@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Hopei to Shensi
2 bombers moved from Hunan to Kansu
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from New Britain to 47 Sea Zone
2 tactical_bombers moved from Anhwe to Shensi
2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 35 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Alaska
Battle in Kansu
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1,33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Alaska from Americans with 2 bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Caroline Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 fighters and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 3 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from ANZAC with 1 bomber and 3 destroyers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
15 infantry moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Malaya to Shan State
2 artilleries and 6 infantry moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Shensi to Kweichow
3 fighters and 3 tactical_bombers moved from Shan State to Burma
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
4 destroyers moved from 35 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Buryatia to Yakut S.S.R.
2 bombers moved from Kansu to Hunan
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
6 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea Zone
2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1,33
ANZAC : 1,00
Chinese : 0,00
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
2 artilleries moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
3 destroyers moved from 12 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 6 transports
Japanese defend with 3 destroyers and 3 transports
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 3 destroyers and 3 transports in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
2 destroyers owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 3 destroyers and 6 transports remaining. Battle score for attacker is 45
Casualties for Japanese: 3 destroyers and 3 transports
Battle in Hawaiian Islands
Americans attack with 2 armour, 4 artilleries, 3 fighters and 6 infantry
Japanese defend with 1 airfield, 1 bomber, 1 harbour and 10 infantry
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 6 infantry in Hawaiian Islands, round 2 : 8/15 hits, 5.50 expected hits
Japanese roll dice for 1 bomber and 10 infantry in Hawaiian Islands, round 2 : 3/11 hits, 3.50 expected hits
7 infantry owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 3 infantry in Hawaiian Islands, round 3 : 7/12 hits, 4.83 expected hits
Japanese roll dice for 3 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 30
Casualties for Americans: 4 infantry
Casualties for Japanese: 1 bomber and 10 infantry
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
3 armour placed in Greece
1 armour placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 7.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
2 artilleries moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
3 destroyers moved from 12 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 6 transports
Japanese defend with 3 destroyers and 3 transports
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 3 destroyers and 3 transports in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
2 destroyers owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 3 destroyers and 6 transports remaining. Battle score for attacker is 45
Casualties for Japanese: 3 destroyers and 3 transports
Battle in Hawaiian Islands
Americans attack with 2 armour, 4 artilleries, 3 fighters and 6 infantry
Japanese defend with 1 airfield, 1 bomber, 1 harbour and 10 infantry
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 6 infantry in Hawaiian Islands, round 2 : 8/15 hits, 5.50 expected hits
Japanese roll dice for 1 bomber and 10 infantry in Hawaiian Islands, round 2 : 3/11 hits, 3.50 expected hits
7 infantry owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 3 infantry in Hawaiian Islands, round 3 : 7/12 hits, 4.83 expected hits
Japanese roll dice for 3 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 30
Casualties for Americans: 4 infantry
Casualties for Japanese: 1 bomber and 10 infantry
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
3 armour placed in Greece
1 armour placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Greece to Western Germany
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to Greece
1 artillery moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
6 infantry moved from Egypt to 81 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 81 Sea Zone to 97 Sea Zone
6 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
3 fighters moved from Iraq to India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
Place Units - British
3 artilleries placed in Egypt
3 infantry placed in Iraq
1 fighter placed in Persia
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans : 7.67
AA fire in Western Germany : : -0.17
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
3 artilleries and 4 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in Tobruk, round 2 : 2/7 hits, 2,17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Tambov to Volgograd
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,2,4,2,1,4,1,1
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
29 armour, 5 artilleries, 1 bomber, 1 fighter, 41 infantry and 2 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
9 bombers moved from Western Germany to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Russia
Germans attack with 33 armour, 5 artilleries, 10 bombers, 1 fighter, 42 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 5 fighters, 71 infantry and 1 tactical_bomber
AA fire in Russia : 1/12 hits, 2,00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 33 armour, 5 artilleries, 10 bombers, 42 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 32/94 hits, 34,33 expected hits
Russians roll dice for 4 aaGuns, 6 armour, 5 artilleries, 5 fighters, 71 infantry and 1 tactical_bomber in Russia, round 2 : 32/88 hits, 32,17 expected hits
28 infantry owned by the Russians, 32 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 33 armour, 5 artilleries, 10 bombers, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 30/62 hits, 29,00 expected hits
Russians roll dice for 6 armour, 5 artilleries, 5 fighters, 43 infantry and 1 tactical_bomber in Russia, round 3 : 27/60 hits, 22,83 expected hits
30 infantry owned by the Russians, 5 artilleries owned by the Germans, 10 infantry owned by the Germans, 10 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 23 armour, 10 bombers and 2 tactical_bombers in Russia, round 4 : 19/35 hits, 19,50 expected hits
Russians roll dice for 6 armour, 5 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber in Russia, round 4 : 15/30 hits, 12,83 expected hits
13 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians and 15 armour owned by the Germans lost in Russia
Germans roll dice for 8 armour, 10 bombers and 2 tactical_bombers in Russia, round 5 : 14/20 hits, 12,00 expected hits
Russians roll dice for 5 armour, 5 fighters and 1 tactical_bomber in Russia, round 5 : 8/11 hits, 6,33 expected hits
1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 5 armour owned by the Russians, 7 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 10 bombers and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Germans: 32 armour, 5 artilleries, 1 fighter, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 6 armour, 5 artilleries, 5 fighters, 71 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 aaGuns moved from Bryansk to Rostov
10 bombers moved from Russia to Bryansk
1 bomber moved from Bryansk to Germany
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun and 3 infantry moved from Yugoslavia to Albania
1 infantry moved from Albania to Bulgaria
8 mech_infantrys moved from Germany to Yugoslavia
1 armour and 6 mech_infantrys moved from Slovakia Hungary to Albania
3 mech_infantrys moved from Bulgaria to Albania
2 infantry moved from France to Northern Italy
Place Units - Germans
5 armour placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 1.
2 armour and 3 bombers placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,2,6,5,6,6,4,5
Germans collect 62 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1,00
Germans : 0,17
Russians : 7,83
Så røg rusland… Det holdt ellers hårdt på - og det var ikke meget der blev tilbage.
@Maxiheimer skal vi ikke kalde den afgjort så?
Jo - jeg tror ikke chancerne for et allieret come back er særlig stort.
Godt spillet!
Vil du starte et nyt?
@Maxiheimer ja, det kan vi godt. Jeg tar Axis så. Ok?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Poland to France
4 mech_infantrys moved from Western Germany to France
1 infantry moved from Romania to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to France
Combat Hit Differential Summary :
@Maxiheimer scramble ved scotland?
@Maxiheimer har i øvrigt givet dig sub og fighter. Sig til hvis du vil noget andet :)
Dejlig progressivt af dig at du allerede har startet et spil op:)
Det er super med de enheder jeg har fået!
Ingen scramble ved skotland - men jeg vil gerne scramble med alle 5 fighters i sz109
@Maxiheimer nå ja, tænkte ik over, at du ka scramble mod Subs. Der står jo en Destroyer, så selvfølgelig ka du det :confounded:
@Maxiheimer sygt heldigt, begge mine subs ramte i første hug :p
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Poland to France
4 mech_infantrys moved from Western Germany to France
1 infantry moved from Romania to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to France
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 4 fighters and 1 transport; French defend with 1 fighter
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 battleship owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in France
Germans attack with 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 1/2 hits, 0,33 expected hits
1 tactical_bomber owned by the Germans lost in France
Germans roll dice for 3 armour, 3 artilleries, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 5,50 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/13 hits, 4,67 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2,33 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 3 armour, 3 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/10 hits, 4,17 expected hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 destroyer owned by the French, 1 cruiser owned by the French, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 artilleries and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 1/9 hits, 2,17 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Romania
Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Slovakia Hungary to Poland
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
1 armour moved from Poland to Slovakia Hungary
2 armour moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Slovakia Hungary to Southern Italy
1 tactical_bomber moved from France to Western Germany
1 bomber moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 armour moved from Greater Southern Germany to Slovakia Hungary
3 fighters moved from 111 Sea Zone to Holland Belgium
2 tactical_bombers moved from 111 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
Place Units - Germans
5 armour placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 1,33
British : 0,67
AA fire in France : : 0,67
French : 2,83
Neutral_Allies : 1,33