Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
Den russiske ubåd glemmer jeg altid. Jeg har spillet mange spil hvor min italienske blokker bliver ødelagt af ubåden og jeg så efterfølgende mister italien:) - Men glædeligt at den gik min vej:)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
3 artilleries moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries moved from 95 Sea Zone to Southern Italy
9 infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
Combat - Americans
Combat Hit Differential Summary :
@Maxiheimer vil du scramble ved Italien?
nej tak jeg bliver på land
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
3 artilleries moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries moved from 95 Sea Zone to Southern Italy
9 infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports
Italians defend with 1 carrier
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Italians lost in 95 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Southern Italy
Americans attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
AA fire in Southern Italy : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/16 hits, 5.33 expected hits
Italians roll dice for 4 aaGuns, 3 fighters and 4 infantry in Southern Italy, round 2 : 3/7 hits, 3.33 expected hits
4 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 3 : 4/13 hits, 4.83 expected hits
Italians roll dice for 3 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 2.33 expected hits
1 bomber owned by the Americans, 3 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans captures 14PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
Casualties for Italians: 4 aaGuns, 3 fighters and 4 infantry
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,6,2
Americans collect 47 PUs (7 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -3.00
Americans : -3.17
AA fire in Southern Italy : : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber, 3 fighters and 1 tactical_bomber moved from Algeria to Southern Italy
3 artilleries moved from Morocco to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries moved from 95 Sea Zone to Southern Italy
9 infantry moved from 95 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports
Italians defend with 1 carrier
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports in 95 Sea Zone, round 5 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 carrier in 95 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Italians lost in 95 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 6 transports remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in Southern Italy
Americans attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber
Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
AA fire in Southern Italy : 1/5 hits, 0.83 expected hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 9 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/16 hits, 5.33 expected hits
Italians roll dice for 4 aaGuns, 3 fighters and 4 infantry in Southern Italy, round 2 : 3/7 hits, 3.33 expected hits
4 aaGuns owned by the Italians, 3 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 tactical_bomber in Southern Italy, round 3 : 4/13 hits, 4.83 expected hits
Italians roll dice for 3 fighters and 1 infantry in Southern Italy, round 3 : 1/4 hits, 2.33 expected hits
1 bomber owned by the Americans, 3 fighters owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
Americans captures 14PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Americans: 1 bomber, 1 fighter and 3 infantry
Casualties for Italians: 4 aaGuns, 3 fighters and 4 infantry
Non Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2,6,2
Americans collect 47 PUs (7 lost to blockades); end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
4 fighters moved from Iraq to Southern Italy
1 fighter moved from United Kingdom to Southern Italy
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 bomber, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
Place Units - British
1 armour placed in Iraq
British undo move 1.
1 armour placed in Persia
3 fighters placed in Iraq
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -3.00
Americans : -3.17
AA fire in Southern Italy : : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Combat Move - Italians
3 artilleries and 6 infantry moved from Egypt to Alexandria
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 3 artilleries and 6 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 3 artilleries and 6 infantry in Alexandria, round 2 : 1/9 hits, 2,50 expected hits
British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 3 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
3 infantry moved from France to Northern Italy
Turn Complete - Italians
Combat Hit Differential Summary :
Italians : -0,50
British : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
1 infantry moved from Tobruk to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
7 bombers moved from Western Germany to 91 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
5 infantry moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Poland to Archangel
2 infantry moved from Ukraine to Rostov
1 bomber moved from Germany to Rostov
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 7 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser; Americans defend with 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports
Germans roll dice for 7 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 6/10 hits, 6,33 expected hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 2 battleships, 3 cruisers and 3 transports in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
1 cruiser owned by the Americans, 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 7 bombers, 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 5/8 hits, 5,17 expected hits
Americans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
3 infantry owned by the Americans, 3 artilleries owned by the Americans, 3 transports owned by the Americans, 1 battleship owned by the British and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans win with 7 bombers and 1 transport remaining. Battle score for attacker is 69
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Gibraltar from British, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Belarus, round 2 : 1/5 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour moved from Novgorod to Bryansk
3 aaGuns, 5 artilleries and 30 infantry moved from Western Ukraine to Bryansk
10 armour, 8 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Rostov to Ukraine
7 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Northern Italy
2 infantry moved from Greater Southern Germany to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
2 mech_infantrys placed in Western Germany
3 infantry placed in Southern France
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -0,67
Americans : 1,50
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Rostov
2 fighters moved from Russia to Tambov
3 fighters moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
3 fighters moved from Rostov to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Burma to India
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 13 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Kwangtung to Kwangsi
4 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 11 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 fighter and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in Aleutian Islands
Battle in Alaska
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/8 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
2 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Amur to Sakha
1 carrier and 3 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 bomber and 4 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : -0,33
Japanese : -2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
3 artilleries moved from Southern Italy to 95 Sea Zone
5 infantry moved from Southern Italy to 95 Sea Zone
3 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 99 Sea Zone
5 infantry moved from 99 Sea Zone to Greece
3 artilleries moved from 99 Sea Zone to Greece
1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
2 artilleries moved from 1 Sea Zone to Alaska
2 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Battle in Greece
Battle in Yugoslavia
Battle in 91 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win, taking Greece from Germans, taking Yugoslavia from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alaska
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
Americans roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to Western United States
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
Place Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
3 artilleries moved from Southern Italy to 95 Sea Zone
5 infantry moved from Southern Italy to 95 Sea Zone
3 artilleries, 5 infantry and 5 transports moved from 95 Sea Zone to 99 Sea Zone
5 infantry moved from 99 Sea Zone to Greece
3 artilleries moved from 99 Sea Zone to Greece
1 tactical_bomber moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 10 Sea Zone to 1 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
2 artilleries moved from 1 Sea Zone to Alaska
2 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Battle in Greece
Battle in Yugoslavia
Battle in 91 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
Americans win, taking Greece from Germans, taking Yugoslavia from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 carrier, 1 destroyer and 2 transports in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alaska
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Alaska, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Alaska
Americans roll dice for 2 artilleries and 1 infantry in Alaska, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to Western United States
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
Place Units - Americans
4 destroyers and 2 transports placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
Combat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 harbour
British roll dice for 1 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Trans-Jordan to Greece
3 fighters moved from Iraq to Greece
2 fighters moved from Southern Italy to 99 Sea Zone
3 fighters moved from Southern Italy to Greece
3 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
Place Units - British
3 fighters placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33
Americans : 0.33
Chinese : -0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
Italians take Southern Italy from Americans
1 artillery and 2 infantry moved from Bryansk to Rostov
3 artilleries and 6 infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,17
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 11 Sea Zone
Combat - ANZAC
Battle in 11 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 11 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Hawaiian Islands
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hawaiian Islands
ANZAC win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
3 infantry moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 armour moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 11 Sea Zone
Combat - ANZAC
Battle in 11 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 11 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Hawaiian Islands
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hawaiian Islands
ANZAC win, taking Hawaiian Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
3 infantry moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
10 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 bomber moved from Normandy Bordeaux to 97 Sea Zone
1 bomber moved from Ukraine to Volgograd
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 97 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yugoslavia
Germans attack with 10 infantry and 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 10 infantry and 3 mech_infantrys in Yugoslavia, round 2 : 3/13 hits, 2,17 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from Volgograd to Bryansk
2 armour moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
5 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
5 infantry moved from Western Germany to Northern Italy
3 infantry moved from Southern France to Northern Italy
2 infantry moved from Normandy Bordeaux to France
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
6 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Poland
1 bomber moved from 97 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 armour, 1 bomber and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 1,50
Americans : 0,67
Russians : -0,67