Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 80 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Caucasus to Sikang
Italians take Kazakhstan from Russians
Italians take Sikang from Chinese
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Egypt to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Union of South Africa
Battle in Bryansk
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Union of South Africa from British with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from 80 Sea Zone to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from 95 Sea Zone to Iraq
1 fighter moved from Southern Italy to Iraq
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Northern Italy
3 armour placed in Southern Italy
Italians undo move 3.
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0,17
Russians : 1,00
Bare for lige at gnide salt i såret, kan jeg fortælle at italien nu tjener 40ipc:)
@Maxiheimer ok, jeg er ude. Pisse irriterende det skal afgøres ved at man rammer godt i 1(!) runde, hvor man bare skulle ramme statistisk eller lidt under (englands angreb i mellemøsten i sin tid).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
@Maxiheimer nu har jeg givet det et skud alligevel, men altså, det er jo næsten umuligt. Vil gerne ha en revanche.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 mech_infantry moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Syria to Persia
5 fighters and 5 tactical_bombers moved from Syria to Persia
5 bombers moved from Southern Italy to Persia
1 bomber moved from Western Germany to Persia
16 armour and 13 mech_infantrys moved from Caucasus to Persia
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
Combat - Germans
Battle in Persia
Germans attack with 17 armour, 6 bombers, 5 fighters, 15 mech_infantrys and 5 tactical_bombers
British defend with 6 armour, 1 factory_minor, 9 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 1 artillery, 3 fighters and 3 infantry; Russians defend with 4 fighters and 1 tactical_bomber
Germans roll dice for 17 armour, 6 bombers, 5 fighters, 15 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 24/48 hits, 20,83 expected hits
British roll dice for 6 armour, 1 artillery, 16 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 17/34 hits, 18,00 expected hits
1 tactical_bomber owned by the Russians, 2 mech_infantrys owned by the British, 3 fighters owned by the ANZAC, 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 tactical_bomber owned by the British, 2 armour owned by the Germans, 15 mech_infantrys owned by the Germans, 3 fighters owned by the British, 4 infantry owned by the British and 6 armour owned by the British lost in Persia
Germans roll dice for 15 armour, 6 bombers, 5 fighters and 5 tactical_bombers in Persia, round 3 : 16/31 hits, 17,33 expected hits
British roll dice for 10 fighters in Persia, round 3 : 6/10 hits, 6,67 expected hits
4 fighters owned by the Russians, 6 armour owned by the Germans and 6 fighters owned by the British lost in Persia
Germans win, taking Persia from British with 9 armour, 6 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 143
Casualties for Germans: 8 armour and 15 mech_infantrys
Casualties for ANZAC: 1 artillery, 3 fighters and 3 infantry
Casualties for British: 6 armour, 9 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 fighters and 1 tactical_bomber
Battle in Volgograd
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
7 armour and 3 mech_infantrys moved from Ukraine to Caucasus
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Novgorod to Belarus
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Southern France to Northern Italy
6 bombers, 5 fighters and 5 tactical_bombers moved from Persia to Iraq
Place Units - Germans
1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 2,00
British : -1,67
Russians : 1,00
Altså jeg har jo ikke fået rusland endnu, og japan står jo heller ikke lige til at vinde. Jeg har aldrig haft et spil der er gået sådan her, så ved ikke om det er godt eller skidt.
@Maxiheimer mellemøsten er helt tabt nu og så ryger indien = tabt spil. Ligegyldigt om Moskva stadig står.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 11 mech_infantrys moved from Eastern Persia to Persia
Combat - Russians
Battle in Persia
Russians attack with 3 armour and 11 mech_infantrys
Germans defend with 9 armour and 1 factory_minor
Russians roll dice for 3 armour and 11 mech_infantrys in Persia, round 2 : 5/14 hits, 3,33 expected hits
Germans roll dice for 9 armour in Persia, round 2 : 1/9 hits, 4,50 expected hits
1 mech_infantry owned by the Russians and 5 armour owned by the Germans lost in Persia
Russians roll dice for 3 armour and 10 mech_infantrys in Persia, round 3 : 4/13 hits, 3,17 expected hits
Germans roll dice for 4 armour in Persia, round 3 : 1/4 hits, 2,00 expected hits
1 mech_infantry owned by the Russians and 4 armour owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 9 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Nenetsia from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Smolensk from Italians to Russians
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
1 armour moved from Vologda to Archangel
4 artilleries and 5 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -4,50
Russians : 2,50
@Maxiheimer det gik lidt for stærkt med Rusland (kan mærke jeg er lidt opgivende), så måtte redigere lidt.
Aksemagterne vinder da ikke fordi de får indien. der mangler stadigvæk en VC på hver side af kortet. Det kommer vel an på om USA kan nå at gøre noget ved det.
Hva fanden sker der for at mine 9 tanks kun fik 2 hits…
@Maxiheimer ja, Russerne var pænt heldige i den kamp… Der er også brug for det :D :D Men ja, i det mindste er US i europa. Lad os bare fortsætte. Tyskerne har dog en 45-50% chance for at drive dem ud, men det vi koste bombere vil jeg tro.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 2x factory_major; Remaining resources: 30 PUs; 0 SuicideAttackTokens;
Japanese buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from 6 Sea Zone to Korea
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery moved from Kiangsi to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
2 bombers moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
Chinese defend with 2 artilleries and 7 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 5 tactical_bombers in Anhwe, round 2 : 8/16 hits, 8,17 expected hits
Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 : 4/9 hits, 3,00 expected hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 7 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Anhwe, round 3 : 8/12 hits, 7,17 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
Casualties for Chinese: 2 artilleries and 7 infantry
Battle in Korea
Japanese attack with 2 fighters and 5 infantry
Americans defend with 1 armour and 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in Korea, round 2 : 1/7 hits, 1,83 expected hits
Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 2 fighters and 3 infantry in Korea, round 3 : 2/5 hits, 1,50 expected hits
Americans roll dice for 1 armour and 1 infantry in Korea, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to 6 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 infantry moved from Kwangtung to Kiangsi
2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to French Indo China
2 fighters and 3 tactical_bombers moved from Anhwe to Kiangsu
1 aaGun moved from Chahar to Jehol
2 artilleries moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Americans : 1,00
Chinese : 1,67
Japanese : 0,33
tænker at lade italienerne gå på først!
@Maxiheimer i Europa?
@Maxiheimer nå, men din Japanske flåde klarede lige en 87% chance for sejr for Amerikanerne… Dejligt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 4 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 2 : 5/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 1 submarine owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 4 transports in 6 Sea Zone, round 3 : 4/7 hits, 3,00 expected hits
1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 carriers, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/4 hits, 2,00 expected hits
2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 tactical_bomber in 6 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 2 fighters and 4 transports in 6 Sea Zone, round 5 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Japanese win, taking Norway from Germans, taking Denmark from Germans with 2 fighters and 4 transports remaining. Battle score for attacker is -45
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 3 destroyers and 1 submarine
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : -1,17
Japanese : 3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33