Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Ved taranto…
Det kan ikke være omkring italien der er en bug, dice generatoren er ekstern, og ikke ved hvem den slår for. Det må være dice generatoren generelt der er noget med hvis det er.
@Maxiheimer ja, det er selvfølgelig rigtigt nok. Det er sgu bare lidt besynderligt. Men jeg er også stadig tilbøjelig til at tro på, at det bare er helt tilfældigt, men at det bare er uheld.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 bomber moved from Western Germany to Novgorod
8 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
4 armour moved from Greece to Romania
1 armour moved from United Kingdom to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to Norway
Combat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Romania
Germans attack with 12 armour and 2 mech_infantrys
Russians defend with 2 armour and 2 mech_infantrys
Germans roll dice for 12 armour and 2 mech_infantrys in Romania, round 2 : 10/14 hits, 6.33 expected hits
Russians roll dice for 2 armour and 2 mech_infantrys in Romania, round 2 : 0/4 hits, 1.67 expected hits
2 mech_infantrys owned by the Russians and 2 armour owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 12 armour and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 2 armour and 2 mech_infantrys
Battle in Norway
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Novgorod to Germany
5 artilleries moved from Poland to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
2 aaGuns moved from Poland to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 carrier moved from 110 Sea Zone to 103 Sea Zone
1 battleship moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 123 Sea Zone
1 transport moved from 110 Sea Zone to 117 Sea Zone
1 transport moved from 110 Sea Zone to 119 Sea Zone
1 transport moved from 110 Sea Zone to 111 Sea Zone
3 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
Place Units - Germans
10 armour placed in Germany
2 infantry placed in France
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : -2.33
AA fire in Novgorod : : -0.17
@Maxiheimer nå, Tyskland er all over og alt det der. Jeg er ikke hamrende optimistisk, må jeg indrømme. :p Jeg er virkelig ikke særlig skarp for tiden. Eller generelt. Der er et eller andet, der ikke er faldet på plads for mig endnu, for jeg har stadig ik været i nærheden af en sejr endnu.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Russians buy 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 mech_infantrys moved from Karelia to Norway
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber moved from Bessarabia to Romania
3 mech_infantrys moved from Ukraine to Romania
4 mech_infantrys moved from Western Ukraine to Romania
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from Novgorod to Romania
1 fighter moved from Northwest Persia to Romania
3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Romania
Russians attack with 3 artilleries, 3 fighters, 6 infantry, 7 mech_infantrys and 2 tactical_bombers
Germans defend with 12 armour and 2 mech_infantrys
Russians roll dice for 3 artilleries, 3 fighters, 6 infantry, 7 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 7/21 hits, 6,50 expected hits
Germans roll dice for 12 armour and 2 mech_infantrys in Romania, round 2 : 3/14 hits, 6,67 expected hits
3 infantry owned by the Russians, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
Russians roll dice for 3 artilleries, 3 fighters, 3 infantry, 7 mech_infantrys and 2 tactical_bombers in Romania, round 3 : 5/18 hits, 6,00 expected hits
Germans roll dice for 7 armour in Romania, round 3 : 6/7 hits, 3,50 expected hits
3 mech_infantrys owned by the Russians, 3 infantry owned by the Russians and 5 armour owned by the Germans lost in Romania
Russians roll dice for 3 artilleries, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Romania, round 4 : 4/12 hits, 5,00 expected hits
Germans roll dice for 2 armour in Romania, round 4 : 0/2 hits, 1,00 expected hits
2 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 artilleries, 3 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Russians: 6 infantry and 3 mech_infantrys
Casualties for Germans: 12 armour and 2 mech_infantrys
Battle in Norway
Russians attack with 3 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 3 mech_infantrys in Norway, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians lost in Norway
Russians roll dice for 2 mech_infantrys in Norway, round 3 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Baltic States, round 5 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 3 infantry in Eastern Poland, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 2 infantry in Eastern Poland, round 4 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 5 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
6 infantry moved from Russia to Bryansk
4 infantry moved from Iraq to Northwest Persia
2 fighters moved from Romania to Western Ukraine
1 fighter moved from Romania to Bessarabia
2 tactical_bombers moved from Romania to Western Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
8 infantry moved from Belarus to Baltic States
2 aaGuns moved from Belarus to Baltic States
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Suiyuyan to Hopei
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -1,17
Russians : -2,50
Jeg er enig med din vurdering.
Rusland tjener 13 ipc mere end tyskland, og usa er klar til landsætning lige om lidt.
Hvis jeg må give dig lidt konstruktiv feedback, så syntes jeg du bør prøve at gå tilbage til en helt flad standard taktik. Altså med de allierede er man selvføgelig nødt til at spille reaktivt på hvis aksen gør, men med aksen kan man godt spille den “safe”
Krig tur 2 med japan, og tur 3 med tyskland. Giv dig tid og tag kun chancer hvis gevinsten er meget stor. Lige meget hvor mange kunstfærdige taktikker der findes, er det at rusland falder der er nøglen til sejr.
Lad japan sørge for at usa er godt beskæftiget så tyskland får luft til at mase rusland.
Det er for mig det der har givet flest sejre.
@Maxiheimer ja, ok. Så er det derfor at alle på forummet vil være de allierede altid. Jeg giver gerne op. Der er ingen grund til at spilde 2-3 timer mere, når udfaldet er tydeligt.
Tak for feedback
Tak for spillet - og godt spillet, også selvom du tabte:)
Vil du stare et ny med byttede sider?
@Maxiheimer det kan vi godt.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Combat Hit Differential Summary :
Så er der startet nyt spil op:)
Jeg tænker du selv vil placere dit bid?
skal vi køre med de normale 16 ipc?
@Maxiheimer yep det er fint. Jeg kigger på det nu.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Adding units owned by British to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Maxiheimer jeg prøver noget nyt :D Så må vi se om jeg bliver kørt midt over hurtigt (igen haha)
Hehe - jamen det kommer da klart også til at give en værdifuld fordel i asien
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Adding units owned by British to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
Vil du scramble
@Maxiheimer ingen scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Adding units owned by British to Malaya: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
3 tactical_bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 battleship and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 3/14 hits, 4,33 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 8/12 hits, 4,00 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 109 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 7/18 hits, 6,17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4,33 expected hits
1 aaGun owned by the French, 5 infantry owned by the Germans and 6 infantry owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 6/13 hits, 5,33 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 3 : 3/5 hits, 2,33 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 7 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from 111 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 tactical_bomber moved from France to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Yugoslavia to Southern Italy
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
2 aaGuns moved from Western Germany to Holland Belgium
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Germans collect 42 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 7,33
British : 1,83
AA fire in France : : -0,17
French : 1,33
Neutral_Allies : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Rostov
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Bryansk
3 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 armour placed in Novgorod
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :