The dice are now closer, although still favoring the Allies:
Net Allies dice swing: +2.75 swing
Net Axis dice swing: -2.75 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
9 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Yunnan, round 2 : 3/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 33 PUs;
British buy 11 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Malta to 94 Sea Zone
1 artillery moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 battleship moved from 123 Sea Zone to 108 Sea Zone
1 destroyer moved from 106 Sea Zone to 108 Sea Zone
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Libya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 108 Sea Zone
British attack with 1 battleship and 1 destroyer
Germans defend with 1 battleship and 1 cruiser
British roll dice for 1 battleship and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 cruiser in 108 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
1 destroyer owned by the British lost in 108 Sea Zone
British roll dice for 1 battleship in 108 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Germans roll dice for 1 battleship and 1 cruiser in 108 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
1 battleship owned by the British and 1 cruiser owned by the Germans lost in 108 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -16
Casualties for British: 1 battleship and 1 destroyer
Casualties for Germans: 1 cruiser
Non Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from 94 Sea Zone to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
3 aaGuns, 1 artillery, 6 infantry and 1 tactical_bomber moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
Place Units - British
2 infantry placed in Union of South Africa
9 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67
British : 0,17
Italians : 0,67
Chinese : 2,50
Japanese : 0,00
Det var også lidt tyndt belagt i england… Meeen at gå på london når der er erklæret krig imod rusland er sjældent godt. Rusland bliver gerne for stærke, så selv om london falder, koster det gerne tysklands momentum. Men lad os nu se:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
1 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 transport; French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
French roll dice for 1 cruiser, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 destroyer owned by the French and 1 fighter owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
French win with 1 cruiser and 1 transport remaining. Battle score for attacker is -16
Casualties for Italians: 1 bomber and 2 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Libya
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
4 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.67
French : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Java to Yunnan
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
Combat - French
Combat Hit Differential Summary :
vil du scramble ved italien?
@Maxiheimer ja
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
3 fighters moved from Java to Yunnan
2 aaGuns moved from New South Wales to Queensland
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
Combat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 fighter and 1 submarine
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the French, 1 submarine owned by the Italians and 1 fighter owned by the Italians lost in 95 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter and 1 submarine
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,67
French : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 1 PUs;
Combat Move - Germans
1 battleship moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
5 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
5 transports moved from 112 Sea Zone to 113 Sea Zone
3 armour moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
4 armour, 1 artillery, 5 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
5 infantry moved from 110 Sea Zone to United Kingdom
5 infantry moved from Bulgaria to Greece
4 armour moved from Romania to Greece
Combat - Germans
Battle in Greece
Germans attack with 4 armour and 5 infantry
British defend with 1 aaGun and 5 infantry
Germans roll dice for 4 armour and 5 infantry in Greece, round 2 : 3/9 hits, 2.83 expected hits
British roll dice for 1 aaGun and 5 infantry in Greece, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece
Germans roll dice for 4 armour and 4 infantry in Greece, round 3 : 3/8 hits, 2.67 expected hits
British roll dice for 3 infantry in Greece, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 4 armour and 4 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in United Kingdom
Germans attack with 4 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry and 5 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 1/10 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 4 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/19 hits, 8.83 expected hits
British roll dice for 5 aaGuns, 2 armour, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/18 hits, 6.33 expected hits
5 aaGuns owned by the British, 1 artillery owned by the Germans, 5 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 2 bombers, 3 fighters and 4 tactical_bombers in United Kingdom, round 3 : 8/13 hits, 7.50 expected hits
British roll dice for 2 armour, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 4/11 hits, 4.00 expected hits
1 fighter owned by the Germans, 3 armour owned by the Germans and 8 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 4/9 hits, 5.33 expected hits
British roll dice for 2 armour and 1 mech_infantry in United Kingdom, round 4 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the Germans and 2 armour owned by the British lost in United Kingdom
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
Casualties for British: 5 aaGuns, 2 armour, 13 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 12 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Romania: 5 infantry
EDIT: Adding units owned by Germans to Romania: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 6 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
EDIT: Adding units owned by Germans to Poland: 2 aaGuns
EDIT: Removing units owned by Germans from Eastern Poland: 5 artilleries
EDIT: Adding units owned by Germans to Poland: 5 artilleries
EDIT: Turning off Edit Mode
8 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (3 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2.17
British : -2.33
AA fire in United Kingdom : : -0.67
@Maxiheimer jeg brugte lige editor til at non combat rykke de tyske tropper i østen. Ellers havde spillet været ovre… :p Glemte at flytte dem. Håber det er ok.
@Maxiheimer men havde glemt at USA ryger med i krigen automatisk ved Londons indtagelse, så det blir lidt noget rod for Japan.
Wow - den slap du billigt fra…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Finland to Norway
2 mech_infantrys moved from Western Ukraine to Romania
2 armour moved from Western Ukraine to Romania
1 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Bryansk to Romania
1 fighter moved from Russia to Romania
1 fighter moved from Rostov to Iraq
4 infantry moved from Persia to Iraq
3 infantry moved from Amur to Sakha
1 infantry moved from Baltic States to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun and 5 infantry
AA fire in Romania : 0/3 hits, 0,50 expected hits
Russians roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 3/8 hits, 3,17 expected hits
Germans roll dice for 1 aaGun and 5 infantry in Romania, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Romania
Russians roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 4/7 hits, 3,00 expected hits
Germans roll dice for 3 infantry in Romania, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 5 infantry
Battle in Norway
Russians attack with 6 infantry
Germans defend with 4 infantry
Russians roll dice for 6 infantry in Norway, round 2 : 2/6 hits, 1,00 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 4 infantry in Norway, round 3 : 1/4 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 5 infantry
Casualties for Germans: 4 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Sakha, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Sakha
Russians roll dice for 2 infantry in Sakha, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Sakha, round 3 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Sakha, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Sakha, round 4 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Sakha
Russians roll dice for 1 infantry in Sakha, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Sakha, round 5 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Sakha, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Sakha, round 6 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Sakha, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Sakha, round 7 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Sakha, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 armour in Sakha, round 8 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Sakha
Japanese win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Iraq
Russians attack with 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 fighter and 4 infantry in Iraq, round 2 : 0/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 fighter and 4 infantry in Iraq, round 3 : 1/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 fighter and 4 infantry in Iraq, round 4 : 2/5 hits, 1,17 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Baltic States to Belarus
2 infantry moved from Novgorod to Belarus
4 mech_infantrys moved from Russia to Western Ukraine
5 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Tsagaan Olom to Suiyuyan
2 aaGuns and 18 infantry moved from Amur to Buryatia
2 mech_infantrys moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
4 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bessarabia
Place Units - Russians
1 tactical_bomber placed in Novgorod
2 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1,33
AA fire in Romania : : -0,50
Russians : 0,17
Neutral_Axis : -2,67
Japanese : -0,50
Men ja - kan godt være den giver lidt problemer for japan.
Rusland tjente 63ipc. Det er ikke tit at det sker:)
Om ikke ande så må det da siges at være et anderledes spil!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery, 2 bombers and 5 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
5 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
6 fighters and 8 tactical_bombers moved from Jehol to Yunnan
3 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Sakha to Amur
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
8 infantry moved from Manchuria to Amur
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 infantry moved from 20 Sea Zone to Kiangsi
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in Kiangsi, round 2 : 2/2 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 7 artilleries, 2 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; Chinese defend with 14 infantry
AA fire in Yunnan : 3/9 hits, 1.50 expected hits
2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 7 artilleries, 2 bombers, 5 fighters, 11 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 14/32 hits, 13.17 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 1 artillery, 5 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 11/29 hits, 11.67 expected hits
11 infantry owned by the Japanese, 3 aaGuns owned by the British and 11 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 7 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 3 : 11/21 hits, 10.33 expected hits
Chinese roll dice for 1 armour, 1 artillery, 5 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 6/18 hits, 8.00 expected hits
5 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 3 infantry owned by the Chinese, 1 artillery owned by the British and 6 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters and 6 tactical_bombers in Yunnan, round 4 : 3/15 hits, 8.33 expected hits
Chinese roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/7 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in Yunnan
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Yunnan, round 5 : 9/12 hits, 7.17 expected hits
Chinese roll dice for 4 fighters in Yunnan, round 5 : 3/4 hits, 2.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 fighters owned by the ANZAC and 1 fighter owned by the British lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 7 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 14 infantry
Casualties for ANZAC: 3 fighters
Non Combat Move - Japanese
3 fighters moved from Yunnan to Hunan
4 tactical_bombers moved from Yunnan to Hunan
2 bombers moved from Yunnan to Hunan
2 fighters moved from Manchuria to Japan
1 aaGun moved from Manchuria to Amur
1 infantry moved from Hopei to Kweichow
Place Units - Japanese
5 infantry placed in Japan
3 armour placed in Manchuria
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : 1.50
Chinese : -4.00
Japanese : -1.33
@Maxiheimer ja, det må man sige. Men det ser sort ud i længden.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Philippines to Yunnan
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : -1,67
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Caroline Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 fighter moved from Philippines to Yunnan
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 38 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Kansu to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Libya
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Tanganyika Territory to Belgian Congo
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 battleship moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Siam
Battle in Belgian Congo
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Belgian Congo, round 2 : 3/6 hits, 2,67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Belgian Congo, round 2 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Belgian Congo, round 3 : 4/5 hits, 2,50 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Belgian Congo
British win, taking Siam from Japanese with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Burma to Yunnan
5 mech_infantrys moved from India to Yunnan
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - UK_Pacific
1 fighter and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2,4,2,3,4,2,3,1,5,5
UK_Pacific collect 22 PUs (3 lost to blockades); end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 fighter and 5 mech_infantrys
Combat Hit Differential Summary :
British : 1,83
Italians : 0,33
Americans : -1,67
Japanese : 2,33
Havde det mest psy-realistiske slag ved caroline islands…
ramte med 1 af 3 støtteskud, og slog så 4 seksere runde 1. Endte med at abe til dine 2 mænd og 1 aa;(