Maxi VS David
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 armour and 12 mech_infantrys moved from Vologda to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 2 aaGuns, 1 artillery and 15 infantry moved from Vologda to Russia 1 infantry moved from Smolensk to Russia 2 fighters moved from Yunnan to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 2 aaGuns and 14 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Korea Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 4x factory_major; Remaining resources: 41 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 destroyer and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 12 infantry moved from Anhwe to Jehol 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 bombers moved from French Indo China to Jehol 1 infantry moved from Kiangsi to Hunan 1 infantry moved from French Indo China to Kwangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Hunan 1 fighter moved from French Indo China to 43 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Siam to Shan State 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Shan State 1 mech_infantry moved from Kwangtung to Kwangsi Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber Russians defend with 2 aaGuns and 14 infantry AA fire in Jehol : 0/6 hits, 1,00 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber in Jehol, round 2 : 7/20 hits, 6,50 expected hits Chinese roll dice for 2 aaGuns and 14 infantry in Jehol, round 2 : 3/14 hits, 4,67 expected hits 3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 3 : 6/17 hits, 6,00 expected hits Chinese roll dice for 9 infantry in Jehol, round 3 : 2/9 hits, 3,00 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Jehol Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Jehol, round 4 : 5/15 hits, 5,67 expected hits Chinese roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 14 infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu 1 tactical_bomber moved from Kwangsi to French Indo China 1 aaGun moved from Anhwe to Jehol 2 bombers moved from Jehol to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone Place Units - Japanese 1 destroyer and 3 transports placed in 6 Sea Zone 3 artilleries placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,1,4,6 Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -1,00 Chinese : -2,33 UK_Pacific : -0,33 Japanese : -2,00
-
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 bomber moved from Manchuria to Japan Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0,17 expected hits Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Battle in Gibraltar Non Combat Move - Americans 1 bomber moved from Japan to Soviet Far East 1 armour moved from Manchuria to Buryatia 3 fighters moved from Manchuria to Yunnan 2 infantry moved from Korea to Amur 2 artilleries moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 cruisers and 2 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -0,17
-
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : 1,00
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 infantry moved from 91 Sea Zone to Gibraltar 4 mech_infantrys moved from 91 Sea Zone to Gibraltar 2 artilleries moved from 91 Sea Zone to Gibraltar 1 bomber moved from Manchuria to Japan Combat - Americans Strategic bombing raid in Japan AA fire in Japan : 0/1 hits, 0,17 expected hits Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Battle in Gibraltar Non Combat Move - Americans 1 bomber moved from Japan to Soviet Far East 1 armour moved from Manchuria to Buryatia 3 fighters moved from Manchuria to Yunnan 2 infantry moved from Korea to Amur 2 artilleries moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 cruisers and 2 submarines placed in 10 Sea Zone 3 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese 1 infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from India to Shan State 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Persia to Iraq 1 fighter moved from India to Iraq 1 tactical_bomber moved from India to Iraq 2 fighters moved from Persia to Iraq 1 tactical_bomber moved from Persia to Iraq 1 armour moved from Persia to Iraq 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Iraq British attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry British roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3,50 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Italians: 2 infantry and 1 mech_infantry Battle in Shan State British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from India to West India 2 armour moved from India to West India 3 fighters moved from Persia to Tanganyika Territory 2 fighters moved from French West Africa to Tanganyika Territory 2 cruisers moved from 79 Sea Zone to 39 Sea Zone 1 carrier moved from 79 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Iraq to Persia 3 fighters moved from Iraq to Persia 1 fighter moved from Shan State to India 1 fighter moved from United Kingdom to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 2 armour and 1 mech_infantry placed in Persia 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter EDIT: Adding units owned by British to French West Africa: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 0,33 Italians : 1,00 AA fire in Japan : : -0,17 Chinese : -0,50 Japanese : 0,67
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 bomber moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Iraq Italians attack with 2 artilleries, 1 bomber and 2 infantry British defend with 1 armour and 1 factory_minor Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 4/5 hits, 2,00 expected hits British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Iraq to Egypt 1 bomber moved from Anglo Egyptian Sudan to Egypt 2 transports moved from 99 Sea Zone to 97 Sea Zone 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Syria 1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 3 fighters moved from Egypt to Southern Italy 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Slovakia Hungary to Eastern Poland Place Units - Italians 1 fighter placed in 95 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 23 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67 British : 0,17
-
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from India to Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to India 1 artillery moved from 39 Sea Zone to India 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 37 Sea Zone to 43 Sea Zone 3 fighters moved from India to Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 fighter and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French 3 infantry moved from Tunisia to Libya French take Libya from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 artillery moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British Combat - Germans Battle in Cyprus Non Combat Move - Germans 4 armour and 3 mech_infantrys moved from Rostov to Caucasus 12 armour and 10 mech_infantrys moved from Bryansk to Caucasus 5 bombers moved from Egypt to Southern Italy 4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 3 aaGuns, 2 artilleries and 15 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Bryansk 5 armour moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from 98 Sea Zone to Syria 5 fighters and 4 tactical_bombers moved from Egypt to Syria 1 tactical_bomber moved from Bryansk to Syria 1 mech_infantry moved from Northern Italy to Western Germany 3 mech_infantrys moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Eastern Poland 6 infantry moved from Novgorod to Belarus 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 10 infantry placed in Western Germany 1 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4 Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kazakhstan to Volgograd 2 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Kazakhstan to Volgograd 4 fighters moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 4 artilleries moved from Russia to Vologda 5 infantry moved from Russia to Vologda 1 armour moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 armour, 4 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 4 artilleries and 5 infantry in Vologda, round 2 : 4/10 hits, 3,33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Tambov from Germans to Russians EDIT: Turning off Edit Mode 1 tactical_bomber moved from Volgograd to Persia 4 fighters moved from Volgograd to Persia 3 armour and 11 mech_infantrys moved from Kazakhstan to Eastern Persia 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Russia to Tambov Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 Russians : 0,67
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory_major; Remaining resources: 32 PUs; 0 SuicideAttackTokens; Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 6 infantry moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from 6 Sea Zone to Soviet Far East 2 bombers moved from Kiangsu to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi Combat - Japanese Battle in Manchuria Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber Americans defend with 2 artilleries and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/10 hits, 3,17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 artilleries and 1 infantry Battle in Soviet Far East Japanese attack with 1 fighter Americans defend with 1 bomber Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Soviet Far East Japanese win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Shan State Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1,83 expected hits Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 aaGun moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to Chahar 1 fighter moved from Soviet Far East to 6 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6,3,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -0,33 UK_Pacific : 1,00 Russians : -0,17 Japanese : -0,67
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 4 mech_infantrys moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Amur to Korea 1 armour moved from Buryatia to Korea Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Normandy Bordeaux Battle in Korea Americans attack with 1 armour and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to New Brunswick Nova Scotia 4 infantry moved from Eastern United States to Quebec 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Western United States to 8 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 2 fighters placed in Western United States 1 cruiser placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1,17 Japanese : -0,33
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Chinese undo move 1. 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries moved from Gibraltar to 91 Sea Zone 4 mech_infantrys moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Amur to Korea 1 armour moved from Buryatia to Korea Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Normandy Bordeaux Battle in Korea Americans attack with 1 armour and 2 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Korea Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 artilleries moved from Eastern United States to New Brunswick Nova Scotia 4 infantry moved from Eastern United States to Quebec 3 transports moved from 101 Sea Zone to 106 Sea Zone 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Western United States to 8 Sea Zone Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 2 fighters placed in Western United States 1 cruiser placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2 Americans collect 54 PUs (3 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Anhwe 1 artillery moved from Hunan to Anhwe Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Chinese undo move 1. 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 armour, 2 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 21 PUs; UK_Pacific buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Malaya to Siam UK_Pacific take Siam from Japanese Combat - British Non Combat Move - British 1 armour moved from Malaya to Yunnan 1 infantry moved from Yunnan to Shan State 3 mech_infantrys moved from India to Yunnan 2 armour and 1 mech_infantry moved from West India to Persia 1 fighter moved from India to Persia 5 fighters moved from Tanganyika Territory to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from French West Africa to 110 Sea Zone 1 transport moved from 64 Sea Zone to 88 Sea Zone 1 armour moved from Brazil to Suriname 1 infantry moved from Brazil to Suriname 1 fighter moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 3 transports placed in 110 Sea Zone 1 armour and 2 infantry placed in Persia Turn Complete - British British collect 29 PUs; end with 29 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 2 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in India change ownership: 2 infantry and 2 mech_infantrys Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans : 1,17 Japanese : -0,33
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Egypt to 80 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 mech_infantry moved from Egypt to 81 Sea Zone 1 mech_infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from 71 Sea Zone to Union of South Africa 1 armour moved from Caucasus to Sikang Italians take Kazakhstan from Russians Italians take Sikang from Chinese 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 mech_infantry moved from Egypt to Ethiopia Italians take Ethiopia from British 1 bomber moved from Egypt to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 infantry moved from Smolensk to Bryansk Combat - Italians Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Union of South Africa Battle in Bryansk Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 3 infantry Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 2/2 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians win, taking Union of South Africa from British with no units remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Western Ukraine 2 artilleries and 2 infantry moved from Syria to Iraq 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 bomber moved from 80 Sea Zone to Iraq 2 fighters moved from Southern Italy to Iraq 1 fighter moved from 95 Sea Zone to Iraq 1 fighter moved from Southern Italy to Iraq 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Iraq 3 infantry placed in Northern Italy 3 armour placed in Southern Italy Italians undo move 3. 3 armour placed in Egypt Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0,17 Russians : 1,00
-
Bare for lige at gnide salt i såret, kan jeg fortælle at italien nu tjener 40ipc:)
-
@Maxiheimer ok, jeg er ude. Pisse irriterende det skal afgøres ved at man rammer godt i 1(!) runde, hvor man bare skulle ramme statistisk eller lidt under (englands angreb i mellemøsten i sin tid).
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 2 submarines moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 2 submarines moved from 43 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 3 infantry moved from 80 Sea Zone to Persia 1 artillery moved from 80 Sea Zone to Persia Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
-
@Maxiheimer nu har jeg givet det et skud alligevel, men altså, det er jo næsten umuligt. Vil gerne ha en revanche.