov 3 mech_infantrys moved from Bryansk to Archangel 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 bombers moved from Bryansk to Tambov 1 bomber moved from Bryansk to Archangel 1 mech_infantry moved from Bryansk to Archangel 1 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov 1 infantry moved from Bryansk to Rostov Combat - Germans Battle in Rostov Germans attack with 5 armour and 2 infantry British defend with 3 mech_infantrys Germans roll dice for 5 armour and 2 infantry in Rostov, round 2 : 3/7 hits, 2,83 expected hits Russians roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for British: 3 mech_infantrys Battle in Tambov Germans attack with 2 bombers and 4 infantry British defend with 3 mech_infantrys Germans roll dice for 2 bombers and 4 infantry in Tambov, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 1,00 expected hits 3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for British: 3 mech_infantrys Battle in Archangel Germans attack with 1 bomber and 4 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 4 mech_infantrys in Archangel, round 2 : 0/5 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 4 mech_infantrys in Archangel, round 3 : 0/5 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 3 mech_infantrys in Archangel, round 4 : 1/4 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Archangel to Bryansk 2 bombers moved from Tambov to Bryansk 3 armour moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Bryansk 1 artillery moved from Holland Belgium to Normandy Bordeaux 3 artilleries moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Bryansk 3 aaGuns moved from Western Germany to France Place Units - Germans 1 cruiser placed in 112 Sea Zone 3 armour placed in Novgorod 3 armour placed in Ukraine 3 infantry placed in France 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : 2,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Russia to Vologda 3 infantry moved from Yakut S.S.R. to Buryatia Combat - Russians Battle in Buryatia Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 2,00 Russians : 2,33 Japanese : -0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 armour; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Buyant-Uhaa to Central Mongolia 2 armour moved from Jehol to Central Mongolia 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 mech_infantry moved from Korea to 6 Sea Zone 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 armour moved from Siberia to Soviet Far East 6 infantry moved from Japan to 6 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from 19 Sea Zone to Shantung 4 mech_infantrys moved from Korea to Buryatia 1 bomber, 3 fighters and 3 tactical_bombers moved from Manchuria to Buryatia 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from 5 Sea Zone to Soviet Far East Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Soviet Far East Japanese attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 5 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 5 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Japanese roll dice for 1 armour in Soviet Far East, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Soviet Far East, round 6 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 19 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports Americans defend with 1 submarine Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports in 19 Sea Zone, round 2 : 5/10 hits, 5,50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Buryatia Japanese attack with 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers Russians defend with 3 infantry Japanese roll dice for 1 bomber, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Buryatia, round 2 : 3/11 hits, 4,83 expected hits Russians roll dice for 3 infantry in Buryatia, round 2 : 2/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Buryatia Japanese win, taking Buryatia from Russians with 1 bomber, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 3 infantry Battle in Shantung Battle in Kiangsu Non Combat Move - Japanese 1 fighter moved from 5 Sea Zone to 19 Sea Zone 3 fighters moved from Buryatia to Manchuria 3 tactical_bombers moved from Buryatia to Manchuria 1 bomber moved from Buryatia to Manchuria Place Units - Japanese 5 armour placed in Korea Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans : -0,17 Russians : 0,00 Japanese : -4,00