Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
@Maxiheimer haha ja lad os nu se. Du får muligvis lidt ekstra IPC med Italien, men lad os nu se om det holder hele vejen ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Syria to Trans-Jordan
3 artilleries moved from Syria to Trans-Jordan
5 fighters moved from Syria to Trans-Jordan
4 tactical_bombers moved from Syria to Trans-Jordan
5 bombers moved from Bulgaria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
7 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Belarus to Rostov
5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
9 armour, 2 artilleries, 15 infantry and 6 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Egypt to Trans-Jordan
Combat - Germans
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 7 infantry in Novgorod, round 2 : 2/7 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 3 artilleries, 5 bombers, 5 fighters, 5 infantry and 4 tactical_bombers
British defend with 7 armour, 3 infantry and 1 mech_infantry; French defend with 1 fighter
Germans roll dice for 3 artilleries, 5 bombers, 5 fighters, 5 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 14/22 hits, 10,83 expected hits
British roll dice for 7 armour, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 7/12 hits, 5,50 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 fighter owned by the French, 3 infantry owned by the British and 7 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery, 5 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for British: 7 armour, 3 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Non Combat Move - Germans
5 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt
5 bombers moved from Trans-Jordan to Egypt
2 carriers, 1 cruiser and 3 transports moved from 99 Sea Zone to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Belarus
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bessarabia to Rostov
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
Germans undo move 2.
1 bomber placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 4,33
British : 1,50
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 armour and 12 mech_infantrys moved from Vologda to Kazakhstan
1 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
2 aaGuns, 1 artillery and 15 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 fighters moved from Yunnan to Kazakhstan
2 fighters moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
2 aaGuns and 14 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Korea
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 41 PUs; 0 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 12 infantry moved from Anhwe to Jehol
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 bombers moved from French Indo China to Jehol
1 infantry moved from Kiangsi to Hunan
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Hunan
1 fighter moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 14 infantry
AA fire in Jehol : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber in Jehol, round 2 : 7/20 hits, 6,50 expected hits
Chinese roll dice for 2 aaGuns and 14 infantry in Jehol, round 2 : 3/14 hits, 4,67 expected hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Jehol
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 3 : 6/17 hits, 6,00 expected hits
Chinese roll dice for 9 infantry in Jehol, round 3 : 2/9 hits, 3,00 expected hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Jehol
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 1 tactical_bomber in Jehol, round 4 : 5/15 hits, 5,67 expected hits
Chinese roll dice for 3 infantry in Jehol, round 4 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Hunan to Kiangsu
1 tactical_bomber moved from Kwangsi to French Indo China
1 aaGun moved from Anhwe to Jehol
2 bombers moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
Place Units - Japanese
1 destroyer and 3 transports placed in 6 Sea Zone
3 artilleries placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5,1,4,6
Japanese collect 36 PUs (1 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
AA fire in Jehol : : -1,00
Chinese : -2,33
UK_Pacific : -0,33
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 bomber moved from Manchuria to Japan
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Gibraltar
Non Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
1 armour moved from Manchuria to Buryatia
3 fighters moved from Manchuria to Yunnan
2 infantry moved from Korea to Amur
2 artilleries moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 cruisers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 cruisers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 bomber moved from Manchuria to Japan
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0,17 expected hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Battle in Gibraltar
Non Combat Move - Americans
1 bomber moved from Japan to Soviet Far East
1 armour moved from Manchuria to Buryatia
3 fighters moved from Manchuria to Yunnan
2 infantry moved from Korea to Amur
2 artilleries moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 carriers, 2 destroyers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 cruisers and 2 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,1,3,1,6,2,6,1
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from India to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Iraq
2 fighters moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in Iraq
British attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3,50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 infantry and 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from India to West India
2 armour moved from India to West India
3 fighters moved from Persia to Tanganyika Territory
2 fighters moved from French West Africa to Tanganyika Territory
2 cruisers moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 fighter moved from Shan State to India
1 fighter moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to French West Africa: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 0,33
Italians : 1,00
AA fire in Japan : : -0,17
Chinese : -0,50
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Syria to Iraq
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 2 : 4/5 hits, 2,00 expected hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from Egypt to Southern Italy
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 fighter placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,67
British : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from India to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
3 fighters moved from India to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
Combat - Germans
Battle in Cyprus
Non Combat Move - Germans
4 armour and 3 mech_infantrys moved from Rostov to Caucasus
12 armour and 10 mech_infantrys moved from Bryansk to Caucasus
5 bombers moved from Egypt to Southern Italy
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 aaGuns, 2 artilleries and 15 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bryansk
5 armour moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from 98 Sea Zone to Syria
5 fighters and 4 tactical_bombers moved from Egypt to Syria
1 tactical_bomber moved from Bryansk to Syria
1 mech_infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
6 infantry moved from Novgorod to Belarus
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Volgograd
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Kazakhstan to Volgograd
4 fighters moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 artilleries moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour, 4 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 5 infantry in Vologda, round 2 : 4/10 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Germans to Russians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Volgograd to Persia
4 fighters moved from Volgograd to Persia
3 armour and 11 mech_infantrys moved from Kazakhstan to Eastern Persia
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Russia to Tambov
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 32 PUs; 0 SuicideAttackTokens;
Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 6 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter moved from 6 Sea Zone to Soviet Far East
2 bombers moved from Kiangsu to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/10 hits, 3,17 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Manchuria, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter
Americans defend with 1 bomber
Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Americans lost in Soviet Far East
Japanese win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/7 hits, 3,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 aaGun moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsi to Chahar
1 fighter moved from Soviet Far East to 6 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6,3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -0,33
UK_Pacific : 1,00
Russians : -0,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
4 mech_infantrys moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Amur to Korea
1 armour moved from Buryatia to Korea
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Normandy Bordeaux
Battle in Korea
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
4 infantry moved from Eastern United States to Quebec
3 transports moved from 101 Sea Zone to 106 Sea Zone
2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in Western United States
1 cruiser placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2
Americans collect 54 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
2 artilleries moved from Gibraltar to 91 Sea Zone
4 mech_infantrys moved from Gibraltar to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Amur to Korea
1 armour moved from Buryatia to Korea
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Normandy Bordeaux
Battle in Korea
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 2 infantry in Korea, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking 93 Sea Zone from Italians, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
3 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
4 infantry moved from Eastern United States to Quebec
3 transports moved from 101 Sea Zone to 106 Sea Zone
2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in Western United States
1 cruiser placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,4,2
Americans collect 54 PUs (3 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kwangsi to Hunan
Place Units - Chinese
1 artillery and 5 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 armour, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from Japanese
Combat - British
Non Combat Move - British
1 armour moved from Malaya to Yunnan
1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from India to Yunnan
2 armour and 1 mech_infantry moved from West India to Persia
1 fighter moved from India to Persia
5 fighters moved from Tanganyika Territory to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from French West Africa to 110 Sea Zone
1 transport moved from 64 Sea Zone to 88 Sea Zone
1 armour moved from Brazil to Suriname
1 infantry moved from Brazil to Suriname
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 transports placed in 110 Sea Zone
1 armour and 2 infantry placed in Persia
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans : 1,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 80 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from Caucasus to Sikang
Italians take Kazakhstan from Russians
Italians take Sikang from Chinese
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 bomber moved from Egypt to Bryansk
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Union of South Africa
Battle in Bryansk
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Union of South Africa from British with no units remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from 80 Sea Zone to Iraq
2 fighters moved from Southern Italy to Iraq
1 fighter moved from 95 Sea Zone to Iraq
1 fighter moved from Southern Italy to Iraq
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Northern Italy
3 armour placed in Southern Italy
Italians undo move 3.
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 0,17
Russians : 1,00
Bare for lige at gnide salt i såret, kan jeg fortælle at italien nu tjener 40ipc:)
@Maxiheimer ok, jeg er ude. Pisse irriterende det skal afgøres ved at man rammer godt i 1(!) runde, hvor man bare skulle ramme statistisk eller lidt under (englands angreb i mellemøsten i sin tid).
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
3 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from 80 Sea Zone to Persia
1 artillery moved from 80 Sea Zone to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33