Updated Africa: https://github.com/VictoryFirst2/north_africa
Maxi VS David
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Aksemagterne vinder da ikke fordi de får indien. der mangler stadigvæk en VC på hver side af kortet. Det kommer vel an på om USA kan nå at gøre noget ved det.
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Hva fanden sker der for at mine 9 tanks kun fik 2 hits…
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@Maxiheimer ja, Russerne var pænt heldige i den kamp… Der er også brug for det :D :D Men ja, i det mindste er US i europa. Lad os bare fortsætte. Tyskerne har dog en 45-50% chance for at drive dem ud, men det vi koste bombere vil jeg tro.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 2x factory_major; Remaining resources: 30 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Korea 2 fighters moved from 6 Sea Zone to Korea 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 artillery moved from Kiangsi to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Chahar to Anhwe 2 bombers moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe 1 fighter moved from French Indo China to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers Chinese defend with 2 artilleries and 7 infantry Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Anhwe, round 2 : 8/16 hits, 8,17 expected hits Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3,00 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Anhwe, round 3 : 8/12 hits, 7,17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry Casualties for Chinese: 2 artilleries and 7 infantry Battle in Korea Japanese attack with 2 fighters and 5 infantry Americans defend with 1 armour and 2 infantry Japanese roll dice for 2 fighters and 5 infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea Japanese roll dice for 2 fighters and 3 infantry in Korea, round 3 : 2/5 hits, 1,50 expected hits Americans roll dice for 1 armour and 1 infantry in Korea, round 3 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Americans: 1 armour and 2 infantry Non Combat Move - Japanese 2 fighters moved from Korea to 6 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 infantry moved from Kwangtung to Kiangsi 2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China 2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu 1 aaGun moved from Chahar to Jehol 2 artilleries moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2 Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Americans : 1,00 Chinese : 1,67 Japanese : 0,33
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tænker at lade italienerne gå på først!
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@Maxiheimer i Europa?
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@Maxiheimer nå, men din Japanske flåde klarede lige en 87% chance for sejr for Amerikanerne… Dejligt.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Norway Battle in Denmark Battle in 6 Sea Zone Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 transports Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,00 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 2 carriers, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 fighters and 4 transports remaining. Battle score for attacker is -45 Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 3 destroyers and 1 submarine 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 4 transports moved from 110 Sea Zone to 109 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 4 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 armour placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : -1,17 Japanese : 3,50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Norway Battle in Denmark Battle in 6 Sea Zone Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 transports Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,00 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 2 carriers, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 fighters and 4 transports remaining. Battle score for attacker is -45 Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 3 destroyers and 1 submarine 2 fighters owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 4 transports moved from 110 Sea Zone to 109 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to 109 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone 4 infantry moved from Quebec to 106 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 3 armour placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 10 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 6 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 4 artilleries, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Sikang Combat - British Battle in Holland Belgium Battle in Sikang British attack with 1 armour and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Sikang British win, taking Holland Belgium from Germans, taking Sikang from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Adding units owned by British to Normandy Bordeaux: 4 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Eire to United Kingdom 1 armour moved from Suriname to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone 1 armour moved from 87 Sea Zone to French West Africa 1 infantry moved from 87 Sea Zone to French West Africa 2 mech_infantrys moved from India to Yunnan 2 infantry moved from India to Burma 1 carrier, 2 cruisers and 1 transport moved from 39 Sea Zone to 42 Sea Zone Place Units - British 1 submarine and 1 transport placed in 110 Sea Zone 4 artilleries placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
British : 0,33 Italians : -0,50 Americans : -1,17 Chinese : 0,17 Japanese : 3,17
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nej i mellemøsten - troede det var der du gav mig odds for.
dejligt at japanerne endelig har lidt held:) troede dog ikke du havde så høje odds. fik det kun til 23%
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries moved from Iraq to Persia 7 infantry moved from Iraq to Persia 4 fighters moved from Iraq to Persia 1 armour moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from French 1 armour moved from French Central Africa to Nigeria Italians take Nigeria from British 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Iraq to Libya 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 battleship and 2 cruisers moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 mech_infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 artillery moved from Belgian Congo to Rhodesia Italians take Rhodesia from British Combat - Italians Battle in Gibraltar Battle in Persia Italians attack with 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry Russians defend with 3 armour, 1 factory_minor and 9 mech_infantrys Italians roll dice for 4 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Persia, round 2 : 5/16 hits, 5,33 expected hits Russians roll dice for 3 armour and 9 mech_infantrys in Persia, round 2 : 5/12 hits, 4,50 expected hits 5 mech_infantrys owned by the Russians and 5 infantry owned by the Italians lost in Persia Italians roll dice for 4 artilleries, 4 fighters, 2 infantry and 1 mech_infantry in Persia, round 3 : 3/11 hits, 4,33 expected hits Russians roll dice for 3 armour and 4 mech_infantrys in Persia, round 3 : 3/7 hits, 2,83 expected hits 3 mech_infantrys owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Persia Italians roll dice for 3 artilleries, 4 fighters and 1 mech_infantry in Persia, round 4 : 4/8 hits, 3,33 expected hits Russians roll dice for 3 armour and 1 mech_infantry in Persia, round 4 : 1/4 hits, 1,83 expected hits 1 mech_infantry owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Italians lost in Persia Italians win, taking Gibraltar from British, taking Persia from Russians with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 25 Casualties for Italians: 2 artilleries and 7 infantry Casualties for Russians: 3 armour and 9 mech_infantrys Battle in Libya Italians attack with 1 bomber and 2 infantry French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 bomber and 2 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 3 infantry in Libya, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians roll dice for 1 bomber and 1 infantry in Libya, round 3 : 1/2 hits, 0,83 expected hits French roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for French: 3 infantry Non Combat Move - Italians 3 armour moved from Egypt to French Equatorial Africa 1 bomber moved from Libya to Alexandria 1 fighter moved from Persia to Ethiopia 3 fighters moved from Persia to Trans-Jordan 1 aaGun moved from Western Ukraine to Ukraine Place Units - Italians 6 infantry and 1 mech_infantry placed in Northern Italy Italians undo move 1. 6 infantry placed in Northern Italy 3 armour placed in Iraq 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -1,00 French : 0,67 Russians : -0,17
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@Maxiheimer jeg ku ta flyene med fra USA, det ka være du har glemt at tælle dem med.
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 80 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 2 transports moved from 80 Sea Zone to 39 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 3 submarines EDIT: Adding units owned by ANZAC to 36 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 harbour placed in Java 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 80 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 4 infantry moved from 42 Sea Zone to Java 2 transports moved from 80 Sea Zone to 39 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 3 submarines EDIT: Adding units owned by ANZAC to 36 Sea Zone: 3 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 36 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 harbour placed in Java 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 1 bomber moved from Iraq to 39 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Eastern Persia 3 armour moved from Novgorod to Archangel 3 mech_infantrys moved from Belarus to Archangel 7 infantry moved from Belarus to Archangel 3 bombers moved from Iraq to Russia 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Tambov 1 infantry moved from Bryansk to Smolensk 1 bomber moved from Iraq to Tambov 1 bomber moved from Iraq to Smolensk 1 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Western Germany to Southern France 4 infantry moved from Western Germany to Denmark 1 bomber moved from Western Germany to Archangel Combat - Germans Strategic bombing raid in Russia AA fire in Russia : 2/3 hits, 0,50 expected hits 2 bombers killed by AA Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Russia causes 3 damage total. Battle in Eastern Persia Battle in 39 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 submarine and 2 transports 1 submarine owned by the ANZAC Submerged Germans roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the ANZAC lost in 39 Sea Zone 1 transport owned by the ANZAC lost in 39 Sea Zone Germans win, taking Eastern Persia from British with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Denmark Germans attack with 4 infantry Americans defend with 2 infantry Germans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits, 0,67 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 2 infantry in Denmark, round 3 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Germans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Denmark, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Denmark, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 infantry in Denmark, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 4 infantry Casualties for Americans: 1 infantry Battle in Archangel Germans attack with 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys Russians defend with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry Germans roll dice for 3 armour, 1 bomber, 7 infantry and 3 mech_infantrys in Archangel, round 2 : 7/14 hits, 3,83 expected hits Russians roll dice for 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry in Archangel, round 2 : 3/11 hits, 3,83 expected hits 1 mech_infantry owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Archangel Germans roll dice for 3 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Archangel, round 3 : 8/11 hits, 3,33 expected hits Russians roll dice for 1 armour and 3 artilleries in Archangel, round 3 : 2/4 hits, 1,50 expected hits 1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 1 bomber, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 26 Casualties for Germans: 5 infantry Casualties for Russians: 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 infantry and 2 mech_infantrys in Southern France, round 2 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 8 armour and 2 mech_infantrys moved from Ukraine to Bryansk 3 aaGuns and 10 infantry moved from Rostov to Bryansk 1 bomber moved from Tambov to Ukraine 1 bomber moved from Smolensk to Bryansk 1 bomber moved from Russia to Bryansk 1 bomber moved from Archangel to Novgorod 7 armour and 3 mech_infantrys moved from Caucasus to Bryansk 2 artilleries moved from Volgograd to Kazakhstan 5 fighters and 5 tactical_bombers moved from Iraq to Bryansk 5 infantry moved from Western Germany to Northern Italy 3 aaGuns and 3 infantry moved from Western Germany to Germany 2 mech_infantrys moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Germany 1 bomber moved from 39 Sea Zone to Persia Place Units - Germans 10 infantry placed in Germany 3 armour placed in Volgograd 3 armour placed in Ukraine 3 armour placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 1,50 Germans : 8,67 Americans : 2,00 Russians : 0,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 24 PUs; Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Russia to Tambov 1 armour moved from Russia to Tambov Combat - Russians Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans Submerged Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 113 Sea Zone Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tambov Russians attack with 1 armour and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns and 47 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 fighter and 2 tactical_bombers moved from Kiangsu to Chahar 2 artilleries moved from Jehol to Chahar 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 infantry moved from French Indo China to Siam 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 infantry moved from French Indo China to Kwangsi 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Battle in Soviet Far East Battle in Siberia Battle in Alaska Battle in Kwangtung Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Alaska from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Siam Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siam retreated to Siam UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Chahar Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 : 2/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 2 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 fighter and 2 tactical_bombers moved from Chahar to Kiangsu 1 aaGun moved from Jehol to Chahar 2 bombers moved from Philippines to French Indo China 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 3 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,3,1 Japanese collect 37 PUs (3 lost to blockades); end with 37 PUs
Combat Hit Differential Summary :
Americans : 0,00 Chinese : -0,67 UK_Pacific : 0,00 Japanese : -3,33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Americans converts factory_major into different units 1 infantry moved from Denmark to Western Germany Americans take Western Germany from Germans 3 armour moved from Normandy Bordeaux to Western Germany 2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 2 artilleries moved from 112 Sea Zone to Western Germany 2 infantry moved from Norway to Finland Americans take Finland from Germans 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 transport moved from 109 Sea Zone to 110 Sea Zone 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries moved from 112 Sea Zone to Western Germany 1 infantry moved from 112 Sea Zone to Western Germany 1 submarine moved from 10 Sea Zone to 2 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 transport moved from 125 Sea Zone to 112 Sea Zone 2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 3 transports moved from 109 Sea Zone to 106 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone 1 carrier and 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 armour, 1 infantry and 1 mech_infantry placed in Western United States 1 factory_minor placed in Norway 1 armour and 2 infantry placed in Normandy Bordeaux 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 6 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Chinese from Szechwan: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33