TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@Maxiheimer det er ret vildt, du har ramt på 3-4 1’ere med alene subs i forsvar… :D og denne gang koster det sindssygt dyrt, vil jeg tro. Syns det begynder at lugte af en axis sejr, men jeg kører på lidt endnu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
3 artilleries and 6 infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Libya
Italians attack with 3 artilleries and 6 infantry
French defend with 3 infantry
Italians roll dice for 3 artilleries and 6 infantry in Libya, round 2 : 3/9 hits, 2,50 expected hits
French roll dice for 3 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 3 infantry
Non Combat Move - Italians
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,50
French : 0,00
Ja men skal ikke bare tro at mine ubåde giver op uden at gøre forsvar:)
Jeg tror også vinden blæser den vej:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in 26 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine and 3 transports
ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
3 transports owned by the Japanese lost in 26 Sea Zone
ANZAC win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 27
Casualties for Japanese: 1 submarine and 3 transports
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
6 infantry moved from South Australia to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in 26 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine and 3 transports
ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
3 transports owned by the Japanese lost in 26 Sea Zone
ANZAC win, taking 26 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 27
Casualties for Japanese: 1 submarine and 3 transports
Non Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
3 armour moved from New South Wales to Queensland
6 infantry moved from South Australia to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Yugoslavia to Albania
8 infantry and 3 mech_infantrys moved from Yugoslavia to Bulgaria
2 bombers moved from Western Germany to Albania
6 bombers moved from Western Germany to 113 Sea Zone
Combat - Germans
Battle in 113 Sea Zone
Germans attack with 6 bombers and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 6 bombers and 1 destroyer in 113 Sea Zone, round 2 : 5/7 hits, 4,33 expected hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 6 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bulgaria
Germans attack with 8 infantry and 3 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 8 infantry and 3 mech_infantrys in Bulgaria, round 2 : 2/11 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Albania, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Albania
Germans win, taking Albania from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Albania to Western Germany
6 bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Poland to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Albania to Western Germany
5 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 armour and 6 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 bomber placed in Western Germany
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1,33
Americans : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry, 6 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 submarine moved from 6 Sea Zone to 26 Sea Zone
3 destroyers moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 infantry moved from Hopei to Shensi
2 bombers moved from Hunan to Kansu
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from New Britain to 47 Sea Zone
2 tactical_bombers moved from Anhwe to Shensi
2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 35 Sea Zone to Caroline Islands
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Alaska
Battle in Kansu
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Kansu, round 2 : 1/2 hits, 1,33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Alaska from Americans with 2 bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Caroline Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese roll dice for 2 fighters and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 3 destroyers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from ANZAC with 1 bomber and 3 destroyers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 destroyers
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 destroyers in 62 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
ANZAC win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
15 infantry moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
2 infantry moved from Malaya to Shan State
2 artilleries and 6 infantry moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Shensi to Kweichow
3 fighters and 3 tactical_bombers moved from Shan State to Burma
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
4 destroyers moved from 35 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
6 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Buryatia to Yakut S.S.R.
2 bombers moved from Kansu to Hunan
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
6 infantry placed in Japan
1 destroyer and 3 transports placed in 6 Sea Zone
2 submarines placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 1,33
ANZAC : 1,00
Chinese : 0,00
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
2 artilleries moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
3 destroyers moved from 12 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 6 transports
Japanese defend with 3 destroyers and 3 transports
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 3 destroyers and 3 transports in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
2 destroyers owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 3 destroyers and 6 transports remaining. Battle score for attacker is 45
Casualties for Japanese: 3 destroyers and 3 transports
Battle in Hawaiian Islands
Americans attack with 2 armour, 4 artilleries, 3 fighters and 6 infantry
Japanese defend with 1 airfield, 1 bomber, 1 harbour and 10 infantry
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 6 infantry in Hawaiian Islands, round 2 : 8/15 hits, 5.50 expected hits
Japanese roll dice for 1 bomber and 10 infantry in Hawaiian Islands, round 2 : 3/11 hits, 3.50 expected hits
7 infantry owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 3 infantry in Hawaiian Islands, round 3 : 7/12 hits, 4.83 expected hits
Japanese roll dice for 3 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 30
Casualties for Americans: 4 infantry
Casualties for Japanese: 1 bomber and 10 infantry
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
3 armour placed in Greece
1 armour placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 7.67
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
2 artilleries moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
3 destroyers moved from 12 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 6 transports
Japanese defend with 3 destroyers and 3 transports
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 3 destroyers and 3 transports in 26 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
2 destroyers owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 carriers, 3 destroyers and 6 transports in 26 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 2 carriers, 3 destroyers and 6 transports remaining. Battle score for attacker is 45
Casualties for Japanese: 3 destroyers and 3 transports
Battle in Hawaiian Islands
Americans attack with 2 armour, 4 artilleries, 3 fighters and 6 infantry
Japanese defend with 1 airfield, 1 bomber, 1 harbour and 10 infantry
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 6 infantry in Hawaiian Islands, round 2 : 8/15 hits, 5.50 expected hits
Japanese roll dice for 1 bomber and 10 infantry in Hawaiian Islands, round 2 : 3/11 hits, 3.50 expected hits
7 infantry owned by the Japanese, 1 bomber owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 2 armour, 4 artilleries, 3 fighters and 3 infantry in Hawaiian Islands, round 3 : 7/12 hits, 4.83 expected hits
Japanese roll dice for 3 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 4 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 30
Casualties for Americans: 4 infantry
Casualties for Japanese: 1 bomber and 10 infantry
Non Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 11 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 transports moved from 99 Sea Zone to 97 Sea Zone
Place Units - Americans
3 armour placed in Greece
1 armour placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
6 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Greece to Western Germany
Combat - British
British creates battle in territory 97 Sea Zone
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Non Combat Move - British
1 bomber moved from Western Germany to Greece
1 artillery moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
6 infantry moved from Egypt to 81 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 81 Sea Zone to 97 Sea Zone
6 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
3 fighters moved from Iraq to India
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
Place Units - British
3 artilleries placed in Egypt
3 infantry placed in Iraq
1 fighter placed in Persia
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans : 7.67
AA fire in Western Germany : : -0.17
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
3 artilleries and 4 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 4 infantry in Tobruk, round 2 : 2/7 hits, 2,17 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 artillery and 1 infantry moved from Tambov to Volgograd
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,2,4,2,1,4,1,1
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : -0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
2 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Samara to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
29 armour, 5 artilleries, 1 bomber, 1 fighter, 41 infantry and 2 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
9 bombers moved from Western Germany to Russia
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Russia
Germans attack with 33 armour, 5 artilleries, 10 bombers, 1 fighter, 42 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 5 fighters, 71 infantry and 1 tactical_bomber
AA fire in Russia : 1/12 hits, 2,00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 33 armour, 5 artilleries, 10 bombers, 42 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 32/94 hits, 34,33 expected hits
Russians roll dice for 4 aaGuns, 6 armour, 5 artilleries, 5 fighters, 71 infantry and 1 tactical_bomber in Russia, round 2 : 32/88 hits, 32,17 expected hits
28 infantry owned by the Russians, 32 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 33 armour, 5 artilleries, 10 bombers, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 30/62 hits, 29,00 expected hits
Russians roll dice for 6 armour, 5 artilleries, 5 fighters, 43 infantry and 1 tactical_bomber in Russia, round 3 : 27/60 hits, 22,83 expected hits
30 infantry owned by the Russians, 5 artilleries owned by the Germans, 10 infantry owned by the Germans, 10 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 23 armour, 10 bombers and 2 tactical_bombers in Russia, round 4 : 19/35 hits, 19,50 expected hits
Russians roll dice for 6 armour, 5 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber in Russia, round 4 : 15/30 hits, 12,83 expected hits
13 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians and 15 armour owned by the Germans lost in Russia
Germans roll dice for 8 armour, 10 bombers and 2 tactical_bombers in Russia, round 5 : 14/20 hits, 12,00 expected hits
Russians roll dice for 5 armour, 5 fighters and 1 tactical_bomber in Russia, round 5 : 8/11 hits, 6,33 expected hits
1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 5 armour owned by the Russians, 7 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 10 bombers and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Germans: 32 armour, 5 artilleries, 1 fighter, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 6 armour, 5 artilleries, 5 fighters, 71 infantry and 1 tactical_bomber
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
3 aaGuns moved from Bryansk to Rostov
10 bombers moved from Russia to Bryansk
1 bomber moved from Bryansk to Germany
1 tactical_bomber moved from Russia to Bryansk
1 tactical_bomber moved from Bryansk to Ukraine
1 aaGun and 3 infantry moved from Yugoslavia to Albania
1 infantry moved from Albania to Bulgaria
8 mech_infantrys moved from Germany to Yugoslavia
1 armour and 6 mech_infantrys moved from Slovakia Hungary to Albania
3 mech_infantrys moved from Bulgaria to Albania
2 infantry moved from France to Northern Italy
Place Units - Germans
5 armour placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 1.
2 armour and 3 bombers placed in Western Germany
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,2,2,6,5,6,6,4,5
Germans collect 62 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -1,00
Germans : 0,17
Russians : 7,83
Så røg rusland… Det holdt ellers hårdt på - og det var ikke meget der blev tilbage.
@Maxiheimer skal vi ikke kalde den afgjort så?
Jo - jeg tror ikke chancerne for et allieret come back er særlig stort.
Godt spillet!
Vil du starte et nyt?
@Maxiheimer ja, det kan vi godt. Jeg tar Axis så. Ok?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Turning off Edit Mode
Germans buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 93 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 tactical_bomber moved from Poland to France
4 mech_infantrys moved from Western Germany to France
1 infantry moved from Romania to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Germany to France
Combat Hit Differential Summary :